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Shin_kazama

JAGDSTAFFEL 11
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Everything posted by Shin_kazama

  1. hey, can we make a separate submenu for all these magnificent but fictional A/C?
  2. this looks like a divine addition to the already notorius F-37 talon fictional fighter.
  3. nice mix-up of titles there. but i dont think the copyrights people would like it.....
  4. okay. let me rephrase that. swedish jewel?
  5. okay. hope you post it up in the dl section. anybody else working on the flanker FM's?
  6. hey, do you still have the ini file improvement uploaded?
  7. hey whens the release date? waiting w8ng w8ing
  8. Yo!!! here's tribute to a very impressive fictional aircraft mod!! though not perfect but with as little info available on this fictional plane, you did a good job. p.s. is the new pilot ready?
  9. it looks close. the fuselage is just like it. but the wings surfaces in the yukikaze movie (and pc game) had delta wings.
  10. okay. this is my video of my cobra attempt. the maneuver @ 0:28 was after i tweaked the inertia somwhere on the Su-27_data.ini. any improved FM that i could use?
  11. Still too far? damn... any links to where we can ask for completion %?
  12. Talon_differences.bmp dear zur, some differences found while rerunning tho movie stealth for the umpteenth time... hope you take note... my question is that why does ben gannon's talon have an extended canard? it still baffles me...
  13. oh yeah.... too bad that they havent put it in FAF-net website database. i'll try findout more about that plane. i was wondering why no one has given any thought to it. it sure looks pretty.. like itss got genes of a raptor and a eurofighter..... anywayz anyone working on these planes now?
  14. hey what's the update on the raptor? when will it be ready? any soft releases? please advise........ thanks
  15. hey, how many days does this trial version give you to try it? would you send it to my yahoomail as attachment(if below 10 mb,) or give me the link to where to get it?
  16. more pictures of FRX-00 Mave: FRX-00 Mave with folded wings and the older yukikaze fighter-FFR-31 MR Super Sylph anyone doing anything now? just update here ok? good luck people!!! p.s. can anyone make a Talon skin with SAF paint scheme, and with the "Yukikaze" script on the nose?
  17. in a stock su-27_data.ini, you could not do anything close to a cobra. but kreelin has somehow been able to do cobras in his flanker. search kreelin in daily motion.com i have messaged him if i could get a copy of his su-27_data.ini so i could see for myself.
  18. holy schmoe!!! this is nice..... got any more fictional WIP plans there? i like the yukikaze too.. i would like to see if i could hover an FRX-00 mave....
  19. uhhmm can you send to me a copy of your Su-27_dat.ini file to me at my e-mail address? here: touge_drifter1@yahoo.com or can you post it here? i dunno how you may have tweaked sumthin in your flanker, bu i just want to try it in my WoE. i have tweaked the weight and elevator movement but still am not close to lipping it backwards a bit like you did in your video i'll link my post-tweaking cobra attempt in a few hours...
  20. maybe if you just do away with the dials and screen edges and display exactly the same info or screens at exactly the same locations without any screen edges or borders and with just a black screen background would it work? is it possible? with the loadout i found out that i could increase capacity including aim-54 c, by just editing theselines: // Weapon Stations --------------------------------------------------------- [WeaponsBay1] SystemType=WEAPON_STATION StationID=01 StationGroupID=1 NumWeapons=8<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<change as much as you like StationType=INTERNAL AllowedWeaponClass=IRM,AHM,SAHM,SA,BOMB,LGB,EOGB,NUC,EOGR,AWD,LGR AttachmentType=USN,USAF,NATO AttachmentPosition001=-0.0,3.73,0.0 AttachmentPosition002=-0.0,3.73,0.0 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=5.0 LengthLimit=5.0 LoadLimit=2600 BombBayAnimationID=7 BombBayOpenTime=.25 BombBayCloseTime=.25 MovingPylon=TRUE ModelNodeName=Weapon_Rail01 AutomaticDoors=TRUE [WeaponsBay2] SystemType=WEAPON_STATION StationID=02 StationGroupID=2 NumWeapons=8<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<change as much as you like StationType=INTERNAL AllowedWeaponClass=IRM,AHM,SAHM,SA,BOMB,LGB,EOGB,NUC,EOGR,AWD,LGR AttachmentType=NATO,USAF,USN,USMC AttachmentPosition001=-0.0,3.73,0.0 AttachmentPosition002=-0.0,3.73,0.0 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=5.0 LengthLimit=5.0 LoadLimit=2600 BombBayAnimationID=8 BombBayOpenTime=.25 BombBayCloseTime=.25 MovingPylon=TRUE ModelNodeName=Weapon_Rail02 AutomaticDoors=TRUE [WeaponsBay3] SystemType=WEAPON_STATION StationID=03 StationGroupID=3 NumWeapons=8<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<change as much as you like StationType=INTERNAL AllowedWeaponClass=IRM,AHM,SAHM,ARM,EOGR,SA,BOMB,LGB,EOGB,NUC,EOGR,AWD,LGR AttachmentType=NATO,USAF,USN,USMC AttachmentPosition001=0.0000,-0.50,0.0151 AttachmentPosition002=0.0000,-0.50,0.0151 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=5.0 LengthLimit=5.0 LoadLimit=2600 BombBayAnimationID=9 BombBayOpenTime=.25 BombBayCloseTime=.25 MovingPylon=TRUE ModelNodeName=Weapon_Rail03 AutomaticDoors=TRUE<<<<<<<<<<change to false if you would open bays manually
  21. okay no word from zurawski onwhen he will post the F/A-37C talon(i have renamed each as:alpha=YF/A-37,Beta=F/A-37B talon) final ver. but i got some knacks for your old talon Want more Weapons in the WEapons bay? here. open talon data.ini with notepad and change the FF: // Weapon Stations --------------------------------------------------------- [WeaponsBay1] SystemType=WEAPON_STATION StationID=01 StationGroupID=1 NumWeapons=8----------------------------------------------------Change this...... StationType=INTERNAL AllowedWeaponClass=IRM,AHM,SAHM,SA,BOMB,LGB,EOGB,NUC,EOGR,AWD,LGR AttachmentType=USN,USAF,NATO AttachmentPosition001=-0.0,3.73,0.0 AttachmentPosition002=-0.0,3.73,0.0 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=5.0 LengthLimit=5.0 LoadLimit=2600 BombBayAnimationID=7 BombBayOpenTime=.25 BombBayCloseTime=.25 MovingPylon=TRUE ModelNodeName=Weapon_Rail01 AutomaticDoors=TRUE [WeaponsBay2] SystemType=WEAPON_STATION StationID=02 StationGroupID=2 NumWeapons=8----------------------------------------------------Change this...... StationType=INTERNAL AllowedWeaponClass=IRM,AHM,SAHM,SA,BOMB,LGB,EOGB,NUC,EOGR,AWD,LGR AttachmentType=NATO,USAF,USN,USMC AttachmentPosition001=-0.0,3.73,0.0 AttachmentPosition002=-0.0,3.73,0.0 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=5.0 LengthLimit=5.0 LoadLimit=2600 BombBayAnimationID=8 BombBayOpenTime=.25 BombBayCloseTime=.25 MovingPylon=TRUE ModelNodeName=Weapon_Rail02 AutomaticDoors=TRUE [WeaponsBay3] SystemType=WEAPON_STATION StationID=03 StationGroupID=3 NumWeapons=8----------------------------------------------------Change this...... StationType=INTERNAL AllowedWeaponClass=IRM,AHM,SAHM,ARM,EOGR,SA,BOMB,LGB,EOGB,NUC,EOGR,AWD,LGR AttachmentType=NATO,USAF,USN,USMC AttachmentPosition001=0.0000,-0.50,0.0151 AttachmentPosition002=0.0000,-0.50,0.0151 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=5.0 LengthLimit=5.0 LoadLimit=2600 BombBayAnimationID=9 BombBayOpenTime=.25 BombBayCloseTime=.25 MovingPylon=TRUE ModelNodeName=Weapon_Rail03 AutomaticDoors=TRUE
  22. okay.. i'll be uploading vidoes of my cobra attempts.. at the ff speeds respectively 180 kts 200 kts 230 kts 250 kts 280 kts...
  23. whoa, i noticed your elevators are deflected all 90* of it... does it work if i tweaked my elevator movement too?
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