-
Content count
26,941 -
Joined
-
Last visited
-
Days Won
133
Files posted by Wrench
-
SF2 "Civil/Firefighter" Mod Part 1
By Wrench in User Made Campaigns
SF2 "Civil/Firefighter" Mod Part 1 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 1 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 1 contains the following items:
Effects
Flight
Menu
Missions
Sounds
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. I've tried, as best as possible, to keep each part a managable size.
You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
171 downloads
-
XvT/BoP Alliance Mission Set: Lost Missions, Part 3
By Wrench in Star Wars Games
XvT/BoP Alliance Mission Set: Lost Missions, Part 3 12/18/2015
A New Task Force:
Alliance Intelligence has gathered information about a new Imperial operation. A Star Destroyer is rallying starships together to form an alternate task force against the Alliance. Despite Darth Vader’s opposition to this, the plan is being implemented by the Imperial Admiralty. While the main part of the Imperial Navy focuses on hunting the Alliance elsewhere in the Galaxy, Red Squadron is assisting a small fraction of the Alliance in surviving Imperial attacks, and is carrying the battle to them.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. The original readme is included for historical purposes, and contains short descriptions of the mission (some of which have been changed) and the original backstory. Unfortunately, there was no name attached to these, so proper credit can't be given. My apologies to the original author.
Wrench
Kevin Stein
original set for XWCD by ??? circa 2001 or 2014??
19 downloads
0 comments
Submitted
-
XvT/BoP Alliance Mission Set: Lost Missions, Part 2 Movement of Justice
By Wrench in Star Wars Games
XvT/BoP Alliance Mission Set: Lost Missions, Part 2 Movement of Justice 12/8/2015
For XvT =WITH= BoP addon (original CD) or the new GoG version
Part 2 - Movement of Justice:
The Alliance has survived many brutal attacks by Imperial Forces. But the Empire has found itself depleted of resources and war material. The Alliance is now intent on destroying numerous Imperial stations, ships and depots in order to continue to survive. Red Squadron must carry the brunt of the load against these vital Imperial resources.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. The original readme is included for historical purposes, and contains short descriptions of the mission (some of which have been changed) and the original backstory. Unfortunately, there was no name attached to these, so proper credit can't be given. My apologies to the original author.
Wrench
Kevin Stein
original set for XWCD by ??? circa 2001 or 2014??
20 downloads
0 comments
Updated
-
SF2 WW2 ETO Bristol Beaufighter TF.X, ANZAC Skin Pack
SF2 WW2 ETO Bristol Beaufighter TF.X, ANZAC Skin Pack 1/8/2016
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
As this skin/decal set is for the ANZAC Strike Wing Beaufighters, is it to be used on the recently released Beaufighter TFX (Early) by Cocas, avaliable at the following url:
http://combatace.com/files/file/15981-sf2-ww2-eto-bristol-beaufighter-tfx-v9-by-cocas/
This pack contains the following aircraft & skin/decal sets:
Beaufighter TF Mk.X (Early)
No.455 Squadron (RAAF) (code - UB)
No.489 Squadron (NZ) (code - P6)
of the ANZAC Strike Wing. Both aircraft carry full D-Day markings. The SF2 "date swtich" is =NOT= used on either skin.
The Squadron Crest is used as the paint chip seen on the Loadout Screen. Skins are in jpg format. All markings are decals, and decal randomization is set to TRUE.
Serials for 489 should be considered 'generic' in nature, and use the serials from the "Coates" deacl folder from the original aircraft release.
Serials for 455 are 100% Historically Accurate and are matched to the "plane in squadron" letter.
On the loadout screen, you'll see...
No. 455 Sqdn RAAF (D-Day Stripes)
No. 489 Sqdn NZ (D-Day Stripes)
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
58 downloads
0 comments
Submitted
-
SF2 WW2 SWP Bristol Beaufighter TF Mk. X, RAAF
SF2 WW2 SWP Bristol Beaufighter TF Mk. X, RAAF, v.9 by Cocas 1/5/2016
-- Something for the WW2 PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike require having SF2NA as part of your merged install (meaning: your WW2 PTO mods folder built from the SF2NA exe).*
*Note x2: This mod represents RAAF Beau TF Mk.Xs for SouthWestPacific (PNG/Solomons/etc) use =ONLY=! This is an Australian-only, Nationalized version, for use in the aforementioned theatre.*
This pack contains the following aircraft & skin/decal sets:
Beaufighter TF Mk.X
No 30 Squadron, RAAF
This pack represents RAAF Beau TF.Xs, from late 1943 through the war's end.
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format. All markings are decals, and decal randomization is set to TRUE.
As seen on the Loadout Screen, those letters marked with a star (*) have their serial numbers matched 100% to their plane-in-group letter. Those withOUT the star, while having served with 30 Squadron, could not be matched to their individual aircraft, but ALL are 100% historiclly correct, having served in this squadron. Many were lost on operations or accidents.
All weapons, sounds, pilots, etc are included.
When in-game, you'll see:
Beaufighter TF Mk.X (RAAF) (CAF)
On the Aircraft Selection Drop-down menu. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may, or may not, have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
175 downloads
0 comments
Submitted
-
3rd Wire A-1H/A-1J Template Set
By Wrench in Skin Templates
This is my template set for the STOCK 3rd Wire A-1H & A-1J Skyraiders.
These are multi layered Photoshop format (PSD) templates for the three main maps
body
left_wing
tail
the templates are 2048 x 2048. there is also a "nodes" map for each, to assist in finding the little odd bits.
the right wing is mapped identically to the left, so the only difference would be for camoflague patterns.
All my myriad layers are intact, which explains the HUGE size of each of them. You may keep or discard those layers that you don't need as you see fit (many are experiments for a mod that fell through)
Somehow or another, these slipped my notice, and should have been uploaded a looooong time ago.
Happy Skinning!
Wrench
Kevin Stein
50 downloads
0 comments
Submitted
-
SF2 IDF/AF Bristol Beaufighter TF Mk.X by Cocas
SF2 IDF/AF Bristol Beaufighter TF Mk.X by Cocas 1/4/2016
= For SF2:I, (Full-5 Merged, Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This is a nationalized, stand-alone, version designed =ONLY= for use by the IDF/AF*
This mod represents the 4 Beaus used by the IDF's No. 103 squadron in late 1948. They had a VERY short service life, and this is reflected in the data ini. Operational dates are rounded to 'whole months'. Historically, there were 5 aircraft, one crashing before leaving England. I've given you 6 serial number decals, just because.
All markings, excepting the fuselage stripe, are decals and decal randomization is TRUE. This is a complete package, containing all "bits" necessary - weapons (bombs, rockets, rocket rails, drop tank) pilot figures, sounds and etc. Guns are not, as the 20mm cannon is a stock item. The torpedo capability has been removed, as research has turned up nothing even remotely mentioning it. Mission tasking in the data ini, and loadouts have been adjusted accordingly.
This mod is designed to replace, in total, any and all earlier versions that are no longer available from "other sources". The may cause issues with existing campaigns (if any that use the Beau), but are easily fixed with the simple text edit of the campaign ini.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
173 downloads
-
XvT/BoP Alliance Mission Set: Lost Missions Part 1
By Wrench in Star Wars Games
XvT/BoP Alliance Mission Set: Lost Missions Part 1 12/8/2015
For XvT =WITH= BoP addon (original CD) or the new GoG version
Part 1 - Nowhere to Run:
The Alliance has been forced to abandon Hoth after it's discovery, and subsequent invasion, by Imperial forces led by Darth Vader. With the Alliance on the run once again, they find they have nowhere to hide, and nowhere to run with the Empire in hot pursuit, determined to destroy them. Just as after the Battle of Yavin, With Alliance forces scattering throughout the Outer Rim, many units are standing alone, but standing firm against The Empire.
In the midst of this chaos, Star Destroyer Warrior and it's task forces are determined to exterminate Red Squadron, whose exploits are known throughout the Galaxy. The Alliance =will= fight back in order to survive.
This is part 1 of a 3 part series chronicling the adventures of Red Squadron in the post-Hoth time frame. The other "Lost Missions" will follow as they are completed.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. The original readme is included for historical purposes, and contains short descriptions of the mission (some of which have been changed) and the original backstory. Unfortunately, there was no name attached to these, so proper credit can't be given. My apologies to the original author.
Wrench
Kevin Stein
original set for XWCD by ??? circa 2001 or 2014??
21 downloads
0 comments
Submitted
-
SF2 WW2 ETO Bristol Beaufighter TF.X, v.9 by Cocas
SF2 WW2 ETO Bristol Beaufighter TF.X, v.9 by Cocas 1/2/2016
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents both early and late production Beau TF Mk.X for ETO and MTO** usage ONLY! Seperate versions for other theatres, will be released when and as they are finshed.
We are calling this "version 0.9", as there exists the possibility, at some point in the future, of more work being done. But, we wanted to get them out into the hands of our WW2 End Users for their examination, flying pleasures and so forth.*
**= will require new squadron code and/or individual aircraft letter decals. But the paint scheme is the same for MTO usage, in the aircraft lifespan/timeframe. However, SEAC/SoWesPac are completely different, and will require the release of "theatre specific" versions.
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This package contains 2 complete aircraft, representing the Beaufighter TF Mk.X in both it's iterations.
This pack contains the following aircraft & skin/decal sets:
Beaufighter TF Mk.X (Early)
No.143 Squadron
No.236 Squadron
No.254 Squadron -- all of North Coates Strike Wing, Coastal Command
Beaufighter TF MK.X (Late)
No.254 Squadron, CC
The TF Mk.X (Early) has the rear flex MG, no radar and no fin extension.
The TF Mk.X (Late) is the final produciton verison, with thimble nose radar, rear flex gun, and the tail fin extension.
The Squadron Crest is used as the paint chip seen on the Loadout Screen. Skins are in jpg format. Everything is included (weapons, pilot figures, sounds, etc), excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE. Other squadrons can easily be reproduced by creating new squadon code letters (either for ETO or MTO usage). As is my habit, a sample bmp is left in the Decals folder so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) represented.
When in-game, you'll see:
Beaufighter TF Mk.X (Early) (CAF)
Beaufighter TF Mk.X (Late) (CAF)
on the aircraft selection drop-down for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have. It =IS= designed to replace any other Beaus of this type from "other sources".
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
167 downloads
-
SF2 WW2 ETO Bristol Beaufighter Mk.VIF (Late), v.9 by Cocas
SF2 WW2 ETO Bristol Beaufighter Mk.VIF (Late), v.9 by Cocas 12/28/2015
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents the late production Beau Mk.VIFs for ETO and MTO** usage ONLY! Seperate versions for other theatres, and the later marks, will be released when and as they are finshed.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination, flying pleasures and so forth.*
**= will require new squadron code and/or individual aircraft letter decals. But the paint scheme is the same for MTO usage. However, SEAC is completely different, and will require the release of a "theatre specific" version.
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This package contains 1 aircraft, representing the Beaufighter VIF fighter/intruder variant.
This version =HAS= the dihedral horizontial stabs (they point up), the rear swivel MG mount, and the "thimble nose" AI/ASV type radar. The aircraft IS equipped to carry rockets as well as 2 bombs on the wing stations - but, obviously! not all at the same time!! Torpedo capability has been removed for this "Fighter/Intruder" version.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.V1F (late) Standard Day Scheme (Overall MSG/Dark Green disruptive)
No. 604 Squadron "County of Middlesex"
The Squadron Crest is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Everything is included (weapons, pilot figures, sounds, etc), excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE. Other squadrons can easily be reproduced by creating new squadon code letters (either for ETO or MTO usage). As is my habit, a sample bmp is left in the Decals folder so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) represented.
When in-game, you'll see:
Beaufighter Mk.VIF (Thimble) (CAF)
on the aircraft selection drop-down for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have. It =IS= designed to replace any other Beaus of this type you may or may not have, from "other sources". The "thimble", of course, means this is the thimble-nosed radar equipped version (AI Mk.VIII).
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
166 downloads
0 comments
Submitted
-
XvT/BoP Independant Operation: A Star Is Born
By Wrench in Star Wars Games
XvT/BoP Independant Operation: A Star Is Born 10/10/2015
A short 5 mission TOD for XvT/Bop. (Works with original CD and 'new' GoG versions)
(There was no original 'readme text' for the original set, so this will have to suffice.)
It is some years before the story chronicaled in "A New Hope". At this time, the Rebel Alliance is still flying Y-Wings and Z-95 Headhunters. Although, Incom Corp is testing the first of it's new starfighter prototypes...the T-65 X-Wing. One of those lucky enough to be involved with the project is Siranno DelSol, know as the 'Starry Knight' to his friends and family on his home of Marek Prime. Marek is a neutral planet, aligned with neither the Empire nor the Rebels. The political climate on Marek is a 'wait and see' policy with the both of them; shakily sitting on the fence between the waring factions.
And the future of it's inhabitants is about to be decieded....
These are to be used/placed into your ...Balance of Power/Combat folder.
Many of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Wrench
Kevin Stein
original set for XWCD by ??? circa ???
19 downloads
0 comments
Submitted
-
XvT/BoP Alliance Operation: Revolt on Draketh V & Return to Draketh
By Wrench in Star Wars Games
XvT/BoP Alliance Operation: Revolt on Draketh V & Return to Draketh 12/01/2015
For XvT -with- BOP add on (both original CD & new GoG version)
This package contain 2 sets of 12 mission each, in chronological order.
Revolt on Draketh V:
One of the major systems (Draketh V) that the Alliance had hoped would join the Rebellion against the Empre, has just fallen into Civil War. The dissidents that started this dispute are a group of Drakethians who refuse to live by Draketh V's governmental laws. This is a new group with few resources at their disposal; much like the early Rebel Alliance. Known as the Chasekk Directive, this group has begun to attack many vulnerable Alliance convoys in order to obtain supplies and weapons for their own use...
Return to Draketh:
The Alliance, successful in resolving the dispute between Deaketh V and the Chasekk Directive, has now gained the support of the Drakethians. However, the Chasekk Directive (who was secretly working on advanced shield generators during the Draketh V Tour) remains Neutral. They have not yet decided if they will join with the Alliance to Restore the Republic, or the Galactic Empire...
These are to be used/placed into your ...Balance of Power/Combat folder. Each set has it's own folder (part 1- drak, part 2- chas) and the lst reflect a chronological order.
Most of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. To get the maximum points, stay 'in mission' until all goals are achieved.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes! The original readmes for both sets are in their respective folders.
Good luck and good flying!
Wrench
Kevin Stein
Original mission set for XWCD by Jeremy Lee, circa 199?
16 downloads
0 comments
Submitted
-
SF2 1950s USMC AD-6 (A-1H) Skyraider Skin Pack
SF2 1950s USMC AD-6 (A-1H) Skyraider Skin Pack 12/13/2015
= For SF2 (or Any & All =at= Full- Merged) =
*Note: must have SF2:V as part of your merged install to access the A-1H aircraft itself.*
The package represents USMC AD-6 (A-1H) Skyraider squadrons of the mid-1950s. Included in this set are skins for:
VMA-212
VMA-333
VMA-225*
VMA-251*
*Note: In Real Life service, these 2 squadron used AD-4B (and AD-5) aircraft, but as there is little difference between the marks, for gaming purposes, are used with the AD-6/A-1H. (they =CAN= be added to the "SF2 AD-4B Skyraider, KAW Era" mod here at CA, but you'll have the blue drop tanks on your grey/white skins, but that DID happen in Real Life. Or one can hand-load the 'white' drop tanks.)
All aircraft use a pool of modex and BuNums, with individual air group letters. In this respect, they should be considered "generic" in nature. All markings, excepting special squadron paint schemes (VMA-225 only) are decals. All skin maps are in jpg format. Decal randomizaion is TRUE. For those squadrons that are listed in the stock 3w "squadronlist.ini", a decal is used to activate the squadron name display on the loadout screen.
Reminder: nothing is included herein that makes them Player Flyable. There is a superb cockpit by Dels you should have already! If you don't, what ARE you waiting for?? :)
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Hunting!
Wrench
Kevin Stein
90 downloads
0 comments
Submitted
-
XvT/BoP Independant Operation: Privateer Assault
By Wrench in Star Wars Games
XvT/BoP Independant Operation: Privateer Assault 11/20/2015
For XvT =WITH= BoP addon (original CD**) or the new GoG version
This 6 mission set centers on a small group of privateers, working for the Rebel Alliance at the borders between Imperial, the Corporate Sector Authority, and Alliance controlled/contested space.
You are tasked with harrassing Imperial and Corporate assets and disrupt shipping vital to the Imperial war effort. And to make a profit all at the same time! You'll be attacking said assets, capturing shipping (and reselling said ships), and so forth.
These are to be used/placed into your ...Balence of Power/Combat folder.
All missions have been edited for fairness & balance, due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions where needed. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may (will) be quite funny.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense, for the backstory and further details. The original reamed is included for historical purposes.
Good Hunting!
wrench
Kevin Stein
original mission set for TFCD by Eric Jensen, circa 1996
** may not work on original CD version, as you have access to Rebel craft to fly
16 downloads
0 comments
Updated
-
XvT/BoP Alliance Operation: Exeter TODs
By Wrench in Star Wars Games
XvT/BoP Alliance Operation: Exeter TODs 12/2/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (as missions are saved in BoP format)
This package includes 2 sets, of 12 missions each, converted from XWCD for use in XvT/BoP.
Exeter TOD 1:
The Death Star has been destroyed.
Many pilots have been lost, and the Alliance is working hard training replacements. You are one of those replacements, and have just completed your training.
You've been assigned to A-Wing Fighter Squadron F-114 on board the Calamari Cruiser Exeter. Now its up to you to complete the 12 missions that lie ahead.
Can you do it?
Exeter TOD 2:
Your performance in the first Tour of Duty proved your true abilities. You have now been assigned to F-54, the highest decorated X-Wing fighter/attack squadron in the Rebel Alliance. Can you make it?
These are to be used/placed into your ...Balence of Power/Combat folder.
Most of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes! The author's original docs are included, for historical purposes.
Good luck and good flying!
Wrench
Kevin Stein
Original set by Glenn Price, for XWCD circa 1993
21 downloads
0 comments
Submitted
-
SF2 A-1J Skyraider VA-115 Camo Skin
SF2 A-1J Skyraider VA-115 Camo Skin 11/30/2015
= For SF2V (or Any & All at Full- Merged) =
*Note: must have SF2:V as part of your merged install to access the A-1H aircraft itself.*
This skin/decal pak represents VA-115 "Arabs" during their Oct 1965-June 1966 deployment in South East Asia aboard USS Kitty Hawk. It represents the experimantal 2-tone green camoflague use during that cruise. It should be noted, sources only point to 3 aircraft actually being painted such, but I've given you a full 12 aircraft squadron.
The skin is in jpg format, and decal randomization is TRUE. I've also included a new, fully updated data ini, that has all the corrected lighting and so forth. Canopy and wingfold operation are the Standard Keystrokes (shift/0 canopy, shift/9 wingfold). Be advised, folding the wings with ordanance loaded, the items don't move with it. Also included are new sounds for flaps, gear and engine.
The skin uses the SF2 "date switch statement" that will (hopefully!) turn it on in October 1965.
What is NOT included are the cockpit or other items that make it flyable. You should have these already. If not, what are you waiting for???
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Hunting!
Wrench
Kevin Stein
141 downloads
-
XvT/BoP Alliance Operation: Prelude To Yavin
By Wrench in Star Wars Games
XvT/BoP Alliance Operation: Prelude To Yavin 10/15/2015
For XvT =WITH= BoP addon (original CD) or the new GoG version
This story (a 14 mission set) follows a small Alliance Task Group centered around CRS Nimbus and a secret Rebel Technical Intellegence Group, called the New Alderran Ship Yards (NASY).
NASY is charged with examining and testing Imperial ships "acquired by other means". You'll see references to "H-Wings" or "K-Wings" or others, all of which we all know don't exist (and only appear in a few mission anyway!). That will be explained during the mission, so watch the radio messages.
These are to be used/placed into your ...Balence of Power/Combat folder.
All missions have been edited for fairness & balance, due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions where needed. I've added LOTS of radio messages to act as "in game hints" and to further plot lines.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense
Good Hunting!
wrench
kevin stein
mission set by?? circa 199??
16 downloads
0 comments
Submitted
-
XvT/BoP Imperial Mission Set: "Secret Clone Project"
By Wrench in Star Wars Games
XvT/BoP Imperial Mission Set: "Secret Clone Project" 10/29/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (must have the BW availalbe, hence the need for BoP)
Join Devastator Squadron in a 7 mission battle to help the Secret Order's Grand Cabal preserve the Secret Clone Project, which began during the 24-mission B-Wing Attack Tour of Duty. You should play BW Attack -BEFORE- playing this set. It'll make more sense to you that way.
These are to be used/placed into your ...Balence of Power/Combat folder.
Many of these missions have additional goals, messages (which are used as in-game hints and information), and "eye candy" added.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" section a read too, for well, notes!
Good luck and good flying!
Wrench
Kevin Stein
original set for TFCD by Mark Shenefelt, 1997
13 downloads
0 comments
Submitted
-
XvT/BoP Alliance Mission Set: "B-Wing Attack"
By Wrench in Star Wars Games
XvT/BoP Alliance Mission Set: "B-Wing Attack" 10/20/2015
(works with original CD version and new GoG version)
= For XvT -w/Bop- Addon, or GoG version (must have the BW availalbe, hence the need for BoP) =
Here's a new 24-mission Tour of Duty for X-Wing fans. The time frame is approximately that of Tour 5 of the original XWCD, concurrent with the deployment of the B-Wing to the Alliance Fleet.
These are to be used/placed into your ...Balence of Power/Combat folder.
Many of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. Briefings are detailed, and include mission hints and strategy. As it's in a later time frame, countermeasures are either pre-loaded or selectable. In several missions, I've activated flights, other then the B-Wings, for Player (or mulit-player) usage.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Watch for the upcoming set "Secret Clone Project:, which continues the story from the Imperial side.
Good luck and good flying!
Wrench
Kevin Stein
original set for XWCD by Mark Shenefelt, 1997
13 downloads
0 comments
Updated
-
XvT-BoP Alliance Operation "Star Destroyer"
By Wrench in Star Wars Games
XvT-BoP Alliance Operation "Star Destroyer" 10/11/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (must have the BW availalbe, hence the need for BoP)
In one of the boldest move yet in the Galactic Civil War, the Alliance is planning on capturing an Imperial Star Destroyer for a major operation.
It is up to you to make sure the ISD Terminator is captured, and the Operaion goes off as planned.
These missions are to be used/placed into your ...Balence of Power/Combat folder.
Most of these missions have additional goals, messages (which are used as in-game hints), and "eye candy" added.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Good luck and good flying!
Wrench
Kevin Stein
Original set by ??, circa ????. There was no 'readme' in the original file
11 downloads
0 comments
Submitted
-
XvT/BoP Imperial Mission Set "Bacta Wars"
By Wrench in Star Wars Games
XvT/BoP Imperial Mission Set "Bacta Wars" 10/31/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (must have the BW availalbe, hence the need for BoP)
*Note: this is =NOT= to be confused with the post-Endor Bacta Wars/Battle of Thyferra. This takes place DURING the Galactic Civil War. The Thyferrian story line (ie: "Rogue Squadron" will be covered in another, New Republic set).
In this 8 mission set, you will be flying for the Empire, protecting vital shipments from Thyferra, and other important missions, such as removing Rebel interlopers. It should be noted that some of these missions are QUITE difficult, along the lines of some of the original TFCD played on Hard. Fly accordingly!
These are to be used/placed into your ...Balence of Power/Combat folder.
All of these missions have additional goals, messages (which are often used as in-game hints), and "eye candy" added.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Good luck and good flying!
Wrench
Kevin Stein
Original set by Mark Samios, for TFCD circa 1998
15 downloads
0 comments
Submitted
-
XvT/BoP Alliance Mission Set "New Allies"
By Wrench in Star Wars Games
XvT/BoP Alliance Mission Set "New Allies" 9/25/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (must have the BW available, hence the need for BoP)
Somewhere in the Outer Rim, Alliance forces encounter a new race, the Hacksarki. They, too, are standing against Imperial aggression.
Can you help them out, and will they join the Alliance to Restore the Republic?
Only time, and your piloting skills, will tell.
This is a 12 mission set that will have you tasked with the usual 'Hit & Fade' on Imperial shipping, and trying to convince the Hacksarki to join us.
These are to be used/placed into your ...Balence of Power/Combat folder.
Many of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Good luck and good flying!
Wrench
Kevin Stein
Original set by ???, for XWCD circa 199??
13 downloads
0 comments
Submitted
-
XvT/BoP - Independant Operation: Corbin Resists
By Wrench in Star Wars Games
XvT/BoP - Independant Operation: Corbin Resists 10/28/2015
(works with original CD versions and new GoG version)
The story line:
You are a member of the Corbin Defense Force, a people that is proud, strong, if not haughty. They have refused to join the Empire, and have in such manner been punished by the Empire. Not wanting to seek refuge in the so called Alliance, they have decide to take it up to themselves to pay back the Empire and get revenge for all the lives lost on Corbin V.
All missions are in order, and it is up to your honor only to proceed to the next one only after having won the current mission. Of course, they are all fun and can be easily be played out of the story.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Good luck and good flying!
Wrench
Kevin Stein
original mission set by Xcrown, circa 199-something
13 downloads
0 comments
Submitted
-
XvT/BoP - Independant Operation: A Pirate Dawn
By Wrench in Star Wars Games
XvT/BoP: Independant Operation: A Pirate Dawn 10/20/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or the new GoG version
As the old Republic crumbles, its pieces absorbed into the newer and more powerful Empire...as brave refugees of the remnant governments band together into a desperate Rebel Alliance...as the two forces join in battle after battle for the hearts and souls of the galaxy, more rational minds produce better ideas for taking advantage of the situation.
Thieves, murderers, and other criminals -- once guilty in the eyes of the Old Republic -- find freedom in the New Era as pirates preying on Rebel and Imperial alike. Forming their own underground societies and putting into power their own merciless masters, the pirates profit off the chaos and lawlessness allowed by the Galactic Civil War.
You are a member of one of these vicious bands. Unwilling to fly for the Imperial governors and unbelieving in the cause of the Alliance, you instead put your valuable piloting skills to use participating in the operations of The Cat Clan. You know that the riches, power, and glory you desire can be best attained as one of these heartless killers...as one of these honorless robbers...as one of these pirates.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes!
Good luck and good flying!
Wrench
Kevin Stein
original mission set by Aristotle Vinuya, circa 1994
17 downloads
0 comments
Submitted
-
XvT/BoP - Imperial Operation: Heading to the Unknown
By Wrench in Star Wars Games
XvT/BoP - Imperial Operation: Heading to the Unknown
For XvT =WITH= BoP addon (original CD) or the newer GoG version
Grand Admiral Thrawn, after crushing the traitorous Admiral Zaarin, and
his defecting officers, was ordered by the Emperor himself to enter
the Gammanck Regions at the far eastern arm of the galaxy, far from Coruscant, at the edge of the Unknown Region. Grand Admiral Thrawn assembled his fleet at the Rneekii systems, because Rneekiis had been moving their people, leaving the Outer Rim Territories to fortify themselves far from Imperial interference, and because they boardered the Gammanck, no one knows better the entrance than them.
Sometime before the "Enemies of the Empire", the Emperor sent Admiral
Bulcon and a small force to bring Imperial control to this Unknown
Gammanck Region, but he never reported back. Grand Admiral Thrawn was sent to rescue Bulcon and his fleet if he is yet alive.
As always, =PLEASE= read the install instructions. Also, the original builders and my notes at the bottom!
Get to your ships Pilots!
Wrench
Kevin Stein
original mission set by Mateus Soares Borges, circa 1990-something!
14 downloads
0 comments
Submitted