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malibu43

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Everything posted by malibu43

  1. http://www.google.com/url?sa=t&source=web&cd=1&ved=0CB8QqQIwAA&url=http%3A%2F%2Fwww.nydailynews.com%2Fny_local%2F2011%2F04%2F06%2F2011-04-06_24yearold_pilot_who_landed_plane_on_queens_beach_rushed_to_hospital_for_seizures.html&ei=JbycTaiUFYKcsQP8sMWEBA&usg=AFQjCNFKYst-Z8iTsNp2mm9VtK86hGyccQ
  2. What a f**king dumba$$ @sshole!!! I hope he gets in huge trouble for that sh!t. Too many more idiots like him and they won't let anybody in the air.
  3. FS9 - green lakes vs blue lakes

    Thanks! I'll give this a try!!!
  4. Getting a new laptop

    OK. I think that's what I had heard. I will probably just put all my games in a "games" folder just to be safe. What about things like TrackIR and my Saitek software? Are those OK in program files?
  5. You don't need to edit a .dll file. The game won't work if you do. You need to make changes in the .ini files in the folder for the campaign you want to modify. Have a look through your game folder; you should be able to find them. As for what to change, there used to be a great article in the knowledge base, but I can't find it right now. Maybe someone knows where it went... But anyway, if you look through the .ini files in the campaign folder, you might be able to figure out what you need to update.
  6. Getting a new laptop

    Hey Dave, what settings can you play DCS A-10C with on your M11X? Another question regarding the new laptop - this will be my first experience with Win7 (using XP right now). I know there are supposed to be some tricks about where to install games (supposedly not the "program files" folder...?) Can anyone give me the low-down? I want to simply "copy and paste" over as many games as I can. IL-2, hopefully SF2, EECH, not sure about FS9...
  7. Getting a new laptop

    I'm hoping it will handle DCS A-10, since Dave says DCS A-10 runs alright his M11X. Not sure at what settings, though...
  8. Getting a new laptop

    Laptop has been ordered!!! dv6t Quad Ed • Genuine Windows 7 Home Premium 64-bit • 2nd generation Intel® Quad Core i7-2630QM (2.0 GHz, 6MB L3 Cache) w/Turbo Boost up to 2.9 GHz • 1GB GDDR5 Radeon HD 6770M Graphics [HDMI, VGA] • FREE Upgrade to 6GB DDR3 System Memory (2 Dimm) • 640GB 7200RPM Hard Drive with HP ProtectSmart Hard Drive Protection • No Additional Office Software • FREE Upgrade to Norton Internet Security 2011 - 15 Month Subscription (activation required) • 6-Cell Lithium-Ion Battery (standard) - Up to 5.5 hours of battery life +++ • 15.6" diagonal High Definition HP BrightView LED Display (1366x768) • SuperMulti 8X DVD+/-R/RW with Double Layer Support • HP TrueVision HD Webcam with Integrated Digital Microphone and HP SimplePass Fingerprint Reader • Intel 802.11b/g/n WLAN • Standard Keyboard It's should be here in 2-3 weeks. First step will be to copy over my SF2, IL2, and FS9 installs and then crank the graphics up in SF2! Then I'll give FreeFalcon a try, since I've wanted to try it for a while and I finally will be able to now. Then later down the line I hope to add DCS A-10C...
  9. Can I choose an opponent?

    In single missions, the game randomly assigns enemy aircraft (according the year and "side" you are flying for). In instant action, it's defined by instantaction.ini which would need to be extracted from one of the .CAT files (I forget which one). The best way to get what you're looking for is to write scripted missions. You can pull one of the stock scripted missions out of missiondata.cat (I think) and edit it accordingly, or look for a single mission in the downloads section to use as a template. No, there isn't a mission editor for First Eagles.
  10. Anti Virus software

    I've used Avast for the last 3 years or so and haven't had a single problem. I highly recommend it!
  11. Hmmm... I feel like I should know how to do this, but I'm missing something. Been watching all these sweet DCS A-10 videos and I really like the way you hear the sound of the GAU8 and see some smoke puff off of the nose and then a few seconds later see the impact on (or maybe just near depending on how good a shot you are) the target. You don't really see or notice any tracers (and definitely no tracer smoke). I wanted to get the same thing in SF2E. 1) I grabbed a GAU8 sound file from the downloads section. Sound. Check! 2) I installed Stary's new unified effects pack. Ground hit effect. Check! 3) Commented out the tracer line in the data.ini file for the GAU8. No more tracers. Check! But then I got stuck when trying to remove the tracer smoke. The GAU8 uses 30mmCannonEffects for the effects class, and I see that there is 30mmCannonTracerSmoke.ini (or something like that) in the effects folder, so I assume the 30mmCannonEffects entries are still embedded in particlesystem.ini and are calling out the 30CannonTracerSmoke.ini. Is that correct? I tried deleting (well, renaming) the 30mmTracerSmoke file in the effects folder as well as just deleting all the entries from that file so that it was empty, and I still had tracer smoke for the GAU8. Can someone tell me what edit I need to make and where I need to make it to remove the 30mm tracers smoke? Thanks!
  12. You were close, Stary! I finally figured it out yesterday. I remember when SF2 first came out, I think it was KillerBee who discovered that custom effects classes had to be added to the data.ini file for the weapon or gun in question. New effects classes couldn't be added to the object.ini files. So, at first, adding the GAU8Effects Stary posted above to bulletobject.ini didn't work. But adding it to the bottom of GAU8data.ini in the guns/GAU8 folder did.
  13. Hmmm... I think we may not be on the same page here. I do want smoke coming out of the gun muzzle... lot's of it!!! It's the smoke trails from the bullets that I'm trying to get rid of. Maybe I'm wrong, but I've never seen that in "real life" A-10 videos. Thanks Stary, I'll try that!
  14. ... this: No GunFireEffect (which I want to keep) and no tracers, but still tracer smoke. I also commented out this line from bulletobject.ini, but it had absolutely no effect. [30mmEffects] TracerEmitterName=TracerSmokeEmitter GroundHitEffectName=30mmGroundHitEffect GroundHitSoundName=DirtHit WaterHitEffectName=CannonWaterHitEffect WaterHitSoundName= ObjectHitEffectName=30mmObjectHitEffect ObjectHitSoundName=Impact2 ArmorHitEffectName=30mmObjectHitEffect ArmorHitSoundName=Impact2 AirBurstEffectName=FlakEffect AirBurstSoundName=FLAK2.wav Any other thoughts?
  15. Here is all that's in the data.ini for the GAU8: [GunData001] TypeName=30MM_GAU8 FullName=30mm GAU-8/A Cannon Caliber=30.000000 ROF=4200.000000 MuzzleVel=1030.000000 AmmoWt=0.360000 WarheadWt=0.036000 CartridgeWt=0.739000 Reliability=100.000000 Accuracy=50.000000 AddLight=TRUE MaxLightRange=70.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=Gau8FireEffect GunFireSound=GAU8 EffectClassName=30mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.200000 TracerDistFactor=0.002000 TracerLength=0.018000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE
  16. I'm not at home right now, but I think there were only lines for the tracer and effects class. Obviously I don't want to remove the line for the effects class, since I'd loose the impact effects as well. I'll double check when I get home and make sure I didn't miss anything. This is a up to date NF4+ install, BTW.
  17. The only SF2 titles I have merged are SF2 and SF2E (just for the desert terrain). SF2V and SF2I are stand alone installs. TK mentioned that installing Exp Pack 2 in merged installs would result in some additional goodies, but I never saw what those were exactly. I'm trying to figure out if it makes sense to go with a fully merged install with all the appropriate renamed .exe's for NF4+, SF2V, and any others comming down the road (KAW, etc...), or keep my separate installs. Pro for merged install - I get the mystery goodies from Exp Pack 2 (what are they?) - less hd space (is this even true?) Con for merged install - Stock stuff available in modded installs. For example - stock SF2V aircraft, campaigns, and terrain (stock VietnamSEA, yuck!) can be selected and might be confusing. Too many selections in all the drop down menus. Thoughts?
  18. Here are the expansion packs merged over their respective titles. XP1 XP2
  19. I can certainly live with the new format for the D/L section, but if I was to share my opinion (and I am going to ) the old format was much easier to use. Definitely appreciate all the work Erik does, though, and if it isn't a priority to get it fixed, then that doesn't bother me.
  20. Glad to see it got worked out. Let us know how the infinite campaign plays out!
  21. Well, I think I'm going to bite the bullet and do this. I've wanted to for "forever", and now is really the only chance I probably going to have for a while. Ideally, I would find a way to turn it into something I can eventually earn money doing and pay back the cost a little. But, for now, it's just for fun. No immediate plans for an instrument rating. Probably start in a 152 or 172, depending on the costs. Aside from way too many hours of sim time, my only experience is 1 hour of time I got during a "discovery flight" when I was 17. I also hung out in the back seat when one of my friends was getting checked out after not flying for a while. My friend recommended me to the West Valley Flying Club, which is where he got his license. The cost there would be about 12K. For now, I don't have any specific questions, but I'm sure I will at some point. For now, if any of you who have done this already have any advice, pointers, suggestions, etc... PLEASE send them my way. Actually, for starters, if anyone from the SF Bay Area can recommend a good school/instructor that would be great. My only lead so far is the flying club mentioned above, and I'm hoping that it can be done for at least a little cheaper. Thanks!
  22. And as for your question about the super campaign, it could be done. But, you would have to do a lot of tweaking to the supply levels and mission rates to set up a campaign that would last 30 years. I would suggest setting supply levels so that offensives happen rarely and setting mission rates very high (they are set at 180 in the SF2V Rolling Thunder campaign) so that the player isn't flying very often. Not sure about upgrading ground units, though. I can't remember if I've ever seen that or not.
  23. The NF4+ campaigns are based on the SF2E ones. What patch level are you running at? Do you have the correct NF4+ updates installed (they're in the download section, this one is for the jan '11 patch ---> http://combatace.com/files/file/11795-nato-fighters-iv-post-dec2009-update-pack-4/ ) What air unit are you flying when you're not getting enough air activity around you? Also, what unit resulted in the campaign crash? Do you have issues in the other campaigns? Sounds like it could be a unit numbering issue, but no one else has reported this problem...
  24. Private Pilot's License

    Thanks! And, yes, I am still flying. Although a lot less frequently now ($$$). In fact, I'm still paying off my lessons. Worth every penny, though. I actually sheduled some time with my instructor this weekend to learn how to fly a "Bay Tour". If you take a look at the airspace surrounding my home airport, KSQL, it's a little complicated with San Francisco, San Jose, and Oakland airports on all sides. I know how to get around it to the South, East, and West. But, if you want to head North to take a look at San Francisco, the Golden Gate Bridge, or anything else a friend or family member is going to expect to see when you tell them you'll take them up, you need to transition through San Francisco's bravo air space. Most of the time, they don't have a problem clearing little VFR, GA aircraft in, as long as you know what to ask for and what to expect. If you sound like you don't know what you're doing, or if they're (meaning KSFO controllers) busy, or if the weather's marginal, they just won't let you in at all. This will be the first time I've flown with my instructor since I got my license, so it should be fun. I'm also really looking forward to learning more about all that airspace just to the North of KSQL that haven't yet dared to venture into yet! Here is part of the KSFO terminal chart. You can see all the airspace I'm talking about.
  25. Very interesting indeed... It would be cool if it is some sort of one-time .ini edit to a single file somewhere, but that seems too good to be true and unlikely. If it ends up being a trick that requires customs weapons, loadouts, targets, and scripted missions for it to work, then it's a little less useful. Still cool, but not quite as useful. I'll be watching this one...
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