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Wrench

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Everything posted by Wrench

  1. As long as Kess said it's ok...that's good enough for me!!! Daniel's been very cool about such things (like my jet cockpit mods from his Spit and Beaufighter pits). So, we're going to leave this alone, and let everyone enjoy it!!! Any problems that might arise, we'll deal with later WRench kevinstein
  2. Footage or not?

    They're 'shopped. Look at the contrails....totally wrong illumination. Look at the sky ... possibly late twilight/early evening; wrong sun angle on the moon/aircraft on the 2nd one, looking at the moon angle, more of the underside of the 747 would be illuminated. When I've seen real aircraft fly across the face of the real Moon, it's usually in siloute, as the 'moon glow' would washout the aircraft, and the contrails usually appear as shadows. They ARE pretty, nonetheless! I've taken pictures like this, a long time ago. Wish I could them....they were sooooo blurry!!!! Wrench kevin stein
  3. Which cat is being pointed to in the BoB.ini??? I've that crash lots of times...it usually means a ground object is missing or a mission type not supported by the terrain or aircraft. Which aircraft? What type of mission? Also, pre-patch or post 9/08 patch? Remember the most important rule for WW2 installs: DO NOT PATCH YOUR WW2 INSTALLS -- YOU'LL PORK ALL PROP JOBS!!!! Let us know, and I'll try to duplicate it. Wrench kevin stein
  4. Came down fine for me. Unzipped with no problems, either. BTW, not to be a dick or rain on the parade, but there's been a cockpit for the B-57s since Feb, 05 http://wrench1smog.com/zips2/canberra_cockpit.zip used to be here a CA, too....wonder where it went..can't find it in /cockpits section!!! Also, did you all check with Kesselbrut and Dev A-Team before uploading....since Capun & Company handle Kess's more recent releases? And the F-80C pit WAS originally released thru the DAT site. Which means "memberware", and NOT shareable. (which means Blackbird's mod is also slightly on the illeagel side...) To the best of my knowledge, there was NEVER a general release of Kess's Shooting Star pit. Please, double check with whomever/where ever it came from originally, and let us know the results. Just trying to head off any ugliness that's bound to appear...and you KNOW it will!! Wrench kevin stein
  5. When Major Lee started the project for DBS 2, we had our own seperate forum, where a lot of VERY cool stuff made by some VERY talented people made its appearences. Well, I'm reworking the original DBS, adding some new targets, fixing the post-patch terrain issues, and such like. I've even gotten "someone" to volenteer to make a new campaign for it. For those 'concerned', YES, there ARE easter eggs. Wadda expect? ... I have a reputation to uphold! And they will show up as "stargetic targets" for Soviet strike missions What I'd like to know, is if those items shown in Secret Forum are at a finished, or nearly finished state where they can be used to enhance the eye candy for this upgrade. If you ground object/terrain objects are complete, or nearly complete, I'd very much like to include them. Please PM me with what you've got, whate state it's in, and if you want me to include it. Wrench kevin stein note to ErikGen: your "items" will be included, I'm just waiting for one to be 'fixed', so it fires and tracks.
  6. So, ???? Nothing new has turned up. Sure would have liked to add the lighthouses, harbor bouys, Henhouse radar. I can always issue a 'hot-fix', if needed. The terrain is ready for release (or is it re-release??? ) I just need to finish putting a little polish on a few little things, and complete the readme. If nothing new shows up by Sunday (California time), I'll upload it on Monday. Wrench kevin stein
  7. Approved, and now up for grabs...I"m getting mine first!!!! Wrench kevin stein
  8. That will teach the Imperalist lackeys of the capitalist running dogs!!!!! Wrench kevin stein btw....one day, I'll get around to making a generic Farmer hangar screen.....
  9. The objects in question, and another one.... (if you can't read the sign, let me know, and I'll tell you what it says) There's yet another I won't be showing...you'll have to see/find it for yourself. Suffice it say, it honors the Original Terrain Tiling Guru Wrench kevin stein
  10. OMG!!! That totally goes over the top!!! Veltro, my man!!!! Repurposing building ain't nothing...just limited to your imagination. "Building3" has been set as a 'machine shop' in several recent terrain mods I've done. The aforementioned telephone exchange; DBS will get an imported 7 story building "Pravda Offices" that's a valid target. Now, mind you, even I draw the line a creating hospitals and religious centers (even though we have Church's and mosques for targets since SF - those that explore the types inis will note they have a minus point score). For those that go back far enough to ATF/FA might remember the "Collateral Casualties" series of missions -- your targets were hospitals, orphanages, refugee -pardon me; displaced persons- centers. I always thought that was kinda sick, in a slightly satisfying fashion. Wingwinners "gas station'' and TacOps Center make great targets; there is an almost endliss list of thing you can do; reskinning an object, hexediting to create a 'new' one, etc. "Think outside the box" warlord/Icaras: a quick note --- never, Never, NEVER put terrain objects in the GroundObjects folder. You'll screw up your Anti-shipping, CAS and Armed Recon missions. If they are valid targets (via targets ini placement and types ini entries), you as the player should have no problem hitting them the LGBs and JADMs. Maverick are designed for anti-tank; altough sometimes you can use them for anti-ship. I've never had a problem with LGBs...and can't under stand why so many do. macluna: have you seen the "ASW" (american south west map)??? I think you'll find an extreamly valid 'capitol' type building complex there to hit. Wrench kevin stein
  11. Blackbird, don't feel bad...the search function don't work for most people -- including me!!! Along with the fix christian posted, there are several other "issues" that have cropped up. Check in the "official patch Thread", sticked around here somewhere, and the "things you need to update thread", also stickied here someplece. There's been a LOT of discussion and listing of terrain fixes. Wrench kevin stein
  12. Ground structures

    I should mention the 'boxcars' I used are part of Polak's Object Library, and not readily available. If they're needed (read: wanted), shoot me a PM and 'slip it under the door" and, yes,the search function REALLLy does suk!! Wrench kevin stein
  13. Hmm..that would explain why the Tu-16s turned into pots of flowers and a very surprised looking whale, after dropping out of 'burner. Now, if we could just do something abou the AIM-4A & Bs.....they don't even hit the ground!!! I mean, they don't even track!! But the FFARs work!!! Wrench kevin stein
  14. Waaaaayyy ahead of you.... When one can 'repurpose' entire objects, and with a little hex editing....almost anything is possible, given the limited number of 3d objects Wrench kevin stein ps: what? nodoby's noticed CityBuilding3 being used as the "telephone exhange"????? Another evildamcommbuilding for Sparko to bitch about having the hit all the time....
  15. Ground structures

    Wow...that was interesting....it was under "Environmental Mods"....I didn't think trains were/had any effect on the environment. http://forum.combatace.com/index.php?autoc...p;showfile=1043 most peculiar!!! Took me a looooong time to find it; cause I knew I'd gotten it here. At worst, you could 'borrow' the train station bits from the WW2 MTO maps (or the Burma/China upgrades) Wrench kevin stein
  16. Yah, I fragged it!!!! Emptied the whole load of UV-16-57s into it. But I got damaged when my plane sucked in the exploding chili vapors.....dissolved the turbine blades And my wingman bombed the Saloon next door (yes, it's another real target!) You all don't think if some 3d modeler would build a MickyD's it wouldn't show up on a map as a "high value, stargetic target"???... What I need is one for the Red Side....perhaps a "Borscht Bowl Resturant"????? Yeah, there's room on DBS for both....now, to find some art work...ideas are spinning in my head like out of control gears. note to self...check clutch... Wrench kevin stein I love easter eggs!!!!
  17. Had it up to mach 3.53 a little while ago, at 42-odd thousand feet. Takes a little time to 'build up a head of steam', but it gets there. I'm reminded of Zaphod Bebbelbrox's quote about some space-car thingy in the original "Hitchhiker Guide"... "looks like fish, moves like a fish...turns like a cow" but it most assuredily goes fast in a straight line!!!!! Haven't tested it against SAMs yet...wonder if it'll outrun a Guideline.....hmmmm..... Wrench kevin stein
  18. Oh man!!! That ROCKS!!!!! Fighters Anthology lives again!!!! Wrench kevin stein
  19. Ground structures

    Here's a train station, with north/south orientation (obviously from the Korea rebuild-in-progress). It uses the train station availabe here in the downloads section; the only thing NOT in that is Polak's boxcars (the af item). I know one of the 'siding' object is off slightly...but disremember which one. I don't know if the 'warehouse' item is in FE, but it's easly imported for SF/WoV/WoE etc, or swaped out for something FE-ish Adjust postion, name, target number, and alignment as necessary. You'll have to make your own flag.... or replace with some oildrums or some such. I should be east/west orientated ones around here somewhere...probably in the "Burma" map rebuild.... Wrench kevin stein
  20. HDD Crash Virus

    SSShhhhheeeeeeeee it!!!!! There's goes that AEW Skyraider!! Hope you saved it; even more I hope you get you stuff up and running!!! Wrench kevin stein
  21. Ummm...my Range updates adds truck routes for Armed Recon.... just to save you the trouble in searching for it: http://forum.combatace.com/index.php?autoc...p;showfile=6164 Wrench kevin stein
  22. No, it's not. If you don't own the game, you can either create you own tiles, or create the terrain using one of the pre-existing terrains. They WILL work in WoI, provided you have one of the Origina 3 Terrains ™ in the WoI terrain folder. Wrench kevin stein
  23. Ordway's cockpit? Or stock 3W ones???? If the game starts, with you sitting on "air", you're either missing the cockpit folder or the ini's pointed wrong. Post you main ini for SMBD... it should look like this (this being from my clean install...and oddly enough, still using the stock Hun pit it calls for....) Guess I forgot to install Ordways' Mystre pit!!! More info can be found here, in our ever friendly Knowledge Base: http://forum.combatace.com/index.php?showt...st&p=139056 This deals with the Hunters and Mystres's Wrench kevin stein EDIT: what Kuko said!!! No lod, no cockpit. Plane and simple
  24. T-80

    It's (the Type 59) been on my site for the last 4 years. And, it the Pasko Desert Pak (along with all the others) http://forum.combatace.com/index.php?autoc...p;showfile=6120 Wrench kevin stein
  25. You've heard of "glass bottom boats" right??? These are glass nosed airplanes!!! Sorry, I just couldn't help it..... Since I don't have "stock" ones -- having added Ordways' Mystre cockpit...to Ernrico's SMBD, Mystre4, the stock WoI Sa'ar and etc.... I'm going to assume you're using WoI, and you extracted the "SUPERMYSTEREB2_COCKPIT.INI" from the objects cat... could you open said cockpit ini, and let us know WHICH cockpit lod it's pointing to??? Cause if'n it what I think it is...said cockpit and all it's misc bits and bobs is missing from WoI (as are the Hunter pits). The line we're looking for is in the 3rd section down "[CockpitSeat001]", the line just below it Wrench kevin stein
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