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quack74

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Everything posted by quack74

  1. Well that would be from me. I've been working on a whole lot of skins for the new Italian Front campaign. I've set it for the summer of 1918. The only trouble is the terrain. I would like to rename all the locations and airfields from the Vogesen terrain. But it's very time consuming. But either way I will be releasing a new campaign. Not sure when though. Still a lot of work to do and research.
  2. Stephen1918 any interest....and time?

    ARGH!! Just when I finish with the skins! Just kidding . I could do something to continue with the hex pattern I'm sure. The painted on guns probably give the new guns a shadow effect. Even deleting the painted guns is no problem. Time consuming but not a problem. I love the AvaitikD1 so I would gladly do it. Now if we only had some variants of the OEF Albatros D.III like Jan Tuma wasnt allowed to post. Shame too, his modified stock D.III's were right on. He put so much work into those too.
  3. Wow I forgot about the Lewis gun install instructions. I forgot it wasnt part of the game It is an item thats in a download from SkunkWorks : www.cplengineeringllc.com/SFP1 It's part of a WWI Gun Pod download. There's a few guns that you can add to any aircraft via the aircrafts' "Loadout" They are pretty cool to have. The Aviatik D.I is supposed to have a Shwarzlose, but thats not yet available (Stephen1918! ) So the Lewis Will work just fine for now. BTW you'll need to ask the site administrator for a password to be able to download their stuff. You'll see in their site how to do this. Send him an e-mail and wait a couple of days or so. It's well worth it. They have lots of cool WWI stuff for free.
  4. Stephen1918 noticed that in my AviatikD1 skin pack, "AviatikD1_Mid_Flik14J" has all the nation names in each skins' "TextureSet" file spelled wrong. They read: [TextureSet] Name=AviatikCamo3 Nation=Ausrtia2 <-------------- Should read "Austria2" Squadron= Specular=1.800000 Glossiness=1.850000 Reflection=0.000000 AFAIK it's only w Flik14J skins Sorry about the mistake. You will have to manually edit the entries.
  5. Shadows for AAA Guns

    I was wondering about that Stephen1918 these guns look awsome on the ground. In my new Austria-Italy campaign they are spread out all over the terrain. They ,and your trucks, add so much to this sim. Ground objects do make a big difference. Oh and less I forget, your soldiers are awsome too
  6. Anti-aircraft Guns

    Adding the Human element to the ground objects is the way to go. Right on Stephen1918! They look awsome in the game too. Thanks a bunch
  7. Anti-aircraft Guns

    These are awsome. Cant wait to add them to my terrains. It's nice to have actual humans operating the equipment. Thanks again Stephen1918
  8. Finally finished most of the Phonix D.II and D.IIa skins for you. Still working on Flik55J. Lots of artwork on them. Anyway Imade the the same way as my recent downloads. Each Flik is its' own individual aircraft. I included most of the files needed eccept for the .LOD's and the Cockpit folders. These you just need to copy from your original PhonixD.II and D.IIa models. Or download them if you havnt already. Thanks to Stephen1918 for the original Phonix models And thanks to Ojcar for the flight model work
  9. You're making me blush I know it takes a while to download too. But I just wanted people to know that the Aviatik D.I package had to be split into two parts because of size. I think PART 1 is only half the stuff.. I hope everyone installs them ok. I did the README files holding my 1yr old daughter and trying to intertain my 3yr old daughter at the same time. I hope it makes sence. I would like to know that it works. Anyone please post back that its ok or not.
  10. File Name: Phonix D.IIa Skin Pack File Submitter: quack74 File Submitted: 23 April 2012 File Category: Other Central Powers Aircraft Skins Thanks to Stephen1918 for the Phonix D.IIa model. Thanks to Ojcar for the Flight model. This pack contains 7 new aircraft folders (not just skins) of different Austrian Fliks that utilized the Phonix D.IIa including one skin for Naval use. It's all in the readme file inside. Enjoy! Quack74 Click here to download this file
  11. File Name: Phonix D.II Skin Pack File Submitter: quack74 File Submitted: 23 April 2012 File Category: Other Central Powers Aircraft Skins Thanks to Stephen1918 for the Phonix D.II model. Thanks to Ojcar for the Flight model. This pack contains 7 new aircraft folders (not just skins) of different Austrian Fliks that utilized the Phonix D.II. It's all in the readme file inside. Enjoy! Quack74 Click here to download this file
  12. Version

    95 downloads

    Thanks to Stephen1918 for the Phonix D.IIa model. Thanks to Ojcar for the Flight model. This pack contains 7 new aircraft folders (not just skins) of different Austrian Fliks that utilized the Phonix D.IIa including one skin for Naval use. It's all in the readme file inside. Enjoy! Quack74
  13. Version

    93 downloads

    Thanks to Stephen1918 for the Phonix D.II model. Thanks to Ojcar for the Flight model. This pack contains 7 new aircraft folders (not just skins) of different Austrian Fliks that utilized the Phonix D.II. It's all in the readme file inside. Enjoy! Quack74
  14. File Name: AviatikD1 Skins and Decals pack PART 2 File Submitter: quack74 File Submitted: 22 April 2012 File Category: Other Central Powers Aircraft Skins This is PART 2 of Quack74's Aviatik D.I skin pack PART 1. Multiple Skins for Stephen1918's AviatikD1 model It contains the rest of the Aircraft files and Decals. It was all too big to post into one download. PART 1 is needed for it all to work properly. Follow the README files and send me a PM for any questions. Or even post in the FE forum so all can see. I'm sure there will be questions. Thanks to Stephen1918 for the awsome Aviatik D.I model And thanks to Ojcar for the FM's Enjoy! Quack74 Click here to download this file
  15. Version

    126 downloads

    This is PART 2 of Quack74's Aviatik D.I skin pack PART 1. Multiple Skins for Stephen1918's AviatikD1 model It contains the rest of the Aircraft files and Decals. It was all too big to post into one download. PART 1 is needed for it all to work properly. Follow the README files and send me a PM for any questions. Or even post in the FE forum so all can see. I'm sure there will be questions. Thanks to Stephen1918 for the awsome Aviatik D.I model And thanks to Ojcar for the FM's Enjoy! Quack74
  16. File Name: AviatikD1 Skin Pack PART 1 File Submitter: quack74 File Submitted: 22 April 2012 File Category: Other Central Powers Aircraft Skins Aviatik D.I aircraft and skin pack for Stephen1918's AviatikD1 model. This is only Part 1 of 2. The file was too big to include all in one download. I guess I got a little carried away. Try to follow the readme files. There will be some work on your part to get these to work. But it's all easy stuff. I promise Instead of just skins I've created new Aircraft folders for every Flik. Each Flik has multiple skins inside. Flight models are by Ojcar with altered gun locations (false painted on guns w corrected muzzle flashes) by me. You have to have Part 2 for these to work properly. It's well worth the effort. There are skins, Decals, Hangar and Loading screens, and a new Nation to add to the "NATIONS.INI". Lots of stuff. To much to explain here. Thanks to Stephen1918 for this long awaited model and thanks to Ojcar for the Flight Models. Ejoy them all! Quack74 Click here to download this file
  17. Version

    138 downloads

    Aviatik D.I aircraft and skin pack for Stephen1918's AviatikD1 model. This is only Part 1 of 2. The file was too big to include all in one download. I guess I got a little carried away. Try to follow the readme files. There will be some work on your part to get these to work. But it's all easy stuff. I promise Instead of just skins I've created new Aircraft folders for every Flik. Each Flik has multiple skins inside. Flight models are by Ojcar with altered gun locations (false painted on guns w corrected muzzle flashes) by me. You have to have Part 2 for these to work properly. It's well worth the effort. There are skins, Decals, Hangar and Loading screens, and a new Nation to add to the "NATIONS.INI". Lots of stuff. To much to explain here. Thanks to Stephen1918 for this long awaited model and thanks to Ojcar for the Flight Models. Ejoy them all! Quack74
  18. I'm unable to upload anything to the download section for FE. Says I need to register. I'm a member already Is it me or is there a problem w uploading today? [#108111] ERROR:(ADD-PERMCA01B) REASON CODE: User type is not permitted to add files. Guests please register an account to use this feature.
  19. Administrative help please

    Nevermind. It seems to work now. Sorry
  20. I finally finished the Aviatik D.I skins for Sephen1918's AviatikD1 model. There are a few things that you will need to do to get the Aviatiks to work right. I created all new Aviatik D.I aircraft folders for each Flik. DATA.INI, Config.INI, skins, Hangar screens and Loading screens. Pretty much everything you need for a new aircraft. I didnt include any .LOD's though. I dont like to post some else's 3D work. You'll need to copy your AviatikD1 .LOD's and paste into each new aircraft folder. It only takes 30seconds or so. I did it this way because there are so many different Flik markings and skins for the Aviatiks. Now if you fly for the Italians you may come across Flik14J, Flik60J or even Flik63J. All as their own aircraft. I do this now with almost all of my Skins for different Jasta's, Fliks, or Squadrons. This way you will always encounter a new Foe in single missions. I also had to create a new nation in the "NATIONS.INI". I called it "Austria2". I did this because the markings for the Austrian aircraft like the Aviatiks and Phonix all had somewhat different markings. And unlike Germany, Austria really didnt start changing their Iron Cross markings till the summer of 1918. Some had the Iron crosses with white borders and some where just black. So I created all new Decal.INI's for every skin and all new Decal.tga's to be placed directly into the main Decals folder. The only big job on your part will be to renumber the the new "Austria2" nation in the NATIONS.INI and then renumber all the new Decals to match the Austria2's new numbers. Ex: my Austria2 starts at 040-042 because thats how many nations I have. So yours would have to be numbered to what ever you last nation is in you "NATIONS.INI" [Nation040] Name=Austria2 DisplayName=Austrian2 Army Air Service Alignment=ENEMY PilotNameList=NamesGerman.lst RankList=RanksGAS.lst CallsignList= Formation.Fighter=Fighter Formation.Attack=Attack Formation.Bomber=Bomber Formation.Transport=Bomber Formation.Tank=TankSpread Formation.MobileAD=AD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile= SpeechTextFile= Medals=MedalsGAS.ini MedalTextFile=MedalsWWI.str ActiveDate=09/01/1918 AlternateDecal=Austria2_TEMP [Nation041] Name=Austria2_TEMP ActiveDate=07/01/1918 AlternateDecal=Austria2_Old [Nation042] Name=Austria2_Old Then all the new decals will have to be numbered accordingly. INSIGNIA040, INSIGNIA041, and INSIGNIA042 will have to be renumbered 023, 024, 025 if you have an unaltered NATIONS.INI I think it's VERY important the numbers be changed in the proper consecutive order. like above 040 changes to 023, 041 changes to 024, etc, etc. It's all in the readme file which seems pretty involved. But it's well worth it. The PhonixD.II and D.IIa's are next. Just finishing up all the new loading and hangar screens for FE2 use.
  21. Just wondering if that Attack Formations download is working for everyone who have tried it. I slapped the readme together pretty quick.
  22. LOL!! It happens to me all the time too! But you are right, there are some planes that do have some parts with no textures assigned to them. the decal method is the perfect fix.
  23. Stephen1918 any interest....and time?

    Saddly none of them have any interest in WWI. Flying around at 70mph just isnt exciting for most people I guess . Even for terrain building. I do feel bad asking Stephen for stuff. His plate is probably full right now. He puts them out so fast he almost makes it look easy. Lol, I'm writing like he's not reading this! I should say "Stephen, sorry for all the requests. Your plate is probably full right now. But you are the only one that can help us these days buddy. And you have, big time!
  24. Stephen1918 any interest....and time?

    I've made my own version w the two guns in the engine cowl sides. Painted on ofcourse. I also moved the gun flash to the new gun barrel location. But the original guns still show in the cockpit. Maybe if Stephen1918 could at least add a little bit more top fuselage to the forward cockpit or something. I've removed the guns via the "hide mesh trick" but it just doesnt look right with a big hole there. Anyway the guns show up in the cockpit view from the cockpit .LOD. So he would have to change that too. Sorry Stephen1918
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