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Everything posted by Wrench
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Need help with Falklands terrain
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
In the targets.ini, check the ActiveYear= line for ALL the airfields, and adjust as necessary. You can set them to 0, and they will be there all the time, FOR all time (cue music) 'until the stars falllllll frommm thee skyyyyy!!!' sorry, couldn't resist... Wrench kevin stein -
Groundobject to Target types?
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Check your numbering of the targets & types inis ... this is a mistake I've made sooooo many times, I just can't count (pun intended) At worst, you'll have to zip up the whole terraian and let me look at it. Wrench kevin stein -
Ki-61 Tony 37 Sentai, Skin & Ini Pak
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Ki-61 Tony 37 Sentai, Skin & Ini Pak File Submitter: Wrench File Submitted: 16 Aug 2008 File Category: Japanese Air Force and Navy Kawasaki Ki-61 "Tony", Skin and Ini Pak, For SF/WoV/WoE PTO Installs This package contains a reskin and cockpit/cockpit ini modification of the Dev A-Team's Ki-61 "Tony" . You MUST have the Dev A-Team's Ki-61 Tony, and it's suggested also Christian59's "Tony Family Package" before installing this mod, as without it, this does you no good!! Right now, it's set for use on Christian's Ki-61-Ib, but can be used on any of his new versions, as they all share the same LOD. A simple edit of the decals ini is all that it will take. Having the Hurricane 1 would be a good idea too, as the new cockpit ini will need it! The skin is based off the original IJAAF Natural Metal and Camos, and was built from a new template created off the original skins. All new panel, rivet lines, and other details were drawn by me, but still based off Gramps' original. The tail Chutai marking is a decal. Individual ID number decals have also been created, as seen on the landing gear doors in many photos/profiles/artworks/whathaveyous. I've suppled numbers for 48 aircraft. See in the "Notes" section for explinations about the numbers.lst. It represents aircraft of 37 Sentai, based at Matsuyama Airfield, Formosa, circa March 1944. This aircraft is finished in overall Natural Metal, with some "splotchy bits" applied to the tail fin/rudder. Now, I'm not sure this splotchy was appled to a particular aircraft (the profile shows no numbers) or the entire Squadron. I choose to use it on all. A new cockpit ini is supplied, based of Kesselbrut's Hurricane Mk.1, with adjusted pilot postioning, and recalibrated to use the Metric Unit system. While not perfect; the instrument layout is far to Western (and still in English), it's a workable substitute. (this is just in case you didn't get it with the 19 Sentai Tony Skin Pak). BTW, if someone wants to translate the gauge readout/labels into Japanese, I'm sure a number of people would be quite pleased! (me included!) Also included is a new sound file (wav) for the engine. It's from RussoUK's BF-109E; as both aircraft used the Daimler DB-601, this is also, just in case you didn't get it with the other Tony Skin Pak :) It's called "CYA" where I come from!!! Historical accuracy is NOT 100% claimed, as the profile I used shows a Ki-61-I. -= NOTE: You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =- --= NOTE: You MUST have the Dev A-Team's Ki-61 Tony to install this pakage into (duh!!) and =-- ---= You'll need the DAT's Hurricane 1 for it's cockpit; the mods are based off that one =--- ----=You Should also have christian59's Ki-61 Tony Family Package to install this too =---- - This mod has ONLY been tested in SF, WoV and WoE. This mod is NOT reccomended for use in a WW2 style install of WoI, as it handles prop flight models in "an extreamly odd way".- It is HIGHLY suggested that you read the enclosed readme COMPLETLY THROUGH before installing this pak; this will help you in making some of the changes I suggest. Good Hunting! Wrench Kevin Stein Click here to download this file -
WW2 Darwin by Edward
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: WW2 Darwin by Edward File Submitter: Wrench File Submitted: 16 Aug 2008 File Category: Terrains Edward's Original WW2 Darwin/Northern Oz/Indonesia Terrain I've added an expanded notes and install instructions section to his original readme - as usual, I EXPECT you all to read it! With exceptional thanks to Edward for creating all these WW2 Terrains for us to explore and enjoy! (thanks can never be said enough) Enjoy! Wrench kevin stein Click here to download this file -
Version
432 downloads
Edward's Original WW2 Darwin/Northern Oz/Indonesia Terrain I've added an expanded notes and install instructions section to his original readme - as usual, I EXPECT you all to read it! With exceptional thanks to Edward for creating all these WW2 Terrains for us to explore and enjoy! (thanks can never be said enough) Enjoy! Wrench kevin stein -
Take a look please
Wrench replied to Stick's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ALL my stuff is in WoE! (excepting the stuff in WoI -- but that's another story completly!) Did you install GH to Darwin??? Just curious, as maybe that's the glitch in the sea tile. Didn't do that for me, when I put it in WW2 Burma. Wrench kevin stein -
Grass airfields
Wrench replied to MigMan234's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, it IS kinda cool...great for amphibious assualts!!! Or fly fishing!!! I guess Quadaffi got his irrigation plans working just a bit TOO well!!! Also, remember the main caveat for WoI -- DO NOT USE IT FOR WW2!!! Wrench kevin stein -
Battle of the Philippines 1941-42 v 1.0
Wrench replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Check the data inis on ALL the IJAAF/IJN aircraft. Make sure they read as: NationName=Japanese Empire Change as needed. Other than that, I don't know what to tell you. Wrench kevin stein -
WW2 Solomons Islands by Edward
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: WW2 Solomons Islands by Edward File Submitter: Wrench File Submitted: 16 Aug 2008 File Category: Terrains Edward's Original WW2 Solomons Islands Terrain I've added an expanded notes and install instructions section to his original readme -- I highly suggest reading it. Enjoy! Wrench kevin stein ps: yes, I know the marking are the wrong squadron on that Wildcat. Click here to download this file -
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Battle of the Philippines 1941-42 v 1.0
Wrench replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
do you have the WW2 Nations.ini installed?? When you see an number listed, instead of a name (Showtime, Badger, Wanker), it means it's looking for a nationality and can't find it. So it assigns some generic number. Wrench kevin stein -
Groundobject to Target types?
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Do the Abrams and Bradleys show up in CAS missions? Has the main ini (ie: M1A1.ini) been updated to the post patch 3 standard. Meaning, if you open it, it looks like this: I seem to recall neither the Abrams nor Bradley, when original release had been updated. Same for the Bardley's ini: What I would have done, is make sure the objects (the Patton's) showed up first before swapping out the tanks/AFVs. If they show up, the problem is the Abrams and Bradley. I assume the trucks are showing up?? Wrench kevin stein -
Take a look please
Wrench replied to Stick's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, I will be uploading the original WW2 Darwin this weekend, so if you can wait bit, you can try the one from there (although it MIGHT be the same one) Oddly, I've never experienced that particular glitch with either the Modern or WW2. Wrench kevin stein -
Grass airfields
Wrench replied to MigMan234's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Silverbolt is correct EXCEPT for the use of the IsraelME.cat. It has completely different naming conventions, and is NOT usable for any other terrains. Period First questions that should have been asked is: What game are you speaking of? There are NO grass airfield is SF/WoV/WoE. The grass fields ONLY exist in First Eagles. Dirt/unpaved airfields, well that's a different story....those are the stock Runway 3 in all version, excepting FE. Wrench kevin stein -
Tornado GR.4
Wrench replied to ST0RM's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hell YES, go for it!!!! Wasn't Florian (Amok Floo) redoing his GR or was that the F.3??? Wrench kevin stein -
WW2 Phillipine Islands by Edward
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
HERE HERE!!! I"ll be getting the others: Darwin China Okinawa Burma Solomons up over the weekend. Mind you, they aren't 100% original, as I made some very small changes in the types inis (mostly capitalizing the "P" in "parked someairplaneoranother", and activating the Terrain Effects in the various data inis. The usual instructions for those poor SOBs with Vista will be included, as is the usual "How To Use The Cat Pointer Line" , as seen in all my terrain upgrades. No eye candy has been added ... yet. (actualy, I'm going to redo my Solomons redo, now that I have Polak's PTO objects). Darwin could use some more 'vegitation', as could Solomons (green hell maybe???*), and I'll be adding some Parked Spitfires, as they're super easy to reskin. Wrench kevin stein * maybe not....different tile naming conventions ... it dosent use the VietnamSEA tiles, but the "BN" style....wonder if the trees are hidden in the TOD files....oh, CA_Stary..... -
BAE Hawk T.1 by RussoUK2002
Wrench replied to BUFF's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Yes, it's called "editing the data and loadout inis" Exact procedures are outlined in the Knowledge Base. You might want to spend some time looking over all the posts in there. For now: Basic Aircraft Modding (Inis, Skins & Weapons Hardpoints) http://forum.combatace.com/index.php?showforum=192 Wrench kevin stein -
Groundobject to Target types?
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
The only thing different, or what I can add to that is, make sure the active year is the same as the ServiceStartYear= from the Abram's data ini. Same for any other 'parked vehicles' , excpeting truck or jeeps. GroundObjectType= MUST always match the folder name of the GO in question. Wrench kevin stein -
Take a look please
Wrench replied to Stick's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looks like a defective Sea1.tga. Try swapping it out for another one, extracted from one of the terrain cats. Wrench kevin stein -
Campaign headache.
Wrench replied to koushiro's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Baltika: I'd just straighten out the readme. Uploading it with the tiles creates a 33meg file!!! Also, I'm not sure WHO created them. One of the the readmes suggests they might be Deuces, so he'd need to be asked (unless he's signed the Freeware Accords Treaty or FAT ) Koushiro: Brother, whatever you think you gotta do, go ahead and do it. We've given you all the answers, all the pointers, everything except coming over there and actually doing the work for you. I'm sorry you can't get it working. Truely, we'd love to hear how it plays for you, from YOUR perspective (most of us being Westerners, and on the 'recieving end', historically speaking. Although, my father wasn't there unitl late 1944) Believe me, I know how frustrating it can be; hell, this took me 3 hours to sort out, and I'm one of the 'supposed' experts. During that time, I could have worked more on the WW2 China upgrade, finished off the 3rd Tony skin, and done more research for the Midway Zero I want to do. Wrench kevin stein ps: since I just uploaded the ENTIRE original Phillipine terrain, why don't you give that a try?? There's no honor in quiting, not when the annwers are just within reach. -
Sabre Speed Brakes
Wrench replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
oh my....that's NICE detail!!! Wrench kevin stein -
I might have missed the Mod UpLoad place. What should I do for now?
Wrench replied to Ds2007's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
RATS!!! I guess us moderators don't have the "move to another area" option in our control panel. I guess an Admin has to do it. Looking at the panel, YOU do have the option to delete or edit, unfortunatley not to move (you're in the same leaky boat as the rest of us ) Of course, you can always delete it, and reupload it the correct thingy. Let's see, first, if one of the Admins won't take care of it for us first, before taking drastic measures. Wrench kevin stein -
WW2 Phillipine Islands by Edward
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I'll consider the request..... ok, that's long enough. I'll upload what I can find -- mind you, I'll have to dig for the original, unmodified versions!!! Thank The Maker for exteranal HDs!!! Wrench kevin stein -
Campaign headache.
Wrench replied to koushiro's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
NO, the instructions MAKE perfect sense, if you had followed them. BUT -- and I have to point a finger at Baltika here- he forgot some very simple instruction lines... "You MUST have the original Phillipines Islands Terrain to create a copy of, to install THIS mod to. Terrain Tiles are NOT included. You WILL need to copy over all the bmp, tga, and tod files from the Original Phillipines terrain folder. OR create a copy of the original Phillipines terrain folder, rename it 'Phillipines1941, then install all the inis and bits from this package" The original PI map, had ALL the terrain tiles necessary included in it's zip. Now, in the vein of finger pointing, if YOU had posted a screen shot of what what happening, we could have figured this out a looooooooooooong time ago. I'm assuming, that in game, it looks like this? Exhibit A - no terrain tiles And it should look like this... Exhibit B, with terrain tiles, albit from the VietnamSEA.cat. You want to get it to work, haul it over the downloads section, and grab an alternate Vietnam tile set. That's all you need to get it going. Next time, DO try and take screenies and post them. It really helps in diagnosing problems. Wrench kevin stein ps: you owe me one now!!! -
Campaign headache.
Wrench replied to koushiro's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
I just had a thought....for the 1941 version, are the TFD and HFD files renamed to match the ini?? ie: Phillipines1941.ini Phillipines1941.TFD Phillipines1941.HFD To create a 'copy' terrain, ALL the files must be renamed. This would include the movement, dogfight, briefing, data, etc. I've done this a few times, experimentating with creating alternate terrains (ie: like a winter EAW or Summer Korea) The ini 'guts' I posted above is for the STOCK PI terrain, not the 1941 version. Although, the cat pointer info is usable for everything Not having the 1941 Campaing set in front me is hampering the answers. Be back in a few. Wrench kevin stein