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Everything posted by Fubar512
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Donovan had at least three pop/rock hits during the 1960s, "Sunshine Superman", "Mello Yello", and "Atlantis": The J.Geils Band was more rock-oriented than Bon Jovi, especially during their early days. Dr.John can be compared to Leon Russell, genre-wise.
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BRBM, SRBM, MRBM, IRBM and heck why not ICBMs
Fubar512 replied to Javigato's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
http://combatace.com/topic/26197-what-cold-war-dont-have-intercontinental-missiles/page__view__findpost__p__139774 -
BRBM, SRBM, MRBM, IRBM and heck why not ICBMs
Fubar512 replied to Javigato's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've had sub-launched IRBMs and ICBMs in game for over five years. However, they're of limited (if not "zero") use. -
First flight for flapless plane
Fubar512 replied to Atreides's topic in Military and General Aviation
The F-117 didn't have flaps, and first flew over three decades ago. -
Moon.TGA
Fubar512 replied to PvtDK's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can change the apparent size of the moon as it appears in game, as well as its luminosity, if that's what you're looking for. Open up the environmentsystem.ini (assuming that you've already extracted it to your saved games/thirdwire/sf2x/flight folder), and search for the following entry [Moon] MoonMaterial=MoonMaterial MoonSize=13.0 <-------adjust this to change apparent size MoonMaxLightLevel=0.20 <-----and this to change luminosity MoonLightColor=0.8463,0.9945,0.9945 OvercastAmbientModifier=1.0 OvercastDirectModifier=0.8 MoonTextureFormat=Moon%03d.tga NumMoonPhase=29 NewMoonDate=09/22/1968 -
Using custom sounds for weapons...
Fubar512 replied to Nightshift82's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Frequency and bitrate have less to do with SF & Sf2 compatibility, then does mono and stereo encoding. Only sounds that are encoded in monaural format will work in either series. -
Thousands attend annual parade honoring World War II hero John Basilone
Fubar512 posted a topic in CombatACE News
RARITAN BOROUGH (Somerset County) John Basilone showed up to Raritan’s annual John Basilone Parade today. That is, a record number of people saw John Seda — the actor who portrayed the World War II Congressional Medal of Honor winner in HBO’s miniseries "The Pacific" — attend the 29th edition of the parade honoring Raritan Borough’s favorite son. "It was just an honor," said Seda, who grew up in Clifton. "I knew the connection that Basilone has with his family and friends from Raritan, New Jersey. I can only think that John, if he were here today, he’d be doing the same thing." Despite overcast skies that began to drizzle as the parade came to a close, organizers said the estimated crowd of 10,000 spectators was an all-time high, thanks to the "The Pacific." "That would be a record," said Herb Patullo, who has helped organize the parade since it was first held in 1981. The miniseries, produced by Steven Spielberg and Tom Hanks, follows the lives of Gunnery Sgt. Basilone and two other U.S. Marines, Robert Leckie and Eugene Sledge, from their first battles in the Pacific theater to their return home. The 39-year-old actor said he felt an unusually strong connection to the role, and was happy to attend the parade again for a second year. The 10-part series aired in March. "Being raised in New Jersey myself, I felt this pride, you know," said Seda, who signed autographs and posed for pictures with fans. "How do you go about portraying someone like John Basilone? It’s not made up. You know, someone could look at his story and think it was Hollywood-made. It’s not. It really happened. So, I just tried to find the humanity in who he was and tried to work it from there." The image of Basilone looms large over the borough and its 6,300 residents. A larger-than-life-sized bronze statue of Basilone was erected in 1948, an idealized image of the curly-haired hero standing bare-chested, a crucifix and dog tags hanging from his neck, his machine-gun in his hands and his gaze fixed on a world free of tyranny. A ceremony accompanied by a Marine Corps band was held at the foot of the statue following the parade. Mayor Jo-AnnLiptak, said it was her own third-grade class at Raritan’s John F. Kennedy Elementary School that first proposed a parade in1980, presenting the idea to then-Mayor Steven DelRocco after a visit to the statue. "The farther away we get from his actual life and his death, the more important it is to remember the extraordinary heroism that he exhibited that day," said Liptak. Seda stood on a reviewing stand at the corner of West Somerset and Daughtry streets as ROTC drill teams, marching bands, Marine Corps motorcycle clubs and other veterans groups filed past him. "Humbling is the word I’ve used so much, and I just can’t use it enough," he said. Basilone won the Medal of Honor for his heroism as a Marine Corps Gunnery Sergeant during the Battle of Guadalcanal on Oct. 25 and 26, 1942. His heroic legacy was propelled to near mythic proportions when, after being deployed stateside to sell war bonds, the camera-shy Basilone insisted on going back into combat, only to be killed on the island of Iwo Jima on Feb. 19, 1945, at age 28. Spectators included 92-year-old Ann Scarpone and her sister-in-law, Phyllis, 85, who grew up with Basilone and whose brother, Connie Scarpone, caddied with the hero-to-be at nearby Raritan Valley Country Club. They were among thousands of newborns to nonagenarians who lined West Somerset Street, waving flags and cheering the passing spectacle. Fire trucks and military vehicles, bagpipers, a vintage cannon that boomed every block or so, and even an aging Elvis impersonator, all marched in celebration of Gunnery Sergeant Basilone. One of the younger marchers was LorinBrungard, 17, a senior on the Immaculata High School Color Guard in Somerville, who hopes to become a Marine Corps lawyer. Brungard, who lives in Bridgewater, was marching in her fourth Basilone parade. "He’s, like, one of my biggest heroes," she said. "I watched the HBO series, "The Pacific," and I was just in tears." Photo: Jason Drennan, 3, left, and his cousins Vincent Villalta, 5, and Dylan Villalta, 6, (who are brothers) right, look over Hogan, the riderless horse in the the annual parade honoring WWII Congressional Medal of Honor Winner John Basilone. Thomas White, right, of the Marine Corp Jersey Shore Marines handles Hogan Source: http://www.nj.com/ne...tan_boroug.html -
Recoil effect?
Fubar512 replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not at present -
Recoil effect?
Fubar512 replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Only if one has a force feedback controller. -
XP vs Vista graphics
Fubar512 replied to harryleith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've experienced at least a 20% improvement in frame rates in SF2 under DX10 (Win7 & Vista), when compared to SF2 under DX9 or WinXP. Also, game loading times are cut in half under Win7, if your system is properly optimized. -
3rd party CV-59 Class carriers...?
Fubar512 replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ahhhh...that's news to me..... -
3rd party CV-59 Class carriers...?
Fubar512 replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Question about ground target designation
Fubar512 replied to brfurlaneto's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I believe that you're confused. If you equip your aircraft with LGBs, you must have either an integral, or pod-mounted laser designator, or they will not guide. -
Visibility Distance...
Fubar512 replied to PvtDK's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Both CPU & GFX limited. -
SF2 Screenshot Thread
Fubar512 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Damnit, Wrench! You posted the edited image. Here's the un-retouched version, clearly showing the system in action: -
Visibility Distance...
Fubar512 replied to PvtDK's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In the flightengine.ini file, under "UnlimitedDetailOption", set the "DetailMeshSize" value to 12 (make sure your system can handle it.) The file is then placed into the flight subfolder of your saved games/thridwire/SF2x folder(s). -
Question about ground target designation
Fubar512 replied to brfurlaneto's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In this series, the only available modes for ground radar are terrain avoidance and ground mapping. In order to use laser-guided weapons, one must either have an aircraft that's euipped with a laser designator, or add one in the loadout screen. Once added, all one has to do is select a laser guided weapon, and then scroll through the in-range targets via tapping the "E" key. Note that you can drop the weapon only when its range, altitude, and heading parameters are all satisfied. -
SF2 Crash
Fubar512 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd say that either the VRAM on your graphics card, or perhaps even your PSU, is starting to fail. -
Real sensation of speed in TW series of simulator
Fubar512 replied to Ticket1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Because you do not have real life experience with which to judge it against. -
Realistic Shootdown
Fubar512 replied to PvtDK's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
One issue is ammo weight, namely, what fraction of that is the actual explosive charge. Taking, say, the GSH-301 into consideration, the manual says that the standard HE round for that weapon weighs in at .832 kg, with a .39 kg projectile weight, and a .25 kg explosive charge. Now, the SF2 game engine has two listings. Ammo weight (which probably the weight of the entire round), and warhead weight, which is the weight of the explosive charge. Projectile weight seems to be missing, and that effects both ballistics and damage modeling. Another issue, is warhead type. The most commonly used A2A load for example, is an armor-piercing incendiary (API) round. The SF1 and SF2 engines all assume that one is using high-explosive rounds, and do not have provisions for anything else. And finally, we have damage modeling. 99.9999 percent of the models out there, do not have the multiple hit boxes (and the damaged/destroyed parameters) defined to the degree necessary to give one the amount of realism that you may be seeking. -
SF2 Screenshot Thread
Fubar512 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Vipers over the sand, with a little DX10 shader mojo in conjunction with Polack's 7 year old high-res desert-terrain tiles. -
This is a real hoot to watch:
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Real sensation of speed in TW series of simulator
Fubar512 replied to Ticket1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Su-24M over dense terrain set, default time. I rest my case. Density.wmv -
TK - I will pay you $$ for a game video recorder!
Fubar512 replied to bigbirdk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Late A blocks & C - models had that capability, not the early Block A-models that are part of the present TW planeset. And if you have to ask, you either have an issue with the translation, or you have a lack of decorum. I prefer to think that it's the former.