cochise
JAGDSTAFFEL 11-
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Everything posted by cochise
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2 new flight crew positions opening up
cochise replied to Typhoid's topic in Military and General Aviation
Heated discussion or not? Personally I think they were catching a few Z's. From my experience in the bus radio chatter can sound as soothing as your mother's voice if you're tired enough. Selcal will definately wake you up when you get an alert. Not sure how much CPDLC (controller pilot datalink communication) is used in the states. We use it a lot flying long haul and it sure gets quiet when you don't have to talk to anyone and the all the controllers do is monitor your position through this equipment. Where were the flight attendants? They're supposed to check every 20/30 mins on the pilots. Regardless one thing I can say is never say it will never happen to me... -
Screenshot Thread
cochise replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Cool hand strikes again! Close Air Support near the DMZ. Mig-21's show up to spoil the show downing Coolhand's wingman. After some risky flying he manages to position himself ontop of the Mig and drop his ordnance. "Cool as a Jewl says Virgil." -
FAC operation in WOV?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, I figured that's why I was having trouble with the install seeing as my WOV version is the latest patched. I'll be eagerly awaiting the re-release. -
FAC operation in WOV?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks comrpnt, nice screenies. I do have the series but I must admit I'm having a little difficulty with getting everything to work , will post in the correct section. -
FAC operation in WOV?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have been eyeing your O-1 birdog, very nice! So to create missions like that you mean with an editor or with the generic single player missions in the stock game? -
FAC operation in WOV?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No! How did they retire the FAC/bird dog from Vietnam? Hmmmm so I guess there's no way to get ai to mark targets with smoke rockets? I have toyed with the idea of making the bird dog a CAS aircraft and just editing the loadout for CAS with smoke rockets and then adding a flight of "real" CAS aircraft. Do you think this would work? -
FAC operation in WOV?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Awww schucks! I just finished reading "A hundred feet over hell" and was in the mood for some FAC missions. Even in SF2: V? -
Am I missing something here? I have never actually seen a FAC mark targets with smoke rockets. Is this normal? Is there a way of actually flying FAC missions and calling in airstrikes? Is this supported in SF2: Vietnam? Sorry if this is already posted, I have tried to use the search function with no luck.
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CATshot Speeds?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is a compilation of CAT shots from "Speed and Angels". The last shot (1:18 - 1:40) is the best and it also gives a good indication of the airspeed readout on the HUD during and after the shot. Enjoy! http://br.youtube.com/watch?v=36S7-0HI6C0 -
CATshot Speeds?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the reply. I actually got the Airspeed readout off of a few recorded CAT shots and tried to beef up the speed a little more for fudge factor and lag. Loved the article too. Maybe they thought he took too much time tying up the CAT -
CATshot Speeds?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
After a bit of experimenting I tested 4.5 as the launchtime. Long I know but it puts the F-14D right at 160 Knots at the end of the shot which is closer to realistic. The problem I'm having now is that the plane still suffers from a lack of lift and sinks after the shot. It also takes a second or two for the elevator to become useable. -
CATshot Speeds?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ahhhh, I understand where I went wrong. I forgot to factor that it's actually based on acceleration and not just a simple speed calculation. -
CATshot Speeds?
cochise replied to cochise's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok thanks, I did the calculation to convert Knots to meters per second and it works out to be around 77 mps and then calculated that I should be using about 1.3 seconds I'm pretty sure the maths is correct. I did a check on it too with a speed converter. -
Hi all, I remember reading somewhere on the forum about how to edit the speed at which aircrafts are shot off of carriers but I can't seem to find it. I'm currently using the F-14D and getting shot off the boat at close to 300 knots. I'm trying to reduce that speed to a more realistic one of around 150 knots. If anyone could point me in the right direction I would appreciate it. thanks, C
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yeap! Unfortunately I have figured out that it is a lost cause. Will have to wait for my new Christmas rig! Thanks anyway guys
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hmmm, graphics driver is up to date and I have DirectX 10 installed....still the same problem.
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Well google didn't turn up much that I could understand. Have Patched the original copy up to todays standard and still the same problem any help would be much appreciated. thanks
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This is a screenshot of the issue in the basic installation. The same thing happened on my modded installation after I switched from my Desktop XP to my laptop vista. I'm currently looking for info on google. thanks again
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hmm, tried re-installing from my original CD, that's a little thrashed and I noticed that the Razorworks folder is only 220MB. Is that right? Also tried running the sim again and got the same problem as the above post but then it crashed and I got this error. "Unable to create Zbuffer surface DDERR_Unsupported" any more ideas?
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Hi all, I've flipped through the threads and couldn't find anything on the issue I'm having with EECH. When I start the cockpit and helicopter is all visible but all the terrain is missing. If anyone has any suggestions I would appreciate the help. thanks, regards
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Hey guys, some help with a few issues I'm having would be much appreciated. Ths first issue I have is with WOV, I have tried adding desert terrains but am having the same problem with the terrain being patchy with a blue camo effect over parts of the ground. I used the exact same folder and put it in my WOE terrain folder and the terrain works perfectly once I edit the terrain.ini file with no blemishes. The second problem I have with WOE is that everytime I exit a mission the screen goes black, flashes a few times and exits the game completely. I am using nocd patches for both games as I don't have the cd's when I'm traveling with my laptop. Any ideas or theories would be great. Thanks C
