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stuntman
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Everything posted by stuntman
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F-86 Sabre 10:1 Kill ratio over Korea
stuntman replied to streakeagle's topic in Military and General Aviation
this is interesting, because in the SF2 sabre, i don't need 8.5 seconds to shoot a mig15. Is it overpowered? -
Operation Wallaby
stuntman replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Do you plan to make a decal set fot TK's F-14? -
Germany terrain rework (Part 1 of 3)
stuntman replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Slick cowboy, if you find a way to reuse LODs in desert map, would you explain it in a post? i would like to use them in the sweden map -
Port Said population
stuntman replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Does it work with stary's israel tileset? -
Samurai's Shipyard
stuntman replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks!! -
Samurai's Shipyard
stuntman replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Is there a real foch class somewhere? I've only found frankenships adapted from scb-125 until now -
1930s Ground And Terrain objects
stuntman replied to Geezer's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
you've done an amazing job on these objects and textures. I'm looking forward to your china mod. -
Germany terrain rework (Wip)
stuntman replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Rends, i was thinking, would you adapt your work to the sweden map? This would work with minor adjustments, right? -
Danish fighter-bomber Fresco's
stuntman replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
what map is that? Euro? -
WIP Mega THREAD!
stuntman replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
piece of art, faint panel lines are a good choice -
Strike Fighters 2 Screenshots
stuntman replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Most of canopy controls i have are mapped as MAJ+number_X, not as ctrl+O. Check in your data.ini, it should look like this: [Canopy] SystemType=ANIMATION InputName=ANIMATION_10 DeploymentMethod=MANUAL -
Desert Storm - Mission 04 - Tornado / Airfield Denial
stuntman replied to beachav8r's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
nice, you should release these missions -
Germany terrain rework (Wip)
stuntman replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Works fine ATM, nothing to complain. It's going to be perfect when merged with NATO fighters 5 mod -
Desert Storm - Mission 01 - Task Force Normandy
stuntman replied to beachav8r's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey beachav8r, is it a single mission, or a campaign mission? -
Drag Chute on Fishbeds?
stuntman replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Screen of Tk's F-105 with the YAP's chute. This comes from YAP missions i've ported on a june 2010 sf2v install -
KAW team members, please look...
stuntman replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice. I hope you'll find who built it, and release it :-) -
Drag Chute on Fishbeds?
stuntman replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's surely adaptable to fishbeds, one would just need a dragchute lod file. We cannot use Yap's one due to copyright matters -
Drag Chute on Fishbeds?
stuntman replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In YAP, dragchutes works as weapons, they have a special effectclassname called DragChuteEffects. But i don"t know if they're just for the show or if they actually slow the plane down. They appear when selecting the dragchute as a weapons, and then pressing the "open bomb bay" command (so ctrl+o) to make them open. press the triggerr to release the chute. -
Strike Fighters 2 Screenshots
stuntman replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Having fun with latest mods: SF2V End Game and Rends' Reworked Germany Map :) -
Terrain Request
stuntman replied to snapper 21's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would also recommend you this one ---> http://combatace.com/files/file/12125-waterworld-terrain/ SIncerely S. -
Parked aircraft on carriers - pre sf2-NA
stuntman posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi guys I was just wondering if there is any trick to have parked aircraft on default aircraft carriers using a june 2010 install (so before sf2-na release). Sincerely S. -
Parked aircraft on carriers - pre sf2-NA
stuntman replied to stuntman's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
OK, i was hoping for some static aircraft, data.ini trick or something. Yhanks for answering -
Germany terrain rework (Wip)
stuntman replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
gentlemen, you are magical -
Germany terrain rework (Wip)
stuntman replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was wondering, Does anybody know a good replacement for default cargoships? They start to look really dated now. PS: good job anyway rends! -
Strike Fighters 2 Screenshots
stuntman replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Testing migbuster's hi res runways