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Everything posted by JSF_Aggie
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Copy and paste the two routes to the bottom of your CUBA_MOVEMENT.INI in the /Terrain/Cuba directory, and you will now get CAS missions when you select CAS for a Single Mission. Also, if you're getting past 11/08/1962, and the ground war doesn't start, let me know and tell me what your Campaign Settings are when you start the campaign. ************************************************************** [Route008] RouteType=GROUND_ATTACK StartArea=Mariel Airbase EndArea=Ciudad Libertad Airfield RoutePosition[001]=263600,575600 RoutePosition[002]=269700,579000 [Route009] RouteType=GROUND_ATTACK StartArea=Matanzas AAA Site EndArea=Cuban Tabbaco Company Complex 2 RoutePosition[001]=379700,555000 RoutePosition[002]=391000,554000
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It's not something I can do off the top of my head, but it needs to have routes for the ground objects to move from. It's just some XY points. If it is missing these, I'll post one here when I get home tonight after my game. You can look at any of the stock terrain's _movement.ini by extracting it from their .cat file. Just make sure whatever XY locations you put in are over land, or you will have floating tanks. Kreelin's mission editor is a good tool for picking XY locations off a map, or you can get them from the terrain's _targets.ini file. But worse case, just wait for me to put one here tonight.
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Decieved? What is the date you are at in the campaign? The US forces will not appear anywhere until about two weeks into the campaign. In the README, I have the dates listed. For CAS missions in SINGLE MISSIONS to work, there has to be a cuba_movement.ini set up properly in the Cuba terrain's folder. I'll look when I get home, but I didn't change the file from the original release. This doesn't effect CAS missions showing up in the campaign, as I have been tasked to fly several.
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With the last big patch, there is more air activity than before. I've seen this in the stock campaigns, as well as tons of testing with the OTC and DBS '72 campaigns. In addition, you will now see seperate flights of the same squadron on occassion. I'm pretty sure this was not the case prior to the last service patch. I removed the trees from the forest tiles, the layered trees that were parallel to the ground and floating in the air. They were covering up some Cuban runways and I got the impression from Deuces that they were something he was just playing around with, and didn't mean for them to make it to the release. However, there are more palm trees on the farm tiles than before.
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Got a bleeder!
JSF_Aggie replied to FOTF's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Paul, I aggree with USAFMTL. If you have the decals named the same on each side it won't do it. I'm guessing you're making one decal with the number and tomahawk for each side? If you want, I'll send you the .bmp where I painted on the stars-n-bars, then you can remove that decal, and split up your tomahawk and number into seperate decals. Just inverse the tomahawk in the decal.ini and you should be good to go with no bleeding. -
Su-15 radar
JSF_Aggie replied to Bulldog's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I believe you just need to save the radar's .tga as a .bmp. It should be in the "cockpit" folder. -
View File B-52 SEA Skin Generic SEA Camo for WOV's B-52D Submitter JSF_Aggie Submitted 03/25/2006 Category Multi Engined Bomber, Transport, Light Attack and Trainer Skins
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View File DBS 1972 Campaign This is a campaign created for MajorLee's Danger! Bering Straits terrain, for Strike Fighters, Project 1. In summary, this campaign is the Soviet Union versus the United States and the United Kingdom. The Soviet's goal is to capture and control St. Lawrence Island. The United State's goal is to repel the attack, and defend the island. What's Included: - DBS Campaign Files - Modified DBS .ini files, including several new target areas - Custom Mainscreen and several Campaign Screens - DBS themed Hangar Screens for all flyable aircraft - Modified loadout.ini's for most aircraft - Gear & Carrier fixes for the A-7D, A-7E, Su-15F, and Su-17 - 16 Aircraft Skins: - A-6A (x1) - A-7D (x2) - A-7E (x3) - B-52D (x1) - F-4D (x3) - F-4E (x4) - F-105G (x2) Submitter JSF_Aggie Submitted 02/05/2006 Category User Made Campaigns
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View File Yak-28 Brewer This Monty_CZ's Yak-28 Brewer. It has been modified, with Monty's permission, to not require LOMAN for its installation. Other than the file structure tweak, it is identical to version build 02-28-2004 v 1.0, found at www.avsim.com. Submitter JSF_Aggie Submitted 01/24/2006 Category Soviet Union/Russian Aircraft
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F100_355TFS.rar
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
View File F100_355TFS.rar 355th Tactical Fighter Squadron Submitter JSF_Aggie Submitted 08/27/2005 Category F-100/F-101/F-102/F-104/F-105/F-106 Skins -
F100_353TFS.rar
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
View File F100_353TFS.rar 353rd Tactical Fighter Squadron Submitter JSF_Aggie Submitted 08/27/2005 Category F-100/F-101/F-102/F-104/F-105/F-106 Skins -
View File F100_81TFS.rar 81st Tactical Fighter Squadron Submitter JSF_Aggie Submitted 08/21/2005 Category F-100/F-101/F-102/F-104/F-105/F-106 Skins
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F100_352TFS.rar
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
View File F100_352TFS.rar 352nd Tactical Fighter Squadron Submitter JSF_Aggie Submitted 08/20/2005 Category F-100/F-101/F-102/F-104/F-105/F-106 Skins -
View File F100_34FDS.rar 34th Fighter Day Squadron Submitter JSF_Aggie Submitted 08/18/2005 Category F-100/F-101/F-102/F-104/F-105/F-106 Skins
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View File F100_1FDS.rar 1st Fighter Day Squadron Submitter JSF_Aggie Submitted 08/18/2005 Category F-100/F-101/F-102/F-104/F-105/F-106 Skins
