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Everything posted by Fubar512
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To quote the late, great, Richard Pryor "I would tell them to RUN!!!!!" http://www.youtube.com/watch?v=-DMHby7SaOI
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SF2:Urinal? And they most not leave out those in toilet stalls.....Bombs Away!
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Su-35
Fubar512 replied to ch53fixer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I need to get in touch with Marcelo about that one, too. -
Any series similar to Dogfights from the other end of things?
Fubar512 replied to Nesher's topic in Military and General Aviation
With painfully few exceptions outside of the "Bible" and "Vikings", the History channel is producing nothing other than what passes for the norm today, that is, anything other than "staged" reality shows. -
LOL....as Wrench attempted to say "That is just wrong on sooooo many levels, man!". A few years ago, a friend who is a gunsmith showed me his "bling" special. It was a nickled 1911 with gold-anodized aluminum grips, gold-plated recoil spring plug, gold grip-safety, and a gold trigger. To make matters worse, he hand polished the .45 ACP ammo, so it looked like it was gold plated...
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Problems with bombardier/navigator being outside cockpit
Fubar512 replied to ScottyB's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You need to set the open cockpit parameter. -
Home On Jam
Fubar512 replied to SupGen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Frequencies need to match the guidence radar, and if you want HOJ to work properly, the range of the targets jamming freqs. CCM = counter-counter measure. Noise Rejection = self-explanatory. They are both percentages, 0 = none, 100 = total rejection of both jamming freqs and counter measure effectiveness. -
Home On Jam
Fubar512 replied to SupGen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Home on jam works well. It's easy enough to test: Set up a naval mission against a ship equipped with SAMs, and make sure that they have that specific capability flag (HOJ) enabled. Fly against the ship with jamming off, and use chaff. Then, try it with HOJ on, and dump chaff. Run it ten times each way, and compare the averages. No HOJ, with chaff, 0 intercepts for 10 missions flown. HOJ on with chaff, 3 intercepts out of 10 missions flown. Remember that the frequencies should match (or overlap). -
Small, but important request for Stary ....High-resolution for Noisenormal & Waternormal files.
Fubar512 replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've got a great idea, why don't you do it yourself? Try experimenting, "getting your hands dirty", (etc), and post the results. If they turn out well, then upload them for others to try. -
Surface-to-surface ballistic missiles?
Fubar512 replied to SebastianP's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Of course. But it needs to percieve a target/threat in order to launch. -
populating carriers
Fubar512 replied to Sokol's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"ParkingMaxSpan=12.0" Refers to the largest aircraft types that fit within that particular winspan parameter (with wings folded) that will be placed in that parking spot, by the system. If you tweak the folded span values on both the E-2s and F-18s, and adjust the parking span values accordingly on the carrier, yes, you can "limit" to some extent, which aircraft are placed in what area. -
Surface-to-surface ballistic missiles?
Fubar512 replied to SebastianP's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It was just a periscope, and "fake" (non-lod) missiles, simulating SS-N-4s. They used radar homing, and the trick to get them to launch was to position a radar-equipped "threat", such as a destroyer, nearby. The sub would then attempt to engage the destroyer, but the missile's rapid acceleration and huge turn radius would prevent them from hitting that target. They would instead home-in on strategically-based ASRs (usually placed within a city or port facility), usually 200-400 KM from the launch point. I made a video of such a launch, following the missile through its flight, right on down to the detonation of its simulated 1 mega-ton warhead, over a port facility on the desert map. The site that the video was hosted on is long-gone. I'd say this was around 2005-2006. -
Small, but important request for Stary ....High-resolution for Noisenormal & Waternormal files.
Fubar512 replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It won't make too much of a difference. The shader itself needs to be edited in order to increase the number of water bumps that are tiled per square kilometer. Then, you run into another issue, you begin to encounter "edges" in the shader effect much more frequently. -
I've had similar experiences. The quality of today's components is not comparable to that of similar components from 10-15 years ago. Motherboards were made with more layers, optical drives had thicker drive trays, and the 300 watt power supplies of the day seem to have weighed more than the 700+ watt models of today.
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People's resistance Park
Fubar512 replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The National assembly building in Hanoi, is number 175. It's now a theater. -
http://www.dailymail.co.uk/news/article-2287939/Gerald-Bowman-Korean-War-veteran-82-year-live-granted-dying-wish-walk-deck-ship-served.html
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Holy s**t! http://news.yahoo.com/possible-meteor-shower-reported-eastern-russia-052833588.html
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Noisenormal and Waternormal question?
Fubar512 replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In that case, it should be quite obvious. Afterall, what's in a name? -
Not really..... Just someone's 1993 Mercedes that washed into Barnegat Bay, NJ as a result of Hurricane Sandy's 13 - foot storm surge tearing across the area's barrier islands. According to the accompanying article, at least 60 cars from just one town by itself, were recovered from the depths of the bay recently, along with the remains of 58 homes! http://www.nj.com/ne...#incart_m-rpt-1
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Surface-to-surface ballistic missiles?
Fubar512 replied to SebastianP's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Kevin, remember the sub launched IRBM from a few years ago? -
Oddball request to our 3d Folks...
Fubar512 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Uh uh. MASER = Microwave Amplification by Stimulatied Emission of Radiation LASER = Light Amplification by Stimulated Emission of Radiation It's conceptually closer to the latter, though the "skeleton beam" used by the Martian war machines in the George Pal Adaption used a charged particle beam, going by Clayton Forrestor's description of its effects: "It neutralizes mesons somehow. They're the atomic glue holding matter together. Cut across their lines of magnetic force and any object will simply cease to exist." -
Oddball request to our 3d Folks...
Fubar512 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
From the novel: "in some way they are able to generate an intense heat in a chamber of practically absolute non-conductivity. This intense heat they project in a parallel beam against any object they choose, by means of a polished parabolic mirror of unknown composition, much as the parabolic mirror of a lighthouse projects a beam of light... it is certain that a beam of heat is the essence of the matter. Heat, and invisible, instead of visible, light. Whatever is combustible flashes into flame at its touch, lead runs like water, it softens iron, cracks and melts glass, and when it falls upon water, incontinently that explodes into steam. -
Very noob member MiG-29 doubt
Fubar512 replied to Boresight's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Completely impossible. That's something that only the developer (ThirdWire) can add, as it would require a new avionics dll file. -
Outstanding - post damage delayed/cumulative effects
Fubar512 replied to Boresight's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
E In this series, engines have intake and exhuast temperature thresholds that can be exceeded by staying in afterburner for too long, or by attempting to achieve too high an airspeed at low altitudes. You can also suffer an engine failure from low oil pressure, or high oil temperature (both of those occur only after your engine is damaged by either cannon fire or missile fragments). -
Oddball request to our 3d Folks...
Fubar512 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Both are incorrect as far as the novel is concerned. The heat ray is supposed to aimed and focused by a crescent-shaped mirror, They actually got that correct in the Steven Spielberg version, as you can see the "crescent mirror" being deployed in a few scenes from that movie.