stuntman
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Everything posted by stuntman
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Stock decals and insignia's extrection
stuntman replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Have a look into ObjectData003 to 006 ;) -
IL-28 - H-5 good textures upscaling by trotski00 and some thoughts
stuntman replied to bazillius's topic in The Pub
I'm a big fan of gigapixel AI. It is very useful for 512x512 skins. Works also very well on map textures ;) -
Clouds altitude hack
stuntman replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Uh OK, thanks for the explanation. The way you guys know all the technical details of this sim always amazes me. In any case, this is an excellent mod and a must have for anyone still playing sf2 -
Clouds altitude hack
stuntman replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
This is an excellent mod for scattered and broken conditions. However result is unchanged in overcast and inclement conditions vs default .Fx file. Am I missing something? Great mod though, thanks! -
Speech Enhancement & Expansion
stuntman replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you for this mod! Definitely adds some sense of immersion -
Gigapixel AI
stuntman posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone, Did you guys already try a picture enhancement software called Gigapixel AI from Topaz labs?: https://www.topazlabs.com/gigapixel-ai I have been using it for some time to enhance default skins and terrain textures and I have to say it is working really well. it's a bit expensive though. Regards. S. -
Gigapixel AI
stuntman replied to stuntman's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Generally speaking, my impressions on this software are that it works very well to upscale panel lines and rivets, not as well to upscale stencils and other emblems. As you said, it depends on the source material. I'm mostly using it to upscale default 512x512 textures and then work on some details on photoshop. -
Strike Fighters Modern Combat, it's here.
stuntman replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This one was released a few years ago but was just updated according to TK's twitter feed. Any way to quickly and easily unlock all the aircrafts. I already spent a lot of time unlocking them on the android version XD -
Air Victory Kills Decals
stuntman replied to Flamesky's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Default ones are named KILLXXX.tga and KILLAXXX.tga and are stored in Objectdata005.cat -
Is a Windows 10 version really needed?
stuntman replied to rlwicker1967's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can you share some screenshots of the result? -
F-5A Freedom Fighter – Nine years in the making
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
Would you consider releasing a template so others can create more skins?- 14 replies
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- sophocles
- freedom fighter
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Strike Fighters 2: Windows 10 Edition up for pre-order
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
I hope too. Let's be patient :)- 183 replies
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- sf2
- windows 10
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Third Wire MiG-23 fighters made flyable & updated for SF2
stuntman replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes, this is the only trick I found. On a side note, is it me or the MiG-23 is a really bad aircraft? Depending on themodel, it can be quite challenging (to say the least) to fly during the 80s without proper ECM and / or chaffs. No wonder these guys were wiped out in the beqaa valley -
Third Wire MiG-23 fighters made flyable & updated for SF2
stuntman replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Textures work well on my side. One other question is, I feel like the black bars of the radar on the hud make visibility a little harder and strain the eye. Do you know how to remove them? ini files point to MiG-23_radar.bmp used as background texture for radar. I tried to convert to tga for transparency and modified the ini files, without success. LOD viewer points to a file called YAK38_radar.tga, which I made transparent by modifying the alpha channel. Also without success -
TW MiG-23MLD data.ini fixes
stuntman replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Dmtdragon, will you release the skins you posted in the screenshot section? -
SF2 does not have good graphics on an Intel HD3000
stuntman replied to PJB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2 runs fine on a 620HD integrated chip- 8 replies
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- strike fighters 2
- windows 10
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Help fund the Strike Fighters 2 Windows 10 update!
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
So it would mean that we would have the update in any case, which is a good news. I don't mind waiting a bit more, and paying for an update, if I can bring TK back to PC business- 139 replies
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You may want to see this - A message from 3rd Wire, CROWFUNDING campaign for Sf2 update
stuntman replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
New content is always good in my personnal opinion, especially the interesting one from the android app. -
Strike Fighters 2 for Windows 10 Crowdfunding
stuntman replied to AeroViper34's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
this is great news! I really hope he can make 25k in 14 days. -
Laptop Specs for SF2
stuntman replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Vanilla SF2 would run on pretty much anything these days. The actual performance on your PC will depends on the mods. I run SF2 on a laptop with an intel 620 integrated chip. I run it around 35 FPS, but have to limit skins at 1024x1024 in JPEGs, and map tiles at 512 in JPEG as well -
Strike Fighters Legends - PC
stuntman replied to paulopanz's topic in Thirdwire: Strike Fighters Series News
Well, exporting unity assets is possible. But even putting legal considerations aside, you only get a low poly model, with opaque canopy and missing landing gear. What you can get from these apps are good skins that can be used on SF2 -
Strike Fighters Legends - PC
stuntman replied to paulopanz's topic in Thirdwire: Strike Fighters Series News
I didn't test it, but I tested modern combat on PC. Even though the gameplay is great on tablet, it's not so great on PC. Gameplay is too simple for PC and lacks a bit more of complexity. Graphics are fine, but also lacks details. It's definitely a downgrade compared to SF2 -
Cockpits coming to Mobile Strike Fighters
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, cockpit have been released today, so far only a F-16 cockpit. And it's not too bad at all. A lot of fun on a tablet. -
Cockpits coming to Mobile Strike Fighters
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually I became quite an avid player of the android game. I works just fine on a tablet, for a quick "lite SF-2" game on the go. But I still hope someday to see this plane set on a true PC game