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Everything posted by JSF_Aggie
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B-52 SEA Skin (mouth)
JSF_Aggie reviewed JSF_Aggie's file in Multi Engined Bomber, Transport, Light Attack and Trainer Skins
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He came out to Lockheed like 3 years ago, got a tour, and talked with some people about it. At the time, the plot involved him being a LM test pilot.
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Which is your favorite terrain ?
JSF_Aggie replied to Sokol's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Stary's Israel repaint -
Well.....
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey man -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Kulbit80, what terrain is that? -
Cockpit background comms sounds.
JSF_Aggie replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Worked for me. Unpacked with winwar. -
My apologies if this has already been posted. I work with a guy who used to fly with him. RIP http://www.tributes.com/obituary/show/Timothy-Carroll-Lyle-102333294
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Version 1.0
420 downloads
These are alternate tiles made from satellite images for the DS terrain included in the latest version of ODS for SF2. They are 1024x1024. They can be used in other terrains that use the stock desert tiles, however I did not make all tiles from the stock SF2 desert tile set, only those used in the DS terrain. For example, I did not create the river tiles. -
Operation Desert Storm, Patch 1
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Operation Desert Storm, Patch 1 File Submitter: JSF_Aggie File Submitted: 3 May 2009 File Category: User Made Campaigns This is an update to the Operation Desert Storm addon for WOE. It contains several additions and bug fixes. Note that this is just a patch, and the three ODS installers listed below are required first: http://forum.combatace.com/index.php?autoc...p;showfile=8156 http://forum.combatace.com/index.php?autoc...p;showfile=8157 http://forum.combatace.com/index.php?autoc...p;showfile=8158 Please see the included README for installation instructions. Thanks to all those who contributed to this patch, they are listed in the README. ********************************************************************** *** Install Instructions ********************************************************************** - From your un-modded Operation Desert Storm install: - Delete the "MiG-27D" folder from the Aircraft directory - Delete the "MiG-29A" folder from the Aircraft directory - Delete the "Mission Briefing" folder from the top-level directory - Run ODS_Patch_1.exe, pointing it to your current ODS install. ********************************************************************** *** Object Fixes & Upgrades ********************************************************************** - Fixed RF-4C AB emitter issue - Fixed deploy/retract problem with Su-17 wings - Added some missing destroyed .lod's for some groundobjects - Updated all F-111's to the current standard, and added the wingtip vortex emitters - Fixed F-111 fuel tank data - Added bobrock's new Tornado F3, updated FM and ODS specific skin - Created a CF-18 with littlesmoke's skins - Added Veltro's and lindr's Su-24MK - Modified the AN-12's so they show up as Iraqi - Added Mirage Factory Iraqi MiG-29 - Added FastCargo's improved F-15C 3D model - Added Fubar's new F-15C FM - Repainted F-15C droptank to better match AC skin - Added FastCargo's improved F-15E 3D model - Added Column5's new FM for the Jaguar - Crusader updated F-16 avionics - Added radar data to E-3A, E-8C, and KC-10, to simulate AWACS benefits (via the map screen) - Upgraded F-16A skins by MigBuster - Slight F-15C cockpit repaint by Brain32 - Tweaked A-10A and OA-10A flight model - Modified F-117's to carry "dumb bomb" versions of GBU-27's so the AI will drop on targets ********************************************************************** *** Campaign Fixes & Upgrades ********************************************************************** - Made improvement to campaign such that the ground war will play out in a more historical time frame. Recommend that you play with campaign settings on either "NORMAL" or "EASY". - Increased store amounts to make sure they last through the campaign - Fixed a typo that was keeping the A-4F from showing up in the campaign - Changed active & inactive dates on comrpnt's Marine Op Posts, to help keep them from being assigned as targets during the campaign - Replaced Iraqi MiG-27D's with Su-24MK's - Added two squadrons of Canadian CF-18's - Added one RAF squadron of Tornado F3's - Added two Itallian squadrons, Tornado & RF-104G - Tweaked truck routes to keep Armed Recon missions in Southern Iraq - Added SCUD sites to the strike list ********************************************************************** *** Misc Fixes & Upgrades ********************************************************************** - Added ODS credits to the CREDITS screen - Added CA_Stary's parachute effect for destroyed aircraft - Moved/removed floating buildings in Kuwait City and Al-Khafji - Added comrpnt's short take-off's for Coalition runways - Added in the rest of Celinsky's sky mod, with some of Fubar's tweaks. - Tweaked the Formation.ini file so that the Coalition Tank groups show up larger - Added Fubar's Enhanced SAM Effects - Added additional Single Missions by comrpnt Click here to download this file -
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Top Gun Campaigns
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks all for the help. I think I have this behaving the way I want. I just want to fly it to completion a few more times. -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Top Gun Campaigns
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks man. I'll give it a try tonight. -
Top Gun Campaigns
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
If someone can give me some constructive assistance, I would really appreciate it. Otherwise I'm near giving up. Attached are the campaign files for one of the TopGun campaigns. At this point, most of the supply settings and such match Linebacker II. One big difference is that no one is assigned strike missions, but I don't think that's my problem. I think it has to do with strategic nodes. The attached files will currently CTD as soon as you click "ACCEPT" and not let you start the campaign. If you delete the strategic nodes, you can start the campaign and play a mission or two, but as soon as it gets to the 2nd calendar day, the campaign will CTD. The strategic nodes are exactly that of Linebacker II, accept the target areas have been changed to friendly/enemy bases that exist on the SWUS map. I've had some other variations of the strategic nodes that will give me two or three missions (and calendar days) and then the campaign ends (NO CTD). This is with the Jul 2013 version of the game. If you want to try and load it and fly, you'll be missing the A-4E_SuperEcho and an enemy nation AGRS from your NATIONS.INI file. Any help is appreciated. TopGun74.rar -
Alternate Tile For Operation Desert Storm Terrain
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Alternate Tile For Operation Desert Storm Terrain File Submitter: JSF_Aggie File Submitted: 24 February 2015 File Category: Tilesets for Terrains These are alternate tiles made from satellite images for the DS terrain included in the latest version of ODS for SF2. They are 1024x1024. They can be used in other terrains that use the stock desert tiles, however I did not make all tiles from the stock SF2 desert tile set, only those used in the DS terrain. For example, I did not create the river tiles. Click here to download this file