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Everything posted by macelena
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anybody else having this?
macelena replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it could be worse, i got blank squares of terrain :( -
Solo por saberlo, que titulos de ThirdWire tiene cada uno? Supongo que como muchos en España, el primero fue SF Gold hace unos...fiuu, 5 años. Aunque ahora mi ordenador es Vista, y tengo la serie SF2, que es lo que usa cada uno? seria interesante saberlo, con vistas a los mods y todo eso.
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Desert Storm for SF2 Released.....
macelena replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
First, check it´s her and not him. Don´t say i didn´t warn you. -
hmmm....blancos blancos blancos...cuando ponga avionica de tomcat en el ef2000 para lanzamiento multiple....muahahahahaaa
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Argentine commandos landed in the Falklands, starting the war. A salute to all the veterans of the South Atlantic, let the fallen RIP
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Anyone Seen Henrik Lateily?
macelena replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I´ts been a while since the last time i saw him on Facebook. Dunno, i guess RL, not necessarily anything bad. -
Hoy hace 30 de la Operación Rosario, un saludo a los militares que murieron en la guerra, y a los supervivientes, una vida en paz.
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...would be great but i would prefer the patch this April 1st
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You´re talking to Capt Obviousky here lol Hey, is that the Academy F-14? Good work on it! Nope, i wish it was my work, but despite i incidentaly have both models, they are both sitting in their boxes, what a shame
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I don´t know if she deserves the bronze star or not, but i´m pretty sure she doesn´t deserve this load of s**t
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Gun aiming in air to air
macelena replied to dorucp's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
indeed, unless the HUD keeps the crosshairs while using the gun in A2A mode, (Mirage3C, Crusader) i prefer to keep the sight caged. However, the colimator can be useful when a radar lock in a target with a steady aspect. Anyway, basically you would have to switch your Mark I Guts Fire control (sounds bad, and probably smells worse) between two types of cannon, 20mm and 30mm. -
Haaaaaaaaaaaappy birth-day toooo youuuuuuu....wait, did the same for WK,,,nevermind, happy belated birthday
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Super tough MiG-23
macelena replied to turkeydriver's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Winders seem a bit weak since SF2NA, but MiG-23s taking more than one to down has been there for some time -
Sorry to hear Iwan, i hope it all ends with as little mess as possible, both for you, her and Sen, stay up my friend-
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JASC, creo que necesitas un pack de armas como yo un coche, que edicion usas?
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I would polish that ass...oh, no, i´m a monster
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SF2:NA F-14 Avionics Problem in Non-NA Mods Installs
macelena replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hace an all 5 merged install and it works just fine, i would suggest reinstall, but there must be something wrong with the files or the older exes, i dunno -
SF2: North Atlantic
macelena replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
You must add "NavalMap:true" to the first paragraph of data in the Terrain.ini, is the Nations ini includes a naval nation (USN) their naval aircraft shall spawn from carriers anywhere in the sea portion of the terrain -
Batman called, he wants his rocket glider back.
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CCIP in Raz's A-6 Cockpit
macelena replied to liamp51's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try adding this in the avionics ini, got it with the DIANE mod -
SF2 Screenshot Thread
macelena replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
http://combatace.com...r01-sns-dedalo/ http://combatace.com...h-navy-harrier/ My Matadores have been friends of Kiev since i got SF2NA. However, i can´t make them take off the Dédalo, exploding as soon as i release the brakes -
Making A-6E Flyable
macelena posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I just got SF2NA. I can stand the bugs, as i´m sure it´s a matter of time to get it right, and will keep the specs under control by setting down the graphics. However, when i tried to fly the A-6E, after putting a cockpit, all i get is a view from within the aircraft, with some elements of the aircraft black, obstructing front view, while no cockpit elements aside from the exterior model appearing. Sounds like misplacing positions, but not sure. Has anybody got it right, or shall i wait for the CAT extractor to fix it? PS: Cockpit working perfectly for A-6A