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Everything posted by Fubar512
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This Can't be good.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, I just verified that the S-300 will launch against aircraft over 40 nm away (in-game). At that range, the best countermeasure is a quick, spiraling dive down to the deck, pumping chaff all the way. It's still disconcerting watching the approaching missile maintain it's head-on aspect to you, while you're doing so.... The Nike will engage well beyond that range, but it's meant to be a nuke-tipped bomber killer, so it's not too hard to dodge. -
Satellite Scenery...Is it possible?
Fubar512 replied to Bananimal's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The impression you have of a "lack of speed" when flying at low level is due to density, no amount of tiling will help there, without looking grossly fake. I suggest that you add a good terrain shader and possibly some trees, and you'll see a marked difference. -
MiG-19S WIP
Fubar512 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
See how nice and shiny he left it? http://cdn-www.airliners.net/aviation-phot...2/7/1310729.jpg -
MiG-19S WIP
Fubar512 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I understand that Dave's taken ownership of the one at the USAF Museum. In fact, I'll bet that he's there right now, polishing his MiG... -
Satellite Scenery...Is it possible?
Fubar512 replied to Bananimal's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's been done before. Brain32's GermanyCE (WoE), VietnamSEA (WoV), and soon to be released Korea terrain, are all examples of this. The default Third Wire WoI terrain is also partially constructed from satellite overheads of the region. -
Falkland 1982
Fubar512 replied to jaeger_301's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Its the map, or more to the point, the weapon density in that map. Try flying low level over Hanoi or Haiphong. -
Falkland 1982
Fubar512 replied to jaeger_301's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, they miss ALL the time WoV Video -
Falkland 1982
Fubar512 replied to jaeger_301's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Only if you're running the unpatched original version of WoV. Installing SP4 or above removes it, so you must have installed it from another TW sim. -
Falkland 1982
Fubar512 replied to jaeger_301's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ZSU 23-4 Combat history 1968 - 1970 War of Attrition 1973 - Yom Kippur War 1959 - 1975 Vietnam War, during the last stage of Ho Chi Minh Campaign in 1975 by battery of 237th anti-aircraft artillery regiment. 1975 - 1991 Angolan Civil War, 1st Civil War 1977 - Libyan-Egyptian War 1977 - 1978 Ogaden War 1979 - 1988 Soviet War in Afghanistan 1980 - 1988 Iran–Iraq War 1982 - Lebanon War 1990 - 1991 Gulf War 1992 - 1993 Georgian–Abkhazian conflict 1994 - 1996 First Chechen War 1999 - NATO bombing of the Federal Republic of Yugoslavia 1999 - Second Chechen War 2003 - Invasion of Iraq 2008 - War in South Ossetia Source: http://en.wikipedia.org/wiki/ZSU-23-4 -
Falkland 1982
Fubar512 replied to jaeger_301's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There are no ZSU 23-4s in a default, patched WoV install. The North Vietnamese did not have any during the war (1964-1973). You are probably confusing them with the ZU-23, which is a two-barreled, trailer mounted weapon. The ZSU-23-4, OTH, is radar directed, and quite effective against low flying targets in game. -
This Can't be good.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The first S-300s were deployed in the USSR in 1979. The first exports, outside of the Eastern Bloc, were in 1989-1990. -
This Can't be good.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What in the blazes...... -
This Can't be good.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Guess what, Spectre... The_Wall.wmv Still a beta, but it's getting there.....this is Monty CZ's baby, so you know it'll be top notch. -
This Can't be good.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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No trees after patch
Fubar512 replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's there to allow for a smoother transition of the terrain shader effect between near, and "distant" tiles. It helps somewhat with frame rates on older DX9 graphic cards. -
No trees after patch
Fubar512 replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's been there since the release of WoI. -
This is cool. It's overheads of known SAM sites around the world and their positions. It works with (and requires) Google Earth. Webpage: http://geimint.blogspot.com/2008/06/worldw...e-overview.html File Download: http://imintandanalysis.googlepages.com/SAMSiteOverview.kmz Remember to save it in "My Places" when you close Google Earth.
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Just follow Mathias Rust.....he knows how to penetrate SAM defenses
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No trees after patch
Fubar512 replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Check to see that CAStary's .tod and tga files are in your new terrain install. If they are, then it's an alpha-object issue, which could range in diificulty from simply editing the terraindata.ini, to an actual glitch somewhere in the core game .dlls. -
SAM Ranges
Fubar512 replied to WombRaider's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ranges , distances, and altitudes are all in meters. Speeds are in meters per second. -
RF-8
Fubar512 replied to Commander31's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Don and I were talking about you just the other day.....nothing good, either.... LOL... Welcome back, KB -
Oh Gawd....I made that mistake last week. There's a White Castle less than 4 miles from my house, and I felt "the crave" at midnight. 1/2 dozen sliders and a sack of fries after midnight = pain the following day. I'd been better off downing a fifth of Scotch, as my stomach would have felt the same either way, but at least the Scotch is more fun.
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The old standard: PB & J
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comms mod did not work with Sept 2008 patch WOE
Fubar512 replied to sparkomatic's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I wish that he'd get rid of those annoying "I'm going to DIE!!!!!" radio calls. We need an R-rated comms mod