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Wrench

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Everything posted by Wrench

  1. Yah, me too!! Gotta see how the enhanced targets sit..... Stary, PM Major Lee - he shows up every now and then, and see if he's still got the texturelist ini archived somewhere! Wrench kevin stein
  2. Damn, Nicki!! That is one nice skin! I've got the "Warpaint" on the Hudson on pdf, if that'll be of any use to anyone... Wrench kevin stein
  3. NUTS!! Ed, you trying to make me go out and spend money to find the DVD for "Captains of the Clouds"??? For those that haven't seen this Jimmy Cagney vehicle, Hudsons figure in the last quater of the film, as they're ferrying a bunch from Canada to England (aircraft take off was filmed at Lockheed Burbank; the birds were right off the production line) Tyrone Power's "Yank in the RAF" has some too...THAT one I have!! wrench kevin stein
  4. It's a 'What If...' experiment, as I'd never flown the Buffalos against anything but IJN/IJAAF birds. All the serial numbers I used are real, too, from the aborted Belgian delivery. I 'assumed' the aircraft would wind up somewheres (I actually think they wound up in SEA/Burma/etc region. Easy enough to change the call letter -- it's part of the skin. Only the individual letters and serials are decals. Actually managed to hold my own against the Emils...I got 4 and wingmates got another 4, but we lost 5! Wrench kevin stein
  5. Is this of any help??? wrench kevin stein
  6. Not to do too much of a thread hijack, but here's a couple more, BoF and BoB (and don't laugh at the BoB ones -- well, not too much ) 12 Squadron Battle, Advanced Air Striking Force: Partial reskin, with new markings; still need to do serial numbers Not sure how to state this properly.... "Do you wish to feel wholely inadquate in combat? Want to be the laughing stock of the enemy, so that when they see you they can't control themselves, and plow right into the ground?? Well, then, if that's what you want bunky, then sign up with the RAF and get posted to No.66 Squadron!! We have our brand new American-built Brewster Buffalos!!" I gotta admit, those 4 50 cals do a HELL of a lot more damage then 8 303s!!! (why waste a new template??) Wrench kevin stein
  7. Happy Birthday Moonjumper aka Crusader

    Happy Birthday Otto!!!! make sure it a great day! Wrench kevin stein
  8. Q: How to you get a kill without a hit? (referenced to A-A action only - a qualifier) A: Outfly them look up the term "CFIT" my favorite way....insert evil laugh -->HERE<--- Wrench kevin stein
  9. The first jamming (ECM) devices were used in WW2; both as active countermeasures (electronics) and passive (chaff or 'window'). Radar warning devices started appearing (methink in RAF bombers) around 1943. P-38, P-51 and I think some P-47s carried a rear radar warning reciever/transmitter of some kind in late 44. Late model B-29s could also have a small aft looking radar for the tail gunner to use. (got pictures around here somewhere...) Think of noise jammers as a big blanket, covering the spectrum, trying to drown out the search/track radar beams (like the idiot next to you in traffic, with the his 45000 watt speaker system in a Honda Civic, or you turning up the stero to cover up the sound of your brakes grinding up the rotors) IIRC, deceptive jammers create false images of your aircraft, to fool (decieve ->hence deceptive) for the radars/missiles/radar guided AAA to look at, whilst you hopefully slip through with too many holes magically appearing in your aricraft. Simplified explinations, of course. Info on the history of ECM/ECCM readily available on the web. Researching WW2 nightfighters helps too... Wrench kevin stein
  10. aahhhhaa...i see said the blind man...you went AROUND the roundel, with a larger decal! (vader voice) MOST Impressive!! Figuring out the spacing must've been a real bee--oiych!! the movie is a great reference, that's how I got the codes and serials for my "BoB Movie" Spit 1 skin Gotta love DVD freeze frame and zoom!!! BTW, I'd suggest not trying the half/half scheme for 1939/40 BoF...the raditor scoop is mapped to the undernose section, and dosen't even want to take a decal to cover it. 1 Sqdn, AASF Oct/Nov 1939: Oddly enough, the references FOR the raditor scoop decal have been removed in these shots...I must have missed something on the skin map Well, least I finally got the right lower roundels...!! Wrench kevin stein
  11. Um.....like Fubar said. Don't tell nobody about the free gas...expeically at today's prices.... ---------- edit the Douglas refuleing pod's entry in the weaponsdata ini, and turn it into a 0 strength jammer. Like I did with the Scooter humps. Right now, it's set as a gunpod, thereby forcing itself to load. Wrench kevin stein
  12. Ok, where's the decal bleed on the cowling, and how'd you get rid of it???? Wrench kevin stein
  13. Happy Birthday To Fates and SayWhat

    Happy Birthday Gents!!! Wrench kevin stein
  14. Would it be possible to get just a little more information??? what's not working? Is it not unzipping? Is it not showing up in your folder structure (provided you unzipped it to a temp folder somewhere, and then did the copy/paste in the A-7's main folder)? Is it not showing up on the drop down menu on the Loadout screen, so you can select the skin? Is it actually placed in the CORRECT A-7 - meaning the one built by ArmorDave, and NOT a stock 3rdWire one??? Totally out of curiosity, is there a textureset.ini included with the skin? If not, you'll have to make one Wrench kevin stein
  15. Like it says, some new mods, updates of some old (and in one case, utter garbage). F2A Buffalo, VF-2, USS Lexington, Dec 1941: Gets a cockpit update, and some other minor ini tweeks Another F2A, VMF-212 Ewa, March 1942 (this totally replaces the original from 2005 - as it was total crap!) New skin and ini tweeks to the TBF-1C (lots of minor imporvements), VT-2, USS Hornet, June-ish 1944 (for the upcoming Marina Island map) All up now at my site Enjoy! Wrench kevin stein link down here in my sig....--->
  16. Fact checking in order.... There would be NO mushroom cloud on a AIR Burst detonation ... the cloud is generated by debris and cities and "other organic material" that gets sucked up into the atmosphere by the near-ground or at ground detonation. I'd suggest perusing the web, places like FAS.org or even this one... http://www.zvis.com/nuclear/nukimgs.shtml and brushing up on the subject at bit. --- The "aerialnukeffect' that came/comes with the bunyap pak works just fine for Genie. Been using it every since it first came out with no issues Wrench kevin stein
  17. IIRC, there used to be a gun sounds mod by Fubar Failing the locating of that, you can open the gundata.ini (notepads good enough, as you only want to "see" what's listed), and find the various flak guns; probably the 57mm , 85 and 90mm for the KS-12 and 19... the gun effects and sounds should be listed; then it's just a simple matter of copy/paste the effects, sounds, tgas, etc, into another game install /Effect folder BTW: might be easier to use the data in the OTC gundata ini, adding any other guns from you original install Wrench kevin stein
  18. does it use a postive or negative number for the MaxSteeringAngle= ??? if negative, try switching it to positive (remove the minus sign) any particular terrain, or all of them?? Wrench kevin stein
  19. Yes, there is one "in progress" We also have an ex-Bone pilot here here...Harold, time to jump in!! Wrench kevin stein
  20. why would you want to rename and move a 50-odd meg file, when you can do the same thing with 20-odd characters, typed into the main terrain ini??? All explained in the Thread I pointed you to... CatFile=..\Desert\Desert.cat CatFile=..\GermanyCE\GermanyCE.cat CatFile=..\VietnamSEA\VietnamSEA.cat picky whichever one is relevant to your game install... Wrench kevin stein
  21. Just out of curiosity, are there old prepatch airfield inis in the terrains in question? Does the targets in reference a particular TYPE of airfield ini? ie: a desert_arifield*.ini or something like that? Are you terrain cat pointers references correct? Are you using a 3rd party 'parked airplanes' mod? --that'll have to be removed until comprt can readjust for the new parking spaces called out in the post-patch airfield inis Wrench kevin stein
  22. Those profiles are gonna be a HUGE help!!! Be a simple matter to whip out the various different skins by just swapping the insignia around, via different layers in the template. My BoF Insignia psd (courtesy of simmerspaintshop.com) has those on it. Removing the upper wing units is, agian, a simple matter (always thought they'd have been removed -- too damn bright!) I had the same problems when doing the ML-KNIL Hawk 75; just trying to figure out the right colors is INSAAAANEEEE!!! That one got a 3-tone upper scheme simmerspaint shop had some pretty good color chimps, with RGB values that I used to recreate them: Medium Green /KLU Young Leaf: 83, 100, 90 RAF Dark Green/ KLU Old Leaf: 89,92,78 RAF Dark Earth: 123, 105, 78 Dark OD : 85, 79, 68 the 'natual metal' I"ve never gotten a really good handle on, I mostly use 15-20 % gray, and hope for the best. On the other side of the coin, the Kagero Buffalo book (which I got last week on pdf), mentions the KNIL getting wrong colors, as applied at the Brewster factroy. Some souces state 'used standard US OD in place of the greens' or "used standard RAF color schemes" Gets very confusing, VERY fast. I've even been scouring the web for more info. There's a Buffalo forum at some "Warbirds" site, with some VERY informed folks. Mostly from a Peter -somebody- in The Netherlands. I think he migh have written some books on the subject?? Also have to check into my copy of Culls "Buffalos Over Singapore" -- great piece of work! Wrench kevin stein EDIT: Gwar; the 4 seasons ANW is here at CombatAce I never updated/got a new counter code. Have to fix that someday....;) EDIT2: Looks like a small update on the Hawk 75 may be in order, to remove those uppper triangles!
  23. Have you looked in the "Things You Need To Update Thread" and the "Official Patch Thread" above? Are you using the April 08 weapons editor? Have you set said 4/08 WE to "win95/98 compatibility''? I'm using the old Bunypak in post patch with no problems ... all you need to is open an entry with the NEW April 08 editor, and the the usual "open the entry, look at it, hit OK, and save" Works a charm Also, you just might have to extract the data and loadout inis, to make sure the AttachmentTypes and weapons names are correct -- as we have to do after every patch, all extracted object inis are disappeared. Basically, you start fresh Wrench kevin stein
  24. Q: what's the Solomons have to do with a AVG campaign? Somebody needs a new navigator.... ------------- I don't recall there EVER being a Solomons Campaign pak that included aircraft. Up until a very short time ago, there weren't ANY 'canal themed aircraft and/or skins available. I should know ... I've made most of them!! (with more still to come) Mabye a very ancient one may still be a avsim? Don't know. I DO know that Baltika has it on his list. And the terrain itself has gone in for a complete overhaul....again. I'm just waiting for Deuces to finish off planting trees so I can recheck target area positions. Wrench kevin stein
  25. A single "Golden BB" can take down a liquid cooled engine, where as a radial will probably withstand it. RE: P-47s returning to England with entire cylinder assemblies shot away, and the engine not only running, but producing plenty of power Less maintence, less 'accessories' weighing down the aircraft (radiators, associated piping, ducting, coolant pumps and resivours {sp?}), smaller more compact power plant (offset slightly by larger frontal area ie: less streamlining), simplified operation, replacement parts interchangable between other aircraft based on carrier. (although, this could also be said for V-1700 series Allisons or Merlins) Reliability. This is a discussion that crops up every so often...suffice it to say, the US Navy choose to go with radials. The US Army Air Force seemed to perfer V-12 in-lines (for fighters). It's basically in the designers corner. The AF was more concerned with streamling and speed, as all the necessary repair/maintence facilities are/were at large, fixed bases. The Navy was more concerned with getting the easiest, simplist powerplants to maintain, cause space be limited on them boats. Let's not EVEN go near the discussion of singles vs twins (mostly in the post-war Gen 1 Jets and later). The entire discussion is for a 'hole 'nuther thread!! Wrench kevin stein
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