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Wrench

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Files posted by Wrench

  1. SF2 WW2 PTO Mitsubishi G3M Nell Pak by Veltro2K
     
    -- Something for the PTO players --
    = For SF2, Full-5 Merged (ONLY!!!) =
     
    *** Important Note: due to the use of SF2NA coding for the Naval Strike (aka 'Cruise Missle') usage, you MUST have built you PTO mods folder from the SF2NA exe. The torpedo supplied herein is set as a short range cruise missile, and will ABSOLUTELY NOT work in 1stGens at any patch level, and may not work properly in SF2 game installs withOUT SF2NA in the merged core files. Also, the use of 'open cockpit' and other statements in various inis preclude it use in SF/Wo* 1stGen games. Also, having SF2I Expansion Pak 1 is a must, as the destroyed model referenced herein uses the C-47A destroyed model. If you do NOT have SF2I Exp1, you'll have to find another desetroyed lod to reference.***
     
    A re-release of Veltro's G3M "Nell" IJN attack bomber. Inside you'll find...
     
    The original skin, overall green/light green-blue unders that I've tentativly identified as the Mihoro Naval Air Corps (later redesignated 701 Kokutai).
    A NEW "quick and dirty" one by me, representing Chitose NAC (later 703 Kokutai), with 18 new 'plane-in-group/serial decals. It's also the green/blue-grey.
     
    The skins are in jpg format, the orignal decals (17) are resued on the Mihoro/701 skin, and 18 new decal were created for the Chitose/701 skin.Decal Randomization is set to TRUE. All IJAAF/IJN weapons (bombs), including the NA-style semi-experimental 'cruise missle' torpedo. Pilot figures, and a 'new' engine sound from the AvHistory sounds set. Both the Hangar and Loading screens are brand new for this reissue.
     
    To reduce the chance of conflicts with any other Nells you may (or may not) have, everthing is refered to by the 'v2k' suffix. So, when in game, you'll see
     
    G3M2 Model 22 "Nell" (V2K)
     
    on the aircraft selection dropdown menu.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
    For those that still have the original release, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
     
    **The aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'are as it is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created.**
     
    Good Hunting!
    wrench
    kevin stein
    470 1
  2. SF2 WW2 ETO Fw-200 Condor Pak
     
    -- Something for the WW2 ETO players --
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **Note: Have a full-5 merged instal is reccomended, as the destroyed model referenced here reaches around to the stock destroyed AN-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
     
    This is a reissue of Veltro2K's Fw-200 "Condor" Maritime Patrol/Strike bomber. It has been partly reskinned and redecaled (KG.40 skin only) and had some tweeking done. The data ini contains several "SF2NA" only statements for Naval Strike and Naval Search. Be advised, a Full-5 Merged ETO mods folder, built FROM the SF2NA exe is reccomended!!
     
    Skins remain in their original bmp format; new code letter decals (26; far more than usual Luftwaffe usage) and several NA-style ini tweeks. Decal randomization is TRUE. The KG.40-1 skin (wavy camo) remains as originall done by ?, and has no code letters. Other skinners are invited to 'fill in the blanks'.
    Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included. Bombs are not; you should have them already. Operational service dates are rounded to 'whole years'.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
     
    **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
     
    Good Hunting!!
    wrench
    kevin stein
    390 0
  3. SF2 WW2 ETO Westland Whirlwind Mk.1 Pak
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    This pak contains a reissue of Veltro2K's WW2 Royal Air Force fighter/bomber aircraft. These are the complete aircraft, with various/sundry changes. Remember, this is the WW2 fighter, NOT the helicopter!!!
     
    This pak contains the original 3 skins representing...
     
    263 Squadron, in early 1940 camo (dark earth/green)
    263 Squadron, in 1941-ish camo (medium sea grey/green)
    137 Squadron, (also in the MSG/Gr)
     
    The skins remain in their original bmp format. All new decals have been created for Squadron Codes, plane-in-group letters, and serial numbers. Serial numbers should be considered 'generic' in nature, as they represent no particular squadron affiliation, but ARE correct for the Whirly. Decal randomization is set to TRUE.
    The late RAF MSG/Gr camo skins use the "DefaultStartDate" switch to activiate in Nov, 1941. Operational Service Dates are rounded to the closest whole month.
    All new Hangar and Loading screens, in jpg format, are included, as are new damage textures in DDS format.
    New engine sound, pilot figure and the drop tanks are also included. Guns and Bombs are not; they're the standard "RAF" bombs, that you should already have. The canopy operates via the Standard Animation Keystroke ™, Shift/0.
    The flight model is (slightly) more SF2-compliant than the original, but as always NEEDS further work by 'those with the know-how'.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total..
     
    **The aircraft herein are released in "AS IS" Condition. There are some issues with the LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Good Hunting!!
    wrench
    kevin stein
    328 0
  4. SF2 WW2 ETO BoB Hurricane 1A, 303 Squadron Skin
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-4/5 Merged (Reccomended/Preferred) =
     
    *Note: it's quite possible it can be used in 1stGens, but this has not been tested. Those that
    do, well, let me know if worked!! <grin>**
     
    This pak contains the decals necessary to (re)create the Hurricane Mk.1A as used by No. 303
    Squadron (Polish) during the Battle of Britain.
     
    This ini/decal pak (as there's no skin included) is for Raven's Mk.1, available at the
    following url:
     
    http://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/
     
    As stated in the original aircraft release, it uses Brain32's "Multiple Use Skin Trik", and
    references the skin maps and other decals included in the above pak. Therefore, NO skin maps
    are included in THIS pak. So, you MUST have the original aircraft listed above to add this pack
    to.
    All that's really included in this pak are the inis, Squadron Code letter and squadron badge
    decals. Decal randomization is set to TRUE.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
    them!!!
     
    Good Hunting!!
    wrench
    kevin stein
    95 0
  5. SF2 WW2 ETO Spitfire 1A, 603 Squadron Skin Pak
     
    -- Something for the WW2 ETO players --
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    A new skin for the TMF/ModMafia Spitfire Mk.1A, representing 603 "City of Edinburgh" Squadron around the time of the Battle of Britain.
     
    Like the original release of the TMF/MM Spit 1, it uses a pool of plane-in-group letters and serial numbers, so you MUST have to original release of the TMF/MM Spitfire Mk.1a to apply this pack to. The only thing different is the squadron code decal, XT.
     
    If you don't have this Spitfire, it's available at the following url:
     
    http://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/
     
    The skin is in jpg format, Decal Randomization is TRUE.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please READ them
    REMINDER: this is for the TMF/MM Spit 1 ONLY!!!
     
    Happy Landings!!
    wrench
    kevin stein
    97 0
  6. SF2 WW2 B-24J PTO Skins/Decals Pak
     
    -- Something for the PTO players --
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    A new set of Theatre-specific skins for the B-24J Liberator by pasko.
    It is designed for use on the recenly release SF2-ish B-24J mod, available at the following
    url:
     
    http://combatace.com/files/file/13846-sf2-ww2-b-24j-liberator-eto-pak/
     
    Obviously, you'll NOT be using the ETO skins in the Pacific.
     
    Skins included in this pak are:
    320 BS, 90th BG (OD/Grey), 5th AF - Jolly Rogers
    371 BS, 307 BG (Natural Metal) 13th AF - The Long Rangers
     
    The skins are brand new, from my Home Grown Template ™, and is in jpg format.Decal
    randomization is set to TRUE. There are NO nose arts.
    Serial numbers on 320th are 'generic' in nature, but represent J models. Serials marked with a
    * (star) on the 371st ARE actual aircraft assigned to that squadron. Unfortunately, the only
    listing I found was for aircraft 'lost on operations'. Remember that, and Honor Their Memory.
     
    As these skins =ARE= Theatre specific to the Pacific regions, you'll have to do some editing
    after installing to the B-24J in your PTO-centric mods folder, and remove or rename the ETO/MTO
    skins.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please
    read them. Also, give the "Notes" section a glance
     
    Good Hunting!
    wrench
    kevin stein
    128 0
  7. SF2 WW2 ETO Bf-109E-7 Jabo by RussoUK
     
    -- Something for the WW2 ETO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *This mod may =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. Those that wish to try, do so at their own risk.*
     
    This is a complete aircraft with (just) about all the fixings...
     
    This mod represents Bf-109E-7s in the West (France based) during the 1940-41 time frame. The skin/decals are "representative" of 6(S)LG2 Jabo. The skin is in jpg format, and decal randomization is TRUE. Unlike most Luftwaffe JGs, the ground attack units (Schlachtgruppen) used letters instead of numbers. You have 18 letters.
     
    Included are Sounds, weapons, in this case the AB-50 Frag/Cluster unit (minus standard LW bombs -which you should already have, along with the Guns), the ETC50 4-bomb MER, the drop tank and pilot figure, as well as new SF2 style hangar and loading screens (in jpg format)
    The canopy operates on the standard animation keystroke ™ Shift/0.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Full credits are listed below the Notes.
     
    Happy Hunting!
    wrench
    kevin stein
    575 1
  8. Mitsubishi F1 and T2 by Veltro2K
     
    = For SF2, Any and All (Full 5 RECCOMENDED/Prefered!!!) =
     
    This is a Re-release of the Veltro2k's JASDF aircraft.
    These had been removed at one point, and I'm now reissuing them for any that might want them or whatever.
    For more detailed info, both the original readmes from my 2010 and 2011 tweeks pak are included. You might want to give them a look see, as both contain pertinant information, as well as all the credits.
     
    Weapons are included (the JASDF EO bomb and drop tanks); most of the others reference Stock Items.Decal randomization is TRUE. Skins for both are in jpg format.
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular, as the Legal Statement has been changed with regards to these aircraft.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Happy Landings!
    wrench
    kevin stein
     
    (I thought I'd re-uploaded earlier this year, but found I'd never finished assembling the pak! Enjoy!)
    996 1
  9. SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) 4/28/2013
     
    -- Something for the WW2 ETO/MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. After all, it's just a skin and decals!! However, the decal radomization will not be functional in SF/Wo* 1stGen game installs*
     
    A new Desert camo skin for Raven's Hurricane IIC (Trop), recreates 335 Squadron, Royal Hellinc Air Force, as flown with the RAF in Egypt and the Western Desert.
     
    This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE. All the markings are decals, most of which (serials, plane-in-group letters) are reused from other skins sets
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
    Also, give the "Notes" section a read too.
     
    With Thanks To Raven for the bird, and the OK to tweek her!
     
    Happy Hunting!
    wrench
    Kevin Stein
     
    **Note: this is a reupload. The original upload from April seems to have vanished**
    75 0
  10. SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
     
    -- Something for the WW2 ETO players --
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs.
    However, due to some of the modifications made to fit them into the SF2 environment (read: data
    ini/cockpit tweeks, destroyed model, flare effects, decal randomization, etc), all the features
    will =NOT= be working as designed.*
     
    Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIC, create
    an SF2-ish version. (although it needed very little work!!). This mod represents ETO based
    Mk.IIcs as used in the "Night Intruder" role for attacks on The Continent. Most other Mission
    Tasking remains.
     
    Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd
    planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full
    release. If you already have the IIC in your ETO mods folder, it's suggested that you either
    delete it or rename the folder so the Game Engine don't see it.
     
    1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new
    decals. Included are skins for:
     
    No. 87 Squadron "United Provinces" (Temperate Day/Night Unders -folder still called "Night")
    No. 247 Squadron "China-British" (Overall Night)
     
    As seen post-1941ish.
    Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new
    Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is
    TRUE.
    Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. The CM flares
    have been replaced by the KAW Parachute Illuminator flares (ie: pod) for night target
    location/marking.
    Weapons include the aforementions flare, their Effects, and the drop tank, converted to SF2
    weapons format. Guns and bombs are NOT included; these you should have already.
    The engine now uses the AvHistory Merlin sound.
    The skins remain in their bmp format.
    A new SF2 version of the original "photograph" hangar screen is included.
     
    When 'in game', you'll see "Hurricane Mk.IIC (Raven)" on the drop down menu. This will
    differentiate it from any other Hurri IICs you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please
    =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It
    contains the Change List.
     
    With Thanks To Raven for this bird,
     
    Happy Hunting!
    wrench
    kevin stein
    362 1
  11. SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
     
    -- Something for the WW2 ETO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.*
     
    Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!).
     
    Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small.
     
    1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for:
     
    No. 175 Squadron (original skin)
    No. 174 Squadron "Mauritius" (new skin)
     
    As seen post-1941ish.
    Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE.
    Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature.
    Cockpit mods replace the gunsight, and the loadout has been slightly adjusted.
    Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already.
    The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke ™, Shift/0.
    The skins remain in their bmp format.
    A new SF2 "photograph" style hangar screen is included.
     
    When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List.
     
    With MANY Thanks To Raven for this bird!!!
     
    Happy Hunting!
    wrench
    kevin stein
    354 1
  12. WW2 ETO/MTO Naval Units
     
    -- Something for the ETO/MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: in particular, these are designed for use in a WW2 ETO/MTO mods folders built =FROM= the
    SF2NA.exe. No others seem to have whatever coding is needed (at least in my testing) for proper
    CVBG formation. Be advised, it will absolutely =NOT= work in 1stGens. Please also note, that
    the WW2 EAW ETO map, even the (as yet) unfinshed rebuild will NOT contain NA style ship-specific zones,
    as it lacks enough 'sea room' for maunvering.*
     
    Most of these ships are mods of Hinchbrooks's or Geo's, reflagged and slightly tweeked. Some
    you may have already, and have transfered over to you ETO & MTO games, as they've been used on
    several terrain mods of mine for The Pacific War ™, MTO or etc.. These will replace them.
     
    I'm no Naval Archetiect, so "those that know", please make any needed corrections and upload!
    When discoverable, armor values reflect Real Life ™. Names lists have been created for all.
    REMINDER: if you have these ships already, you may want to back up the originals, as this pack
    WILL completly replace/overwrite them!!!!
     
    REMEMBER: For the most part, these are "stand in" ships!!! and may not reflect the full
    capabilities of their Real Life ™ counterparts. (Or, in some cases, even look like them)
    Unless otherwise indicated, all ships were originally created by Hinchbrook a loooooooong time
    ago.
    This pack contains naval units for the Royal Navy and German Kriegsmarine, and a few French Navy ships thrown in for good measure. Some of these are repeats from the PTO Naval Units pak; no US Navy ships are included. You can transfer them from the PTO, if necessary.
     
    HMS Attacker Class CVE
    HMS Eagle CV
    HMS Formidable CV
    HMS Nelson Class BB
    HMS Victorious CV
    Renown Class BB (aka: "Repulse")
    Tribal Class DD (rebuilt from Daring)
    Leander/Dido class CL - rebuilt from Foch
     
    Suffren Class CA (French, aka "Foch")
    Malin Class DD
     
    KriegCruiser (includes cruisers and "pocket battleships")
    KriegDestroyer
    KriegFlakDestroyer
     
    In another subfolder, called "z-MTO sepcific", are the Italian Regia Marina ships:
     
    Conte di Cavour Class BB
    Condottieri Class CL/CA
    Navigatori Class DD
     
    a 'generic' MTB, and...
     
    a KM Graf Zepplin Class CV, a "what If.." rebuild from the Formidable lod. This is slightly
    beter than the original I'd done some years back, based off EAGLE. Of course, we lack Lufwaffe
    carrier capable aircraft...but, what the heck, right? Still working a FN Bearn stand-in....
     
    All ships include a full "Names.lst". These are JUST the surface combatants; there are no
    support/supply ships included, other than a 'generic' minesweeper.
     
    Make sure you have the WW2 Nations ini that includes the Nazi Germany and WW2 Italy. It's
    available at the following URL:
     
    http://combatace.com/files/file/13095-ww2-nations-formations-inis/
     
    It should be noted at this time, I am NOT a Naval Archeitect, and pretty much all these ships
    need SOMEBODY to go through them and add the 2ndary and Tertiary AAA batteries - expecially the
    Cruisers, Battleships, and stand-in Destroyers.
     
    Included are the ships sounds wavs, and my SoundList.ini. If you have an extracted soundlist,
    just edit your existing one to add the 2 sounds.
     
    It's also advisable to have the WW2 Guns pak, as it includes the Naval Artillery. It's
    available at the following URL:
     
    http://combatace.com/files/file/13268-guns-pak-for-ww2-mods-folders/
     
    However, some new guns ARE included for the RN boats.
    NOTE: WW2 Gunpack Updated 4/23/2013 to include some missing naval guns.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read
    them. Also, give the "Notes" section a read too. Where possible, and if I still had them,
    original readmes are included.
     
    Reminder: a lot of these vessels are really old (2004/05), and therefore do NOT have multiple
    main gun installations or secondary/tertiary batteries; those that do, have been jiggered into
    being, and =DO= need further tweeking. Due to their age, "they are as they is". Of course, if
    someone wants to build new ones.....<grin>
    Remember, they are all pretty much 'stand ins', but do work relatively well.
     
    With thanks to ALL our Shipbuilders!!
    wrench
    kevin stein
    386 3
  13. SF2 WW2 ETO Boulton Paul Defiant Remod Pak
     
    -- Something for the WW2 ETO players --
    = For SF2 ONLY, Full-4/5 Merged (Reccomended/Preferred) =
     
    This is a reissue of Veltro2K's Defiant 'turret fighter'. It has been reskinned/redecaled and had some tweeking done.
    The skin is in jpg format, and has all new plane-in-group letter and serial numbers (historically acurate for Defiant Mk.1s, but representative of no particular unit). The squadron code represent No. 264 Squadron. There are some issues with this skin, as I couldn't quite figure out the mapping at the rear fuselage camo/sky unders parting line. To that end, the Home Grown ™ template is included for any another skinners wishing to give it a try.
    Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you may wish delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
     
    **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
     
    Good Luck!!
    wrench
    kevin stein
    307 3
  14. SF2 WW2 DH Mosquito NF.II Pak
     
    -- Something for the WW2 ETO/MTO players --
     
    = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
     
    *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable.*
     
    Mods to Pasko's Mosquito (and of my NF.XII), create the eariler NightFighter/Intruder version, in this case, the NF.II.
     
    Like the other Mossies I've re-released, a new (mostly) SF2 compliant FM was created. As per usual, fine tuning of the FM by experts is requested.
    Sounds, pilot figures -including the FakePilot and Radar 'bow & arrow" antennas- and weapons (ok, the drop tanks) are included, as is a new SF2 "Box Art" style Hangar screen.
     
    Skins/Decals included in this set are:
     
    No.157 Squadron, in overall "Night" circa 1942
    No.141 Squadron, in 1943-ish Sea Gray/Dark Green, Night unders
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
     
    *This mod is being released in an "as is" condition; PLEASE see the Notes section for more info. Also, take note the Legal Notice has had a small modification.*
     
    Happy Hunting!
    wrench
    kevin stein
    288 0
  15. SF2 WW2 ETO Photo-Recon Spitfires Pak 7/28/2013
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **SF2:E Expansion Pak 2 =REQUIRED= to get the Spitfire 9c**
     
    This pak contains 2 versions of Photo Recon Spitfires as used in the ETO in WW2. By inference, the PR.XI may also have been used in other theatres, MTO and/or PTO (CBI), but research has not turned up any confirmations of CBI usage.
     
    Inside you'll find:
     
    Spitfire FR.IXC (based on the 3W 9c)
     
    Spitfire PR.XI (based on TMF/MM Mk.VIII)
     
     
    The PR.XI comes with 2 skins, one tagged (genericlly) for 1 PRU squadron, although research has shown they were also used by No.541 and/or No. 542 Squadrons. The other for the 17th PRS, 7th PRG of the US 8th AF. Serial numbers for the AAF skin are 100% historically accurate.
     
    The 2 RAF skins serials are more 'generic' in nature. All aircraft are finished in PRU Blue (FS matched as close as possible).
    The PR.IX uses all decals for marking; the PR.XI has the national markings painted on, but serials are decals.
     
    In game, on the Aircraft Selection Drop-Down you'll them listed as:
     
    Spitfire FR.IX (3W)
     
    Spitfire PR Mk.XI (TMF)
     
    This will diferentiate them for any/all other PR Spitfire that may exist.
     
    The FR.IXC, by it's very name, retains all it's fighter armament, and 'carries' only the the single oblique camera. The PR.XI is completly unarmed, but retains (non-historically) it's cockpit gunsight.
     
    The canopy is activated via the Standard Animation Keystroke ™, Shift/0
    Weapons (drop tanks), pilot figures (included 'fake pilot' center pylon for the PR.XI) and the AvHistory Merlin sound are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Happy Landings!!
    Wrench
    Kevin Stein
    134 0
  16. SF2 WW2 ETO Spitfire 9e, 332 Squadron Skin Pak 7/30/2013
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **SF2:I/E (whichever!) Expansion Pak 2 REQUIRED to have the Spitfire 9e**
     
    A reskinning of the stock 3W Spitfire 9e to No. 332 "Netherlands" Squadron during WW2 in Western Europe.
     
    Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
     
    Included are modified data and loadout inis, at the current (7/2013) patch level. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, a brand NEW SF2-style Hangar screen. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
     
    The canopy has been activated via the Standard Animation Keystroke ™, Shift/0
    No weapons or pilot figures are included; you should have them already.
    However, the AvHistory Merlin engine sound, is.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Happy Landings!!
    Wrench
    Kevin Stein
    59 0
  17. SF2 NAA FJ-3M Fury (Ver.2)
     
    = For SF2, (Full 5 Merged RECCOMENDED!!) =
     
    *Note: this aircraft will NOT work in SF/Wo* 1stGen Games are ANY patch level. This
    aircraft was (re)designed and (re)built and (re)tested in SF2NA and Full5 Merged installs*
     
    A brand new, replacement aircraft for the previous 1stGen conversions. Through the hard
    work of several, people, being named here FIRST, instead of further down in the Credits
    (well, they're listed there, too, of course!)
    Zur (the Great and Powerful) for giving me the uncompleted MAX files, and RussoUK for
    finishing and polishing the LOD for SF2 useage. You guys ROCK!!
     
    This is the full, compiled package of Zur/Column5's FJ-3M Fury. Like the original SF2 pak,
    it contains all the skin/decal sets I could find, combined into one big lump. This package
    is designed to REPLACE, in total, any and ALL other previouse FJ-3M Furys.
     
    Skins included in the pak are:
     
    VF-53 from ??
    VF-62 from USS Essex, ATG-201 during the Beirut Crisis
    VF-73 from USS Randolph, circa 1956/57
    VF-84 from USS Forrestall, crica 1956/57
    VF-142 from USS Hornet, 1956
    VF-211 from USS BonHomme Richard, circa 1956
    VMF-312 (actually an FJ-3 in Natural Metal, circa 1955ish)
    VMF-333 from ???
     
    Skins are a mixture of both bmp and JPG, and Decal randomization is also set to TRUE.
    Damage textures are in DDS format (same as the Sabre). The aircraft is now bump mapped,
    for that nice metalic look.
     
    A new FM, is based off Fubar's work on the KAW Sabres. It may need futher fine tuning to
    completly Navalize it. The canopy, now functional, opens with the Standard Animation
    Keystroke, Shift/0. AT this time, wingfold in NOT functional. The data ini statements
    refelct this for carrier on-deck parking.
    Other changes are the addition of the Userlist, a new avionics ini that adds the radar-
    ranging gunsight. And a revamped SF2 version of my 'artwork' hangar screen.
    The aircraft is fully carrier-capable, as per the July 2012 patch level. No weapons are
    included; all stock items are called out. The new drop tanks are built into the aircraft's
    LOD, ala SF2 3W birds. The weapons data IS included, of course.
    Sounds are all reused from the KAW Sabres, as is the NEW cockpit (also from the KAW F-86F)
     
    As always, READ the enclosed readme for full,detailed, easy-to-follow install
    instructions. Of course, the usual 'Notes' section for the ravings of a madman!! <g>
     
    Happy Landings!!
    wrench
    kevin stein
    815 3
  18. SF2I DLC 28 IDFAF S-199 Mule Tweek Pak
     
    = For SF2 (Full4/5 Merged RECCOMENDED + DLC 28!)
     
    *Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage)*
     
    **IF you do NOT have DLC 28, do not download this mod. It will be of no use to you
    whatsomeever**
     
    This pak contains some "quick and dirty" mods for the S-199 "Mezek" (or Mule) recently
    released in DLC #28
     
    Now a flyable aircraft, with the included cockpit. 25 Historicaly accruate serial number
    decals, and NEW SF2 style Hangar and loading screens in my World Famous Box Art Style
    ™.
    Loadout has been adjusted to add the 300 ltr drop tank, a different pilot figure,
    AvHistory Jumo engine sound. Canopy activated via the Standard Animation Keystroke,
    Shift/0. FM remains "as issued". See "Changes" in the Note section below for more stuff.
    Also included is my "One Click Restore" (patent pending) main ini for when it becomes AI-
    only again.
     
    When in-game, you'll see
     
    S-199 (3W)
     
    on the aircraft selection drop-down menu. This will differentiate it from the S-199 by
    MontyCZ (an excellent mod, btw!), in case you may have that one as well. If you DO have
    Monty's, you may want to rename it's folder and main ini to further differentiate it.
    Otherwise you WILL experience conflicts/problems/issues/and assorted troubles.
     
    As always, other improvements and changes/fixes are welcomed! As I said above, it's just a
    Q&D mod to get them flying so others can help out with any needed/wanted/whatever tweeks
    and fixes.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them!!!
     
    Happy Landings!
    wrench
    kevin stein
    260 0
  19. SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    This is a Re-release of the Veltro2k's KC and E-767 aircraft.
     
    It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.
     
    Included in this pack are the:
    E-767 AWAC:
    602 AACS, JASDF
     
    KC-767 Refuler/Cargo Carrier:
    14 Stormo, AMI
    401 Squadron, JASDF
     
    Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.
    New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'
    While this mod IS supplied with a cockpit, the Standard Waring Disclaimer ™ for these High Value Assets ™ remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to these aircraft.
    For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Happy Landings!
    wrench
    kevin stein
    562 1
  20. WW2 Europe Terrain for SF2 (aka: EAW Euro)
     
    - For SF2, Any & All (*Full-4/5 Merged Reccomended*)
     
    This is a rebuild of the WW2 EAW Europe map. It has extensive retargeting and retiling (read: new tiles created, albeit in the original "BN series") In essence, approximatley 98.6% of the terrain and targeting has been revised in some fashion.
     
    It has been brought (as much as possible) up to SF2 standards, at the July 2012 patch level. There are, however, some height field issuses that are unresolvable; so End Users ™ are advised to ignore them. All airfield inis, while retaining them original name, have been brought to the most recent patch level, and will generate parked aircraft.
     
    If you have the original version, or any of my updated versions, it's suggested you move THAT terrain sub-folder to a storage section, rename it, or delete it from your WW2 ETO mods folder. This version =WILL= completly replace it. In MUCH greater detail...
     
    This is a fairly large map, covering Western Europe from the German/Polish border in the east to the Irish Sea in the west, and a far north as York in the UK, and the Bay of Biscay/Alps in the south (including Bordeaux). Several target areas in the farthest S/E region (south of the Italian Alps) have been removed for playability. As can ALWAYS be expected, there =ARE= Easter Eggs scattered across the map.
     
    This map makes use of =BOTH= the LimitedNations and AllowedMission statements. There are =NO= CAS or other Ground Attack mission tasking, other than Armed Recon and Anti-Shipping. Strike, of course, for the bombers, remains (exceedingly!) valid. Armed Recon mission are constrained to within approximately 100km of the coastlines (more or less) for BOTH sides.
     
    *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations. Several cities and other physical features (mountains, vallies, coastlines, forests, roads, etc) may also fall into this classification; Some populated places may exist only as "named places" on the map. This was done for historical reasons. Many airfields/airports, some of historical significance, may also be not existant or placed in the Real Life ™ locations due to tiling constraints.*
     
    When in-game, you'll see "Europe, WWII" on the terrain selection dropdown window.
    Some GroundObjects are included (ships mostly); these are the same ones that are in the recently released ETO/MTO Ships pak. When installing, just allow the Overwrite.
     
    It's reccomended you unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping, but =BEFORE= installing.
     
    As always, the Notes and Other Nonesense section may make for entertaining reading.
    Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect changes in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
     
    Good Hunting!
    Wrench
    Kevin Stein
    833 4
  21. SF2 Egyptian Air Force Macchi Mc-205 (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED + expansion pak 1!)
     
    *Designed for use in the standard/stand alone SF2:I Mods folder*
     
    **Expansion Pak 1 is/may be required as the destroyed model references the stock 3W P-51D
    Mustang's destroyed model**
    ***This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by
    me. Some (ok many) functions, etc will NOT be available in SF/Wo* . Skins will need conversion to bmp format, etc and so forth. End Users ™ that attempt to do so, do so at their own risk. No support is/will be available***
     
    This pak contains mods for the Dev A-Teams Mc-205, that recreate the aircraft as used by
    the EAF in the late 1940s.This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip
    this, as it's of no use to you. Everything else is included (pretty much!).
     
    Those users with access, =WILL= be transfering the lod from either a seperate DAT download
    of the Mc-205, or copy/pasting it from their/your Wings Over Africa WW2 Mod (suggested).
     
    This mod has been (re)built and tested with the
     
    Mc-205-R2.LOD (dated 8/30/2010)
     
    from their WW2 Wings Over Africa TC Mod. You WILL need THAT, to copy/paste into THIS
    aircraft's folder. You should be able to d/l from their site (seperate aircraft), in the
    usual manner as well.
    *Please Note: this mod has NOT been tested with the seperate aircraft download's LOD, Mc-
    205-R1.lod (dated 2/7/2007). However, there is no reason to expect it NOT to work. Your
    mileage may vary.*
     
    This pacakge contains 1 (almost) complete aircraft. This is a reissue of my EAF Mc-205
    from many moons ago...now, with some improvements!
    The skin represents No. 2 Squadron, ®EAF circa 1948-1950; just in time for the Israeli
    War of Indepencence. They are in jpg format.
    All national markings are painted on, and decal randomization is set to TRUE. Serial
    numbers are accurate, and in Arabic characters. The canopy has been switched to the
    Standard Animation Keystroke, Shift/0.
    The 'fake pilot method' has been used to add the underwing pylons. Loadouts have been
    adjusted (postiioning) accordingly.
    A 'new' cockpit has been used, one of Stary's WW2 pits (the Italian one).
    Weapons (Italian bombs and drop tanks) are included; these are SF2 conversions of those
    from the WoA mod.
     
    The FM is based off the 205 from the Wings Over Africa Total Conversion Mod, and may need
    further small adjustments. Expecially in the Post May 2013 Patch World.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them!!! All the original DAT readmes are included, for historical and
    ownership/copyright purposes.
    It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE
    installing this mod. So you know EXACTLY what to do..
     
    Good Hunting!
    wrench
    Kevin Stein
     
    PS: although not exactly a WW2 aircraft (although the WW2 Italian AF used them) I'm placing it here only for convienice of location.
    208 1
  22. SF2 WW2 PBY-5A Catalina by Veltro2K
     
    = For SF2, (Full 5 RECCOMENDED!!!) =
     
    **NOTE: due to the EXTENSIVE modifications performed on the various inis, this mod will !!Absolutely!! =NOT= work in SF/Wo* game at any patch level. A FUll 5 Merged install is required, due to the use of SF2NA statements in the data ini, pertaining to Naval Search and Naval Strike.**
     
    This is a Re-release of the Veltro2k's WW2 PBY-5A Catalina flying boat patrol bomber aircraft.
    While the Game Engine ™ dosent support amphidexterious operations off water, the wing floats extend/retract with the H (arrestor hook) key.
     
    This pack contains just the single skin, USN42. This is a rather 'generic' skin, and represents USN VP squadrons from approximately May 1942, when the red ball and rudder stripes were removed. This also -more or less- coincides with the the arrival in greater strentgh in squadron service, of the -5A amphibibian version (which this is), replacing the -4 and -5 seaplane only variant.
    Other skins ARE needed; the template for this aircraft should be available still in the SF/Wo* 1stGen downloads section. If not, I'll upload my copy. (we could use RNFAA, RNZAF, USN 3-tone and overall Black for the "Black Cats")
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, too
    The Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you SHOULD redownload this pak; . There HAVE been MANY changes and additions in several of the inis, in respect to SF2NA.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Happy Landings!
    wrench
    kevin stein
    465 0
  23. SF2 WW2 MTO Kittyhawk IA, 112 Squadron
     
    -- Something for the WW2 MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct probabality that this mod =WILL= work in SF/Wo* 1stGen game installs.
    After all, it's just a skin and decals!! However, the decal radomization will not be
    functional in SF/Wo* 1stGen game installs*
     
    A fairly simple redecaling for Raven's Kittyhawk Mk.IA as flown with 112 Squadron in Egypt
    and the Western Desert. In fact, other than the skins getting a light coating of dirt and
    smoke, it's still Raven's original skin. This will add the Squadron Code, plane-in-group
    letters and serial number decals to his original skin. It just overwrites the decals and
    texture set ini (although the skin map will also overwrite, too. don't worry about that!)
     
    This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE.
    All the markings are decals, which (serials, plane-in-group letters) are reused from
    another Kittyhawk skins set.
    Also included, is a NEW loading screen from my AvArt collection
     
    As always, fairly easy to follow, yet detailed install instructions are included. So,
    please =READ= them.
     
    With Thanks To Raven for the bird!
     
    Happy Hunting!
    Wrench
    Kevin Stein
    106 0
  24. SF2 WW2 PTO P-40E Skin Pak
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features
    (decal randomization, dds damage textures) will =NOT= be functional. Use in 1stGens has
    not, and cannot be, tested by me.*
     
    Some reskins for Raven's recently Released P-40E Warhawk. These skins represent USAAF
    squadrons in the South West Pacific (SWP) -northern Australia, New Guinea- region from
    approximately April 1942 onwards. And a "interesting" skin, as I hate wasting decals
    (grin).
     
    In this pack you'll get:
     
    7th FS, 49th FG -Bunyaps (OD/Grey)
    8th FS, 49th FG -Black Sheep (Green/Tan/Grey camo)
    9th FS, 49th FG -Iron Knights (OD/Grey)
     
    and...
     
    The Flying Legion (OD/Grey) - somewhat of a "What If..." skin from the motion picture "Sky
    Captain and the World of Tommorrow. You may keep it, or delete as you desire. I won't be
    insulted or hurt; I promise!!
     
    Skins remain in their bmp format.
    New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are
    included!
    New aircraft plane-in-group number decals, in correct sequencing for the 3 Real Life ™
    squadron are included. Decal randomization is TRUE for all skins. There are no nose arts.
    The squadron patch is used for the 7th, 8th and 9th FS. Also, via the use of my (patent
    pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
    My modified Loadout ini is also included. As is an SF2 Version of the drop tank (for those
    that haven't converted it yet).
    The skins have been run through the template (thank you Raven for that!), and have had a
    layer of dirt, stains and 'clouds' added for weathering.
     
    A rebuilt version of my "Box Art" style Hangar screen, USAAF PTO specific (in SF2 jpg
    format) is included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them BEFORE installing this pack!!!!! PLEASE read the "Notes" section for other stuff
    that might be interesting.
     
    Good Hunting!!
    Wrench
    Kevin Stein
    150 0
  25. SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
     
    = For SF2, (Full 5 Merged ONLY!!)=
     
    **FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
     
    A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
    This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
    2 skins are included:
     
    42 Squadron, in the original 2-tone (called Early)
    201 Squadron, in the Hemp (called, Hemp (doh!!))
     
    The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
    Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
    Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Good Hunting!
    wrench
    531 1
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