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kct
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Everything posted by kct
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Need help with Su-35 MOD
kct replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I don't know, but it could be possible. We need to make it move in a way opposite of the rudders. -
Next TK flight sim?
kct replied to Luiz Carlos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
TX3RN0BILL: Thanks for the heads up, it is good to see something new every day. If I remembered correctly, VBS and such work in terms of modules, which is like TW games and mods/add-ons. Can't wait to see how ArmA 2 will shape up like... -
Volumetric fumes and smoke effects from Lexx_Luthor
kct replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Screwing around with realism, this is what I got. An A2A nuke Phoenix. Well, it would be much fun if the same weapon is used against falling bits and pieces of asteroids/meteors/stuff. -
This is driving me nuts(loadout problem)
kct replied to The_Editor's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, I already checked the weight, definitely not the problem. I edited my post though. However, a weapon out of specified years would not show up (example, a weapon produced between 1960 to 1990 would not show up before 1960 and after 1990, the only exception is if the end year is 0, in which the weapon would show up regardless of year, as long as it is after the start year). Check the pylons of the weapons too. -
This is driving me nuts(loadout problem)
kct replied to The_Editor's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you specify the rack type the rockets are going to use, especially for the ones which you do not specify a rack? Example: Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=2 Loadout[13].RackType=LAU-105 -
Urban Development, WoE Germany terrain
kct replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looks good to me, that would probably reflect a more modern Germany. -
Volumetric fumes and smoke effects from Lexx_Luthor
kct replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Of course, when the said Tomahawk contains a nuke warhead, it is better to be safe than sorry. -
If it is something agile, might as well name it after an agile cat. Panther or something, someone else would do a better job than me in naming.
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X-29, the stuff of many, many teen fantasies. Good work so far on the model.
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Next TK flight sim?
kct replied to Luiz Carlos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
VBS (and VBS2) was the army training sim, although as far as I know Steel Beasts Pro (along with Steel Beasts Pro Personal) is purely a tank training sim, and an entirely different game. OFP was by the same guys that will eventually make VBS and then ArmA (jeez, I can't wait to see how ArmA 2 will be like). A space sim? It would be funny in many aspects (imagine invading a tungsten launching platform). -
Next TK flight sim?
kct replied to Luiz Carlos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Wasn't the people behind that were coming up with all-new consumer tank game called Steel Beasts 2 or something? At least, that was what their site were saying. -
Who built this? F7U Cutlass
kct replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I wasted a perfectly fine Aurora recon aircraft from Testrors. Sad story. -
Yeah, there. If we decided to join in we could even have 5th generation fighters forming our second MRCA squadron.
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AGM-65 Maverick as an A2A weapon
kct replied to Fida's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
@ SayWhat?!: You could with a Maverick (as long as it has locked itself onto the aircraft), just that chances of it meeting its mark is 50:50. That also provided that the target is not going to perform sharp turns. -
AGM-65 Maverick as an A2A weapon
kct replied to Fida's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The only way the Maverick would hit an aircraft is when the aircraft in question is not turning around all over the place. A sharp turn is enough to avoid a Maverick (a missile designed to hit a slower, or static, target). -
Volumetric fumes and smoke effects from Lexx_Luthor
kct replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
An attempt to use the effects on a Tomahawk, which I am going to mod with hopefully, a proper W80-style warhead. I'm going to use the F-15E as a weapons test platform for these kind of weapons, since it would carry almost anything except the heavies. Which I tried and failed, because it would destroy everything around the target, except the target itself. -
Man, we should be joining the PAK-FA partnering game too, since we are a little too eager to buy anything from Sukhoi these days (our Su-30MKMs were proof of this, and yes, the people liked it).
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Who built this? F7U Cutlass
kct replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is it wrong for me to say that it looks...'adorable'? -
Volumetric fumes and smoke effects from Lexx_Luthor
kct replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, I was attempting to test BVR combat with the D without RoE restriction and stuff like that, and I installed the version without shadows, because apparently there was extra shapes (extremely noticeable on the left fin of the Tomcats) in the version with shadows. I forgot to mention, I was using that together with Lexx_Luthor's Siberian Sun mod. However, if there is one thing I would like to stress, is that these mods would take a toll on a slower PC (my X-1400-equipped laptop managed to run the sun mod nicely the second time around, it was reduced to a crawl in the first time). Believe me, check his other stuff at the TW BBS section. This is another screenshot, with a different F-14D (Swordsmen this time), in which the lens flare turned out nicely. I'm considering changing the skies again though. -
Wow, Wembley. Sounds like an awesome stage to have a meeting of the two footballs.
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Volumetric fumes and smoke effects from Lexx_Luthor
kct replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Been toying with the same effects sets from Lexx_Luthor, here is an F-14D (Ghostriders, with Typhoid's F-14D .inis, modified with the F-14D 'nose kit' from ravenclaw_007 mated to IIAF .LODs) firing the AIM-54C version of the Phoenix. -
Not making fun of anything, some of the royals in this region are extremely educated and well-versed in things. Especially the modern generation. Of course, no one can beat the Brunei royals' taste in cars. People like them do make fantasy cars a reality.
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The CB550 = cafe racer? At least what it sounds like to me.
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The Finns ARE awesome, to sum it all up. A friend of mine (who is Finn) that got into conscription said that you can choose to have an awesome time there, or a sucky time there. He choose to have an awesome time there, albeit things did get out of hand at some times (imagine people getting suited up in weird ways being one of them). Politics is sure complicated.
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Need help with Su-35 MOD
kct replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nevermind, take your time. It is better to see a good final product than a rushed one. Also, the nose of the Su-27 derivatives after the original were larger, to accommodate the larger radar. Only the BM got enlarged air intakes though.