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Everything posted by Dunois
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Well and truely....
Dunois replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I fly SF2 for contemporary period and IL2 for WWII Even with this kind of trouble, SF2 is a peace of cake, in comparison with IL2 when it comes to updates and new mods. And I think if Third Wire one day (who knows?) provides us a decent mission editor, and terrains objects like IL2, I'll be very happy to fly only SF2. So keep it up. -
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Desert Storm Airbase Rebuild - WIP
Dunois replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Excellent! I was desapointed to operate from empty airfields in this campaign. Keep it up! -
Adding objects on maps
Dunois posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello I didn't saw this subject in the forums. If I want to add precisely objects on maps what I can do simply? To compare and be more explicite, I fly also IL2 fully modded, and I'm able to zoom in thru mission editor to place exactly where I want stationnary and moving objects. In SF2 we can't zoom enough to place stationary or moving objects accuratly. Also in IL2 I use the unlocked FMB, which allows me to add or remove objects on maps, allways by zooming until I get precise view to place the new objects. My purpose is not to redo maps (seems to be a huge work as in IL2, and real life gives not enough time to do so), but to add some objects in missions, and also customize a little bit my maps. Thanks in advance -
Adding objects on maps
Dunois replied to Dunois's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Again thanks for the time and explanations. The four maps were downloaded only few days ago, and I started by Mescalero proving grounds, where no specific work was necessary to point at specifc Cat files, anyway all is okay now, except one thing I discovered in setting up a mission in Libya: both on Libya and Iran/Irak, ships (stock and modded ones)don't appear on ground objets menu? And in differents readmes there is nothing about this subject. I guess if we were close neighbours, all this shoud deserve some pints at the nearest pub..... -
Adding objects on maps
Dunois replied to Dunois's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ok thanks very much. I understand now the process, interresting but time consumering! I think in the future a more powerful mission builder enabling zooming in, until map beeing replaced by aerial view like IL2 Fmb, will be welcomed by average user like me and experts modders like you mates. By the way as we are speaking about maps, I have a weard phenomena on three downloaded Maps: Iran-Irak 8O's, Lybia and Falklands. In those three maps Runways, taxiways, and parkings are not showing up! all objects seems to be here... I've downloaded also Mescalero proving grounds, and in this case it's perfect! Falklands is in a separate install, and the others in SF2 Europe. Looks like those maps search for an missing objects library not present in the stock game? -
Adding objects on maps
Dunois replied to Dunois's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks again , I already have the mission editor with SF2 Europe exp 2. But may be a stupid question : where HUD ini is located? I'have seen nothing dedicated to HUD in inis files In the registred parties folder. And I didn't see also an openable file in main game folder. There is a HUD.dll in flight folder that's the only thing with the word HUD I saw in all game folders, but as a newcomer in the game may be I missed something.... -
Adding objects on maps
Dunois replied to Dunois's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ok Thanks a lot For ex. in IL2 Normal settings allows me to place stationnary objects for one mission, if I want to change permanently objects in a map, I must change some lines in Config.ini to get unlock FMB, and when job is done revert to normal ini to play game. 1 is the changes applying only for the current mission or for the map itself? 2 Is the hud ini as to be reverted to normal state to play the game or it could be leaved permanently like this. Thanks in advance -
Affirmative All CH47 and MH60's are useless, seems to be the only mods "incomplete" here. Went to Skunkworks site it's even impossible to get registered, and even if this was possible site said you were not granteed to download something! And yes why put here mods 90% of members will be unable to use?
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