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Everything posted by Wrench
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Screenshot Thread
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
"....you'll find the money under the Big W....." Wrench kevin stein (ok, so I'm having a little too much fun with TOD creation..) -
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, found some more data; based on the 2.25 in Sub-Caliber Aircraft Rocket (SCAR) 29 inches long, 2.25 in diameter (5.7cm) 36 kg (80lbs) weight with warhead (damn! that's heavy!) best (and only pic I could find) thanks again Russ! Wrench kevin stein -
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
One of the reasons I had to get an external HD -- this one's only 180 gig, and at least 1/3 of it are books on PDF. The rest is for backups of game installes (zipped), and other storage. I'll trying to locate more data on the rockets... post when I find something conclusive Wrench kevin stein -
Cockpit Makers: Help Me Out Here
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Extract the Eagle's avioncs ini (or check TMFs) ... the info is all there (how you all think I got the HUD and radar modes for the 104S-ASA-M mod?) Wrench kevin stein -
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Twin guns (as carred on SBD's in WW2) or 2 pods??? There's a pod on each wing in the shot above, the right side is just blocked from view. The pods used here were made by buny, based off one of the rocket pods, IIRC, so they really don't have the correct shape; which would be more like the 75 gallon drop tank, but about 1/2 the size. But these work just fine, even if they have no protruding gun barrel Stratos (and anyone else interested -- i HOPE you have large hard drives...) site 1: http://betah.co.il/BooksCatalog.aspx?top10=yes site 2: http://www.farposst.ru/phpBB2/index.php (in russian) You'll all be there for several days..... Enjoy! -
Cockpit Makers: Help Me Out Here
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Shouldn't make any difference....but obviously, the E Rhino is using 60. The 70 works fine in TMFs Vipers for LGB, Mavs, etc At least for me Wrench kevin stein -
Now That the DS Mod is Out...
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Now's the time to get in folks!! And we thank you all, in advance Wrench kevin stein -
ODS The Great Showdown
Wrench replied to Jarhead1's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
what's that line from Heavy Metal, as spoken by the Loc-Nar... oh, yes... "....then, prepare to die" Wrench kevin stein -
VF-84 Phantoms
Wrench replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This probably won't help much, there's a full listing of BuNums, by aircraft (1920s-late 1980s) that I uploaded in the "Templates and Decals" section Unfortunately, it's only shows WHAT aircraft got what series, but not which unit operated it Wrench kevin stein EDIT: oooopsy...it's in the Utilites section: http://forum.combatace.com/index.php?autoc...p;showfile=6829 it goes to 1995 -
Su-30MKK WIP
Wrench replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
the 0 and 8 look reallllly close to Amarillo USAF font ... if not a perfect match, it's damn close!! or made the RAF font, as the A-USAF only has a single vert line for the "1" without the little dingus sticking out. Wrench kevin stein -
Cockpit Makers: Help Me Out Here
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Edit the avionics.ini, adding these llines: [TVDisplayData] UseRadarTexture=TRUE DisplayLimitLeft=8 DisplayLimitRight=119 DisplayLimitTop=6 DisplayLimitBottom=121 ApplyFilter=TRUE FilterMaterial=DTVFilterMaterial OverlayTexture=F-4E_DTV.tga [DTVFilterMaterial] DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=1 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=GreenTVFilter.bmp TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE this is, obviously, for an aircrft with radar (it comes from the F-4E). And oddly enough, there seem to be no entry for TV in the "AvaliableModes=" listing, so it may be safe to assume, as soon as you select the EO weapon, it switches over Wrench kevin stein -
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Actually, Russo, I DON'T have rockets for it, other than the in-game 2.75s...(yah, I'm a jerk..) ROKAF???? It's called "decals" brother, an easy change for the End User Wrench kevin stein -
Su-17M "Fitter-C"
Wrench replied to Florian's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
There should be Su-17 Hangar screen on my site... Good Job Florian!!! wrench kevin stein -
.... must've made a wrong turn at Albuquerque....(even after consulting the proper map..) Been here ever since! Wrench kevin stein
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AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
With the extreamly kind assistance of Ravenclaw, here's what she looks like now: note the pitot tube on the right wing, and the proper blade-style ADF housing. Also the missing forward mast. More to come! Wrench kevin stein -
DS Mod Goodies
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I may even have to break down and actually FLY a campaign, which I haven't done since SF first came out. I really gotta compliment comprnt for his missions ... the briefings alone are worth getting shot up for!! And the tiles are truely something else!!! (look good in Iran too....) Most of you don't know, or don't remember this... the whole thing started with some nut-job that simply wanted to upgrade/update the DS_Targets.ini. Then all the other dudes showed up, and it took off an created an entire Life of It's Own . My deep and humble thanks to all of you that jumped on the bandwagon, and turned a simple crappy mod into something spectacular. Wrench kevin stein ps: that nut-job was me -
F-9F Panther
Wrench replied to Spiff's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Uh!! thanks for reminding me...I'll have to do a little update for the Panther's wing lights, now that we can get them to move when the wings fold... (insert evil grin) The decal bleed is ALL explained in the enclosed readme. It's a LOD problem, and not repairable without the MAX files Wrench kevin stein -
DS Mod Goodies
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
don't forget to look for the 'signage' scattered around .... Wrench kevin stein -
File Name: SoCal HotFix File Submitter: Wrench File Submitted: 30 Jan 2009 File Category: Terrains Hot Fix for Southern California map: This little pack contains new TFD and HFD files for my recenlty re-released SoCal Ver 2 There have been reported issues with some tiles disappearing, or odd things bleeding in the southern central coastal mountain range. These new files contain the data for region, that I've retiled to change the tile types and try to cut down on the oddity. While this will not totally fix it (2 days of experimentating, retiling, flying it again and again and again) still show it occuring, this will reduce it's chances. Not totally fixed, but this will ameloriate it's instances. I have absolutely NO idea as to why it's doing it at all. Simply, easy to follow instructions in the enclosed readme. Wrench kevin stein Click here to download this file
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F-9F Panther
Wrench replied to Spiff's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There's a Panther update in the downloads section I put up last summer (?) has all the updated goodies http://forum.combatace.com/index.php?autoc...p;showfile=6897 albeit with a pre-patch FM, but seems to work OK post patch. Wrench kevin stein -
BISON WIP
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Damn!! Blackbird, you must be sitting on as many mods as I am!!! Jug's gonna love that Dragon Lady!! With all these big-a$$ bombers coming, it's a damn good thing I'm putting Runway 4s on all the terrains...well, at least one on each side. Wrench kevin stein -
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I"d say that's just about perfect!!! Figure the rockets are about half the size of HVAR (but 1 meter sound about right!). Probably around 3-ish inches in diamter (75mm??) , so the rack about 1 meter high??? Somthing like that... Still haven't found any better pics Whats needed is a pic of some erk carrying the rocket! Gotta say, I'm UTTERLY in awe of all you 3d guys .... I tried to learn it Gmax and Anim8or, and just can't wrap my brain around it. Wrench kevin stein -
HMCS Bonaventure
Wrench replied to fallenphoenix1986's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I would say it was probably removed by the author. Just a guess, mind you Wrench kevin stein -
Wrenchs new Socal map!
Wrench replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
X, my brother...I don't know what to tell ya. That's something I've never experienced in ANY version of the game, but I recall something about video drivers and/or tgas in the effects folder?? (or was that explosions and exhaust trails...) Are you using any odd-ball sky mods??? I'll put the terrain folder in my Big Install (that has Polak's old clouds) and retest. btw, just for s**t's and grins, edit out the line in the SCal ini for the enviromentalsystem ini (as it has a custom one to raise the cloud decks) Screenies would be good, too!! Wrench kevin stein -
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ravenclaw: all riiiightt!! the correct ADF blade! PM inbound! and my Thanks!! (safe to assume it's added via the 'fake pilot'??) russo: those are the best pics I've got. What it looks like is the bottom 3 racks as seen on Wolf's P-38 Christmas tree launcher. But I"ll look around and see what I can come up with. wrench kevin stein