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Fubar512

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Everything posted by Fubar512

  1. You seek YODA!!!!! I mean, Spectre....
  2. Ael-50s? Is that the new designation for the much feared 50 eel-dispenser? 50 Morays and 50 electric eels per aircraft? How sinister!
  3. The face behind the voice..... "Pull up! Pull up! Pull up!!!! http://www.eleinc.com/erica.shtml
  4. Blastin' squirrels out of trees at sunset
  5. Happy Birthday Jug

    Happy Birthday, Jug
  6. A bit off topic: I recall reading one naval aviator's take on bomb delivary via LABS, and his comment was something to the effect of "It was more of an attempt to turn pilots into halfassed artillarymen, than anything else".
  7. The point of my post was not to pit experienced modders against new ones, but to lament that someone may have taken something that worked well, was balanced, and pretty accurate out of the box, and changed it, without really improving it.
  8. I'll bet the values have been all buggered up. If it was Kreelin's original FM, it was fine to begin with, until all the "cooks" showed up and put their respective spins on it.
  9. Well, someone wrote it...lol I'm just trying to determine whether or not it was current, or an older model, and what values are used. For example, the FM you're using may possibly have wildly inaccurate stall and control surface deflection & displacement rate values.
  10. That would imply dumbing them down. What FM are you using, and who wrote it?
  11. a) & b) sounds like a pretty accurate description of how an aircraft of that type might respond in RL. You must keep in mind that modern aircraft (such as the aforementioned Su-27) have an aerodynamic center that's located waaay aft of the center of gravity, than was customary with earlier fighter designs. This renders them quite sensitive in the pitch axis. In fact so sensitive, that they must rely on FBW systems to retain stability in level flight, as anything more than the slightest displacement in the pitch axis would otherwise result in a loss of control. One problem is that this sim does not model FBW control, so one must employ a series of cheats to establish a workable compromise.
  12. This has always been around, to a greater or lesser extent. You can try lowering the afterburner material's priority level, down to 3. If it's already set at that value, there's probably nothing that you can do.
  13. This series requires 32-bit TGAs (24-bit + 6-bit for the alpha channel). If you're not saving it in the proper format, it's not going to work.
  14. I seriously doubt that anyone here can help you. The best thing you can do, is to report this on the SF2 board at Third Wire's site, so TK is made aware of it (it seems to have happened to other players, as well).
  15. Your answer lies here: http://forum.combatace.com/index.php?s=&am...st&p=134827
  16. Do you know how LORAN works? In 1950's terms, you have two needles which coincide (cross) when you reach a specified TD (time difference). It was inaccurate, as LORAN A had little better than .5 NM accuracy, with 100 meter repeatability. LORAN C, which was introduced in the late 1960s, improved accuracy to about .1 nm, and repeatability was down to 10 to 20 meters. I cut my teeth, in a manner of speaking with LORAN, back in the day The LABs timer is nothing more than a glorified stopwatch, and was designed for nuclear weapons delivery, using a variation of the old toss-bombing method.
  17. Would you mind translating that into English?
  18. In which title? It sounds as if you've updated (patched) a modded install of WoE, as opposed to following our advice, which is to start with a fresh install, patch it, and then add mods.
  19. The gun reticle that's projected onto the combining glass is of no use in a BVR scenario. Use the steering (ASE) circle on the radar display, instead.
  20. You essentially are flying an aircraft with early 1950s A2G technology. HUDs with CCIP weren't really in wide-spread use until the late 1970s and early 1980s Play in hard mode and learn to use the radar. Here's a brief tut I did about four years ago on using the Sparrow & Shrike: http://bbs.thirdwire.com/phpBB/viewtopic.p...p;hilit=+shrike
  21. The SA-8 does not use IR homing, and the SA-9 is the Strela...
  22. No, as there currently is no SF2-compatible weapons editor, which you'd need in order to import the data from the packs.
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