Shin_kazama
JAGDSTAFFEL 11-
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Everything posted by Shin_kazama
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P-51D-30 problems
Shin_kazama replied to Shin_kazama's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
okay... will do the editing.. i adjusted the maxloadoutweight so that it only carries irm missiles. even the earliest aim-9 missile was very effective on every early russian jet. imagine a prop fighter engaging an su-22 or a mig 23. if it were not for those pesky sam sites. question, is there any way that i could adjust the guns so that the bullets go parallel instead of crossing at a certain distance? can a heetseeker acquire a mustang? -
Aurora
Shin_kazama replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
oh wow!!! i thought only ace combat 3 had this plane, and it might not exist in reality.... this kite goes mach 6? Talon bites the dust(when this thing flies.... in thirdwire...) -
More Flankers!
Shin_kazama replied to Marcfighter's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yo marc! any other flanker variants up and ready? and is there a better (cobra maneuver capable) FM? kreelin showed me his video of you flanker doing a cobra maneuver. dunno what he did to it, but i sure hope he gets to share it on a later version/release of you flanker. -
Yak-141 bug
Shin_kazama replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
okay, but even in easy, normal or hard settings, transitions from forward flight to hover and landing seems to be of pain. when slowing down with nozzles pointed downward for hover, both the freestyle and the harrier just go wild when airspeed reaches 5 or 2 knots. on a test flight at 16,000 ft, i tried to transition from horizontal flight to hover with the wingleveler activated these planes just go darn crazy. i just pressed alt+n, and though i was still twisting and tumbling so fast, i had to do it several times until it recovered and i landed. i dont get it why. but i'm somewhat sure that this doesnt happen in real life. i mean hover flight can be unstable and a loaad for a pilot in real life, but when it starts spinning and tumbling? but should this be really happening to real life harriers and freestyles? -
i edited the mustang so that i could fly it along with modern jets and enabled it to carry Heat seekers only since it got no radar. i could only fly this classic beauty after going to the load out menu and change airplane type. but my game crashes when i select the mustang at the single mission menu. hmmmm? any help would be gratefully thanked...
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nice camou!!!!! i just downloaded this yakkie on my iPod shuffle used as flash disk. i will be testing if the inherent flight mode transition problems had been solved, especially the transition from horizontal flight to hover landing, in which the old yakkie does a death dance. and does this yakkie have its own cockpit now? and do we have available anywhaere the older brother yak-38?
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F-22
Shin_kazama replied to GregCrack's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
very true dude. one can make a realistic model skin for them but its twice as hard making the FM for it right? -
hey wrench! btw nice job on the talon pilot!!!!! looks soooo darn nice! as for the tu-4, i put every weapons attachment i could think of(from IAF, to USMC) too much weapons loads crashes the game though. but putting in some hi-tech smart bombs of both sides of the lake seems to have made it fun though. i tried every EngineSoundName i had in my sounds folder but not one was ever audible. i heard nothing. except for the gears ang guns. the guns function good though, pointing at the enemy all the time
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ahm, i modded my tu-4 add on for me to be able to fly it. and added weapons, modern and old, which was cool (especially w/ 10 jdams or gbu-10's per wepz bay ) only beef with it was even after modding its .ini to use c-130,yak-141 , or even talon engine sounds, none would be heard in game. only sounds were from my belly and tail gunners's guns, and the gear sound(oh, no flaps sounds too.), and damage sounds. any help would be gratefully thanked..
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Yak-141 bug
Shin_kazama replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
can i add an issue to this nice vtol jet? is it the game engine that causes ALL vtol aircraft to do the death rhumba when changing from horizontal flight to hover/vertical flight? and even after i had landed, handling seems seriously impaired on a harrier or a freestyle, i could even hover right. any tips would be gratefully thanked -
If someone were to put VTOL capbility into zur's excellent talon, how and who can/could do it? also, why cant I (or anyone) change flight modes smoothly from horizontal flight to vertical hover without my plane doing off something crazy,even with wing leveler enabled? all problems go with aircraft like helicopters using vertical thrust vector to hover. Can anyone provide a cure from this? perhaps a better FM?
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talon
Shin_kazama replied to Darrin's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
you know i tried to use the jdam on my talon far from my target. at almost 70 miles out! i was flying @ 45,000 feet and @ 1290 kts, then released two of my jdams. after that i fought the 10 flankers that was ent to intercept me and my wing. and after the last flanker was put awat with, i just heard red crown say that mission complete RTB. and guess what, Taget Hit! twice. -
harrier landings
Shin_kazama replied to grumpapotamus's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ahm i think you must maintain just about 2 to 4 kts forward speed. and come in from the stern if possible. and try to use small corrections in the exhaust nozzles and pitch. try to practice frist in how to hover and maneuver using the AV-8a harrier. trial and error makes perfect. -
Flaming Talon
Shin_kazama replied to rymnryan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thanks man! i will upload a video of the latest talon W/ wrench's pilot update soon. btw, why the change in RC-1 talon burner color? looks good though. have you tried increasing numweapons on you data.ini? it works nice on mine. and how do i add polygons to your talon so it would have the extended canards? it may look even better... and what do i change to decrease open wing angle, so i could change all the talon versions i have? (talon alpha renamed YF/A-37 Talon,beta talon:F/A-37B,RC talon:F/A-37C,possible extnded canard talon:F/A-37E/F Super Talon , in my WoE objects.) problem is that the present talon skins in CA may not be compatible... great work anywayz... -
F-16 Question
Shin_kazama replied to FrankTB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
is this babe ready for download? please link if it is... thanx -
Flaming Talon
Shin_kazama replied to rymnryan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ah. so you made made these differences to avoid licensing problems? i understand..... i dont knocks points off it just because there are some differences. i just show that there are more room to improve......... any wayz have you seen my youtube vid featuring your special talon? howd it look to you?
