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tn_prvteye

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Posts posted by tn_prvteye


  1. I think he needs to get over this idea that he can't do certain things. If he released an F-14 sim with up to date terrains, and more advanced avionics, he could compete with the "big boys" (DCS:A-10, and uh...well that's about it). People would buy that like gang-busters.

     

    I know he's a very small developer, but it is possible.

     

    Just my humble opinion of course, I'll support whatever he does next...

     

    Unless it's a My Little Pony game. Although that WOULD mean we'd finally get a pony.


  2. I used an X52 for about 3 years, and I used an X45 for about 4 years before that. I'm using an X52 pro now. So I obviously like them. :)

     

    Software install is easy, and for configuring, I just use the SF2 keybinding screen.

     

    The only thing I do with the Saitek software is disable the mouse throttle button (so I can assign it in SF2). I also assigned the pinkie-switch to my "Center TrackIR" command.

     

    I've been happy with them. They do have issues...mainly with the rotary dials in my case. Can't beat the price, though.


  3. The announcement that the fading distance isn't going to change disturbs me. It really is VERY annoying...ad VERY noticeable. I'd rather have to old pop-up back. The openness of this sim is what makes it great. Let's face it, if we had to play stock and stock only, this sim would have died in 2002. I have the utmost respect for TK, but if he continues locking features, he will lose the majority of his fan-base.


  4. Just noticed a possible bug. When I'm running a CAS or Armed Recon mission with 4 or more planes in my flight, they jettison their A2G ordinance when I order them to "engage ground targets".

     

    I watched as my flight of F-16s merrily dumped their AGM-65s and proceeded to strafe the tanks instead. Maybe showing off?

     

     

    Anyone else notice this?

     

    Oh, and you can change the time the drop-tanks last after you drop them. It's in the Aircraftobject.ini file. I think it's the "debris" time.


  5. I've returned to OFF after a long absence. Just got HITR and I'm all patched up. I'm having an issue with the AI. I seem to remember that the slider settings can effect the AI. I've tried both the new and the old AI settings in the Workshop, but the AI seems to be rather...uh...lacking.

     

    For instance, I was flying a new Campaign with RFC 48 in the Brisfit in May '17. My flight sneaks up on a few German two-seaters and proceeds to lay into them. The Germans sit there and don't evade, while my wingies sit right on their six and pump rounds into them. I seem to remember that the AI would at least weave and dodge a bit. In another mission I was up against a few Alb3s and they kept doing that "pull up and stall" maneuver every time...letting me totally hammer them. This was on the "aggressive" AI setting.

     

    I'm running a quad core @ 2.66. Would lowering the sliders help make the AI better? Or would raising them? I'm running 5-5-4-4-3-2 right now. Frames are good, though.

     

    I hate to nitpick, but I'm hoping that it's something that I'm missing.

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