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Dave

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Everything posted by Dave

  1. Hey Deuces can I get access to it? I lost the link etc after my last HD crash.
  2. The Fog of War

    BS, bomb their ass into submission like we did in DS. There is your empathy.
  3. The Fog of War

    Here here..... And you can tell by what people post that all they have read is media reports. I love sitting in my CP and watch them spout off about something that I have first hand knowledge on, and they get it all wrong.
  4. I guess Saint AJ hasn't seen your work. Saint AJ Its not unprofessional in the least bit. I use a mix of both. Sundowner's skinning skills are pretty unmatched around here so using that term "unprofessional" is unfounded at best.
  5. Well here is the standard F-14A that was originally released and all the mods are based on that. http://forum.combatace.com/index.php?autom...mp;showfile=826
  6. 1. You have to paint over them. Unless you can find some templates. 2. TK releasesd a decal tutorial and look in some of my decal job I have done. They will give you an idea. 3. I buy model decals and scan them in high res to get a good crisp looking decal. I don't have many claims to fame in the SF but I think and most people can attest to, is that I can decal just about anything. I will be glad ot help you if you need it.
  7. I have torn the campaigns apart for months now and I can not find what controls the weather. We may have to dig into the one of the control.ini's. I am running out of ideas quickly.
  8. Glad to see you back Gux. I know a couple people who might be able to help you. Let me know.
  9. Dude, what language is that? I know I spell bad but sheesh......
  10. Follow them step by step and you will get how it works. The reason why you can't fly ias you have it set up in a non player flyable squadron. Read the tutorial it will all come together quickly.
  11. Did you follow the instructions in the link I sent you?
  12. Home Owners Associations

    Paul tell that wanker to piss off, and if he doesn't like tell him he can make the payments. My wife has one for the house she has in Ohio. I told the HOA to piss off the first day (the only day I stayed in my house). The guy got a shocked look on his face and left. Sheila hasn't heard from him since.
  13. Five minutes and photoshop

    Now that is funny! LOL
  14. http://forum.combatace.com/index.php?showtopic=20810
  15. Will it Blend?

    http://www.willitblend.com/videos.aspx?typ...ideo=glowsticks
  16. I would love to have that in PDF format, do you mind if we put it in the Knowledge Base?
  17. WOOT

    I am so glad we are back!
  18. I think that is about what it would of looked like too. Nice job.
  19. WOOT

    You keep running with scissors it wont be very long...... :rofl:
  20. No there isnt anyway to model it. But it would be cool. I know all about that having worked on ICBM's.
  21. WOOT

    AMEN
  22. Go into your Tornado aircraft folder and look for the tornado_data.ini file (your data file may be named slightly different). Open that file up using Notepad or something similar. Look for the [LeftWing] entry, and add this line just above the VariableGeometry=TRUE line: SystemName[xxx]=SidewinderStationLeft Where xxx represents the next number in sequence. Do the same for the [RightWing] entry, except the line reads SystemName[xxx]=SidewinderStationRight This adds a spot on each wing for Sidewinders. Now, go further down in the data.ini and look for the // Weapon Stations line. Add the following paragraphs: [sidewinderStationLeft] SystemType=WEAPON_STATION StationID=12 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-2.350,-1.7,-0.3 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=IRM,2IR AttachmentType=USAF,USN,UK,RAF,NATO,W_GERMANY ModelNodeName=pylon_inner_left LaunchRailNodeName=LAU-105 MinExtentPosition= MaxExtentPosition= MovingPylon=TRUE RotatingPylon=FALSE [sidewinderStationRight] SystemType=WEAPON_STATION StationID=13 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=2.350,-1.7,-0.3 AttachmentAngles=0.0,-3.0,0.0 LoadLimit=1400 AllowedWeaponClass=IRM,2IR AttachmentType=USAF,USN,UK,RAF,NATO,W_GERMANY ModelNodeName=pylon_inner_right LaunchRailNodeName=LAU-105 MinExtentPosition= MaxExtentPosition= MovingPylon=TRUE RotatingPylon=FALSE Couple of notes. Make sure the StationID= lines are the next numbers in sequence. Also, make sure the StationGroupID= lines match with each other and are not duplicated, otherwise, you will get loadout problems. If you're not sure what I'm talking about, do some research into 'weapon loadout' in the various SFP1/WOE/WOV forums that exist around the internet. After that, save the file and you should be able to duplicate what you see in the screenshot. Just make sure you always load 4 missiles or none at all...if you load 2, you'll see the missiles buried in the middle of the pylon...which won't make sense.
  23. Shuttle launch tonight

    Flawless launch. Great video.
  24. http://forum.combatace.com/index.php?autom...ode=sst&id=5087 File Name: Mitsubishi F-2A File Submitter: USAFMTL File Submitted: 8 Aug 2007 File Updated: 10 Sep 2007 File Category: F-16 Mitsubishi F-2A August 2007 Version 1 Original model by wpnssgt. F-2A work by Dels (I can't thank you enough) Skins by Sundowner and USAFMTL Ini Tweaks by USAFMTL, MJ, and Sag Hangar/Loading Screens by USAFMTL Cockpit, sounds, effects and drop tanks by the Mirage Factory Hex-edited drop tanks by USAFMTL and Sundowner Click here to download this file
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