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serverandenforcer

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Everything posted by serverandenforcer

  1. Question for you USAF types

    The newer viper actually does have the serial number on the tail. It's just really small. You'll find it next to the S on the right. From my experience on having to fill out plot sheets (where you have to drive around the flight line and take down tail codes) I've come to find out that there is no regulation on the size of the tail code numbers.
  2. Caption this

    Did someone say lazer puma? Out on eel patrol. Scaning....
  3. Just did a quick single mission in the A-4E Super Echo on the new SoCal terrain. Enemy contact was unknown. Default flight roster was only two scooters and armament was 2 AIM-9Ms and guns. Took off from Marimar, got up to waypoint 3 and picked up the enemy flight. Targeted and I.D. them and it turned up to be 4 Mig-29As! Thought I was outnumbered and outgunned for being in a A-4, but figure since it's not real, why not give it a shot. They fired first, at my wingie and I then told him to break off and engage. Got into a good furball close to the deck that lasted for about 5 to 10 minutes. Through out this, I'm able to catch my wingie on several occasions being chased around and shot at by 2 Fulcrums while I'm chaseing after another one while having a 2nd on my rear. I was finally able to take out two Fulcrums with my sidewinders. My wingie was able to takeout one with guns, but then crashed shortly after. I turned back around and found the last Mig-29 making a run back for home. I pursued and caught up with him over his home airfield and then got into another dogfight with him. I was able to get myelf into a postion where I'm coming up behind and above him with about a mile between us. He's turns, trying to jink back into me. I bank with him and pull up hard as he starts to pass by my nose and let off 30 rounds from the guns, hitting him with only 3 which cause an instant Kaboom! I then unload, hit the deck, and make a run back to base.
  4. Airliners.net

    Wow, I only live about 30 miles from Santa Monica Airport. Such sad news. Rest in peace.
  5. Cockpit Shake

    I like to know how to get it to shake even more. I never noticed the shaking at all.
  6. Zombies ahead

    ZOMBIE PLAN
  7. The Person Below Me

    Negative miss. That was one of my favorite movies when I was a kid. The person below me once ate fried eels at a sushi buffett restaurant.
  8. Last December I made a stupid comment like that of Stiglr's and I'm really ashamed of it. When I made that post, I started going into some tough times with my dad getting laid off, my orders to work several months getting cut early, my Uncle Don Thomas (retired Air Force Major) dieing from cancer, and facing no work for myself for a longer time period than what I'm comfortable with. I guess I took my frustrations out in the wrong way that anyone can and ended up hurting a lot of people with a stupid post. I know I started a topic about that comment, but the post I made in that was complete piss. So after reading this topic for the first time, it really put things into perspective for me. For anybody who is new to the Thirdwire series and want to know what the whole deal is, it's this. SF/WO* is a sim that gives you a quality of game play that is above Ace Combat. However, you don't get lost in the technical operations of flying an aircraft as you would might find in some other sims. That being said, SF/WO* series is the perfect balance for those who want a flight sim that's fun, but not too complicated to get into. I play this sim almost non stop because of that balance.
  9. Mirage Factory F-8J. Takes a hit on resources but sure is good look'n. Got my first A2A kill in it last night. Do you know how hard it is to spot a Mig-17 with all that canopy frame work blocking your view?
  10. What is this? (a giant russian bomber?)

    That's no moon...
  11. Ahem..... http://forum.combatace.com/index.php?showt...rverandenforcer
  12. Poor FPS

    Oh dear god.
  13. Main Projects 1.) F-35A - mesh building: aircraft- 70% / cockpit: 0%; Issues: priority projects pending; Date of release: Unknown 2.) AH-64A - mesh building: aircraft - 100% and unwrapped / cockpit: 10%; Issues: Finding a helicopter FM guru / 3D max locking up causing loss of work; Date of release: Unknown 3.) F-117 - mesh building: aircraft - 1% / cockpit: 0%; Issues: Is 2ndary priority to AH-64A; Date of release: Unknown Side Projects 1.) .ini tweaking on stock and 3rd party aircraft; Issues: Ends up being a whole day project, causing occasional headaches; Date of release: Random 2.) Anything else that would be a quick cool mod to make while I'm battling with 3D max; Issues: None except for unexpected time lapse due to unusual fixation to get the mods working right; Date of release: Random
  14. A-4 Avionics Pack

    Version

    629 downloads

    This mod upgrades the HUD and radar for the A-4 variants to operate with Avionics70.dll. In this pack, you will find 5 folders of A-4 variants. Each variants' avionics suite is unique to each other. The avionics suite is upgraded appropriately for each variant. ...................................................................... A-4B: No radar; simple HUD displaying heading, speed, altitude, attitude, waterline, and flightpath. A-4C: AG radar; HUD updates include the additions of Waypoint data and AG targeting data (depending on munitions). A-4E: Same as the A-4C; HUD updates include the additions of flight performance data. A-4F: Same as the A-4E; HUD updates include the additions of a CCIP A-4ese (Super Echo): AA and AG radar; HUD updates include AA targeting data. ...................................................................... INSTALLATION: back-up you original files, then copy and paste each A-4 folder into your aricraft folder. These aricrafts will require the stock A-4B,C,E,and F lods from Wings Over Europe and Wings Over Vietnam. In the A-4.ini file, it will advise of which lod file you will need. The A-4_Cockpit.ini will advise of which cockpit.lod you will need. NOTE: these avionics suites may and are most likely not true to the real A-4s. Since I couldn't find anyreference pictures of them, I implemented what I would think would be somewhat believable. I just didn't think that it would only be a yellow guncross. If you happen to know exactly what the HUD would look like on a real A-4, you are more than welcomed to make the changes and distribute the mod. This mod will work in SFP1, WOV, WOE, and WOI. ...................................................................... This mod made by me, serverandenforcer
  15. I can see my house from there. Great work bro! Oh, and you should also make the new recent look for the San Gabriels in the Valley.... burned and dusty.
  16. College advice

    Embry is probably one of the best to go to. Actually, if you talk to a recruiter, they can point you to some good colleges that focuses on those issues. Or, you can do it through the military, knock out the pre-requisites through CLEPS (sp?) and then go to ROTC using your G.I. bill and get your degree. That's what I'm going to do once I get my AGR finalized.
  17. Ive never been into fads,,

    But atleast I wasn't going "WTF!?!?!?!?!?!?" throughout the movie.
  18. Ive never been into fads,,

    Final Fantasy: The Spirits Within
  19. Ive never been into fads,,

    Well, I never played the game, so when I saw the movie, I was saying, "WTF!?!?!?!?!?" from begining to end. Too me, everything seemed wayyyyy too exagerated, and yes, the male characters on both sides seemed very fem. I liked the first one much better.
  20. More than likely, something probably isn't identical. They may have something that they added and totally forgot about. Everything has to be identical. Just because you have a F-15C and they have an F-15C doesn't mean that it is the same LOD of the F-15C that you're using. The best way to do this is to send them the exact version that you're running and have them install it as a seperate install onto their system. That way, you know that they definately have the exact install.
  21. File Name: 194th skin for Block-30 File Submitter: serverandenforcer File Submitted: 17 Jan 2009 File Category: F-16 194th "Griffins" FS of the 144th FW Basically what I did was trace suhsjake's 194th skin for the ADF Viper and slapped it on a F-16C. The quality of the image isn't as good as it is on the ADF, but I think that has something to do with how the model was unwrapped. Most of the credits should go to suhsjake. I only did a quick and simple piece for this. This mod made by me, serverandenforcer Click here to download this file
  22. Unusual intercept over Southern California
  23. 194th skin for Block-30

    I alread tried doubling it and still no change. I've noticed other skins for the Blk 30 also suffer from the same effect. Besides, that model is a little bit lower on the poly count than I like. The Block-25 that I have uses the same textures as the ADF, and looks almost exactly like the Block-30, with the exception for an added antenae on the vertical tail and missing pitot tubes on the main wings, but is higher poly. So I just transfered the textures over. I made two other variations of the skin as well from what I've seen flying around at my base. Here's a zip for them. 194th.zip
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