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Everything posted by Spinners
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Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sweet looking skin -
De Havilland Vampire F.8
Spinners posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
View File De Havilland Vampire F.8 De Havilland Vampire F.8 for SF1 This aircraft mod will create a 'what if' de havilland Vampire F.8 with colourful post-war markings for No.3, No.4, No.98 and No.263 squadrons of the Royal Air Force. This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2). INSTRUCTIONS 1. Drop the Vampire_F8 folder into your Aircraft folder. That's it. CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 26/06/2020 Version 1 - 17/06/2009 Submitter Spinners Submitted 06/17/2009 Category British Aircraft -
De Havilland Vampire F.8
Spinners replied to Spinners's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Why thank you, Davey! -
Version 2
417 downloads
De Havilland Vampire F.8 for SF1 This aircraft mod will create a 'what if' de havilland Vampire F.8 with colourful post-war markings for No.3, No.4, No.98 and No.263 squadrons of the Royal Air Force. This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2). INSTRUCTIONS 1. Drop the Vampire_F8 folder into your Aircraft folder. That's it. CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 26/06/2020 Version 1 - 17/06/2009- 1 review
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Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
They are slightly whiffy . I'm just about to release a fictional Vampire F.8 with markings for No.3, No.4. No.98 and No.263 squadrons. Here's the loading screen... -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Vampire FGA.7 of No.6 squadron (The Flying Can-Openers), RAF Middle East Command. -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Vampire F.8 of No.4 squadron. -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Vampire F.8 of No.263 squadron, RAF Fighter Command. -
MF Spey Phantoms?
Spinners replied to fallenphoenix1986's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
They'll be eagerly awaited! Let me know if you need any help with decals (inc. serial numbers). -
Diego's Pilot Pack
Spinners replied to Old Diego's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Boys. I've checked out your mug-shots and I'm reminded of the saying, "If you look like your passport photograph you are too ill to travel". -
Modding acft for SF2-Vietnam
Spinners replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
In my triple merged install (SF2/SF2V/SF2E) I used it remove the rocket pylons from Pasko's super little Vampire. It should work but try making the 'destroyed node name' the same as the 'model node name' and see if that helps. -
Markings question
Spinners replied to Sheriff__001's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
And another little building block goes into my knowledge bank too! -
Modding acft for SF2-Vietnam
Spinners replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'm on my laptop and not my Strike Fighters desktop (there's nothing else on that -LOL) but I've just downloaded by Super Sabre FGA.1 to remind myself. Basically you add the bit you are trying to lose as a component. In the following example it's the wing mounted refuelling probe; Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=LeftStab Component[006]=RightStab Component[007]=VertTail Component[008]=LeftOuterWing Component[009]=RightOuterWing Component[010]=Probe ----------- add this line Component[011]=Crosse Then add the following; [Probe] ParentComponentName=wing_right_inner ModelNodeName=probe_ok DestroyedNodeName=refuel_base DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE You can call the component anything you like, e.g. Bernard - it's the ModelNodeName that needs to match the name of the mesh that you are trying to remove. You can also remove parts by making them a weapon station but the above is, by far, the best method. Dave's F-100A Taiwan upload is worth a look if you'd like to see more uses of this method. -
RAF B-1B 'Bone' Skin pack
Spinners posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
View File RAF B-1B 'Bone' Skin pack RAF B-1B 'Bone' Skin Pack This is a simple mod of the existing original release B-1B skins to give three 'what if' RAF skins. All I've done is add a bit of overspray to the tail fin, change the canopy glass to a cool blue tint and add some decals. This very minor update just places the decals in a 'D' folder in each skin to suit the SF1 format. INSTRUCTIONS Just drop the 3 skin folders into your B-1B folder. CREDITS BIG THANKS to 'The Bone Team' and, in particular, to the creators of the two original skins; "Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!" Regards Spinners Version 2 - October 22nd, 2023 Submitter Spinners Submitted 06/14/2009 Category Fictional/What If Skins -
RAF B-1B 'Bone' Skin pack
Spinners replied to Spinners's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
No rush, I think it's going to have to be a next weekend project. -
RAF B-1B 'Bone' Skin pack
Spinners replied to Spinners's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Anti-Flash White with 'Dambusters' markings??? -
RAF B-1B 'Bone' Skin pack
Spinners replied to Spinners's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Well, it would have been rude not to... -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Vampire F.8 of No.98 squadron, RAF Germany soars over the Fassburg countryside. -
Modding acft for SF2-Vietnam
Spinners replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I can make parts go away but haven't mastered the fake pilot (or alternative) for adding parts. A tutorial on both would be good! -
Version
143 downloads
RAF B-1B 'Bone' Skin Pack This is a simple mod of the existing original release B-1B skins to give three 'what if' RAF skins. All I've done is add a bit of overspray to the tail fin, change the canopy glass to a cool blue tint and add some decals. This very minor update just places the decals in a 'D' folder in each skin to suit the SF1 format. INSTRUCTIONS Just drop the 3 skin folders into your B-1B folder. CREDITS BIG THANKS to 'The Bone Team' and, in particular, to the creators of the two original skins; "Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!" Regards Spinners Version 2 - October 22nd, 2023 -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Rockwell Baltimore B.1 of No.12 ('Shiney Twelve') squadron, RAF Strike Command. -
Markings question
Spinners replied to Sheriff__001's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If the data.ini is set to LIBYA we can presume that your Su-22 has been made 'nation specific' by you or the original creator. So, are the 'wrong' nations that you are seeing listed in other skins folders? Can they be deleted? If your Su-22 has more than one skin folder is LIBYA set as TextureSet001? Usually, the texture.ini's (in the skin folders) update the config.ini - check this. -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's the superb skin that comes with the B-1B (early) download. I've just added some No.9 Sqd decals (you can get them in my RAF Decal Pack). -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Baltimore B.1's of No.9 squadron, RAF Strike Command. -
Markings question
Spinners replied to Sheriff__001's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Strike three. I'm out. Baffling...