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RAVEN

+MODDER
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Everything posted by RAVEN

  1. Version 2.1

    101 downloads

    Hurricane Mk.IA Tropical For SF1 06 Patch Level Installs. To Install: UnZip and drop the Hurricane_Mk_IA_Trop folder into the Aircraft folder,Sound in the Sound folder. Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already. ----------------------------------------------------------------------------------------------------------- Canopy opens with the 0 key. -------------------------------------------------------------------------------------------------------- Dirt: I left the paint mostly cleen. If you want it dirty, Go for it. -------------------------------------------------------------------------------------------------------- Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload. ------------------------------------------------------------------------------------------------------------ Decals: The Seriel numbers are Simi-fictional and there are no code letters for No. 33 Squadron that I could find. ------------------------------------------------------------------------------------------- Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I ----------------------------------------------------------------------------------------------------- Change Log: Note: !!!!A large number of changes were made in the _Data.ini to match the updated LOD's, older versions of the _Data.ini will no longer work correctly.!!!! Version 2.0 05/14 -------------------- Updated .lod's With Newest Nose and Fuselage. Reworked and Reduced number of Collision Points, from 72 to 28 Corrected Node Names Updated Damage Node's Version 1.0 01/14 New version run with up-to-date Fixes. --------------------------------------- Notes: The Seat is now part of the aircraft. Creidts: Cockpit, Myself. TW AC 3D Model,Textures Myself. Light Fix and some of the Decals Wrench. Sound File ? This Mod is Freewear and not to be sold! Raven 06/01/14
  2. While updating the Mk.IIc SeaHurricane I found a large number of mistakes that unfortunately are in every model, (it was the first plane I built) . So I've just finished going compleately over the Mk.1a, fixing nodes, updating and correcting meshes. One good thing, no texture changes. So with that said the Mk.1a will get its last upload in a few days (to make sure nothing else needs fixing). The rest will follow as time permits. If anyone is currently waiting for an Mk to be updated let me know and I'll get to it first, the Mk1 2 blade prop is dead last sorry. Thanks everyone. Raven
  3. Updated collision points and some small fixes. Uploaded, Oh and I added the .out files.
  4. It's a A/C I just cobbled together for Animation testing, I just uploaded it to the Modders Roundtable.
  5. Thanks Wrench, I haven't look at data yet, I'm still collecting research material , detail drawing and pic's and showing vertex's around, Oh and reloading the backup Max file a lot :)
  6. They got shot down maybe? Just kidding, I'm going to try Baffmeister's P-51D DATA.ini on my A-36A when I get to 'Beta' with the model, Not sure what to set the amount of drag for Dive Brakes yet.
  7. I just had a thought, Could this work to make the wings of a large aircraft felx in a bank? Time for new wings on my 'Testbead Aircraft' :)
  8. Try This. Controlers set to 'TCB', Key Filters set to 'Modifiers' and here is a max file of the Antenna. DATA: SystemName[010]=Ant_Bend [Ant_Bend] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=40.0 Setting[1].DeployValue=50.0 Setting[1].RetractValue=00.0 MaxDeflection=40.0 MinDeflection=0.0 ControlRate=2.0 ModelNodeName=Ant ReverseModelOrientation=TRUE AnimationID=7 ANT Test.zip
  9. Wrench. I'm shouting,! Thanks.
  10. A-36A. I started making this for a refrence model to check collision points with the TW P-51D data.ini , It has only 27, my Hurricanes had 72 (updated with new points), each point uses memory, so less points, faster game. Well no sense in wasting a good pony Apache. A/B Pit???
  11. Council tells WW2 Re-enactment society.. NO NAZIS

    "A piece of rock just six miles wide changed all that, it's happend before, it will happen agin" Charlton Heston. I'm waiting for the reenactment .
  12. Hurricane Mk.I

    Version V1.4

    194 downloads

    V1.4 Hurricane Mk.I For SF1 06 Patch Level Installs 2 Blade "Watts" Propeller and Fabric wings. . To Install: UnZip and drop the Hurricane_Mk1 folder into the Aircraft folder,Sound in the Sound folder. Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already. Destroyed model: _Dest.lod and Dest.bmp go in the Aircraft folder ----------------------------------------------------------------------------------------------------------- Canopy opens with the 0 key. -------------------------------------------------------------------------------------------------------- Dirt: I left the paint mostly cleen. If you want it dirty, Go for it. -------------------------------------------------------------------------------------------------------- Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload. ------------------------------------------------------------------------------------------------------------ Decals: The Seriel numbers and code letters are Simi-fictional. ------------------------------------------------------------------------------------------------------------ Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I ---------------------------------------------------------------------------------------------------- Change Log: V 1.3 --------------- Reworked and Reduced number of Collision Points, from 72 to 28 Added .Out Files Fixed Tire Rotation V 1.2 --------------- Corrected Mesh Name: Decals.ini 'AftFuse' ------------------------------------------------------------------ Creidts: Cockpit, Myself. TW AC 3D Model,Textures Myself. Light Fix,code letters Wrench Sound File ? This Mod is Freewear and not to be sold! Raven 06/01/14
  13. File Name: Hurricane Mk.I File Submitter: RAVEN File Submitted: 13 May 2014 File Category: Allied Fighters V1.4 Hurricane Mk.I For SF1 06 Patch Level Installs 2 Blade "Watts" Propeller and Fabric wings. . To Install: UnZip and drop the Hurricane_Mk1 folder into the Aircraft folder,Sound in the Sound folder. Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already. Destroyed model: _Dest.lod and Dest.bmp go in the Aircraft folder ----------------------------------------------------------------------------------------------------------- Canopy opens with the 0 key. -------------------------------------------------------------------------------------------------------- Dirt: I left the paint mostly cleen. If you want it dirty, Go for it. -------------------------------------------------------------------------------------------------------- Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload. ------------------------------------------------------------------------------------------------------------ Decals: The Seriel numbers and code letters are Simi-fictional. ------------------------------------------------------------------------------------------------------------ Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I ---------------------------------------------------------------------------------------------------- Change Log: V 1.3 --------------- Reworked and Reduced number of Collision Points, from 72 to 28 Added .Out Files Fixed Tire Rotation V 1.2 --------------- Corrected Mesh Name: Decals.ini 'AftFuse' ------------------------------------------------------------------ Creidts: Cockpit, Myself. TW AC 3D Model,Textures Myself. Light Fix,code letters Wrench Sound File ? This Mod is Freewear and not to be sold! Raven 06/01/14 Click here to download this file
  14. Sad news. I’m sorry to say that I have to discontinue my part of ‘Project Viggen’. I have spent many hours trying to rework the .obj file that JonathanRL gave me and the amount of work to take it apart and separate the meshes is just too Hipoly and too time consuming, it would much easier ( and faster)to just start over from scratch. The model that russouk2004 gave me I can’t open with Max9 Centurion-1 is well into his model and most likely be finished well ahead of anything that I start from scratch at this time. Sorry folk's, I gave it a shot.
  15. I updated the file with the decal fix. V1.2 up soon as Aproved.
  16. Always the little things :) Thanks Wrench. I never even noticed they were not showing.
  17. We need to move this project to a closed forum!
  18. Flogger, I may have need of your skill's ,wheels are turning.
  19. I'd be starting from scratch. In my limited free time, I don't have time for a pit also,right now my list is full so?
  20. Missing Max file found, Hurricane 1 Merged it with the Mk.1a.
  21. Just to stick my 2 cents in, I've wanted the Viggen you years, Been thinking of just making one. Do we have a useable pit?
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