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Wrench

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Everything posted by Wrench

  1. VB6 SBD Skin

    Version

    211 downloads

    SBD Dauntless, VB-6 USS Enterprise, Battle of Midway Skin set, Version 2.0 - For SF/WoV/WoE WW2 PTO Installs- 2/11/08 This is a complete and utter replacement/revamp of a skin I released 2005; it has been complete redone using my enhanced template, repainted in the proper Non-specular blue/gray, and has had all new decals of the proper font created. "Plane-in-Group" numbers for 18 aircraft, BuNums and aircraft type name decals have also been made. This is desinged to REPLACE, in it's entirety, that original version. Nothing in there is even worth saving!! If you don't have it, good for you!! It was the very first skin/decal set I'd ever made.... -= NOTE: You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =- -== This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/08) as well as post 9/08 & 10/08 SF/WoV/WoE. There still are some 'issues' with prop-plane flight models, but there has been a MARKED improvement!! You use it in these Post Patch Environments at YOUR own risk ==- Relatively simple, easy to follow instructions are in the enclosed readme!! Happy Hunting!!! Wrench Kevin Stein EDIT: reuploaded with corrected decal.ini!!!
  2. Glad you found it. And even gladder that it worked on the Fishbed. Another suggestion, albeit not particualry accurate, would be to use the A-4E's pit, as it's single engine with a radar display. Or even better, get 'Herosussr' zip {I think you can get it here}, as it has a super Fishbed cockpit! Wrench Kevin Stein
  3. EF-4C Load fixes

    Version

    493 downloads

    Approved by the Wild Weasel team, these replace the data and loadout ini's for the EF-4C WW4. See readme for more details
  4. Returning to Groom Lake & Area 51, after a nice time in the Vegas casinos...... This little bird is ssooo cool!! Flying it makes me think I'm in one of the 1950s "B" ufo movies!! Thanks simon!! Wrench Kevin Stein ps: note the 'Galactica' pilot
  5. I had similar issues with the 'built for myself to see if I could do it' mod of the AD-4N version. There seems to be some strange numbering sequences. Had a hell of a time trying to get the "radar" pod {actually the Ekco pod from the SeaHawk} to show up on the correct pylon. It's only for show....the radar/avionics are from the A4E. Since Bpao is doing a full version of this, I never released it. I just did it to see if I could. Just as an experiment Here's a shot: As you can see, the radar pod is just there for looks. Can't wait for the real one! But the loadout and data ini sections for loadout do need some help. Wrench Kevin Stein
  6. HOW many machineguns???? 12???? Oh, my! You Heinkel and Dorniers better look out!!! {when we get them, that is!!} Great job by all you guys!! Wrench Kevin Stein
  7. So. Dave, where's Ras Assayna on that map???? Wrench Kevin Stein
  8. Been fooling around with the 'fuel dump' as a flamethower for the M-113 and I have a simple problem.... The flame effect isnt showing up. Like some of the folks at SimHQ that have tried it, I'm one of the unlucky ones that can't get it to work. That is to say, it's there...and the vehicles DO shoot at the enemy; I got sound and the light flash, but no flame. I also believe that although it's treated as a gun, no real damage is being done to the target. So other than the no visual, methinks the damage inflicted might need some upscaling. Anyone that wants to give it a try, I'll be glad to send the data.ini for the M113-Zippo. Don't forget to extract a copy of the M113.ini, and copy and rename it to "M113-Zippo.ini", as we're using all the original lods and textures. {NOTE: tried posting the dataini, but the board thinks all brackets are UBB code, and I'd have to change every one them, and you'd have to change them pack.} Thanks for looking, folks. Hopefully, someone can get it working, and tell me what I did wrong! Wrench Kevin Stein
  9. Thanks to Fubar sending me his files, I got it to work. Remember people: there are 3 seperate inis to be made!! As you can see, it now works. Now all we need is to build a proper gun to 'project' the burning stuff at the bad guys, and have it do damage. Somebody correct me on this, but I assume this would entail editing the bulletobject.ini, as the flame would be treated as a bullet? Something along these lines: [FlamethrowerEffects] TracerEmitterName=TracerSmokeEmitter GroundHitEffectName=LmgObjectHitEffect GroundHitSoundName=StallSound WaterHitEffectName= WaterHitSoundName= ObjectHitEffectName= ObjectHitSoundName=napalm ArmorHitEffectName=LmgObjectHitEffect ArmorHitSoundName=StallSound AirBurstEffectName= AirBurstSoundName= Need a weapons guru to look this one over. I'm thinking the effect name may be wrong for what we're doing, but I'm used what's in the bulletobject ini as a guideline. Perhaps 'fueldumpeffect' may be more appropiate? Follow this link to grap the M113 'Zippo' for testing purposes Zippo APC Thanks again Ed for helping out! Wrench Kevin Stein
  10. Version

    74 downloads

    Hangar Screen for the Yak-15/17 "Feather" series
  11. Great list....lot's to keep me going. You can add "hangar screens for as many of these birds as I can find art/pictures for!! " {many of which are already done & awaiting aircraft. See my "Previews Page"} Wrench Kevin Stein
  12. Version

    92 downloads

    Hangar Screen for the Grumman F9F 'Cougar' USN fighter
  13. sweet!! 'Bridges at Toko-Ri' is a-calling us!! Wrench Kevin Stein
  14. {huff, puff....wheeze...cough} Sorry guys; I'm late. Again. Missed the damn memo! Was busy getting the latest hangar screens out and uploaded. And searching for some for the Dev A-Team. Kout: hey man, it's my pleasure to host. This place is probably gonna be seeing a bunch of my stuff uploaded too! Great bunch of people here! So..... Where's the BBQ??? I'm just dying for a plate of ribs... Wrench Kevin Stein
  15. Version

    127 downloads

    Hangar screen for F-4N USN/USMC Phantoms
  16. Version

    125 downloads

    Hangar Screen for F-4S USN/USMC Phantoms
  17. Version

    114 downloads

    Generic style Hangar Screen for the F-111 Aardvark series
  18. Version

    92 downloads

    Hangar Screen for the J-29 Tunnan series
  19. Version

    78 downloads

    Hangar Screen for the La-15 "Fantail", early Soviet jet fighter
  20. Version

    96 downloads

    Hangar Screen for the Dassault Mystere 4A
  21. Version

    85 downloads

    Hangar Screen for the T-33 Jet Trainer variant of the 'Shooting Star'
  22. Version

    92 downloads

    Hangar Screen for the F-80 "Shooting Star"
  23. Version

    78 downloads

    2nd of 2 Hangar Screens for the Me-109 by Wolf
  24. Version

    66 downloads

    1st of 2 Hangar Screens for the Me-109 by Wolf
  25. Version

    62 downloads

    Hangar Screen for the Ki-27 'Nate' IJAAF fighter, by wolf
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