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Fubar512

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Everything posted by Fubar512

  1. Soft Landing

    Ah! The old SPS (Serta Perfect Sleeper) backup landing system.
  2. VW's answer to terrorism

    This add was supposedly banned in the UK: http://www.youtube.com/watch?v=arfNofxBtfY&NR=1
  3. Danes waste pirates

    http://www.timesonline.co.uk/tol/news/worl...icle5294011.ece
  4. VW's answer to terrorism

    We won't see the VI here, until next September.
  5. VW's answer to terrorism

    Yes it is, and the Ford ad your talking about was for the Sport Ka. They had a "Pigeon versus hood (bonnet for you UK-types)" ad for that one, too.
  6. The SFP1E does not need to be set in compatability mode. Out of curiousity, do you have MS Office 2007 installed on that system?
  7. LORAN, CA_Stary? So you can fly from TD to TD (Time Differential), and bomb yet another TD? The LORAN "A" used back then had 50-meter accuracy (at best). By the mid-1980s, I was using LORAN "C", with 10-meter accuracy. OK for navigation on the water, but over land, even the LORAN C signals developed parallax errors, on the order of up to 10-microseconds.
  8. Off center thrust, or unequal landing gear values would be my first two guesses.
  9. Nice model. Perhaps you'd consider adding this in the future, to complete the Buk system deployment:
  10. AFAIK, neither the AA-6 nor AA-7s were carried by either the Flanker, or the Fulcrum. The Flanker and Fulcrum shared essentially the same AAM types throughout the 1980s, the AA-8B/C, and the AA-10 series.
  11. Your problem is most likely due to service dates. Neither the AA-11 (R-73), nor the AA-12 (R-77), were available until the early 1990s. Even then, a typical Fulcrum loadout would have consisted of all-aspect AA-8B or AA-8C (R-60M or R-60MK) IRMs, on the outer pylons.
  12. Why I Don't Shop on the Day After Thanksgiving

    Black Friday has become the national holiday of the FRRAA (Free Range Rude Arsehole Association). They, in concert with the ADL (Anti Destination League), team up to kick off the Christmas and Holiday season, with a one-two punch. You first encounter the ADL on almost every major road. Their mission in life is simple, to do their absolute best to ensure that one does not make it to their destination in one piece, or at the very least, without being aggravated by their lack of courtesy and common sense, while driving. If one manages to run the ADL gauntlet, and successfully makes it to their destination (say, a shopping mall), they will then be greeted by the FRRAA. There is obviously some overlap between the two groups, as one might initially see FRRAA members behind the wheel, blocking the access roads to and from mall parking lots while attempting to find a parking spot nearest the mall entrance. They have been known to sit for hours, waiting for that certain spot to open, despite the availability of several hundred open parking slots (that are all within reasonable walking distance of the mall entrance). Perhaps this explains why many of the FRRAA also tend to exhibit the symptoms of LA (Lardass). And this is just the beginning..... Once inside the mall, one immediately notices a similarity between FRRAA family units; Husband: overweight, disheveled appearance, deficit in the personal hygiene department, and attempting to make up for the latter by bathing in copious quantities of cheap aftershave or cologne. Moves in a sloth-like manner, denoting a total reliance on lower brain-functions. If one should be so lucky as to secure the services (or at least the attention of) of a sales clerk, FRRAA husband always seems to find a way to rudely interrupt the clerk who is right in the middle of explaining the advantages of one large screen television over another. Wife: Shrill, and often quite large (approximate girth equaling or surpassing that of her spouse). Her attitude leaves no doubt as to her role as master and commander of the family unit's shopping "expedition"; extremely rude, resorts to communicating in banshee-like tones while simultaneously swatting at her equally rude and undisciplined progeny. FRRAA wife gets under your skin by rudely cutting in front of you at the checkout line, and then, leaving her shopping cart as a place holder in said line, while she runs off on on excursion to the outermost, hereto unexplored regions of the store, in search of that "special" gift for herself (such as a thong meant for someone half her diameter).... I won't even go as far as describing their offspring, as that would just be mean.
  13. http://forum.combatace.com/index.php?autoc...p;showfile=6121
  14. Another possible problem, and solution: http://bbs.thirdwire.com/phpBB/viewtopic.php?f=9&t=5885
  15. I gave TWO reasons why the game engine chooses it, did I not? Try this SA-13 launcher data.ini in your install, and you should see a difference. sa_13l_data.rar
  16. Time for an upgrade...

    Give me a call if you need any tips on the matter, Ken. BTW, I drove by your "favorite" intersection this past weekend, and even stayed for a night at the Hampton Inn with the Intruder in the parking lot....lol
  17. It needs to be extracted from the .cat archive and into the flight folder, where you can edit it with notepad. Use SFP1E (the SF extraction utility) to accomplish this.
  18. The loadout.ini in the MiG-29's folder needs to be edited to reflect the Mirage Factory's (NATO) missile naming convention.
  19. Drop the weapon editor into your windows/system32 folder, and make a shortcut from there to your desktop. Then reboot to allow windows to load it. It should work fine afterwords, unless you have something installed that's interfering with it (such as Office 2007).
  20. No, and no one can, as there's no provision in the game engine for those two unique events...unless you want to replace the landing gear "touchdown screech" sound on naval aircraft (and you'd still not have a cat-shot sound).
  21. You need to install a weapons pack FIRST, so you have an editable weapondata.ini file. Then you need to point the Wep Editor to the location of the weapondata.ini (for example, Thirdwire/Wings Over Israel/Objects/Weapons). Then you use the editor to save the weapondata.ini. This generates a .dat file that can be read by the game engine.
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