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Everything posted by Fubar512
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possible to install Exp1 over Exp2 ?
Fubar512 replied to squid's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nope....uninstall and reinstall in order. -
Adding objects on maps
Fubar512 replied to Dunois's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
1) The changes can apply to the map, irregardless of mission or campaign (objects can be made service date-sensitive). You can, however use the same coordinates to add mission-only ground objects, in a scripted mission. We do this all the time 2) The HUD debug mode can be toggled thru, but its startup default is to display debug data. From what I've gathered from your questions, you may want to look into the DLC mission editor from Third Wire (if you have not done so already). It makes things so much easier. -
Adding objects on maps
Fubar512 replied to Dunois's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can locate and place objects within 1 meter from within the game. To do so, you must activate the HUD-debug option (from within the HUD.ini), launch the game, toggle control + f12 to allow free-fly view, and use the mouse to "fly" to wherever you want on the map. The debug screen will provide you with X,Y, and Z coordinates for object placement. It's admittedly crude, but our veteran terrain modders have been sucessfully placing terrain objects this way for years. -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tease shot of the day #2. -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
MiG-Alley tease screen of the day -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Weapons not showing in Vista ?
Fubar512 replied to jagboy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Let's see if I've got this right, you've installed a weapons pack meant for the '06 patch, into an '08 install, and then used the '06 weapons editor? There are gun and weapon editors that are specifically coded for '08 patch level installs. Use those. -
Combining sounds for guns help
Fubar512 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The NS23 sound overwhelms the NS37. -
Combining sounds for guns help
Fubar512 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Your values are fine....which leads me to suspect that your actual sound files are probably too large to play in unison. -
Combining sounds for guns help
Fubar512 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sure.....what can I do for you? -
Missile inflight sounds
Fubar512 replied to irati's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No, it works like .001% of the time, and even then, only after the missile "hits" something. -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
AAA test. The MiG-15bis used here is the Third Wire model, with a stand-in cockpit....we have our own model and 'pit in the works The flack and tracer effects are Stary's. KAW_AAA_test.wmv -
I'm Bored....
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
RB-45 -
It's fake.....check out the inlet screen.
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Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
A:) .5M B:) No -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
LOL...I've christened the Bataan the "Floating Porcupine". It's positively bristling with Bofors 40s and Oerlikon 20s. -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The USS Bataan's air defenses: -
Its got a name...
Fubar512 replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Or worse, yet, one will script a mission where they're supposed to take off from an Icelandic airfield...only to find water beneath their wheels once the game starts -
Adding trees to a tile?
Fubar512 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I doubled the distance to 16 km, and sent it to you via PM -
Its got a name...
Fubar512 replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
They're being quite tight-lipped about the terrain, so far. -
Its got a name...
Fubar512 replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You should hear my chopper imitation.... -
Carriers disapeared
Fubar512 replied to LtSturm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You need to redit the mission (this was caused by a patch) and set the aircraft's origin point so that it starts on the carrier. -
Its got a name...
Fubar512 replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The sound FX, or the speech? The speech package is the one by Renegade: http://combatace.com/files/file/11855-sfg1wmspeechrar/ The sound FX I created myself.