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colmack

JAGDSTAFFEL 11
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Everything posted by colmack

  1. I'm wondering if the Patriot unit can kill a incoming scud now? or does it have to be a naval unit?
  2. it looks fine now, i dropped the insignia006 from the cat into the decal folder to replace what was in there it was the blue-red circles I'm just afraid the in the future i run into the same problem but going in the other direction.
  3. I guess It could be, I'm fairly perplexed on this one...
  4. This for me is only happening with RN blue skin the RAF skin is just fine and It only is happening in SF2 E SF2/NA and SF2 V seem fine.
  5. Was wondering if anyone know why my brand spanking New TW DLC Phantom's Nat insignia decals are all wonky??
  6. she took 3 cruise missiles, still full steam ahead Tuff girl....
  7. Boy, It's sad having her in drydock I hope the refit is going smooth.... In other news the Admiralty has decided to Keep Hermes conventional giving to the tensions in the North Atlantic....
  8. This my sound silly but how bout an overhead keyboard mount that way you don't have to take your eyes from the screen of course it will have to fold able out of the way when not in use
  9. I don't know what it is about the Rafale But on the The Cool Wall Id give it 9½ I just think it's one sexy bird... on the bug side I noticed that the pivot point when you make a turn on the ground for the front gear turn makes the entire strut swing back and forth, not the wheels side to side.
  10. SZ are you going to release a version with out the CVW and the other seasparrow box working?
  11. View File Giuseppe Garibaldi FS2NA.rar A SF2/NA Up grade for BobRocks Giuseppe Garibaldi... Submitter colmack Submitted 04/15/2012 Category Aircraft Carriers
  12. That should be SF2NA.RAR
  13. Version 2.0

    329 downloads

    A SF2/NA Up grade for BobRocks Giuseppe Garibaldi...
  14. Mr Max passed tonite I'll miss the little fellow all 100 or so pounds of him.....he did it his way.
  15. Yep set it to CarrierParkSpan=2.00 n made a dedicated AV-8 for the Italian navy so that issue is done I think. I don't know what to do about the deck dropping off though Id like to be able to park aircraft infront of the island too but they just fall into the water. better hit up MR BobRock n see if its okay to post her. plus i need to test her cruise_missile defense them guns are claimed to be pretty hard core on cruise missiles...
  16. Hows this? I figured out the airwing issue I think.... thanks to Mr Aggie and Mr Blue, just a few minor adjustments here and there and she will be ready to leave the med n head up to the fighting in the north or just stick around n keep NATO's southern flank guarded... Id be nice to do an repaint on florian's SH3 to give a rotorwing aircraft on deck to with them beautiful folded rotors.
  17. been working on the little Italian Job C551 Giuseppe Garibaldi got the missiles-n-guns working but cant figure out why it always loads A-4's or American AV-8A harriers and not the AV-8Bplus that I have set to load on carriers how can you set it to just a certain plane? and almost to the front of the island the deck drops off the RL deck is 175.5 so I bumped the numbers to 200.0 that didnt help
  18. She rocked my world!! got do a little more massaging the numbers of the rear launcher to the aspide-albatros in the box but other then that......
  19. Thanks I'm trying to get the C551 Giuseppe Garibaldi SF2NA operational so far so good she has the back launcher animated already BobRock set it up as a "fake" gun with this info I should be able to get all systems in the green! ..........one more thing when you setup the NetworkType= should it be RM_SHIP or NATO_SHIP or just blank?
  20. MuzzlePosition= when looking at these numbers is that to the center of the main object or the center of system that the muzzle is on? the reason I ask is that there is a ship that has a working missile system with positions for each missile the builder has also set up a "fake" missile launcher that has animation but no missiles I figure it would maybe easy to use the numbers of the "good" unit for the fake one....to place the missiles...and bring the fake one to life.
  21. I second Shinkazama88 request love to see the Big E and CDG working in SF2/NA

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