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Wrench

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Everything posted by Wrench

  1. Don't know why, but I picture that scene from "Rocky Horror Show" ... with the 'just one more from the vault'... Anyway, somebody asked on another thread somewhere, what else have I got hiding..so I went looking... for those of us with a SWOTL type install, for WW2 if it proceeded into 1947; provided Republic could gear up fast enough. Supposed to 'represent' the P-84A Thunderjets, if/as used by the 61st FS, 56th FG Still need a few decal touches, etc. (not correct, as A models didn't get tip tanks -- but, figure a fast factory fix for those thirsty jets) And this one, based off that one, but more in a historical vein: A bit more realistic; F-84B/Cs as seen approx 1948; 59th FS (Jet Propelled) as seen at Otis. Need to finish off the decals for the buzz and serial numbers. Had major problems with the drop tanks, finally said f***-it! and used the Sabre tanks. Albeit not quite right, but they look approximately the right size (even though they and tip tanks should NOT have fins - no biggie) A couple of years ago, I asked Russo to remove the canopy frame from the E model, worked on it, and never finished it. Speaking of the canopy, I was even able to assign it to the 'arrestor_hook', so you can open it manually. If there's enough (or ANY) interest, they'll be released a 2 seperate aircraft; for SWOTL/WW2:46, and the more general B/D for The Real World . Both use The Great and Powerful Zur's Sabre cockpit, with some gunsight mods by me (K-14, with 2 sights: A-A and A-G So, what say you? Oh, and Russo, Ok for release??? Wrench kevin stein
  2. Stratos: they're not skins; they're complete BLW airplanes. If they're not here at CA, they'll be on my site. Probably in the 'Fictional/What If' section on the New Aircraft Page. GAF/BLW Spit 9: Spit 22: IIRC, the GAFPilot has Galland's face.... Wrench kevin stein
  3. bwild: (raiser finger to lips) ssshh!!! We don't want EVERYONE to know where we get those great reference books, do we???? We also want to keep this one under wraps, too: http://betah.co.il/BooksCatalog.aspx?top10=yes MUUUUHAAHHHAHAHAAAAA!!! Wrench kevin stein
  4. Heck, over in the KB, in the BunyapPak Loadout fixes thread, are some tweeks for the B-29 and Tu-4; mostly some gun tweeks and fixing the engine eshaust emitters and small stuff. Don't know if it'll be any help...but just thought I'd mention it. Now, if we could just get it to STOP loading flash-bombs.... (yeah, I know, delete the entry from the weapons data...) Wrench kevin stein
  5. I do have the Detail & Scale for the 102, if that's any help to ya! Been trying to get the D&S for the 101's, but having problems with the aquisition site's passwording - have to "find Waldo" in th picture to get the code letters/numbers to activate the D/L I just got the Warpaint for the Wellington last week, so for whoever is gonna skin it, let me know. I can't do fabric surfaces for diddly-squat Wrench kevin stein
  6. File Name: WoI IsraelME Targets Enhancement Pak File Submitter: Wrench File Submitted: 22 Mar 2008 File Category: Terrains File Version: 1.00 Website: No Information IsrealME Terrain Upgrade for WoI This is an expansion of WoI's stock "lsrealME" map, with the addition of Isreali Air Defense units. I've added them in what I believe to be a sensible, logical manner, defending large cities, airbase, factories & POL depots, army bases, and generaly trying to give the civilian population some kind of protection. I've also made sure the Isreali airfields have a "ActiveYear=0" for all their AAA positions; as the game will usually fill them with the nearly useless M-55 Quad 50. Adding other AA units is reccomended :yes::) See next paragraph.... It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. See "Items You'll Want to Get" below. I've also included several things from it, just because I like having these objects around in-game, as some a set to be used on the map (parked vehicles and such). There is even a new vehicle, the Tiran 4/5 MBT! It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arrangements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars. In addition, I've included 2 new Infantry units - one generic Arab and one IDF, based off Kesselbrut's 'Infanty Squads'. I've replaced the RPG/LAW with an automatic rifle. I've also given you my fully updated gundata.ini and gundata.dat files, which have all the needed guns. I've also included the weapons data for the AT-3 'Sagger" anti-tank missile, so you'll be using the weapons editor -- make double damn sure it's the WoI one!!! Remember - this is for WoI ONLY!!! It won't work on anything else!! So don't even think about tryin' it!!! You all know the drill....I spent a good deal of time writing a real nice, informative, descriptive, step-by-step readme to aid in installing the package.....so read the cursed thing!!!!!! You know what they say....a man can get lost in that desert for 40 years...and no one would ever find him.... Happy Hunting!!! Wrench, The Kevin Stein Click here to download this file
  7. Yah, it got shunted aside by some other projects; but rest assured (but not on your laurels), I'll get back to finishing it off in the near future. Have some things I want to re-do on the skin and such. Wrench kevin stein
  8. The major problem with the Cab, is you'll need to original C-47B to start with; and it's member-ware. This is simply a decals and ini tweek. Minus the upper turret, of course. For those with the B model Dakota, I can easily upload the inis you'll need. All the decals are stock 3rd Wire, and exist in all versions (excepting maybe WoI) of the game. At worst, it'll go on my site. This shouldn't violate the end-user agreement, that even I have to abide by. The F-47D should be here at CA; I'll double check the d/ls section - if I ever uploaded it, I probably stuck it in the WW2 Planes section, along with the Generic Metal Mustang Both the Thunderjets, the SWOTL and Real Life versions should be out this weekend; just have to finish decals and readmes. Blackbird: I have the 'Detail and Scale' for the Thunderjet on PDF. I can zip it up, and send you a link, if you want. It'll be about 35megs zipped. PDFs don't seem to compress much. I, personally, find the whole 'Cold War Gone Hot: 1948' very intriguing...left over WW2 birds, the first jets...perhaps a revitalized BundsLuftwaffe to help out (hence, the GAF Spit 9 and Spit 22s I've done). Plus the newly formed NATO nation's Air Forces. Yes, most intriguing! Wrench kevin stein
  9. OH NO!!!! The Cursed Hexagon!!! I really should have put more AD units around it.... you can switch out the oblesiks (sp?) for ASRs, like I for the Libyan version, or radio towers. Looks more electomaticly sinster that way! Wrench kevin stein
  10. You DO know the USMC is part of the Navy Dept, right??? Therefore, having USN as the attachement would be the one. Also, USMC is NOT an attachment type, it would be USN For the NationName=, only one can be used And while the USMC is listed in the Nations.ini, if you look at other aircraft used by the Marines, you'll find their NationName= as USN (ie: Skyhawk, Phantom, Crusader). You get the 'nationality' on the loadout screen by the textureset ini's nation line. It probably exists in the Nations.ini for Campaign purposes only. So, sorry my Marine friends, you still belong to the Navy. (ducks and runs....) Wrench kevin stein
  11. A coupla days ago...campaign, objects and map Look in the File Announcments Forum and/or the downloads section Wrench kevin stein
  12. File Name: F-4E Phantom II, Hellenic Air Force File Submitter: Wrench File Submitted: 28 May 2008 File Category: F-4 F-4E Phantom II, Hellenic Air Force Mod A Stand-Alone aircraft for SF/WoV/WoE/WoI This package will create a complete, 'nation specific' aircraft; the F-4E Phantom II as used by the Hellenic Air Force. This is a stock, standard or garden variety Rhino, and NOT the AUP version currently flying with the HAF (see Notes below for my begging!) This is a completion of a pack started by Sundowner, and he supplied me with the Hi-Rez Agean Blue skin, and a bunch of inis, along with the Agean Blue camo 370 gallon drop tanks -- you WILL be adding these, so get your Weapons Editor warmed up!! The other skin, also by Sundowner, is the USAF SEA 3-tone; this is the paint scheme used as first delivered. It is set as the 2nd skin in the list, even though historically it should be first. -- NOTE: these are HI-REZ skins; 2048x2048. For those with older, slower machines or those with smaller vid cards, you might want to resize the skin bmps down one step to 1024x1024. You =WILL= loose some detail, but it's a trade off you sometimes must make. -- All I've basically done, is some ini tweeks for loadouts and some extreamly small changes. I also remade the serial number decals, as I couldn't exactly match Ant's font, extending the numbers out to a total of 24. They ARE correct serials as issued to these Phantoms, but I cannot claim 100% historical accuracy as to which squadron had which number set. Also, out of sheer laziness, both skin sets use the same decals - why waste good decals? That's my motto!!! :) A new Hangar screen is included, based of Ant's original; this one's for SF/WoV/WoE. There's also a WoI style one, called "woi_F4E_HAF_Hangar.bmp". So, you can choose, depending on your game, which to use. It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, or even NONE at all!!! As it is a complete aircraft, it should also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. In fact, I like the newer 'jetengine' sound in WoI better than the SF/WoV/WoE version!! I'd like to thank Sundowner for trusting me to complete and release this package. Ant gets 98.6% of the credit; the remainder is mine! After all, he DID all the hard work with the skin; and I gotta tell ya, the detailing on it is superb; as we've come to expect. PLEASE read the enclosed readme for more, detailed instructions. Of course, there's the usual noise in the Notes section. Sundowner Wrench kevin stein Click here to download this file
  13. Lexx, I have a whole install called "Cold War Gone Hot: 1948" ie, Prop Cold War, with all the early jets and prop jobbies Even have a new main screen for it too, modded from the original If anyone wants it, I'll upload it. Since it's 'stock', all the hot spots stay the same. Even have a nice generic loading screen RG Smith's painting 'The Berlin Airlift'. They should be in one of my aircraft mods here...I just don' remember which!! repainted F-47D, with correct numbers for fun to shoot down, you can always take a Cab... Now, if I could get Capun to add the turret.... BTW, you know the DAT is working on 3 Peacemakers, right??? B, D and J Jake: just 10 HVARs and 2 Tiny Tims. or combo HVARs and bombs Wrench kevin stein
  14. Oh, forgot to mention, the 61st nose art is a accurate as I can make it; call it 98.6%!! Based of the real birds Major Lee would be proud! Wrench kevin stein
  15. Saaaaaawwweeettt!!! I'm glad somebody did this! Good job! Wrench kevin stein
  16. Don't forget Thunder & Lightnings...lots of great RAF stuff over there Wrench kevin stein
  17. Well, it should extract directly into the terrain foldeer, so just leave it there. Before AND after editing To edit, any old text editor will do; notepad, wordpad, etc. Dosen't the post say something about 'use your text editor of choice'??? If not, I'll go back and fix it! Wrench kevin stein ps: good catches!!!
  18. Well, it IS just getting started in the 'pimping out' process; that's just the window tint. Wait until you see the other tweeks; spinner rims, lights in the wheelwell, purple velour diamnond tuck and roll upholstory, Goodyear all season radials; 96 inchers!! 36'' plasma, FULL surround sound, wet bar, hot tub in the waist section.. The bomb bay opens up and lowers a mirrored, lighted dance floor, with multi-colored strobes...oh, yeah, we're just getting started!!! and to top it off, a complete CH HOTAS system (with rudder pedals!!!) Wrench kevin stein
  19. Add it (the stripe) to the rudder mesh, too, using the same coordinates as the fin, or maybe moved back a hair. Just make sure it's set to Level=0, then anything else will be on top of it. Did this for the P-82 SWOTL mod; had the rudder red, with the serial number above it. Don't forget to paint the airbrake to match the rest of the fueselage! You know, it actually looks GOOD in USAF colors!! Wrench kevin stein
  20. Don't forget, too, the enhanced AI section that can be added to each aircraft's data ini; I've added it to several (most of the WW2 birds already come with it)...and it works for jets too I haven't noticed a GREAT change in behavior, but something is different. And it don't seem to matter if it's prop or jet - bomber, attack, fighter, etc. As to the patch, I'm betting we won't see until the sometime in the last quater of the year. Wrench kevin stein
  21. The Black Widow should be listed as a WIP...I seem to recall someone (Pasko???) showing some early shot about 3+ years ago Having the 'Big-Assed Beast' would be a great addition to the PTO installs, but to my knowledge, no one's working on it. There is a Tigercat in the works, if that's of any interest. Wrench kevin stein
  22. File Name: Hawk 75A, Vichy French File Submitter: Wrench File Submitted: 27 May 2008 File Category: Axis Fighters Curtis-Wright Hawk 75A, Vichy French Armee De L'Air Package for SF/WoV/WoE WW2 MTO Installs: This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, as used by the Vichy French Air Force, after the Fall of France. A single skin with generic markings is included. Tail and Number decals are by Heck Mitchell, and borrowed from the AdA version. It 'represents' GCII/5, but should not be considered 100% historically accurate. The "Indian Head" squadon insignia decal is by me. A new Vichy Hawk 75 hangar screen is included, as are damage tgas. There is a new French 7.5mm machine gun, courtesy of Heck, and a 50kg bomb by me, so you'll be using BOTH the gun and weapons editor to add them. (note: both these weapons were included in the AdA Douglas DB-7 previously released). It is NOT reccomended for use in a WW2 install based on WoI ---- Please note you MUST have the latest Weapons Pack (Bunyap Pak) for the WW2 weapons ---- Finally got around to finishing it... PLEASE read the readme for detailed install instructions, and the General Notes and Noise Happy Landings! Wrench Kevin Stein Click here to download this file
  23. File Name: MiG-25PD Foxbat-E, Libyan AF File Submitter: Wrench File Submitted: 27 May 2008 File Updated: 28 May 2008 File Category: Soviet Aircraft and Variants MiG-25PD Foxbat-E LARAF Mod A Stand-Alone aircraft for SF/WoV/WoE/WoI This package will create a complete 'nation specific' aircraft; the MiG-25PD as used by the Libyan Air Force. To make installation as simple as possible, EVERYTHING is included; the complete aircraft, cockpit folder (based off Paladrin's work, as included in the original Foxbat Pack), all the inis, skin, etc. New serial number decals have been created, using the best intell possible; some are speculative, but based from known sources. Included in the data ini are my lighting fixes, as seen on the CA Message Boards. It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory. If using the BunyPak, no additional work is required; unzip and fly away! For those using the TMF Pak, I've included an alternate Loadout.ini, that using the same NATO style naming conventions for the Soviet/WarPac weapons (See Install Instruction below). The data ini is already set for "WP,SOVIET", so you should encounter NO problems in that respect. As it is a complete aircraft, it also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. (See NOTES below for more) For WoI users: If you haven't added the R-40 missiles, as per the WoI Loadouts Thread at CombatAce, you WILL be adding these, so get your Weapons Editor warmed up!! Remember -- use the WoI ONLY WepEditor!!! Included are new Hangar and Loading screens; 2 Hangars actually, one is SF/WoV/WoE setup, and one for WoI. PLEASE!!! read the enclosed readme for full, detailed install instructions, and the usual Notes and Commentaries. Happy Hunting!! Wrench Kevin Stein Click here to download this file
  24. Hawk 75A, Vichy French

    Version

    349 downloads

    Curtis-Wright Hawk 75A, Vichy French Armee De L'Air Package for SF/WoV/WoE WW2 MTO Installs: This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, as used by the Vichy French Air Force, after the Fall of France. A single skin with generic markings is included. Tail and Number decals are by Heck Mitchell, and borrowed from the AdA version. It 'represents' GCII/5, but should not be considered 100% historically accurate. The "Indian Head" squadon insignia decal is by me. A new Vichy Hawk 75 hangar screen is included, as are damage tgas. There is a new French 7.5mm machine gun, courtesy of Heck, and a 50kg bomb by me, so you'll be using BOTH the gun and weapons editor to add them. (note: both these weapons were included in the AdA Douglas DB-7 previously released). It is NOT reccomended for use in a WW2 install based on WoI ---- Please note you MUST have the latest Weapons Pack (Bunyap Pak) for the WW2 weapons ---- Finally got around to finishing it... PLEASE read the readme for detailed install instructions, and the General Notes and Noise Happy Landings! Wrench Kevin Stein
  25. The cat extractor tool, in the downloads, "Utilities & Tools" section. I'll make a few edits on that instructional post, making sure that's stated. Wrench kevin stein
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