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Wrench

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Everything posted by Wrench

  1. ...And if you act now, you can download either of the 2 shipwrecks, located in the SF/WoV/WoE Objects section RIGHT HERE at CombatAce. Located within the zip file for your reading pleasure, is an illustrated Word doc, that explains the procedure of adding objects to any map!!! What are you waiting for!!! Operaters are standing by!!! Get YOURS today!!! Wrench kevin stein
  2. You can always just PM bpao through here, that waht I did, or off the Check6 site. Wrench kevin stein
  3. I'd reccomend getting a copy of Yefrim Gordon's book "Soviet/Russian Aircraft Weapoons since WW2". A superb work, with detailed photos, drawings, specs, etc. Covers EVERYTHING that could hang a harpoint. I have a copy! On pdf Wrench kevin stein
  4. Small correctiion (which HrntFixr got right!!) Durng the 1st Battle of Football City, Crunch was flying #1, ElvisQ, #2. Crunch's wizzo says somthing to him, but is never given a name. In Lucifer Crusade, Crunch and Elvis are in the single, remaing F4, chasing Hawk across the Atlantic to North Africa (via the Azores, Casablanca, Gib, Malta, etc, to the final showdown at the Suez Canal) The ADF Thuds look good! When the skin's finished, I'll post a mod creating an ADF version for those that want it...I know exactly what their loads are! HrntFixr, could you do a G as well??? Now, all we really need are the Free Canadian Forces Voodoos.... Wrench kevin stein
  5. What'd Da Nile got to with it??? I seem to disticntly recall that it was in Iraq, not Egypt!! Wrench Kevin Stein Also confirming the denile
  6. Since WoV dosen't come with the desert terrain (SF only), you're not getting the tiles needed to 'color' the terrains. There's a perfectly wonderful substitute here in the downloads section, Polak's newest desert terrain. I suggest garbbing that, and installing it into you Isreal and other 'arid' maps. There IS a new Falklands/Malvinas set in the works... new terrain map, new objects, aircraft, skins, whathaveyou. Your paitence will be rewarded! Wrench Kevin Stein
  7. Excellent! thanks for the fixes!! I'll do that when I get home tonight!!! I'd like to start using 7, getting used to the interface, etc, it seems like it has some nicer features than 6 Appriciate it!! Wrench kevin stein
  8. I have 5, 6, 7. I don't use 7 for decals, as there seems tobe a problem with it NOT creating a working alpha channel. So, I just use 6 for everything. Not happy with the menus and interfaces in 7...just feels strange to me, and I don't like how it selects brushes. 6 is cool Wrench kevin stein
  9. Congratulations! That make you only HALF my age!!! Have a great birthday!! Wrench kevin stein
  10. Checking over some of the books last night, it's never said what colors they were painted. When I bulit the Wingmas missions in FA, I just used the standard 3-tone camo. I'd suggest either that, or possibly natural metal. Since Fitz's 'The Aerodrome' is a Free Territory, and him being such an Irshman, maybe a shamrock for the insigina, with "Aerdrome Defence Forces" on the fueseleage (like the old US Air Force tag) Perhaps both single and twin seaters, what with Fitz's boys helping taking out the SAM belts in 'The Circle War'.... Wrench kevin stein
  11. No, that was Fitzpartick's boys from Syracuse Wrench kevin stein
  12. Now, if I could just remember how I screwed up the lod, I can create an invisible pilot!! Purely by accident, and duplicate it!!! Be nice for drones... (I know, it's shamefull....) Wrench Kevin Stein
  13. EEEWWWW!!! fly around and not blow stuff up!!!! My god...it'd be just like....FS!!!! Actually, it would be kinda cool to just troll around the map once and a while, sightseeing. You could even make a 'Truckhenge' (albeit they won't be standing on end, but in a nice set of circles). We have ruins, the Pyramids, various thingamabobs. Be easy enough to do...just remove all the references to air defneses in the targets ini for the terrain in question. Have no weapons; remove them from each individual aircraft, both guns/missiles/bombs/fish slappers, etc. What I really want is some japanese monsters...I want a GODZILLA!!! (ok, I miss the Atomic Moth and Quetzcoatal from FA....) safe in his padded cell... Wrench kevin stein
  14. let me guess....A-4E(L)???? throw out the A-4E_LOD that's in the folder. That lod is corrupt. As for your hump fix, that's already been covered in a thread here. Wrench kevin stein
  15. CV-63.lod CV-63_lod002.lod CV-63_lod003.lod CV-63_lod004.lod CV-63_lod005.lod CV-63_lod006.lod CV-63_shadow.shd plus the data ini, skin bmps, any tgas, textureset and decals ini ( these last 2 will not be in the object cat...these are in the GroundObjects folder), the main ini All these objects (about 15-18 skin parts, plus the lods) are in the WoE obejcts cat. They are NOT is the SF cat - just looked. Wasn't there a thread a C5's giving a listing of all the needed 'parts' to assemble/transfer the carriers over? You'll need WoV or WoE to get the Connie and her sisters. Wrench kevin stein edit: if you have both games (I'm assuming WoV & WoE), why would you need to extract it? It should already exist in your GroundObjects folder!!
  16. Since I haven't gotten to those yet..... for any Canadian bird, you'll have to double check by using the weapons editor, you'll be looking for weapons prefixed with the word "CAN". ie: CAN_Mk82, CAN_AIM-9L, etc And you'll have to swith the attachemtntype= to "WP". Like Sag said, don't know why, that's just how it is! As for you Cursader, like Dave said, "USN" is the attachment type On any of them, remove all references to "NATO" - this acutally goes for all aircraft (with some exceptions, see the KB Weapons/Loads Editing thread for details), that are American Wrench kevin stein
  17. those are just the decals, you'll still need the carrier!!! wrench kevin stein
  18. Exceptional!!!!! Isn't Desert Storm one of the X-men???? Wrench kevin stein
  19. "Ever since you worked on my brakes, my radio dosen't work" haven't heard that one before......NOT!!! Wrench kevin stein
  20. SWEEEETT!!! Crunch and ElvisQ were in #1...the first book never says who was in #2, cause it was lost during the 1st Battle of Football City. I'll check Wingman #1 to be sure, though.... <vader voice> Excellent!! Wrench kevin stein
  21. Perhaps this is what you seek??? http://forum.combatace.com/index.php?autom...p;showfile=2210 "WoV numbered Carriers" Wrench kevin stein
  22. Allen, and I don't have as many as some other folks I know!!!! 98: please read the tutorial I wrote...it pretty much explains all your questions. And I'd also suggest a quick buzz through the 'history of military flight' sections, web-based or in a local library, to fine tune which aircraft go into what era. Some of us, well...we've been studying military aviation all our lives, so we'll always have a leg up on most folks. As to your Yak and Panther, both are post-war aircraft. Not affiliated with the 2nd World War in any way, shape or form. The data ini should give you a hint, as it states the operational years. You could slip the Yak into a Korea era install, but they weren't used there either. (although there is some evidence of a 15/23 shot down by a Skyknight on a night intercept -- I have the RG Smith painting of it) The USNavy didn't start getting their jets until 1947; McD Phantom I, early Banshees, FJ-1 (fugly sucker). The USAAF had them from mid-45, but not in any operations in WW2 (P-80, P-84). Remember, the USAF didn't exist until October, 1947 The only truely operational jets in WW2 were: Me-262 series Ar-234 series Meteor F.3 (we don't count the 4 P-80s that toured Italy in late 44/early 45...they were just demo models) History, history, history...it's all about history. Wrench kevin stein
  23. hven't gotten back to Korea yet....still stuck in the Sanbox! (figureativly speaking) I haven't played the campaign, but the clouds are working in my patched version. I don't remember which terrain/targets version I'm using though.....I'd rebuild the targets/types inis, and don't know if they work with the new terrain (know they won't with the full sized...stuff will be waaaay off!) With the old, 'standard' sized, they will. Wrench Kevin Stein
  24. Don't remind me of those flapping pyrimads!!!! You know how long it took me to stack bunkers, one on top the other, to even get a semblance of the Giza Plateau, when I built that for FA!!!????? And how'd we get all those little boats to tow the Sara, if we were to try it in the SF series!!?? Or get the Gibralter Defence Force Toro's to land on her!! Wrench Kevin Stein
  25. Also, don't forget that unless their avionics ini has been sepcificially tweeked, and the "HasRWR=TRUE" has been added to their data inis, most of the Red Air birds don't/won't have any clue their being fired upon until they blow up. (this is simply because all the stock Migs and Sus and Tupeys are designed to be NOT player usable) Now, mind you, I'm not sure exactly how the AI reacts, but I've seen Western aircraft, with warning systems, take evasive actions; manuvering, deploying countermeasures, etc. There is a definate need, as you say, of tweekeded AI responses. Wrench kevin sten ps: you're welcome!
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