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Piecemeal

+MODDER
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Posts posted by Piecemeal


  1. While we're on the subject of cockpits; I've been trying to Anglicise some of the gauges and panels on the Mirage 5BA cockpit. Does anybody know the english translation for these: 

    5BA_pit.JPG.52201f3f75169ae9f72251ce3b978f70.JPG

    Google translate has told me that 'Bidons' loosely translates as 'Cans' which I'm assuming means the external tanks. I'm completely lost on 'Voils', though.

    ....... I knew I should've paid more attention at school :rolleyes:


  2. 1 hour ago, logan4 said:

    It is possible to view them. What you need to do is to change the lod callout in the AC.ini for the pit lod, this assumes that you already looked at the given AC's cockpit.ini and you do know the given lod's name.

    In the AC. ini you need to show this line:

    [LOD001]
    Filename=F-15A_pit.LOD
    Distance=120
     

    The name comes from the AC_cockpit.ini:

    [CockpitSeat001]
    ModelName=F-15A_pit.LOD    <--------

     

    :blink: AMAZING!!! I've been using TW sims for years and have trying every which way to do that!!!! It's a perfect example of thinking outside the box. Thanks a million Logan 


  3. On 26/03/2022 at 4:31 PM, WTRAdmin said:

    If you're reading the book you'll absolutely have an even greater appreciation for the project, especially as we are replicating the missions not only as the book describes but in accordance with Ed's actual flight logs.  Just curious if you have a favorite mission/experience in mind you're hoping to enjoy? 

    Hi Steve! It's good to hear that things are moving (as they should!) in the right direction. I'm slowly coming back to the SF2 world (ain't RL a bitch!) but won't be able to help this time as I'm slowly rebuilding my current mod folder. I WILL, however, be available for you to take my money when it's finally released :flyer:


  4. 3 hours ago, ravenclaw_007 said:

    yes it will be , but in the moment i´m not able to mod because of my health problems , i may be able in the second half of this year slowly to start modding again ( i hope ) , so it will take a while until this pack is done 

    i may release a part of it , the rocket launchers and rockets , as part 1 of the pack because the pack is simply to big to upload it as one pack

    so please be patient , and i'm sorry for all the delays but i will do my best to get it done

    There is absolutely no rush my friend. Take all the time you need to recuperate. Best wishes from this end :salute:

    • Like 1

  5. Ok, so....... I've been out of the loop for a good while so please be patient 

    I've downloaded Sundowner's excellent hi-res Hunter Mk.6 templates and have been trying to change the colours of the standard olive/grey camo pattern. I've isolated the specific layers but after selecting the new colours I've been unable to fill those layers with them. I assumed it was just a case of sampling a colour and then using the 'Bucket Fill' method, but obviously not. The knowledge base here doesn't seem to show anything of help and Google Search is just no help at all. Can somebody give a few pointers as to where I'm going wrong and what I should be doing? Any advice would be a huge help :help:


  6. 1 hour ago, EricJ said:

    Here's what I created so far, just to satisfy that there is something out there. I would recommend having Swordsman's decals available at the minimum, as this supports that mod. I could look into doing other skins though, but this should get somebody started. ONLY for the TW F-14A. I also don't remember who did the templates (I did the drop tank though, for some reason  the person didn't do that). In the dropdown menu for the skiin it's "USN Lo-Visibility"

    USNGREY13.7z

    Eric, my man; that is one fantastic skin! Thanks a million!! :clapping:This is (literally) a game changer!

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