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Wrench

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Everything posted by Wrench

  1. Is your gun editor set for Win95 compatability??? Wrench kevin stein
  2. Isn't this/that what the "Modders Forum" was created for???? Whoever said we were organized in on crack!!! No, seriously...that's why the Modder Forum WAS created. Modelers, Skinners, Ini Dancers are supposed to be over in here, trying to find out what's up, weither it be a MAX question, who's doing what with what, whatever. However, these things just show up in the regular Forums. Also, the listings of "Whats Available" has been in the KB for long time --note to self: update the vehicles/aircraft listings--, it's just another one of those things that come in oh-so-handy, that NO ONE bothers to look at. That should also list WIPs. In fact, I KNOW it does!! At one time, and somebody took it down, we had a sticky thread (yet another thing few bother to look at) about "WIPs". Maybe we need to start another one? Just like the WoI Historic Mods Thread, What's TMF Up To?, IDF listings.... Let's hears some ideas, people. We can give you resourcess, but you HAVE to make use of them. And that is the biggest problem of all...laziness. Wrench kevin stein
  3. The terrain is 98.6% finished, JSF_Aggie is making some final tweeks on it Several new and/or reskinned aircraft are being worked on even as we speak. As to waiting for the patch, with the updated aviionics70.dll, as far as I remember, we decieded to say "no, we ain't waiting" Other members may have decieded otherwise (without telling me -- I never get the memos.. :cray: ) Be paitent ... all is well in hand. Honestely, I don't know what I like better: how the terrain & targets came out, or some of the new aircraft and vehicles. Wrench kevin stein (and the meanie in me says...if you can't be paitent ... TUFF!! )
  4. Actually, it would those gals from The Abyss. "The Builders of Memory" were all female. Shoot, if you all want UFOs.....here's a whole flock of 'em..... these were encountered over Alaska... There was a whole AAR I wrote up for the last 4 pic over at SimHQ -- about 4 years ago. Don't know if it's still there in the archives or not. There ya go...do you want to believe???? Wrench kevin stein
  5. Probabaly not. FRIENDLY and ENEMY are defined in the Nations ini, which is again defined in the NationName= in the aircraft data ini We ran into this with the (reunified) German MiG-29G. The only fix was the 'nationalize' the ex-Soveit weapons into W_Germany. Somewhere I covered this in the Loadouts Thread in the KB. Basically it boils down to you CANNOT load friendly weapons on an ENEMY aircraft. In the Turkey's case, for reasons of gaming, when originally released the Iran/Iraq mod considerd Iran a 'friendly' nation, using USN weapons. This has since been corrected. (ie: all the IRIAF aircraft have been updated to Iran nation specific weapons - see the Bunayp Pak Weapons & Loadout fixes thread for all the details) In the case of the Rumanian Lancers, you'll be wanting to create 'nation specific' Western-based weapons JUST for the Lancer to use. For example, a 9Lima winder, using "WP" as attachment type, Rumania as the NationName=, adjusting data and loadout inis accordingly. BTW, you'll find they already exist for the Paki J-6s Wrench kevin stein
  6. Wrench (flashing a biggrin)
  7. If you've seen this thread: http://forum.combatace.com/index.php?showtopic=30288 You'll see I've modificated Juls' Kestral pit, with some bits from the TMF's F-16A (avionics ini bits, and display bmps/tgas 'borrowed'). I just want to make sure it's ok to release, once I get the serial number decals sorted out (as in I gotta make new ones...) I always like to check first... Works pretty damn good, if I says so meself!!! Thanks In Advance! Wrench kevin stein
  8. Ah, Sweeet!!! So, when's The Dragon Lady showing up??? Wrench kevin stein ps: doncha love photshop????
  9. Thank my friends!!! It'll make a lot of folks in the Southern Hemisphere happy!! I can use a break for building bridges across the Irrawady...and train stations...and harbors...and...and....and... to the fun of making decals!!! Wrench kevin stein
  10. The Sally (and a host of other WW2 planes -Ki-27, Ki-43, Rata, Luftwaffe, Mustangs, etc) is in Wolf257's "WW2 Planes Pak". There's also an upgrade pak, with 2 new skins and some other goodies by me, in the WW2 Axis Bombers sub-section of the Downloads. In fact, there's a host of tweeks and mods based off his work that I've done over the last few years. In Wolf's pak is also a "Topsy" transport mod of the Sally. And don't forget ArmourDave's Japanese Plane Pak, that has the A6M2, A6M5, another Oscar (early version), and the Betty. All of these got the "Wrench Touch" for some upgrades too. The Dev A-Team has the Blenheim Mk.1, various Hurricance and Spits, Kate, Jill, Judy, Lilly, Dinah, Frank, 2 Tonys (61 & 100), 2 Nicks, Buffalo, Boomerang, Claude, Mitchell B/C/H/J, Havoc, Invader, Warhawk, P-35, P-43 and an long list of other WW2 birds Bunyap has the already mentioned Peashooter, plus a Wirraway. There's quite an extensive list of birds for ALL WW2 Theatres Geezer, I think you'll gonna be spening some time in the downloads section... Wrench kevin stein
  11. Jug: don't forget to add the line: FlashTime= to those splasher/rotater beacons! a time tick of 0.4 to 0.6 is pretty good (0.6 seems to be standard on the stock birds) Wrench kevin stein
  12. Oh, hell! I just thought of something to answer the question "InSkye's What's Next" Readmes; detailed readmes. PLEASE!!!! Thank you, in advance!! Wrench kevin stein
  13. It's also several hundred megs....but gots some really cool s**t in it!!! TMF wants it hosted on their site, only, as far as I know. Shoot one of the TMF guys a PM, and see if they can't send you the update. OR just wait for the whole updated aircraft to arrive -they DO have new Hornet's in the works. Might want to check your browser setting, and maybe have a word with your internet provider ... sounds like something on BOTH your ends, cause it works fine here in The States. Wrench kevin stein
  14. No, it's not realistic... A well know glitch in the game; we've gotten used to it. TK knows about it, but hasn't fixed it. Happened ever since the avionics70.dll came out and gave us working HUDs (but NO ground mapping radar!), and CCIP. btw, GM works with 70dll in WoI -- ONLY! Wrench kevin stein
  15. The idea came to me like a brick on the back of the head....Edward's PTO maps all use the VietnamSEA naming conventions. So, why not see if CA_Stary's Green Hell works in there... O M G !!!!! Mingdalon: Japanese airfield near Mataban???? Note the pagoda in the background - never saw THAT before!! I"m not sure what these watery white 'fields' are .. paddies??? They reflect an awfull lot of light (high albedo????) Just adding these tiles changed the whole map. Looks like I know what I'm going to be doing - updating the targets and such! Wrench kevin stein
  16. It's Edward's WW2 Burma map. There's definately something wrong with Hanoi. Even after re-flattening all the airfields, it still disappears into the ground. Wingmates do the 'bouncy jiggly, spinnning on their tails til they blow up dance'. The misplaced buildings are a targets ini issue, and easly fixed by shifting their offsets. It's not a tiling issue, for sure. all the others work fine. And that's about the limit of MY TE skills!!! Well, at worst, I can always convert it to a parking lot!! I mean, surely the IJA had to store them Toyota Land Cruisers somewhere!!! I have, however, successfully converted Loiwing AB to my 'unpaved' runway 1, so the Allies has someplace to launch their bombers. Unfortunately, there isn't a spot large enough for the IJAAF ... I've checked all their airfields, and there's just too many trees!!!! Never thought I'd EVER complain about that!!! Wrench kevin stein
  17. It's a city target area; easy to fix! Check Hanoi airfield .. it seem to have sunk in a swamp. THATs a terrain issue, NOT a tiling issue; in fact the buildings in Downtown Hanoi are floating in the river! Gotta move them to. Or, just replace the whole city with the Large Urban Module ™ Just need to re-flatten Hanoi AB, and fixed. Although, I'ld really like to add runway1 there, and at Kunming for 'larger aircraft'. Still, I"m working the problem But those tiles -- oh man! how sweet they look! this is what I get for NOT playig WoV -- I just keep it on the HD to steal vehicle bmps from... Wrench kevin stein
  18. Then take an E model...it's good enough for me!!! Wrench kevin stein
  19. Gabriel, I can't agree more!!! It's makes SEA look like it's supposed to, especially in the Mid-20th Century, WW2 time frame. CA, sometimes I'm just a little slow on the uptake... One of the great things about seperate folders for things, is modding one terrain has no effect on others. Gonna be trying those adjustments, too. I did find a couple of glitches, however. There's a couple of cities (I didn't have the HUDData set to debug, so I didn't catch the location) that are buried in the jungles -- sort of a modern Ankor-Wat!!! One's on a mountain side....be no big deal to just pick it up and move it aside!! I feel so god-like!!! I'm still working on upgrading the airfield defenses (adding the IJA and Allied machine gunners -as seen in the New Guinea mod-), but I have noticed that Hanoi airfeild isn't flattened, so I'll have to fix that. No biggie. I like to increase it's size, so the IJAAF has a bomber base, but runway 1 is too big to fit the airfield tile exclusion zone...so have to find another way. Same for Kunming and a few others on the Allied side. Once I get the airfields sorted, then it's on the adding the 'usual suspects' to the ports and cities. Be a very target rich environment...just have to research for factories or other industrial centers. Which I don't think were too many at that time and place! Wrench kevin stein
  20. Works fine in 2 of my WoI installs... Wrench kevin stein
  21. Old news....that was just swamp gas. Or Dave eating burritos again... -=-=-= In actuality, it's misplaced runnign lights. But swamp gas is a better explaniation :yes: Wrench kevin stein
  22. File Name: P-400 Airacobra Skin & Ini Pak File Submitter: Wrench File Submitted: 18 Jul 2008 File Category: Allied Fighters Bell P-400 "Airacobra", 39th FS Skin and Ini Pak, For SF/WoV/WoE PTO installs This is a semi-complete mod, re-creating the P-400, export version of the Bell P-39 "Airacobra". The skin represents aircraft from the 39th FS, 35th FG as seen around Port Morseby, PNG during mid-1942 It is also to be considered a FULL replacement, minus certain files, for the P-400 mod that's been on my site for several years. This version gets a fully upgraded skin, with newly redrawn panel and rivet lines, and a replacement cockpit, based on the Dev A-Team's Hurricane. When I say "semi-complete", this means the aircraft LOD file is NOT included, NOR are the cockpit files from the Hurricane 1. You WILL be transfering these from their respective aircraft. Needless to say, you MUST have Wolf's WW2 Planes Pak for the LOD, and the DATs Hurri. Full instructions, and a parts list, are below in the "Install Instructions". I've supplied all the inis, misc bmps and tgas and various and sundry bits to make the process as easy as possible. The skin, as said above, is for the 39th FS, and has completely new redrawn panel and rivet lines. Aircraft ID numbers are as accurate as possible, based on research. Serial numbers are NOT used, as these were painted out in-theatre. In reality, although not painted on the aircraft, these birds were assigned RAF serials, as they were originally intented for the UK. A revamped, cleaned up version of my original P-39 Hangar Screen is included, as is the damage tga. -= NOTE: you must have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =- - This mod has been tested in SF, WoV and WoE. This mod is NOT reccomended for use in a WW2 PTO style install of WoI, as it handles prop flight models in "a most unusual, and odd way" As usual, you are REQUIRED to read the enclosed readme for full, detailed install instructions. Good Luck, and Good Hunting! Wrench Kevin Stein Click here to download this file
  23. B-52

    I'd reccomend waiting for the Desert Storm mod -- completly new models, with cockpits. None of the others have pits; and it's a pain to get one close, although the Intruder is a workable option WRench kevin stein
  24. Just had another thought, whilst finishing off the P-400.... Since Edward's PTO maps use WoV naming, and the actual tiles, has anyone tried putting the "Green Hell" mod into one of the approiate PTO maps??? Might be interesting to see the result. It's something I'm looking at right now. I'll get back to ya'll later with some screenies and it's looks like the Burma map just moved up to the front of the line.... Wrench kevin stein
  25. Version

    360 downloads

    Bell P-400 "Airacobra", 39th FS Skin and Ini Pak, For SF/WoV/WoE PTO installs This is a semi-complete mod, re-creating the P-400, export version of the Bell P-39 "Airacobra". The skin represents aircraft from the 39th FS, 35th FG as seen around Port Morseby, PNG during mid-1942 It is also to be considered a FULL replacement, minus certain files, for the P-400 mod that's been on my site for several years. This version gets a fully upgraded skin, with newly redrawn panel and rivet lines, and a replacement cockpit, based on the Dev A-Team's Hurricane. When I say "semi-complete", this means the aircraft LOD file is NOT included, NOR are the cockpit files from the Hurricane 1. You WILL be transfering these from their respective aircraft. Needless to say, you MUST have Wolf's WW2 Planes Pak for the LOD, and the DATs Hurri. Full instructions, and a parts list, are below in the "Install Instructions". I've supplied all the inis, misc bmps and tgas and various and sundry bits to make the process as easy as possible. The skin, as said above, is for the 39th FS, and has completely new redrawn panel and rivet lines. Aircraft ID numbers are as accurate as possible, based on research. Serial numbers are NOT used, as these were painted out in-theatre. In reality, although not painted on the aircraft, these birds were assigned RAF serials, as they were originally intented for the UK. A revamped, cleaned up version of my original P-39 Hangar Screen is included, as is the damage tga. -= NOTE: you must have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =- - This mod has been tested in SF, WoV and WoE. This mod is NOT reccomended for use in a WW2 PTO style install of WoI, as it handles prop flight models in "a most unusual, and odd way" As usual, you are REQUIRED to read the enclosed readme for full, detailed install instructions. Good Luck, and Good Hunting! Wrench Kevin Stein
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