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Everything posted by Dave
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RF-111G
Dave replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes we all must join canard revolution. That is awesome. -
Wingman Skill vs Experience?
Dave replied to gosquidgo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
With my luck there is no such thing as experience. -
MiG-25, A-4N and Hawk SAM
Dave replied to CaptainCA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://forum.combatace.com/index.php?autoc...p;showfile=6120 Try this for the Hawk battery. http://forum.combatace.com/index.php?autoc...p;showfile=4019 Foxbats are here. Hope this helps. -
Aircraft Error
Dave replied to Fida's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Can you be more specific please? -
I am going to get this for sure. I mean I never have enough books.
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High Drag Munitions for Tornado
Dave replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Malibu Can you copy and pasted the weapons section of the data.ini please? So I can get my bearings? -
That's all made up too. I was freezing my ass of the other day.
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Yes, I looked in the knowledge base and did a search...
Dave replied to sparkomatic's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I wonder if Tk would know? -
Yes, I looked in the knowledge base and did a search...
Dave replied to sparkomatic's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's a good question, can you get the debug mode to display only specific info? I am not sure. Anyone? ? -
Why do combat sims get such low ratings? :(
Dave replied to Alexrey's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think someone said it earlier. Most of these writers are not Flight Simmers at all. In fact they probably argured over who was going to write the review. So I don't take any stock in their reviews. -
WoI Historic Mods Thread
Dave replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice Lanc! -
Carrier Ops in WoI
Dave replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok I took off manually. I stayed level for about 10 seconds after I took off then I was able to take control of it and get some altitude. So that was odd. Wingman took off fine. Then I did it in AP again. I took off just like you should. When the wingman took off he made like a almost 90 degree turn to the left after leaving the deck, got some altitude and joined on my wing. My recommendation is to use AP only for carrier ops. -
Carrier Ops in WoI
Dave replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am running all this in Vista Sid. -
It is possible to install any 3rd party terrain using any of the three .cat files: desert.cat, GermanyCE.CAT or VietnamSEA.CAT. Most, if not all, 3rd party terrains are created expecting to be used with desert.cat, but can be modified to work with others with a few .ini edits. Think of a .cat file as a zip file. The .cat file includes everything needed to make the terrain work. It contains the terrain tiles, ground objects, runways, and all the .ini's to make it work. Files can be extracted from a .cat with the cat extractor. Files cannot be put back into a .cat. Files that are in the terrain's folder, take presidence over those in the .cat file. ******************************************************************************** The first issue that needs to be resolved to use either the GermanyCE.CAT or VietnamSEA.CAT with a 3rd party terrain is the airfields. Without the following edits, runways will not work. All three cat files contain the same 6 runway models. What differs is name of the "AirfieldDataFile" specified for each airfield in the terrain's _target.ini. For example, from Gepard's Israel terrain, israel_targets.ini: [TargetArea004] Name=Tel Aviv "Ben Gurion" Position=350000.000000,422000.000000 Radius=8485.281250 ActiveYear=0 Location=1 Alignment=FRIENDLY AirfieldDataFile=desert_airfield1.ini <- AirfieldDataFile name NumSquadrons=3 Target[001].Type=Runway1 <- Runway name Target[001].Offset=0,0 Target[001].Heading=90 The desert_airfield#.ini's only exist in desert.cat. They exist with different names in the other .cat files. You'll need to edit EACH airfield's "AirfieldDataFile" for all the airfields to work. Use the table below to determine what "AirfieldDataFile" to use. RUNWAY NAME VietnamSEA.CAT GermanyCE.CAT *********** ************** ************* Runway1 VIETNAMSEA_AIRFIELD1.INI GERMAN_AIRBASE1.INI Runway2 VIETNAMSEA_AIRFIELD2.INI not available Runway3 VIETNAMSEA_AIRFIELD3.INI GERMAN_AIRBASE5.INI Runway4 VIETNAMSEA_AIRFIELD4.INI SOVIET_AIRBASE3.INI Runway5 VIETNAMSEA_AIRFIELD5.INI SOVIET_AIRBASE1.INI Runway6 VIETNAMSEA_AIRFIELD6.INI GERMAN_AIRBASE6.INI You'll notice that there does not exist an "AirfieldDataFile" for Runway2 in the GermanyCE.CAT. If you're using the GermanyCE.CAT file, you'll need to pick one of the other 5 runway names, and the correct "AirfieldDataFile" for all instances of Runway2, if you're using the GermanyCE.CAT file. ******************************************************************************** Second, you'll need to edit the terrain's main .ini file to point to the correct .cat file. For example: In israel.ini: [Terrain] TerrainFullName=Israel DataFile=israel_data.INI CatFile=..\Desert\Desert.cat <- Catfile name Change it to either: CatFile= ..\VietnamSEA\VietnamSEA.cat Or: CatFile= ..\GermanyCE\GermanyCE.cat ******************************************************************************** The last issue, involves only those 3rd party terrains who use the terrain tiles from the desert.cat file. Israel, SCal, and AmericaNW are examples. For these terrains, you need to download one of the two alternate desert tile sets. Deuces's "Enhanced Desert" is located at www.sfmods.com Polak's "Photo-Realistic Desert" is located at www.majorleesaerodrome.net Choose one, and copy all of the contents into the terrain's folder. ******************************************************************************** Couple Of Notes: I have not compared every last file from the three .cat files. These changes are enough to make the terrains usable. There may be ground objects such as a building or a mosque that is in the desert.cat, and not the others. If this is the case, these objects will obviously not appear in the terrain, if used by the terrain's author. If you have the desert.cat, use it.
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File Name: Foreign Sabres File Submitter: USAFMTL File Submitted: 19 Mar 2008 File Category: F-86 File Version: 1.00 Website: No Information From Tazkillers Readme F-86 Sabre First of all I would like to thank “USAFMTL” for allowing me to be a part of this effort. Secondly thanks go to David Zurawski for his wonderful F-86 Sabre that is such a work of art. Thanks to Wolf-257 and Crab_02 for the A and E model Sabres. Thirdly thank you to all that have modeled and skinned the work to developed individual sub-models of the F-86. Thanks to Jimmy Bib for all his graphical engineering. Lastly thank you to “Fubar 512" for his expert guidance in my effort in Flight Modeling. Any credit missed is purely unintentional. Click here to download this file
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File Name: 57th FIS F-15C File Submitter: USAFMTL File Submitted: 28 Aug 2005 File Category: SF F-15 Skins F-15C 57th FIS Keflavik, Iceland Enjoy. Click here to download this file
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Well well well looks whose back...
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Carrier Ops in WoI
Dave replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I use AP to take off, I take off first. No problems. -
Carrier Ops in WoI
Dave replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I can look at your guide this weekend. I got 2 -12 hour nightshifts. I have the same version everyone else does. I paid my 30 clams and downloaded it from the 3W site too. -
Translation of the Knowledge Base
Dave replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Go for it. -
Carrier Ops in WoI
Dave replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok this just doesn't make any frackin' sense. Carrier ops work fine for me, No glitches, no nothing. I just don't get it. -
WoI Historic Mods Thread
Dave replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OMG Hinch! OMG! -
Crusaders? (Planes and Skins)
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ah a DF-8. I did a scheme like that for the old Alpahsim one for FS2000 many years ago. Great scheme. Good work Gocad. -
Thus why we retreated to Old Chicago to get Black and Tans.