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Wrench

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Everything posted by Wrench

  1. A purposefull misspelling...I let my personal perjudices into my finger tips when having anything to do with Middle-Easterners. I know it aint' PC, ...like I've ever cared about that.... but in the automotive industry...well, 'nuf said! Know too many people that were/are over there. General psychology of the 'de-humanization' of the enemy. If you denegrate them, they aren't the same as you. etc, etc, etc. Also, in the manner of targets, you might be finding yourself running a recon over one the oldest cities in the world.... ...yup, I've even added the ruins of Babylon! What I'm still trying to find, is a place to put the bunker where Sadam hid all the Kuwaiti gold.... and I'll need a Humve with 3 guys, and footballs with C4 taped to them.... Wrench Kevin Stein
  2. You're ALL wrong...if you look carefully in the weaponsdata ini, you'll find Iranian specific weapons, as well as Iraqi specific weapons. This goes for ANY country using ANY of the Soviet equipment - they have country specific versions of the Ruskie missiles, bombs, RP, etc. Since the Iranians are no longer considered friendly, they too, get their own versions fo the American weapons. Once you get the aircraft loadouts fixed, then and ONLY then, can you go into the campaing ini, and change those weapons to the correct, country specific types. Amongst all the work I'm doing on the DS mod, I've been looking at the Iran/Iraq one as well....I've several of the aircraft already adjusted for use of their countries specific weapons types, as well as 'fixing' the F-4Ds hardpoint problems. As soon as I can find the time, I'll be posting the fixes in the 'Loadout Fixes' thread in the Knowledge Base. Right now, it's about 2 weeks behind (load fixes), from where I want it to be. Haven't even touched the French, Isreali, WW2 or some of the other more 'odd-ball' types. As to fixing your terrain problems, you're on the right track...but you don't actually need to have the cat file in the terrain folder. There's a real nice tutorial on how to make the fix in the KB "Third Pary Terrains", I think it's called. You will, however, still need the desert tiles, either Dueces or Polaks. One just needs to to a little leg work...most of the answers are already out there. Wrench Kevin Stein
  3. Yes, you do. No, really just kidding. I think the trees are added via the terrain editor, kinda like their part of the tiles or somthing??? Hopefully, a terrain tilemaster guru will step in and give us the correct answer. Wrench kevin stein
  4. I just checked the TANK330_F14.LOD, and there's just one entry. Just remember, it has to stay within the total number of characters (11 in this case). You call call it anythin you want (to match the bmps), but just 11 max. Wrench kevin stein
  5. Paul, are they squadron specific tanks??? Are the lods hex edited to match the skin bmps??? or are you just losing the entire weaponsdata.ini?? Sounds like something similiar to what I did to fix the Zipper fuel tanks (and carlo, if you're reading this...I haven't forgotten your tanks, just haven't gotten to them yet) Wrench kevin stein
  6. And who said anything about free??? I expect ... no DEMAND from each and everyone one of you dust mites, a personal thank you. As for flying the Iragi Air Farce, you WILL fly for the Coalition, and you WILL enjoy it. I don't want to hear another word about no stinking MiGs!!!! Wrench kevin stein
  7. ...And if you act now, you can download either of the 2 shipwrecks, located in the SF/WoV/WoE Objects section RIGHT HERE at CombatAce. Located within the zip file for your reading pleasure, is an illustrated Word doc, that explains the procedure of adding objects to any map!!! What are you waiting for!!! Operaters are standing by!!! Get YOURS today!!! Wrench kevin stein
  8. You can always just PM bpao through here, that waht I did, or off the Check6 site. Wrench kevin stein
  9. I'd reccomend getting a copy of Yefrim Gordon's book "Soviet/Russian Aircraft Weapoons since WW2". A superb work, with detailed photos, drawings, specs, etc. Covers EVERYTHING that could hang a harpoint. I have a copy! On pdf Wrench kevin stein
  10. Small correctiion (which HrntFixr got right!!) Durng the 1st Battle of Football City, Crunch was flying #1, ElvisQ, #2. Crunch's wizzo says somthing to him, but is never given a name. In Lucifer Crusade, Crunch and Elvis are in the single, remaing F4, chasing Hawk across the Atlantic to North Africa (via the Azores, Casablanca, Gib, Malta, etc, to the final showdown at the Suez Canal) The ADF Thuds look good! When the skin's finished, I'll post a mod creating an ADF version for those that want it...I know exactly what their loads are! HrntFixr, could you do a G as well??? Now, all we really need are the Free Canadian Forces Voodoos.... Wrench kevin stein
  11. What'd Da Nile got to with it??? I seem to disticntly recall that it was in Iraq, not Egypt!! Wrench Kevin Stein Also confirming the denile
  12. Since WoV dosen't come with the desert terrain (SF only), you're not getting the tiles needed to 'color' the terrains. There's a perfectly wonderful substitute here in the downloads section, Polak's newest desert terrain. I suggest garbbing that, and installing it into you Isreal and other 'arid' maps. There IS a new Falklands/Malvinas set in the works... new terrain map, new objects, aircraft, skins, whathaveyou. Your paitence will be rewarded! Wrench Kevin Stein
  13. Excellent! thanks for the fixes!! I'll do that when I get home tonight!!! I'd like to start using 7, getting used to the interface, etc, it seems like it has some nicer features than 6 Appriciate it!! Wrench kevin stein
  14. I have 5, 6, 7. I don't use 7 for decals, as there seems tobe a problem with it NOT creating a working alpha channel. So, I just use 6 for everything. Not happy with the menus and interfaces in 7...just feels strange to me, and I don't like how it selects brushes. 6 is cool Wrench kevin stein
  15. Congratulations! That make you only HALF my age!!! Have a great birthday!! Wrench kevin stein
  16. Checking over some of the books last night, it's never said what colors they were painted. When I bulit the Wingmas missions in FA, I just used the standard 3-tone camo. I'd suggest either that, or possibly natural metal. Since Fitz's 'The Aerodrome' is a Free Territory, and him being such an Irshman, maybe a shamrock for the insigina, with "Aerdrome Defence Forces" on the fueseleage (like the old US Air Force tag) Perhaps both single and twin seaters, what with Fitz's boys helping taking out the SAM belts in 'The Circle War'.... Wrench kevin stein
  17. No, that was Fitzpartick's boys from Syracuse Wrench kevin stein
  18. Now, if I could just remember how I screwed up the lod, I can create an invisible pilot!! Purely by accident, and duplicate it!!! Be nice for drones... (I know, it's shamefull....) Wrench Kevin Stein
  19. EEEWWWW!!! fly around and not blow stuff up!!!! My god...it'd be just like....FS!!!! Actually, it would be kinda cool to just troll around the map once and a while, sightseeing. You could even make a 'Truckhenge' (albeit they won't be standing on end, but in a nice set of circles). We have ruins, the Pyramids, various thingamabobs. Be easy enough to do...just remove all the references to air defneses in the targets ini for the terrain in question. Have no weapons; remove them from each individual aircraft, both guns/missiles/bombs/fish slappers, etc. What I really want is some japanese monsters...I want a GODZILLA!!! (ok, I miss the Atomic Moth and Quetzcoatal from FA....) safe in his padded cell... Wrench kevin stein
  20. let me guess....A-4E(L)???? throw out the A-4E_LOD that's in the folder. That lod is corrupt. As for your hump fix, that's already been covered in a thread here. Wrench kevin stein
  21. CV-63.lod CV-63_lod002.lod CV-63_lod003.lod CV-63_lod004.lod CV-63_lod005.lod CV-63_lod006.lod CV-63_shadow.shd plus the data ini, skin bmps, any tgas, textureset and decals ini ( these last 2 will not be in the object cat...these are in the GroundObjects folder), the main ini All these objects (about 15-18 skin parts, plus the lods) are in the WoE obejcts cat. They are NOT is the SF cat - just looked. Wasn't there a thread a C5's giving a listing of all the needed 'parts' to assemble/transfer the carriers over? You'll need WoV or WoE to get the Connie and her sisters. Wrench kevin stein edit: if you have both games (I'm assuming WoV & WoE), why would you need to extract it? It should already exist in your GroundObjects folder!!
  22. Since I haven't gotten to those yet..... for any Canadian bird, you'll have to double check by using the weapons editor, you'll be looking for weapons prefixed with the word "CAN". ie: CAN_Mk82, CAN_AIM-9L, etc And you'll have to swith the attachemtntype= to "WP". Like Sag said, don't know why, that's just how it is! As for you Cursader, like Dave said, "USN" is the attachment type On any of them, remove all references to "NATO" - this acutally goes for all aircraft (with some exceptions, see the KB Weapons/Loads Editing thread for details), that are American Wrench kevin stein
  23. those are just the decals, you'll still need the carrier!!! wrench kevin stein
  24. Exceptional!!!!! Isn't Desert Storm one of the X-men???? Wrench kevin stein
  25. "Ever since you worked on my brakes, my radio dosen't work" haven't heard that one before......NOT!!! Wrench kevin stein
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