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jack33

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Everything posted by jack33

  1. Thank´s for your interest, Is the second screen
  2. no luck, I have tried to increase the size and neither. Could it be that the program I use is paint net? With the decals of the planes it works perfectly for me The first increasing size The second with its modification
  3. Dear colleagues, I have a problem, let's see if someone can solve it for me. I make changes with the editor of Mue, and when I go to the game everything is wrongly placed. It only happens to me in the field of Korea and at the SUWON airport.
  4. Dear MUE, you are absolutely right, the object is this and if I place it parallel to the track there are no bad positions, thank you [TargetType132] Name=Feldflugplatz FullName=Runway ModelName=1210x22Marsden.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0
  5. It is not because it is heavy, everything you said I knew, I have used the wonderful MUE tool, the taget ,editor many times and what I have mentioned has never happened to me, I have tried to make the modification of the Suwon airport without the road that united it with the city, (that united two different tiles) and "voila" there is no bad placement of objects. Thank you all for your contributions and thank you MUE for your tools P.S. Mue, let's see if you dare and make a lod editor for the trees and buildings on the terrains
  6. They are like mirror images, and no, there are not two landing strips. the problem has been solved when removing the road that joined the two tiles. I invite you Gepard to do a test Thanks for your attention
  7. Could it be that you have placed an object between two tiles? It seems like that, place a road that joined two tiles, when removing it it seems that everything returns to normal
  8. With these tools you have access to all the game files, except LOD https://combatace.com/files/file/15942-mues-toolbox/
  9. Dear colleagues, first of all do not scold me for what I am going to ask you, I am placing the seat of an f-5 in an f-100d and I am satisfied with the result but I have a small problem, it could be solved somehow in the style to remove a node in a plane. The seat is the NorthropSeat_F-5F, I would like to thank the author of the work, but in the file it does not mention the author. Thank you
  10. very Thank´s for your work

  11. Dear colleagues, it is an F-5B but here it says the opposite. I don't know what to expect
  12. Dear fellows, it is possible to add fuel tanks to the t-38 on the wingtips in f-5b mode, thanks
  13. Thank you very much, I was wrong, it was not for the T38, it was for the two-seat F-5F, but making some small corrections in the data.ini ,more or less I have installed them
  14. Dear colleagues, it is possible to increase the flight speed of the helicopters without damaging the engine, I know that it is not realistic but the missions at 150 km per hour are endless and if I accelerate the game with the autopilot on it does not keep the course. thanks
  15. Thank you, I had not fallen for that
  16. Thank you, I already have them but I would like to improve the Reykjavik airport a bit. I reiterate my thanks for your work
  17. Dear partners. Is it possible, with some trick, to be able to use the target editor in the IcelandNA field?
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