About This File
Most of the anti-aircraft guns in World War One were converted field guns, especially during the early years. Some modifications were necessary however to make an effective anti-aircraft weapon. I have created four new anti-aircraft guns for First Eagles.
A French 75mm field gun, mounted on a 120mm gun carriage. This allowed the barrel to be elevated quite high without danger of the breech hitting the ground on the recoil.
A Russian Putilov 76.2mm field gun. The turntable mount and variations of it were common in WWI because the gun could be quickly dismounted and used as a field gun again.
A German Krupp 77mm gun on a special anti-aircraft gun carriage. The axles were hinged and the tail had an anchor to allow the gun to be easily rotated. The gap in the carriage allowed the gun to be elevated higher than a normal field gun.
An Italian Déport 77mm field gun. The recoil mechanism remained horizontal so the breech couldn't hit the ground no matter how high the gun was aimed. An improvised mount gave the gun a higher elevation.
Captured field guns were often used as anti-aircraft weapons. I have left the helmets and tunics off the gun crews so you can easily convert them to whatever nation you want. It wouldn't be unusual to see Austrians using an Italian gun, Germans using a French gun, or Russians using a German gun.
All guns use the stock 75mm gun data from First Eagles.
My thanks to Hansa for providing reference material for World War I anti-aircraft guns.
You can install the guns individually or all at once. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. You must also copy the file "DestroyedAAA.bmp" into the FirstEagles/Objects/GroundObjects folder.
Destroyed versions of all the guns use the same skin. The file named "DestroyedAAA.bmp" must be placed in the root level of the GroundObjects folder (not inside any other folders.)
What's New in Version v1
- April 30, 2012 - new version casts shadows - shadow settings added to ini files for all guns
- May 1, 2012 - fixed shadow glitches, all new LODs