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Everything posted by Spinners
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Can 'Instant Action' be disabled?
Spinners posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I never, ever play 'Instant Action' but occasionally hit that screen button by mistake. So can it be disabled? -
F-4E layered PSD format templates
Spinners replied to drdoyo's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Good work on these! Thanks very much. BTW the sizing of 1024 x 1024 is perfect for the SF2 F-4's. -
Version Version 3
349 downloads
Hawker Hunter FGA.9A for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Hawker Hunter FGA.9 to give a fictional Hawker Hunter FGA.9A fighter-bomber aircraft as it might have appeared in service with the Royal Air Force during the 1960's to early 1970's period with RAF Middle East Command and 'what if' markings are included for; No.8 Squadron No.20 Squadron No.43 Squadron In reality, all three squadrons have an association with operating the FGA.9 in the Middle East area during the 1960's but I've banged them together as a three-squadron wing and clad them in this 'Desert Pink' scheme initially adopted in 1961 for the Kuwait Crisis and then kept for their extended operations in Aden and Dhimar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the HunterFGA9A folder into your Aircraft folder. 2. From the DECALS folder drag and drop the HunterFGA9A folder into your main Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to ndicki for his superb Hunter templates used by me to create this 'Desert Pink' scheme. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - 21/02/16- 2 reviews
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- radfan
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RAF Hunter F.6 for Strike Fighters 2
Spinners posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: RAF Hunter F.6 for Strike Fighters 2 File Submitter: Spinners File Submitted: 14 Feb 2009 File Updated: 16 May 2010 File Category: SF2 Series Add On Aircraft This is a simple mod of the excellent Third Wire Hunter to give a flyable F.6 with markings for No.66, No.74, and No.247 squadrons of RAF Middle East Command based in Dhimar during the late 1950's and early 1960's. Whilst all three squadrons did actually operate the Hunter F.6 the markings are slightly 'generic' and the serial numbers are from the batch of cancelled F.6's. Regards Spinners Click here to download this file -
Version
357 downloads
This is a simple mod of the excellent Third Wire Hunter to give a flyable F.6 with markings for No.66, No.74, and No.247 squadrons of RAF Middle East Command based in Dhimar during the late 1950's and early 1960's. Whilst all three squadrons did actually operate the Hunter F.6 the markings are slightly 'generic' and the serial numbers are from the batch of cancelled F.6's. Regards Spinners -
WOE F-4M
Spinners replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The F-105 is already available! http://forum.combatace.com/index.php?autoc...p;showfile=7986 Edit: Sincere apologies! The above is for WOE. As for the F-104 it could be a bit tricky as the LODs are not in SF2 - I think this is because of a problem with Lockheed -
SF2 Trying to fly the Hunter
Spinners replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ooops! I hadn't realised that the F.6 LOD's are true F.6's. Very Interesting! -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Phantom FGR.2 of No.8 squadron -
SF2 Trying to fly the Hunter
Spinners replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you install SF2 to your program files? It's best to install it outside of there - desktop worked for me. -
SF2 Trying to fly the Hunter
Spinners replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You know, if we knew the mesh name for the parachute housing (just above the tailpipe) we could make a true F.6 :yes: -
SF2 Trying to fly the Hunter
Spinners replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've uploaded the Hunter FGA.9 for SF2 http://forum.combatace.com/index.php?autoc...p;showfile=7965 Whilst listed as a skin (my fault when I uploaded) it is a complete flyable aircraft as the LODs are already in SF2. -
Blowing ships with guns
Spinners replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Some do and some don't. 20mm gatling seems to work as does the Hunter's 30mm Aden. Is it more the case of what type of ship? -
WOE F-4M
Spinners replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No problem mate. -
WOE F-4M
Spinners replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Phantom FGR.2 of No.8 squadron (N.B. did not fly the F-4 in reality) The decals from my FGR.5 fit just fine. One day I'll revise the serial numbers. -
WOE F-4M
Spinners replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This entry (from the F-4D_67) will get the SUU-23 gun pod to show up; [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,0.37,-1.01 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,MER,RCN AttachmentType=NATO,USAF ModelNodeName=pylon_centerline PylonMass=32.21 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= (copy and paste over the similar entry on the F-4M) -
WOE F-4M
Spinners replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
For the engines, I'd recommend changing the relevant lines in the data.ini ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=0.65,-3.63,-0.58 AfterburnerNodeName=afterburner AfterburnerEmitterName=F100AfterburnerEmitter (remember to do both) -
WOE F-4M
Spinners replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've been meaning to do this since I've had SF2 and just had a quick go. Copy the F-4M aircraft folder from WOE to SF2 (at this stage you won't be able to fly so don't bother trying) Using the cat extractor - extract everything 'F-4M' from WOE and put it into your F-4M folder (at this stage you can fly but have no cockpit and an unobstructed brilliant view ) Paste this into the top part of your F-4M configuration file and you can fly with a cockpit [AircraftData] AircraftFullName=Phantom FGR.2 AircraftShortName=F-4 AircraftDataFile=F-4M_data.ini LoadoutFile=F-4J_loadout.ini CockpitDataFile=F-4J_cockpit.ini LoadoutImage=F-4J_loadout.tga UserList=F-4J_UserList.ini HangarScreen=F-4J_hangar.bmp LoadingScreen=F-4J_Loading.bmp AvionicsDLL=Avionics60.dll AvionicsDataFilename=F-4J_avionics.ini The above works (for I was that soldier) but there might be further refinements to make but at least you'll be up and running. BTW, you won't have the proper F-4M decals which can be further extracted but that's for you to sort out! -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Cooler than cool Syrinx. -
Gloster Javelin
Spinners replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Only if the Vulcans slow down -
Enemy Skill Level
Spinners posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I generally like to fly on HARD settings but my enemy skill level is set to MEDIUM. What's your enemy skill level set to? And will I notice a difference if I step up to HARD? -
Humble proposal for a new Mod
Spinners replied to macelena's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice photo and wouldn't it be a great addition? OT but imagine the two-seater Mirage G8 slightly scaled up and that's how the USAF wanted their TFX (F-111A) to look like but, sadly, the USN inflicted the side-by-side seating, crew escape capsule, massive radome and internal weapons bay on the F-111 project. Ironically, none of these found their way onto the VFX (F-14A). -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Me and my shadow -
Removing F-4 pylons/rails
Spinners replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Holy thread resurrection Batman! The new 'The Mirage Factory' A-7D would make an ideal Hunter replacement for the hard-pressed RAF Middle East Command detached to plucky Paran but the inflight-refuelling bulge is not needed so to remove it I've followed the advice given here and added the following; Component[013]=Bulge [bulge] ParentComponentName=RightWing ModelNodeName=Refuel_Bugle DestroyedNodeName=Refuel_Bugle DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE -
Mirage Factory A-7D Corsair II
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
A spin in each and I'm impressed! Chapeau! -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1st USAF Pilot - Gee, look a British Javelin in Canadian markings! 2nd USAF Pilot - Hell no! I thought the Limeys liked the Canucks!