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Wrench

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Everything posted by Wrench

  1. Do backups obey the same laws of physics?? Wrench kevin stein
  2. Most, if not all the American manufacturers have a 'naming tradition'. Mind you, pre-ww2 most aircraft weren't named by us (with some exceptions, of course, as always!) McDonnel Corp always went after the supernatural kind; Banshee, Demon, Voodoo, Phantom Douglas always (for the most part) went with a 'sky' type, even in their civil airliners; Skytrain, Skyraider, Skywarrior, Skyhawk Grumman was usually feline: Wildcat, Hellcat, Cougar, Panther, Boeing, with their large bombers, went with the fortress route; Flying Fortress*, SuperFortress, Stratofortress... Vought went with high-seas types: Pirate, Corsair, Buccaneer, Jack Sparrow There were exceptions, especially during the war. The first that comes to mind is the TBF 'Avenger', as it was designed before Pearl Harbor, and first flown after, it was to 'avenge' the attack. The Douglas TBD 'Devastor'...well, less said the better. Good plane for 1937, bad plane for 1942. Wrench kevin stein *as originaly envisioned, the Y1B-17A was to go out and meet enemy fleets as they approached the American coast, defending it as the old style harbor defenses (forts) used do to, hence the name. This is 1935 thinking....before the era of strategic bombardment.
  3. Stormtrooper: custom built from Bad Frank's idea. AJ: I LIKE "Wraith"...gotta keep in with the McDonnel tradition (also brings to mind spectral Chrylser racing cars and ghostly drivers). Besides, Nyarlathotep is waaay too hard to spell and pronounce. Soon, fellas...still doing some weapons / avionics testing. Some fiddling with the paint job is also going on. Also have to find out who created the black serial number decals I'm using. All other are either mine, or stock. To say nothing of the 'alternate history readme' -- something I'm really good at! Wrench kevin stein
  4. Got it Frank! Thanks!! Ok... I discovered there's more than one way to skin a ... Rhino... Reminded myself of something I once read: Q: where to you hide the evidence of a fire? A: in another fire So, hide the hump in plain sight by repainting it and the canopy decal. There's still some shine, but that can't be helped (it'll be explained away in the readme ) Also, experimental loadout... Just for s**ts and grins, of course. After all it WAS designed to stop those hordes of commie bombers that were to swarm over the Pole into the American Heartland... Wrench kevin stein
  5. A swing-wing Rhino??!!! Oh man, that is seriously off the hook cool!!! That one would definately be ONLY A-A. Of course, the 'moving pylons' in the lod.....nah, leave it as Fleet Defense!!! BadFrank: still awaiting the decal stuff for F-110A!! Wrench kevin stein
  6. Have you looked at the weaponsdata.ini??? It wasn't actually designed to be air-launched. It was for use on the submerged sub and some ASW surface vessels. Wherein you would not see them in use. Also, there is a difference between a 'missing skin' and a missing shape. A missing skin gives you the plain material color of the lod (usually a very light gray or white). Whereas a missing shape (or lod) gives you nothing. Just to clarify. Wrench kevin stein
  7. http://forum.combatace.com/index.php?autom...ode=sst&id=5402 File Name: P-51C Skin and Ini Upgrade PackageFile Submitter: Wrench File Submitted: 16 Oct 2007 File Category: P-51 USAAF P-51C Mustang Upgrade & Skin Pak for SF/WoV/WoE, WW2 ETO Installs This is a re-skin and ini upgrade package for Wolf's P-51C "Mustang" (Malcom Hood). The skin was created from his orginal template, but I've redrawn all the panel lines, added some rivets, made various and sundry enhancements to the skin; made several changes in the data, loadout and cockpit inis. A new N-3 gunsight tga has also been included. The skin represents aircraft from 356th Fighter Squadron, 354th Fighter Group "The Pioneer Mustang" unit circa 1944/45 (pre-invasion striped, or post invasion striped -whichever you deceide!). I've heavly researched this unit, and as best I could, tried to match photos of the nose art. Where data was available, the actual serial numbers have been used. All others are C model serials, but I make no claims to if they actually served in 356th. Some of the nose arts are 'interperative'; meaning I did them in the best way I could to get them to fit on the aircraft. Some are in the 99% acuracy range, so I think you all should be pretty happy with them. You'll have squadron codes and individual letters for 26 aircraft You'll also find a new "MustangC" hangar screen, I created just for this mod, and ONLY available with it!!! ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!== PLEASE read the enclosed readme for full, detailed install instructions, plus comments and notes that you might find interesting. Happy Landings!!! Wrench Kevin Stein Click here to download this file
  8. P-51C Skin and Ini Upgrade Package

    Version

    232 downloads

    USAAF P-51C Mustang Upgrade & Skin Pak for SF/WoV/WoE, WW2 ETO Installs This is a re-skin and ini upgrade package for Wolf's P-51C "Mustang" (Malcom Hood). The skin was created from his orginal template, but I've redrawn all the panel lines, added some rivets, made various and sundry enhancements to the skin; made several changes in the data, loadout and cockpit inis. A new N-3 gunsight tga has also been included. The skin represents aircraft from 356th Fighter Squadron, 354th Fighter Group "The Pioneer Mustang" unit circa 1944/45 (pre-invasion striped, or post invasion striped -whichever you deceide!). I've heavly researched this unit, and as best I could, tried to match photos of the nose art. Where data was available, the actual serial numbers have been used. All others are C model serials, but I make no claims to if they actually served in 356th. Some of the nose arts are 'interperative'; meaning I did them in the best way I could to get them to fit on the aircraft. Some are in the 99% acuracy range, so I think you all should be pretty happy with them. You'll have squadron codes and individual letters for 26 aircraft You'll also find a new "MustangC" hangar screen, I created just for this mod, and ONLY available with it!!! ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!== PLEASE read the enclosed readme for full, detailed install instructions, plus comments and notes that you might find interesting. Happy Landings!!! Wrench Kevin Stein
  9. That IS kinda funny, when you think about it. I'm just weird that way....(and several others...) Wrench kevin stein
  10. Is that puffin related to "The Giant Claw?? She don't like eels either...(note broke-backed giant eel beeing carried off) Wrench kevin stein
  11. Nice models!!! I'd love to see the Stroch and Tante Ju in my WW2 installs!!! And the Hormone will give the Firefox something to shoot down, while it's being 'stolen' As for adding the TV display, that ain't nothing! Simple text edits...you can add it ANYTHING...look at the avionics inis for the Hog, and the Phantom E...it'll tell ya how to do just by looking! Wrench kevin stein
  12. Simple ini and skin pack (IF its been reskinned - if not reusing the original)....there's no need to include the entire aircraft (lods and cockpit). For something similiar, and as general guidlines, I'd suggest having a look at my 2 'cats -- for the RN and the IDF. Both are what's classed as "semi-complete" mods, as the major files aren't included. Have a look at those readmes, and you'll see what I mean. As for loadouts, I'd suggest having a peak in the KB's Loadout Thread (albeit without the suspect Hawks...). Lot's of 'newer' Iraining weapons there, bringing them (meaning the Irain/Irag mod) up speed. Wrench kevin stein
  13. The Cougar was done by Pasko; it's not one of ours But... You'll find the fixes for the loadout issues in my "Loadouts Thread" in the Knowledge base. Wrench kevin stein
  14. Aircraft model maker: The Great and Powerful Zur original skin: DanW I'd drop a Zur a PM (he's the one doing the MV-22 Opsrey), and see if it's ok. I've always done that with my Sabre mods; he's pretty cool about things, as long as you ask. Don't forget, country specific's can be done in a couple of ways: 1) Complete aircraft, includings all needed lods and cockpit folder; 2) Just the needed inis, with a detailed readme describing what files or components need to be copied from the original aircraft It all depends on how bit a zip you want make Wrench kevin stein
  15. Not truely necessary.... Service years for the weapons make sure you should only get what's needed for the time frame. This was actually tried before, with "Era Specific" weapons paks....didn't really work, so Buny went back through the pak and adjusted all the service years. Just make sure your loadout inis are all set properly. My thread in the Knowledge Base was partly designed with this in mind (along with fixing the Red Air birds...) Personally, I've actually done that in one of my WW2 installs....things got screwed up real fast. You have to basically rebuild the entire weaponsdata ini from scratch, deleting weapons via the weapons editor. Lots and lots of work. Then go back over each loadout and data ini, double checking service years and weapons fits. ....and "fits" is the words...it'll give you fits!!! Wrench kevin stein
  16. Actually, yes and no..... The WW2 nations ini seperates Imperial Japan and Nazi Germany from modern Japan and (then) West Germany (also, Facist Italy). So, with an 'everything in one install', you could have JASDF Sabres engaging IJN Zeros!! Unless you go through all the data inis for the WW2 birds, changing "Exported=" to FALSE, and making sure the EndServiceYear= is less than your others, more 'modern' birds. In the end, it's just easier to have seperate installs for the various WW2 theatre's, with the correct ground objects and plane sets. It's all a matter of hard drive space, of course. Wrench kevin stein
  17. Oh Yeah......

    Gads!!! The lyrics for the Iron Eagle song!!!! It was Queen, wasn't it?? Wrench kevin stein
  18. Now, we're really leaning over into the 'what if'.... You're all describing the F-4X as used by the Ace Wrecking Crew in "The Wingman" series. It's a been done thing. With a lighter, shorter engine, I forsee (places envlope on forehead) all kinds of weight/balance issues, to say nothing of lack of growth space (albeit with modern-ish miniturized compenents, all made in Japan!). And cf course, McD would have lost it's contract on the Eagle. If you're wanting an updated, late 20th Century Rhino, I'd suggest downloading the F-4EJ-kai, JASDF, located somewhere here at CA. The skins alone are worth it. What we (ok, me) are looking at here is something along the lines of a single-seat, all weather interceptor for Continential Defense (read: as the originial F-101A was built). I haven't posted any of the newest reskin, but she's carrying ADC badges on the tail, and a NORAD badge on splitter plate. NO a-g loads; just like her stablemates, the Deuce, Dart and Voodo. Never deployed overseas, excepting maybe Iceland. etc, etc, etc. Wrench kevin stein
  19. The imans on the Revolutinary Council have decreed that users of easy avioncs will be deemed 'enemies of the faith', and will be used to clear minefields. After, of course, a time spent 'considering the errors of their ways', usually in company with several VERY large and mean-sprited teachers..... Wrench kevin stein
  20. Thanks Rad, I'm glad you're enjoying them! IIRC, PilotN1 and N2 are stock ingame items, hiding in the objects cat. I think they also came with the F-4J when it was 1st released by TK. Unfortunately, you will have to double check all the data inis, to make sure the reference is to a WW2 type of dude. Depending on the size and number of WW2 installs you have (I've got 4!), and the number of planes...well, if might take a little bit of time. Like I said, most of the Dev A-Team stuff should already be set for some Luft guy or another. Which reminds me...several of those new Luftwaffe birds I just released call for the Do335 Pilot, which is in the Do-335 planes here somewhere. (I think the 109K and 190A8R8 -- check them to sure) You can always switch them over to one of the others.. As to rain, we just got some here last night in LA...hope it don't tommorrow...got a big thing to go to for my wife company at the Santa Monica pier...free food!!! (hopefully, free chili dogs from Pinks!!! ) Wrench kevin stein
  21. Well, I know a lot of our (Dev A-Team) aircraft especially for the Luftwaffe, have their own pilot figures, and the data ini is already set to use them (Do-17 comes right to mind) although it should be in the readmes, you simply put the pilot bits; usually 3 or 4 files: pilot**.bmp pilot**.ini pilot**.lod pilot**_002lod.lod (some don't use both lods) directly into your /aircraft folder --- NOT into a specific aircraft folder, the the main one. hmm...would have thought this was already in the knowledge base...I'll check on it, and if not, I'll add a new tutorial Wrench kevin stein
  22. http://forum.combatace.com/index.php?autom...ode=sst&id=5387 File Name: C-W Hawk 75A, French Armee De L'Air File Submitter: Wrench File Submitted: 12 Oct 2007 File Updated: 7 Feb 2008 File Category: Allied Fighters File Version: No Information Website: No Information Edited from the readme: Curtis-Wright Hawk 75A, French Armee De L'Air Package for SF, WoV & WoE WW2 ETO Installs: 10/11/07 This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, for the French Air Force from the start of WW2, to the time of the 'Sitzkrieg', and then into the Battle of France. This package contains 7 skins for the following units: N124 SPA67 SPA95 SPA153 SPA155 SPA160 AdA - generic skin, that was my original, with minimal markings. Just a "Plane Jane" so to speak ;) There is a new French 7.5mm machine gun, courtesy of Heck, and a 50kg bomb by me, so you'll be using BOTH the gun and weapons editor to add them. (note: both these weapons were included in the Douglas DB-7 recently released) I have to list the credits here for all to see.. Wolf257: for creating the aircraft and letting us mod it to death, also for providing the 3ds source file for modification! Capun for making the my requested changes to the LOD -- I can't thank you enough, CP!! 'Heck Mitchell' for all the decal work & the French MGs -- sure made MY job eaiser Full detailed instructions are in the enclosed readme...especially for the weapons additons, plus my notes and comments, and historical background. With thanks to all who helped with this mod! Wrench Kevin Stein now...we just need to BoB map modified for the Battle of France, and few more planes..... Click here to download this file
  23. Version

    654 downloads

    Edited from the readme: Curtis-Wright Hawk 75A, French Armee De L'Air Package for SF, WoV & WoE WW2 ETO Installs: 10/11/07 This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, for the French Air Force from the start of WW2, to the time of the 'Sitzkrieg', and then into the Battle of France. This package contains 7 skins for the following units: N124 SPA67 SPA95 SPA153 SPA155 SPA160 AdA - generic skin, that was my original, with minimal markings. Just a "Plane Jane" so to speak ;) There is a new French 7.5mm machine gun, courtesy of Heck, and a 50kg bomb by me, so you'll be using BOTH the gun and weapons editor to add them. (note: both these weapons were included in the Douglas DB-7 recently released) I have to list the credits here for all to see.. Wolf257: for creating the aircraft and letting us mod it to death, also for providing the 3ds source file for modification! Capun for making the my requested changes to the LOD -- I can't thank you enough, CP!! 'Heck Mitchell' for all the decal work & the French MGs -- sure made MY job eaiser Full detailed instructions are in the enclosed readme...especially for the weapons additons, plus my notes and comments, and historical background. With thanks to all who helped with this mod! Wrench Kevin Stein now...we just need to BoB map modified for the Battle of France, and few more planes.....
  24. ah, no. check operational dates.... 1962, and they were (would have been???) painted ADC gray Wrench kevin stein
  25. File Name: FW-109A4, 6/JG2 File Submitter: Wrench File Submitted: 12 Oct 2007 File Category: Fw-190 Focke Wulf Fw-190 skin for SF, WoV & WoE WW2 Installs: This is a new skin for Wolf257's Fw-190A4. This skin represents Fw-190A4 from 6/JG2 in the 42/43 time frame in Western Europe/Occupied France. It's a very basic, generic type skin as use during the time frame above. No special marking, just a very "Plane Jane" skin. This, and all the other skins, can be used on any other versions of the 190, just edit the decals ini to point to the correct aircraft (also repeated in the readme) The enclosed readme has simple, easy to follow instructions -- not much to, it's just as skin! Enjoy! Wrench Kevin Stein Click here to download this file
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