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Everything posted by Piecemeal
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Strike Fighters 2 Screenshots Thread
Piecemeal replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
308; what terrain is that? And now for an obligatory screenshot, sponsored by GKABS: https://gkabs.net/index.php/download-files/ Your papers, please..... -
USS Fletcher Destoyer Class (*)
Piecemeal replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Just in case anybody needs to know; the Fletcher model is available on Rising Sun Phase 4. If you only have YAP3 you won't find it. -
USS Fletcher Destoyer Class (*)
Piecemeal replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Is the Fletcher class included in YAP3 or is it in one of the Expansion Packs? I can't seem to find the ship in the install -
Forrest Sherman-class destroyer(*)
Piecemeal replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Well done pp. Another fine conversion of an already beautiful model -
Version
1,572 downloads
F-4ES Cockpit & HUD Upgrade Version 1.0 by Ultramax This is my first serious attempt at 'cockpit conversion', so please be gentle guys! It was originally inspired by Doghouse's brilliant F-4ES 'Super Phantom II' upgrade and I thought to myself that the picture would be completed with a snazzy new cockpit to make the most of the Phantom's newfound versatility. Although I haven't tested it on them, I'm sure it would also make a brilliant addition to the F-4F ICE and Kurness 2000 upgrades. Contents: Cockpit: Hi-Res cockpit by sundowner RWR Display: Radar & TV display files by Wingwiner Avionics and HUD display files originated from the Mirage Factory F-15A PS: If I've forgotten to mention anybody please let me know. If you have any queries please don't hesitate to contact me on the forum and I'll be sure to respond ASAP. Installation: Just place all the files into your aircraft ini file and place these entries in the appropriate sections: CockpitDataFile=F-4ES_cockpit.ini AvionicsDataFilename=F-4ES_AVIONICS.INI You'll also need to have the F-4E_COCKPIT.LOD from SFP1 or SFG. BTW, don't forget to change 'avionics60' to 'avionics70' - otherwise it won't work! HAPPY HI-TECH FLYING!! this mod is from Ultramax and was only uploaded by ravenclaw_007 all credit for this work goes to Ultramax -
Delta-Wing Mirage Screenshots
Piecemeal replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Grrrrrrrrrr....... -
No Sound in F-105G after installing sounds in SF2V Objects Folder
Piecemeal replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You need to create a dedicated 'Sounds' folder within the main game mod folder and NOT within the Objects folder. Like so: C:\Users\CPU1\Saved Games\ThirdWire\StrikeFighters2 Vietnam\Sounds It should all work like a dream then. -
I thought I'd let all the hype quieten down before I went to see it; And I have to say it was definitely worth the wait. Would've enjoyed it a lot more if it wasn't for a large group of unaccompanied brats in front of me acting the fupping maggot all the time
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up to date Iranian F-4's?
Piecemeal replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wasn't Ravenclaw working on an Iranian F-4 package recently? I thought I saw some screenshots. -
I'll raise you ten on that............ https://www.youtube.com/watch?v=Bn_6sU7O43w
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The Mysteries of Effective Artillery
Piecemeal posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
During the rebuilding of my Sf2 mods I decided to try and look into the possibility of solving the reason why in-game artillery never manages to throw rounds further than 2km. (Take no notice of the extended tracers - I'm using them to better judge the trajectories of the rounds!) I rather suspect it's got something to do with these lines in the _DATA.ini: GroundObjectRole=ARTILLERY RangeFinder=2 BallisticComputer=-0 (the last two lines may have a big factor to play here, if only the correct numbers were known) Anybody got some advice on how to remedy this little riddle? -
Oh really? Then why were the Irish electorate TOLD by Brussels to run the Nice and Lisbon treaties a second time after the public rejected them???? That's not democracy mate, that's dictatorship.
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I hear you Captain V. The most laughable part of this is that it's been the actions of the Commision that have caused all this in the first place, and they can't even see that. It stands to reason that if you continuously ignore the concerns of the people, and ram policies down their throats, under the guise of progressive liberalism (or any movement), eventually they will revolt. People can call what I've said racist or bigoted if that makes them feel better, but what's happened in the UK yesterday is democracy in action.
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But have you stopped to wonder the reason as to WHY he burned it? He hasn't been the first person to do so and by no means will he be the last. Ordinary citizens are not feeling the benefits of EU membership. The EU is a great club for big business, banks, etc, but that's about as far as it goes. Here in Ireland we've been listening to our Europhile government bleating about how times are starting to get good again, yet we're in the middle of the biggest housing crisis this country's faced since the 1930s. When you look at countries like Spain, Portugal and Greece, who are still on very shaky ground. The EU has become a little too federalised at this stage now and ordinary folk are just tired of it. It was fit for purpouse when it was the EEC - and like a knackered old motor - it's fit for the scrapyard.
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Narrow margin or not, I'd like to congratulate the UK for making this bold step. From watching broadcasts in the UK to engaging in webchat it's so obvious even Stevie Wonder could see that there's a growing disaffection across Europe for the whole project. To put it bluntly; being in the EUSSR is beneficial if you're a businessman, banker or politician - but not for the ordinary Joe in the street. May there be many bonfires in Britain tonight.....
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The Mysteries of Effective Artillery
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That seemed to work with the M109s and D-20s. They appear to be throwing their rounds a LOT further, albeit on a straight trajectory - instead of an arcing one. -
3D Objects causing Game Crash when Spawning
Piecemeal posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've been working on recreating my personal campaigns for the Desert 4 terrain, but I keep having problems with third party 3D objects causing the game to crash when I'm approaching waypoint 4 - it's also around this time that opposing ground objects in the target area are supposed to spawn. By a process of elimination I've been able to single out the IraqiSquad object : I've also had the same problems with certain add-on ships; notably the CV-43 Midway carriers and the Type 21 model from the Falklands mod. Does anybody know of a remedy for this issue?- 1 reply
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
(whistles) ...raaaaindrops keep faaaaling on my heaaaad...... Meanwhile; ten thousand feet above: -
AIM-9B or R-3S proximity contact fuze
Piecemeal replied to regula50's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As far as I know, neither the aim-9B or the R-3S had a proximity fuse. They only had a contact fuse. The proximity fuses in the 'winders didn't come into play until the later models. -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
At the moment of merge... -
Realistic AAA (ex Realistic AAA Sounds)
Piecemeal commented on tiopilotos's file in Ground Object Mods
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F-14 super pack CTD on Desert 4.0
Piecemeal replied to Rabbit106's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Desert 4 terrain was designed to work better in high power PCs. FRPignon is right when he said that you would have problems running the terrain on high settings on an average PC.