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Spinners

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Everything posted by Spinners

  1. Veltro2K is the Duracell Bunny! (Not sure if that works on the wrong side of the pond)
  2. I'm too embarrassed to release it! Seriously, it's got problems (I've got problems).
  3. Bristol Vincentious P-4A - US Coast Guard, 1972
  4. Bristol Vincentious MR.3 - No.201 Squadron, Royal Air Force, 1983
  5. Welcome aboard revenge. If I were you I'd download the game and just enjoy it for a week or so. Take things slowly at first, get to know the file structure and then start adding mods. The game itself is really rather good you know!
  6. Stylish plane the Hustler. I love the quote from the Convair test pilot (Beryl Erickson) during a low-level blast from Carswell AFB to Edwards AFB in 1959 all below 500 feet and at about 600knots all the way - "We were travelling faster than a .45 pistol bullet, no wonder people had trouble recognising us". Classic.
  7. Thanks ludo! Convair Hustler B.1 - No.100 Squadron, RAF Bomber Command 1965
  8. Great work SH! I have a complaint - you're spoiling us for choice! We've had a bit of a scattered cloud here today in South Wales and your work has actually got me looking at clouds and, do know, I really don't know clouds at all (Spinners breaks into song).
  9. Britain's forgotten V-Bomber... Bristol Vincentious B.1 - No.617 'The Dambusters' Squadron, RAF Bomber Command, 1957
  10. View File [Fictional] Tupolev Tu-16 'Badger-A' Paran Air Force Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2 This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade. COCKPIT There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder. That's it! FLYING THE BADGER It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way! To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 22nd, 2023 Submitter Spinners Submitted 09/08/2010 Category What If Hangar  
  11. Version 2

    237 downloads

    Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2 This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade. COCKPIT There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder. That's it! FLYING THE BADGER It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way! To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 22nd, 2023
  12. Version Version 3

    157 downloads

    Ilyushin IL-28 'Beagle' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire IL-28 to give a flyable (and fictional) IL-28 in service with the Fuerza Aérea Argentina with markings for; Grupo 1 de Bombardeo in the silver scheme as delivered. Grupo 2 de Bombardeo in the later 'sea grey' scheme selected for 'over-water' operations. I've put a patch.psd 'template' in there in case you'd like to switch things around and have both in silver or both in grey. COCKPIT I've used the A-4B pit as I think the cockpit framing looks quite suitable and the pit is nice and low-tech. The disadvantages are that there is no radar (not that the Beagle's radar was of much use) and that the A-4B pit is, of course, single-enginned. However, you can easily switch to another stock pit or go third-party. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the IL-28_FAA folder into your Aircraft folder. 2. From the DECALS folder drag and drop the IL-28_FAA folder into your Decals folder. 3. From the PILOTS folder drag and drop the PILOT_COAN folder into your Pilots folder. That's it! CREDITS Thanks to Third Wire Productions for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - 26/01/19
  13. Why associate this with 'June 2010 wierdness'? It looks like a missing bitmap on a third-party weapon.
  14. Ilyushin IL-28 'Beagles' - Grupo 1 de Bombardeo, Fuerza Aérea Argentina
  15. Ilyushin IL-28 'Beagle' - Grupo 1 de Bombardeo, Fuerza Aérea Argentina, 1959
  16. There's no chance that that will happen so chillax* and enjoy the ride. Things are moving along just fine! * Spinners gets down with the kids
  17. Your F.6 has held the line admirably (I've never had an install without it) and I'm sure you'll make productive use of the time saved!
  18. If you've got SF2 and/or SF2V then you could download this http://combatace.com/files/file/10079-fictional-f-100i-shavit-comet-for-sf2/
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