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Everything posted by Wrench
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Ajundairs F-104 Family Question
Wrench replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You want to use the stock 3rdWire data on Ajundar's? They may not work correctly; aren't '(usually) the pylons part of the aircraft lod?? As for the 104G, I just used 'USAF' as the attachment. I did, however, create a copy of the G just for the KLU (didn't want skin cross-over from Germany or Italian ones), but still kept the USAF weapons I guess I'll have a look at the others in Ajundars Starfighter Series . I didn't even remember he'd done as S model. I have the S, and S-ASA versions by Jet-Z (the ASA uses a special rack for the Sparrow/Aspides that's in the weapons pak) Off to edit... Wrench kevin stein -
Fancy aircraft
Wrench replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
About 3 years ago, on a board far, far away.... I think it was bpao who posted the pict, of the Incom T-65, a standard TIE Fighter, and a few others. Nothing's happened with it since. Might have been problems with weapons, flight models; who kowns. There might still be pics at C6, but you'll have to search their archives. Wrench Kevin Stein -
Float planes viable in SFP1?
Wrench replied to tank03's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Truth, the Catalina, Wal, Seamaster; all are actualy flying boats. Still a cool idea (could do a PBY-5A with the landing gear, as oposed to having just beaching gear for others) Wrench kevin stein -
Float planes viable in SFP1?
Wrench replied to tank03's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sea plane ramps!!! So, we'd need a Pete, a Rufe the aforementioned He-115, Dornier Wal, PBYs, sunderlands, PanAm clippers....P6M Seamaster, and convair Sea Dart -- hey, I can dream!! Wrench kevin stein -
A-10A weapons loadout blues
Wrench replied to Brainless's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Do you have the weaonspak installed?? (mk 82s SHOULD load even without it...they're stock) If so, remove the NATO reference (just for sh*ts and grins) I'm assuming you used the loadout lines below to add the TER: Loadout[04].WeaponType=Mk82 Loadout[04].Quantity=3 Loadout[04].RackType=TER the rack has to be specified in the loadout ini, too Wrench Kevin Stein -
Ajundairs F-104 Family Question
Wrench replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
which zippers??? I've updated all the Pakistani ones in the Knowledge Base 'Weapons Editing thread' USAF 104Cs???? I know the callout for the fuel tank type in the data ini MUST match the name of the fuel tank in weaponsdata.ini, and on the loadout ini. Wrench Kevin Stein -
Float planes viable in SFP1?
Wrench replied to tank03's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Pasko has the N1K1 'Rex' IJN float fighter, but it has a 'cheat' with mini-landing gears. When I get home tonight, I'll see if I can find the screenie I took of the time I taxied it out into the water.... ....and sank Unfornatunatley, it's not like the MS/CFS series where you can actually land on the water. Capun had experimented one time with the FloatFire, but it was just an exercise in 3d modeling. If Catalilnia or Sunderlands or He-115 ever appear, they'd have to be 'land based' lilke the Rex. Too bad...water landings would be kinda cool. Wrench kevin stein -
Coming Soon to a CombatACE near u.....
Wrench replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Best way to do it, is have seperate install for All the WW2 stuff. Reccomended: ETO MTO PTO (PTO can be further broken down to China, Burma, using Edwards superb maps) ETO can be sepeated again for the "Secret Weapons of the Luftwaffe & Allies" (sometimes noted on the boards as SWOTL2 or WW2:46 -- my big thing!) With the seperate installs, you won't have the strangeness of Zekes over London, for instance. To answer, the original question... they were built for the SF series...they work superbly!! There's a wealth of aircraft (both here at CA, and selected sites), and a Multitude of skins!!! If you've any questions as to how, just ask. Sid: I and definaely sh&t canning my skin effort!! You'rs is MUCH better!!! But I'm keeping my General Davis pilot though. Love the idea of doing all the aircraft they flew...sort of like what I been doing with 112 Squadron. There are meny ex-Tuskegee airmen here in Los Angeles, and I've had the opportunity to meet a few of them...what a superb job they did, fighting not only the enemy, but their own countries predjudices. As you say, long overdue Wrench kevin stein -
Coming Soon to a CombatACE near u.....
Wrench replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hey Sidd, here's a screenie of mine You can't see it too clearly, but there's a new pilot figure in the pit... With Benjamin 0. Davis' face!! I'll try to get a closer one later on, and post it. Wrench Kevin Stein -
Dual rocket pod rack?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Did this one last night for the F-105G Weasel Thud... While not quite the correct shape, it's easly adaptable to use on later aircraft (Hornet with dual HARM, for example) AD did a terrific thing with this, each of the hardpoints is it's own group, so you can pretty much tailor all kinds of asymetrical loadouts (of course, this one is 6 ARMs) Since I've finished updating the Phantom Phamily for the KB, I figgured on having a quick look at the Thuds next. Wrench Kevin Stein -
Armed_Recon
Wrench replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Then that's the one you use . Attack is also used for CAS, as well as armed recon Wrench Kevin Stein -
Coming Soon to a CombatACE near u.....
Wrench replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank you Sid!! that saves me a buttload of work trying to finish off the one I started...never could get the marking just quite right. Looking forward to this for my MTO install!! Wrench kevin Stein -
CallingWrench.... BF109A/S with markings...
Wrench replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sweet!!!! The stab marking look great! Wrench kevin stein -
F-4G Phantom Wild Weasel V (model by 3rdWire, mods by wpnssgt, crab_02, USAFMTL, Sundowner) Ok, this time I'm really going to be giving you some choices... 1) Loads as released and 2) Loads as historical What does that mean, you ask? Well, I'll be giving you the updated 'stock' loads, and then some mods based off data, pictures, charts, whathaveyou, from Squad/Signal 'Wild Weasels' book. The 2nd loadout will give you split hardpoints (unfortuantely, inner only), and completly remove the Sidewinder from the load. In fact, it removes the Sidewinder stations. So, off we go... Stock Data ini Mod: First off, we're changing the mission types. The G Weasel is too high value an aircraft; too specalized in it's role to be wasted on anything but Defense Suppression, so, in the replace the Primary and Secondar Roles with the data below PrimaryRoles=SEAD SecondaryRoles=RECON [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2200 AllowedWeaponClass=BOMB,LGB,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [ECMStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=EP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Left_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=6 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Right_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Left_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Right_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= loadout ini: [sEAD] Loadout[01].WeaponType=AGM-88C Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-88C Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65D Loadout[03].Quantity=3 Loadout[03].RackType=LAU-88 Loadout[04].WeaponType=AGM-65D Loadout[04].Quantity=3 Loadout[04].RackType=LAU-88 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType= Loadout[10].Quantity=1 Loadout[11].WeaponType= Loadout[11].Quantity=1 Loadout[12].WeaponType= Loadout[12].Quantity=1 Loadout[13].WeaponType= Loadout[13].Quantity=1 [RECON] Loadout[01].WeaponType=AGM-88C Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-88C Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65D Loadout[03].Quantity=3 Loadout[03].RackType=LAU-88 Loadout[04].WeaponType=AGM-65D Loadout[04].Quantity=3 Loadout[04].RackType=LAU-88 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=ALQ-119 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 You'll note I've allowed 'winders on the RECON only. Ok, that was stock..now, let's make it more 'real'... REMEMBER, THIS IS AN ALTERNATIVE LOADOUT, WITH SPLIT HARDPOINTS, AND NO SIDEWINDER RAILS The 2 mission types shown above, still hold. Use them to replace the original Primary & Secondary Roles data ini (no sidewinders) [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2200 AllowedWeaponClass=BOMB,LGB,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [ECMStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=EP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= ;[sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Left_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= ;[sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Right_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= ;[sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Left_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= ;[sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=1400 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Right_Sidewinder PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= You'll not the commented out Sidewinder stations. loadout ini: [sEAD] Loadout[01].WeaponType=AGM-88C Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-88C Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65D Loadout[03].Quantity=3 Loadout[03].RackType=LAU-88 Loadout[04].WeaponType=AGM-78A Loadout[04].Quantity=1 ;Loadout[04].RackType=LAU-88 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=ALQ-131 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 [RECON] Loadout[01].WeaponType=AGM-88C Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-88C Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65D Loadout[03].Quantity=3 Loadout[03].RackType=LAU-88 Loadout[04].WeaponType=AGM-65D Loadout[04].Quantity=3 Loadout[04].RackType=LAU-88 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=ALQ-131 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 The loads are pretty much the same, just you now have NO ability to load Sidewinders. This is what it looks like: The Maverick's give you plenty of stand-off punch for AAA or non-radar controled Air Defense sites, while the Shrike, HARM and StARM can go after the radars. If you want to get in close, I'm sure you could put CBUs on one of the inboard stations. But not me...the only thing I like to put in HARMs way, is SAM radar (sorry, couldn't resist) Wrench kevin stein
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OLD QUESTION
Wrench replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Right here in the Knowledge Base, my friend! Radar Operation Guide Happy Hunting! Wrench Kevin Stein -
F-4F ICE Phantom II BundsLuftwaffe (by USAFMTL, Strike01 & C5) Ok, we're really gonna do some updating in the data in on this one. I'm making some assumptions about the installation of internal ECM and disposable countermeasures. None of the research I did (and it was kinda on the fly) mentioned having them onboard, but in the late 20th Century environment the ICE was supposed to work in, it would be foolish NOT to havem them. The positions of the chaff and flare dispensers was taken from photos in the Aerofax F-4E book, and from discussions amongst some of the 'real world' Phantom Phixers. Ok...ready to do some editing?? Good, let's roll... Make a backup of the data.ini, by making a copy. Save as, 'ori_F-4FICE_DATA.INI'. This will allow reversion, if something untoward happens. open the data ini, and in the top section MissionData, just copy/paste the infor below OVER the exisiting section; [MissionData] NationName=WGermany ServiceStartYear=1992 ServiceEndYear=2010 AircraftRole=FIGHTER AircraftCapability=DAY_AND_NIGHT Availability=VERY_COMMON Exported=FALSE ExportStartYear= ExportAvailability= PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,STRIKE,CAS,SEAD SecondaryRoles=ANTI_SHIP,ARMED_RECON,RECON NormalMissionRadius=479 MaxMissionRadius=839 Ceiling=18288 MinBaseSize=MEDIUM What this does, is basically change the operation years to something more real-world, and removed the "Exported" fumble; the export date was set as 1969, which messes up the loads. Also, as this is a country-specific aircraft, it is truely not needed. In the Fuselage section add this new system: SystemName[017]=ECM In the LeftWing section add this one: SystemName[012]=Chaff_Station In the RightWing, add this: SystemName[012]=Flare_Station Now, on to the weapons staions and new ECM & CM dispensers... [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4F [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4F [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_left ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_right ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4F [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM,AHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM,AHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM,AHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM,AHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [ECM] SystemType=ECM_JAMMER JammerType=DECEPTIVE_JAMMER JammerStrength=55.0 MinExtentPosition= -0.23, 1.60, 0.74 MaxExtentPosition= 0.23, 2.99, 1.15 //Decoy Countermeasures ----------------------------------------------- [Flare_Station] SystemType=DECOY_DISPENSER EjectPosition= 2.052,0.959,-1.083 EjectVelocity=0.0,-5.0,-1.0 NumFlare=60 [Chaff_Station] SystemType=DECOY_DISPENSER EjectPosition= -2.052,0.959,-1.083 EjectVelocity=0.0,-5.0,-1.0 NumChaff=60 The decoy dispensers are now placed at the BACK of the inboard pylons, as also seen on some US Navy birds, I believe, and the F-4G WW IV (we'll get to that one later) Loadout ini: Now that the dates are corrected, the proper load of AMRAAMs can be used... [AirToAir] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 [Attack] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 [sEAD] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-45A Loadout[03].Quantity=1 Loadout[04].WeaponType=AGM-45A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[03].WeaponType=MK83 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK83 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 [FAC] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 [Recon] Loadout[01].WeaponType= Loadout[01].Quantity=0 Loadout[02].WeaponType= Loadout[02].Quantity=0 Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 Again, I've opted for heaver bombs on the Anti-shipping loadout. I don't know (and haven't found out) if Kormoran AS missiles were loadable. For an alternative CAS loadout, with cluster bombs, you can try this one: [Attack] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-87/B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-87/B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4F Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120A Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120A Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120A Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-120A Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=1 Or even Mavericks can be used to replace the CBUs (this would work for SEAD as well) For an alternative A-A loadout, using the new IRIS-T, you can replace the Sidewinder stations with these: Loadout[10].WeaponType=IRIS-T Loadout[10].Quantity=1 Loadout[11].WeaponType=IRIS-T Loadout[11].Quantity=1 Loadout[12].WeaponType=IRIS-T Loadout[12].Quantity=1 Loadout[13].WeaponType=IRIS-T Loadout[13].Quantity=1 For mission years before 2002, you should find the standard 9L or 9M Sidewinders available (and hopefully, pre-loaded) Now, the only thing really needed is updating the avionics and cockpit, to add the HUD. And still keep the use of the avionics60.dll, to keep the ground mapping capabilites....Any takers??? Wrench kevin stein
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F-4F Phantom II BundsLuftwaffe (by USAFMTL & C5) Like the stock one above, I reactivated 1 Sparrow station to allow for the loading of an ECM pod. Basically, for the same reasons. It may not be historical; you as the player can always UNload the pod, if you wish and so desire on the loadout screen. data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4F [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4F [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_left ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_right ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 //[sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass= AttachmentType=USAF MinExtentPosition= MaxExtentPosition= //[sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass= AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=EP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= //[sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass= AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= Loadout ini: [AirToAir] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[08].WeaponType= Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=TANk370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[08].WeaponType= Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [Attack] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [sEAD] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-45A Loadout[03].Quantity=1 Loadout[04].WeaponType=AGM-45A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [FAC] Loadout[01].WeaponType=TANK370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [Recon] Loadout[01].WeaponType=TANk370_F4F Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK370_F4F Loadout[02].Quantity=1 Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[08].WeaponType=ALQ-119 Loadout[08].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Wrench Kevin Stein
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F-4F Phantom II BundsLuftwaffe (stock in WoE) by 3rd Wire NOTE: You'll need to extract the data and loadout inis from the object.cat FIRST, so you can edit them. Also, this aircraft was NOT able to use Sparrow missiles. It was a 'cheap knock-off', so to speak, that was lighter and faster then the F-4E it was based on. As there is another version available (aftermarket), to keep them seperated and diferentiated from each other, I reccomend the following changes: == REMEMBER - THIS IS FOR THE STOCK WoE F-4F ONLY!!! == 1) Rename the F-4F folder to "F-4F_3W" 2) Rename the F-4F.ini to "F-4F_3W" 3) Open the newly renamed F-4F_3W.ini, and use the following for the AircraftFullName= AircraftFullName=F-4F Phantom II (3W) 4) Save and close. In game, you'll see "F-4F Phantom II (3W)"; this will let you know you're using the stock WoE bird. OK, on to the fixes. I've reactivated 1 of the Sparrow stations (as this is a NON-radar equiped Rhino), to allow for the loading of a jammer pod in the standard position; left forward. Historically, I'm pretty sure they never used them. But, as I like to err on the side of pilot/aircraft survival..... data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.18 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,GP,IFP,MER,RP AttachmentType=USAF,W_GERMANY ModelNodeName=wing_pylon_outer_left01 PylonMass=52.62 PylonDragArea=0.02 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.18 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,GP,IFP,MER,RP AttachmentType=USAF,W_GERMANY ModelNodeName=wing_pylon_outer_right01 PylonMass=52.62 PylonDragArea=0.02 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,EP,TER,RP AttachmentType=USAF,W_GERMANY ModelNodeName=AdapterLeft ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,EP,TER,RP AttachmentType=USAF,W_GERMANY ModelNodeName=AdapterRight ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,GP,FT,MER,RCN AttachmentType=USAF,W_GERMANY ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sidewinderStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sparrowStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=EP AttachmentType=USAF,W_GERMANY MinExtentPosition= MaxExtentPosition= [LeftOuterWingStationWet] SystemType=WEAPON_STATION StationID=11 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=FT AttachmentType=USAF,W_GERMANY ModelNodeName=wing_pylon_outer_left PylonMass=41.73 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStationWet] SystemType=WEAPON_STATION StationID=12 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=FT AttachmentType=USAF,W_GERMANY ModelNodeName=wing_pylon_outer_right PylonMass=41.73 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 (note: interesting to note, that TK already had this station in the data ini, but commented out.) Loadout ini: [AirToAir] Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 [AirToAirLongRange] Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[11].WeaponType=TANk370_F4 Loadout[11].Quantity=1 Loadout[12].WeaponType=TANK370_F4 Loadout[12].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 [Attack] Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=AGM-45B Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-45B Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 [Anti-Ship] Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[11].WeaponType=TANK370_F4 Loadout[11].Quantity=1 Loadout[12].WeaponType=TANK370_F4 Loadout[12].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 [FAC] Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[11].WeaponType=TANK370_F4 Loadout[11].Quantity=1 Loadout[12].WeaponType=TANK370_F4 Loadout[12].Quantity=1 [Recon] Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9F Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9F Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9F Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9F Loadout[09].Quantity=1 Loadout[11].WeaponType=TANk370_F4 Loadout[11].Quantity=1 Loadout[12].WeaponType=TANK370_F4 Loadout[12].Quantity=1 Loadout[10].WeaponType=ALQ-119 Loadout[10].Quantity=1 (according to some quick research I did, the early versions were NOT capable of carring ARMs {Shrike or STARM}, Mavericks or Walleye's. This was rectified a few years into service.) Wrench Kevin Stein
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F-4E Phantom II (stock in SF/WoV/WoE - 3rdWire) Finally, we get to the real Queen of Rhinos!! (sorry Navy guys...this puppy's got a GUN!) As before, I've split the Sparrow station for permanant addition of a ECM pod. BTW, even though it's set to the QRC-160, as the years pass, you'll be getting the ALQ-119 and ALQ-131, depending on mission year. data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.18 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left01 PylonMass=52.62 PylonDragArea=0.02 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.18 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right01 PylonMass=52.62 PylonDragArea=0.02 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ModelNodeName=AdapterLeft ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ModelNodeName=AdapterRight ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM,EP,LP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [LeftOuterWingStationWet] SystemType=WEAPON_STATION StationID=14 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=41.73 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStationWet] SystemType=WEAPON_STATION StationID=15 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=41.73 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 Loadout ini: [AirToAir] Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [AirToAirLongRange] Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [Attack] Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160A-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160A-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 [sEAD] Loadout[01].WeaponType=AGM-45B Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-45B Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160A-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 [Anti-Ship] Loadout[03].WeaponType=MK83 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK83 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [FAC] Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160A-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [Recon] Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160A-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 Now, if you're like me, and just can't seem to get enough of "The Gun", here's a CAS loadout (ie:ATTACK) based on 'Chico, the Gunfighter', as seen in paintings and photos; works great on those pesky Armed Recon missions...ain't no Commie truck gonna stand up against all them 20mm shells!!! [Attack] Loadout[01].WeaponType=SUU23A Loadout[01].Quantity=1 Loadout[02].WeaponType=SUU23A Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160A-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Definately, Happy Hunting! Wrench Kevin Stein
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F-4D Phantom II (Stock in SF/WoV/WoE - by 3rdWire) Again, we're splitting the Sparrow stations to allow for an ECM pod. The SUU-23A gunpod is available preloaded on several mission types, but left intentionally blank on others. You may add it either directly to the loadout ini, if you wish it 'preloaded' or add it 'in game' via the loadout screen. data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.18 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP,EP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left01 PylonMass=52.62 PylonDragArea=0.02 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.18 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP,EP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right01 PylonMass=52.62 PylonDragArea=0.02 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ModelNodeName=AdapterLeft ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ModelNodeName=AdapterRight ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM,EP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [LeftOuterWingStationWet] SystemType=WEAPON_STATION StationID=14 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=41.73 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStationWet] SystemType=WEAPON_STATION StationID=15 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=41.73 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 Loadout ini: [AirToAir] Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [AirToAirLongRange] Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [Attack] Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=SUU23A Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 Loadout[03].WeaponType=MK83 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK83 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=SUU23A Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [sEAD] Loadout[01].WeaponType=AGM-45B Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-45B Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 [Anti-Ship] Loadout[03].WeaponType=MK83 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK83 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=SUU23A Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [FAC] Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 [Recon] Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[06].WeaponType=QRC-160-1 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E-2 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E-2 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E-2 Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E-2 Loadout[13].Quantity=1 Loadout[14].WeaponType=Tank370_F4 Loadout[14].Quantity=1 Loadout[15].WeaponType=Tank370_F4 Loadout[15].Quantity=1 Side notes: on the Robert Taylor painting "Phantom Strike", that I used when making the loading screen (shamless plug, huh?), it clearly shows 4 Sparrows in their bays, empty MERs on the inboards, 'dropped' centerline and port outboard tanks. On the starboard outer hardpoint, a QRC-160 ECM pod can be seen. Most improtantly -- NO Sidewinders on the IRM rails, which are not present. Unfortunately, due to hardpoint group limitations, we can't split them any further. Too bad...it would be very cool to have it historically accurate. You can, however, add the jammer pod to BOTH outboards, but will only have the centerline tank for extra fuel. Good Hunting! Wrench Kevin Stein
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F-4C Phantom II (stock in SF/WoV/WoE - by 3rdWire) Rambling notes: this aircraft, although it CAN be fitted with a gunpod, probably didn't actually carry one. I've left the "GP" callout alone in the data ini, and left a few blank spots on the centerline station for those that wish up to upload one on the loadout screen. I've also split the Sparrow stations to allow for attaching the QRC-160 ECM pod, although, again, I have not photographic evidence this was ever done. data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_left ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_right ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM,EP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= Loadout ini: [AirToAir] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 [Attack] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 [sEAD] Loadout[01].WeaponType=AGM-45B Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-45B Loadout[02].Quantity=1 Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 [FAC] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 [Recon] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7D Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7D Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7D Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9E Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9E Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9E Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9E Loadout[13].Quantity=1 As with all the other Phantoms, you'll keep seeing the 'ReconPod' callout. Like I've said before, there isn't one. So you can 'sneak' a GP on there or another fuel tank; whatever tickels you fancy! Wrench Kevin Stein
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EF-4C Phantom Wild Weasel IV (by Storm,Crab_02,Sundwoner & C5) Since we're on a roll with updating Big Ugly...let's continue! What this little tweek is going to do, is remove the ER-142 set from the loadout, and replace one Sparrow with a permanent ECM pod. There is a small visual problem on the model, as the Sidewinder rails seem to be built in to the inboard pylons, which allows the Shrike's fins to 'stick through'. There is no fix for this; it's just a visual anomaly we have to live with. Loadouts are taken directly from the included hangar screen, and reference photos in Squad/Signals "Wild Weasels" book. data ini: You may want to change the Primary and Secondary Roles in the first section of the data ini. This is a very high value aircraft, and I don't believe that the commander would be so dumb as have it running Strikes or Anti-ship misisons. These are a best guess, although in real life the aircraft had only ONE job -- Defense Suppression PrimaryRoles=SEAD SecondaryRoles=STRIKE,RECON I mean, please! Without a gun, or the ability to mount one..... [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_left ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=USAF ;ModelNodeName=wing_pylon_inner_right ;PylonMass= ;PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [ECMStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=EP AttachmentType=USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=USAF MinExtentPosition= MaxExtentPosition= ;[sidewinderStation1] ;SystemType=WEAPON_STATION ;StationID=10 ;StationGroupID=2 ;StationType=EXTERNAL ;AttachmentPosition=-2.32,2.59,-1.20 ;AttachmentAngles=0.0,-1.0,90.0 ;LoadLimit=90.72 ;AllowedWeaponClass=IRM ;AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;LaunchRailNodeName= ;MinExtentPosition= ;MaxExtentPosition= ;[sidewinderStation2] ;SystemType=WEAPON_STATION ;StationID=11 ;StationGroupID=2 ;AttachmentPosition=2.32,2.59,-1.20 ;AttachmentAngles=0.0,-1.0,-90.0 ;LoadLimit=90.72 ;AllowedWeaponClass=IRM ;AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;LaunchRailNodeName= ;MinExtentPosition= MaxExtentPosition= ;[sidewinderStation3] ;SystemType=WEAPON_STATION ;StationID=12 ;StationGroupID=2 ;StationType=EXTERNAL ;AttachmentPosition=-1.77,2.59,-1.20 ;AttachmentAngles=0.0,-1.0,-90.0 ;LoadLimit=90.72 ;AllowedWeaponClass=IRM ;AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;LaunchRailNodeName= ;MinExtentPosition= ;MaxExtentPosition= ;[sidewinderStation4] ;SystemType=WEAPON_STATION ;StationID=13 ;StationGroupID=2 ;StationType=EXTERNAL ;AttachmentPosition=1.77,2.59,-1.20 ;AttachmentAngles=0.0,-1.0,90.0 ;LoadLimit=90.72 ;AllowedWeaponClass=IRM ;AttachmentType=USAF ;ModelNodeName= ;PylonMass= ;LaunchRailNodeName= ;MinExtentPosition= ;MaxExtentPosition= You'll note the 'commented out' Sidewinder stations...they never carried them. Loadout ini: [sEAD] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-45A Loadout[03].Quantity=1 Loadout[04].WeaponType=AGM-45A Loadout[04].Quantity=1 Loadout[05].WeaponType=CBU-24B Loadout[05].Quantity=4 Loadout[05].RackType=MER Loadout[06].WeaponType=AIM-7E Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E Loadout[07].Quantity=1 Loadout[08].WeaponType=QRC-160-1 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E Loadout[09].Quantity=1 [Attack] Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=CBU-24B Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=CBU-24B Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E Loadout[07].Quantity=1 Loadout[08].WeaponType=QRC-160-1 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E Loadout[09].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=6 Loadout[01].RackType=MER Loadout[02].WeaponType=MK82 Loadout[02].Quantity=6 Loadout[02].RackType=MER Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=TANK600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E Loadout[07].Quantity=1 Loadout[08].WeaponType=QRC-160-1 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E Loadout[09].Quantity=1 [Recon] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType=ReconPod Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E Loadout[07].Quantity=1 Loadout[08].WeaponType=QRC-160-1 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E Loadout[09].Quantity=1
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Dual rocket pod rack?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Beauty!! I was re-reading the thread over at C5's this morning, and it was never stated what the fix was!!! Although there were some radical mountings...Scooters with 8 pods!!! That'll tear up some real estate Thanks Sundowner! Wrench Kevin Stein -
Royal Air Force/Royal Navy Phantoms - by Mirage Factory The following aircraft will be covered in this post; I've made the loadouts virturally identical with some noted exceptions. F-4K Phantom FG.1 (RN) F-4M Phantom FGR.2 (RAF) Phantom FG.1 - ECM (RN) Phantom FGR.2 - ECM (RAF) =Note: I'm assuming that, like the USN's F-4B,J,N,S, the Royal Navy did NOT upload the the SUU-23 gunpods while the aircraft were serving aboard ship, and probably for the same reasons (falling off on landing, interfering with the catapult harness, arresting gear, and whathaveyou). I've left them as activly loaded, as most operations, excepting for scripted carrier-based campaigns, take place on land. It's also my personal opinion that a gunless bird is a useless bird . Given the fact that the Royal Navy retired their Big Deck carriers, and transfered the Phantoms to the RAF, it makes sense in a way, to have the gunpod available. Data ini: [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_outer_left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.47,0.37,-1.10 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,FT,MER,RP AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_outer_right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank370_F4 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_inner_left PylonMass=0.5 PylonDragArea=0.01 LaunchRailNodeName=Rail_Side_Left MinExtentPosition= MaxExtentPosition= [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.05,2.74,-1.23 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_inner_right PylonMass=0.5 PylonDragArea=0.01 LaunchRailNodeName=Rail_Side_Right MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,FT,MER,RCN AttachmentType=UK,USN,USAF ModelNodeName=pylon_centerline PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=UK,USN,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=UK,USN,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=UK,USN,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 AllowedWeaponClass=SAHM AttachmentType=UK,USN,USAF MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_inner_left PylonMass= LaunchRailNodeName=Rail_Side_Left MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 AttachmentPosition=2.32,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_inner_Right PylonMass= LaunchRailNodeName=Rail_Side_Right MinExtentPosition= MaxExtentPosition= [sidewinderStation3] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,-90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_inner_left PylonMass= LaunchRailNodeName=Rail_Side_Left MinExtentPosition= MaxExtentPosition= [sidewinderStation4] SystemType=WEAPON_STATION StationID=13 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.77,2.59,-1.20 AttachmentAngles=0.0,-1.0,90.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=UK,USN,USAF ModelNodeName=wing_pylon_inner_Right PylonMass= LaunchRailNodeName=Rail_Side_Right MinExtentPosition= MaxExtentPosition= Loadout ini (Please note, there are NOT harpoints 14 & 15 listed in the data ini. The loadout has been adjusted to reflect this fact) [AirToAir] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType=SUU23black Loadout[05].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 [Attack] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=BL755 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=BL755 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=SUU23black Loadout[05].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk10_1000_LD Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk10_1000_LD Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=SUU23black Loadout[05].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 [sEAD] Loadout[01].WeaponType=AGM-45B Loadout[01].Quantity=1 Loadout[02].WeaponType=AGM-45B Loadout[02].Quantity=1 Loadout[03].WeaponType=SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=SNEB Rocket Pod Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk10_1000_LD Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk10_1000_LD Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=SUU23black Loadout[05].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 [FAC] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[03].WeaponType=SNEB Rocket Pod Loadout[03].Quantity=1 Loadout[04].WeaponType=SNEB Rocket Pod Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank600_F4 Loadout[05].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 [Recon] Loadout[01].WeaponType=Tank370_F4 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370_F4 Loadout[02].Quantity=1 Loadout[05].WeaponType=SUU23black Loadout[05].Quantity=1 Loadout[06].WeaponType=Skyflash Loadout[06].Quantity=1 Loadout[07].WeaponType=Skyflash Loadout[07].Quantity=1 Loadout[08].WeaponType=Skyflash Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9G Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9G Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9G Loadout[13].Quantity=1 You'll note the return of the BL-755 cluster bombs, as well as the use of the UK 1000 lb GPs for Strike & Anti Ship. I opted for the heaver bombs, as you can carry fewer and still hit the target HARD!! Historically, Big Ugly usually flew with at least the drop tanks on the outer pylons. You'll also see that I removed the gunpod for the A-A Long Range. Given the usual small scale of the maps, fuel never seems to be a problem for most aircraft, you can opt to replace the 600 gallon tank on the loadout screen with the gunpod. Also, research has shown, both in photos and the artwork I used on my RAF Phantom Hangar Screen, of multiple rocket pods used on the inboard pylons. There was much discussion on this subject at Column5's site, with many screenshots published of 2 and 3 packs on what looked like modded TERs, but no one has posted the weaponsdata needed to create these mounts. If anyone has this information, PLEASE -- get to me, so I can post the fixes. It'll create a much more accurate loadout for these wonderful aircraft (ok, I've a soft stop for Big Ugly) Wrench Kevin Stein
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Desert Storm 1991
Wrench replied to Alex Le-Merton's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Yes, be patient little brother, something's coming... (sorry, was watching 13th Warriro again...) Wrench kevin stein