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Everything posted by warthog64
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Yeah I sure hope that one day we get humans to Mars. Werner Von Braun certainly made it seem possible, and I bet if he were still alive getting to Mars would come sooner than later.
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Nice pics! Thanks for sharing the link
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The USSR (as it was then), used their Buran shuttle to make only one unmanned test flight back in 1988. The program was cancelled soon after. Here's a good link about it if you're interested. http://www.russiansp....com/buran.html
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I have no idea, but I know it's at least 3-6 years away. I believe Lockheed is still working on a modified version of the Orion Spacecraft for possible use by 2016, but I'm not sure of the whole story. Stupid things like POLITICS! will probably make it another 10 years before the U.S. has any manned space vehicle of its own. One thing I hope though is that it is a winged vehicle. The Orion spacecraft in terms of capabilities seemed incredible 6 years ago when I first heard about it, but the conventional design of it (capsule, parachutes, etc.) was not appealing to many astronauts. Anyway I can't wait to find out!
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[Fictional] MiG-29EE Aeronautica Militare Italiana
warthog64 commented on ValAstur's file in What If Hangar
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OT - children, gotta love 'em
warthog64 replied to gordohk's topic in WOFF UE/PE - General Discussion
Nice! Sounds like you have a future Aviator there -
June 2011 Patch and .catExctractor Issue
warthog64 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I just reinstalled SF2E and updated it with the June 2011 Patch, and also downloaded the new .cat extractor. However I can't seem to get the new extractor to extract anything from objectdata2.cat I've also tried older extractors but I get an error message saying that objectdata2.cat is not a proper file. I assume all the .lod files are in objectdata2 as I can't seem to find them in any other files. Has anyone else encountered this problem? Any help is appreciated. Thanks -
June 2011 Patch and .catExctractor Issue
warthog64 replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hmmm I had no idea about any of this. I guess it makes sense though if someone was stealing someone else's work -
June 2011 Patch and .catExctractor Issue
warthog64 replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Guys for the info. Anyone know when this issue will be resolved? -
Is there a way to add a pave penny pod to the stock A-10A in either WOE or SF2E? I know the A-10A_78 has one, but I just thought today that it would be nice to have it on the other A-10A as well. I'm not sure if just adding the skin folders would do this or not, I'll give it a try but I figured I'd ask in advance. Also would this be possible with the WOE A-10A as well? Thanks
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Pave Penny
warthog64 replied to warthog64's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks alot -
STEALTH Question?
warthog64 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I was wondering what makes the F-117 from the ODS pack for series 1 games stealthy? I ask this because the aircraft has no ECM equipment, or Chaff or flares and it is undectable by any radar system in the game. I know that all this applies to the real F-117 as well, but my question is why is the F-22A available for series 1 or 2 games not stealthy in the same way. I'm no expert on stealth technology, but I know in actual tests the raptor is a stealthier aircraft. So ultimately my question is what can I do in the "F-22A_DATA.ini" to make the F-22 as stealthy as the F-117? I fly the F-22 and radar always detects me from miles away, but the older and less stealthy F-117 is never detected in the game. Thanks Everyone -
STEALTH Question?
warthog64 replied to warthog64's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks cadeteBRA! I guess that was the issue. I changed the -0.0001 in the F-22 to 0.0005 from the F-117_data.ini and it worked! -
I've had similar issues before. The best thing to do is to contact thirdwire at support@thirdwire.com and tell them about the issue you're having. They usually respond very quickly with an answer that works! Good Luck!
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Hawgs
warthog64 replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In the GUNDATA.ini make sure the entry for the Gau-8 looks like this [GunData025] TypeName=30MM_GAU8 FullName=30mm GAU-8/A Cannon Caliber=30.000000 ROF=4200.000000 MuzzleVel=1030.000000 AmmoWt=0.360000 WarheadWt=0.036000 Reliability=100.000000 Accuracy=50.000000 AddLight=TRUE MaxLightRange=1200.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=Gau8FireEffect GunFireSound=GAU8------------------------------If this line says vulcan, simply change it to GAU8 EffectClassName=30mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.200000 TracerDistFactor=0.002000 TracerLength=0.018000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE If you're unsure where the GUNDATA.ini file is, it is under the "Objects" folder in your main install Hope this helps -
P-47D Questions
warthog64 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just a couple questions regarding the P-47D for the SF series 1. I was wondering if a new P-47D model will be released, for either gen 1 or 2 games. 2. Also I was wondering if any new skins will be released for the current P-47D by wolf257, like maybe a 348th FG, 78th FG, 353rd FG, 57th FG, or new 56th FG skins etc. I know this is an old file but it is the only P-47D for either gen 1 or 2 games. Anyway thanks for any info -
A-10?
warthog64 replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Use these weapons packs, I believe they contain targeting pods like Lantirn, and Lightning http://combatace.com/files/file/8921-mgunny-331killerbees-sf2-ordnance-shop/ http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/ Download the top file first Hope this helps -
A-10?
warthog64 replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
With a GPS weapon all you need is to target it using the key you use as the "ground target finder" and as long as you are in range, the weapon selected it will work. If you want to use an LGB you will need a targeting pod. But try the fix I reccomended above and see if you like that. Laser designator pods are available I believe in the weapons downloads section for SF2, and also certain aircraft downloads include them. I also think that SF2 Exp1 and 2 also include them. Instructions on how to use them come with each download -
A-10?
warthog64 replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
One quick and temporary fix until you can use a targeting pod is to use the weapons editor and change the guidance type of a GBU-10/12 from Laser Guided to GPS Homing. This way they will work without a targeting pod. I did this until I got gen 2 games. Hope this helps -
Also it depends alot on what era/type of air to air missile you are trying to evade. If it is an early Aim-9B or R-13, then executing a tight turn or break will usually defeat them. Modern missiles like the Aim-9M or Aim-9X and the R-73 are very difficult to evade. Sorry that I didn't mention this earlier. Have fun!
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Is it a Surface to Air missile? Or an Air to Air missile? Also are you using chaff and flares? If it is a Surface to air Missile, break into the direction of the missile, and descend as quickly as possible. Also use chaff or flares to decoy any missile. Chaff of course is used to decoy radar guided missiles, while flares decoy infrared or heat seeking missiles. The same rules go for an air to air missile, but I'd reccomend executing a tight diving turn to decoy an air to air missile. And of course always use ECM equipment to jam enemy radars. Hope this helps
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Which game to buy
warthog64 replied to TSgtT's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You really can't go wrong with any version of SF2, they're all great. Also you can always purchase other versions down the road if you'd like and merge them into one install (that's what I've done). Unfortunately windows 7 is what you need, and I think the cheapest you can find it anywhere is 90 dollars for the basic version. However it is well worth it in my opinion, and I myself had to save money for about five months to afford windows 7 on my salary, however it was 180.00 for the basic version when I bought it almost two years ago, so it will probably not take as long now as it did then to afford it. But you won't be sorry, they are all great games! -
Very Nice!!!!!!