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Everything posted by Icarus999
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HELP ME PLEAZE!
Icarus999 replied to bayu's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Opinions.......
Icarus999 replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That kicks A**, please release it. -
Have A Great Birthday Dave.
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AIR REFUELING
Icarus999 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes!!! This would be a big improvement in my opinion. -
Stary your new seasoned germany terrain rocks!
Icarus999 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I just wanted to say thanks to CASTARY for the new Germany terrain. Fantastic job starry you really out did yourself with this one. i used to have issues with flickering trees, did not matter if it was the yap terrain or any of the tree mods from the past I would get this flickering that got worse at altitude. ive never been able to figure out what causes it and have always been frustrated; until now. no flickering whatsoever on my main rig... have yet to try it on my gaming rig with the 8800gtx768M card that seems to aggravate the flickering problems but from what I have seen so far I think the problem is solved. I'm not sure if its the new high res trees you have made or if it is something else within the terrain files that fixed it but thank you sir...you have made the game much better. Also your new citys are such a big improvement its really like a whole new map Great job Stary I also installed Jan Tuma's Alternative height map which gives rolling hills and valleys to the otherwise flat Germany CE map the combination of this with starys awesome work is just killer you guys really should give this combination a try. -
Stary your new seasoned germany terrain rocks!
Icarus999 replied to Icarus999's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I changed the alphaobjecttexture data in my yap 2 install and it fixed the flickering trees problem, can't thank you enough; this is a huge find. Flew a mission in the UH-1CFrog skimming the jungle canopy, its a whole new kind of immursion whith out the flickering. All I need now is an mp.3 of Wagners flight of the valkyries . -
That jet was a brute, as much as i love the f-4 it would have been nice to see what it could do.
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My Projects (EricJ)
Icarus999 replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Really a great job you guys did with the super bug it fly's like a dream. -
What's up with the member icons?
Icarus999 replied to Viggen's topic in Site Support / Bug Reports / Suggestions
same here too the image is gone and in its place it says: group icon -
This is very sad and I will refrain from venting my own anger at our family law system for allowing things like this to take place. It is unfortunate that men have no sense of unity in the face of this kind of injustice. Your friends story is one that needs to be told, it is cases like this that will get the attention required to change these laws.
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Oct patch issue with MF F-16A block 15 ADF
Icarus999 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey there guys, i just noticed an issue with this awesome jet while watching one of my user made missions play out. It seems that the F-16A block 15 (When controlled by the AI) has some kind of problem firing its sparrow missiles.When this jet is selected with the new patch it is as if the AI does not know the missiles are there. It works just fine with the 8/06 patch and all of the data is stock, I can't seem to figure this out. Am I overlooking something here? I checked the things to update thread and saw that there are new BMP. display screens for the mirage factory F-16's but the link does not work... any chance of getting it relinked? -
Seasoned WOE GermanyCE
Icarus999 replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
IMHO it would be cool to see a terrain with a mixture of the two sizes of trees as it would enhance the realism....probably way too much work to place them throughout the map though. This terrain is really looking good Stary. -
Oct patch issue with MF F-16A block 15 ADF
Icarus999 replied to Icarus999's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That fixed it . One single line - RangeUnit=NM fixes this new patch problem. Erwin you are a very smart man! thanks for the help -
That was awful , never heard of Helio dos Passos before but he looks/ acts as if he is mildly retarded.... this might be a developing genera of music unfolding before our eyes. Only a matter of time before it gets some street credibility - developmentally disabled rappers grabbing their nuts with one hand and holding their helmet in the other. Picture the moshpit at a Tardcore show. Pibes Chorros was really bad too. believe it or not there is worse out there wish i had the time to find some of the crap I've seen on youtube or myspace.
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Is the MF MiG-29A a Sparrow Magnet?
Icarus999 replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The phantom was and is( in its upgraded form) one hell of an interceptor... Bvr is its game. That said i can testify to the flip side of that coin because modern Russian missiles have longer ranges than their American counterparts. I get lit up at insane distances, especially with the AA-8 Amos and AA-10/ R-27 Alamo I have both the community weapons pack and a merged bunyap + pack in different installs ... let me assure you the Russian BVR stuff is quite deadly. Ive had late model mig 23's open up on me at 30 miles out and wipe out half my flight by the time I was able to break radar lock and go on the offensive. Remember if you get the phantom in a knife range dogfight and he trys to turn with you... you hold all the card's. -
Your Toughest Opponent
Icarus999 replied to Caesar's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I smoke Su-27's and Mig-29's regularly in the F-4S, there is nothing to be embarrassed about. -
Full auto is a huge liability for law enforcement, although it has it's place in the hands of a well trained operator. Two or three round burst is far superior to full Auto in most situations but there is very little that I can't accomplish with a fine tuned super accurate semi auto .
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So my yap 2 disk came in the mail today and after playing the first mission and then flying around doing a little site seeing ( unauthorized armed recon ) I have to say I am very impressed. this is a big step beyond the original yap, which in itself was quite good. The terrain is just awesome, the jungle and water effects really step up the realism factor tenfold. also there are some great new effects one being a killer super thick oily black smoke effect, very cool!!! The only glitch I've seen so far is the yap theme music on the loading screen, it stops and then has a bit of a seizure, besides that little annoyance yap2 kicks A**. The missions look to be the same as the original but with some added objects to spice it up a bit. I would like to see some new missions as I already have the yap1 series of missions, but beyond that I've got no complaints. -highly recommended in my book. Any body else get this yet?
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some beginner questions - Tomcat cockpit
Icarus999 replied to ToS's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Glad you made it over here Chris, I was following your thread over at the third wire forum. Nice pit!!! -
Yap2
Icarus999 replied to Icarus999's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just wanted to say I was wrong with the sound issue. The more I play yap2 the more I like It.... really well done. Looks like the music issue may be due to a sound card error on my older machine so my apology's that is no fault of YAP2, i'm having no sound issues on my new rig at all, just some weird third wire 8-06 vista glitch- had the same problem with old patch WOE- cant run the settings at 1920X 1080p if i remember correctly anything above 1280x 768 crashed to desktop. I had that problem with old patch WOE even after adjusting the terrain data lines as per KB. could have something to do with the fact i am being cheep and am running A VGA adapter instead of the proper cable. I don't think that's it though because none of my other games ( Crysis/ farcry2/ultimate tournament3) have any issues At 1920X1080. The other issue on my new computer is that (wings over series) trees flicker really badly and that really sucks because they are so well done.... and i am not just talking about YAP here, Starry's awesome trees flicker too with my 10-09 patched third wire games. Iv'e got a bad A** asus 8800gtx 768 card in that rig and it looks awesome with every game it has ever touched accept those trees. yet crysis and farcry2 trees look beautiful.... this is strange. Any body else have flickering tree issues with the 8800gtx? my cheep nvidea 6800 makes yap2 and starrys trees look great -frustrating because the 8800gtx was a $400+ video card and if it looks like crap on the one sim that I play the most, it is totally worthless to me.. -
TU-160 WIP
Icarus999 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
CAN I GET A HELL YEAH?!!! You da man Veltro!!!! -
Yap2
Icarus999 replied to Icarus999's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
They now include 3 packages 1 with low system requirements- 1mid level - and 1 set up for gaming rigs -
Any plane getting a simulated kill on a raptor is noteworthy. If An EA-6B were able to do this to a phantom in the 80's you can sure bet it would sport "simulated kill markings"
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F-108!
Icarus999 replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
The Arrow is a work in progress from Blackfly flight productions, they specialize in Canadian aircraft and objects for the wings over series; and all of their stuff looks amazing. -
Scal
Icarus999 replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah there is something going on here I put the so cal terrain in my 8-06 patch level install and am getting random crashes to black at 80%, however when the game does load there are clipping issues (as expected) I edited out the new height field lines and it still crashed. It works fine on my current patch level installs really a great terrain