-
Posts
2,009 -
Joined
-
Last visited
-
Days Won
4
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by quack74
-
-
Well.......for now they don't. They can, but I would have to create a perfect curve using 50 or more coordinates to get around the bend smoothly. Since they only appear one per mission, I just created long straightaways for them to travel on. And I made their speed slow enough so it takes a long time to get to the end of the path. It works just fine. Only I cant get the rest of my flight to target the trains. When they are the primary target and selected, I order my flight to attack. Then they fly away and bomb a different ground target. Stephen1918 and I were trying to figure it out. But so far nothings working.
-
Every time I try to finish the tile work I get some new ground objects to play with. Thanks to Stephen1918 we are going to have a lot more objects to play with.
-
We need bigger airfields for the big birds and big hangars. This one will be a at Boulay. Northeast of Metz. Its' runway is set for aircraft with a MinBaseSize=Large. So in single missions if you choose a Gotha or Staaken. They will always have Boulay Aerodrome as their base. Or randomly any base that's set for MinBaseSize=Large. Just need to populate it more.
-
The only way moving trains will work is 1. Someone has to lay all the tracks or paint them onto new train tiles. Then 2. All trains have to be TRANSPORT type ground objects. Which means all other TRANSPORT types have to be renamed something else. Even ships. Other wise ships and trucks will be ridin the rails too. So it's not really perfect. That's why I chose the Verdun terrain. Don't need any ships. Just trains and troop movement. Thanks to Stephen1918 big time! Without his trains this wouldn't even be. And there is a good handful of trains now. And one nice train station by Stary. If it wasn't for gerwins' TFD Tool I wouldn't be doing tis at all.
-
A video of the new station http://www.youtube.com/watch?v=ZJdZVaRwgTc
-
Yeah I don't like the lighter factories either. Red brick it is! If you noticed the larger factory along the tracks in the city is repainted red brick with a dark roof. I'm going to paint the Station different for each city I use it in too. And I have to rename the signs. The station is great Stary! It opened a whole new world for FE. It put me to work.
-
I think I'm almost done setting up a train station. This one will be on the southeast corner of Metz in the Verdun terrain. I might place a few more things on it. The center track will be used for train "Movement" through the city. There will be a couple of these station scattered around for Friendly and Enemy.
-
-
Was going to show a pic of the new train station I'm putting into the Verdun terrain and poof! thought it was funny. I didn't know he was even there. Anyway, that's a new train station around Metz ( Huge thanks to Stary!). Now I just need to add some buildings and trains to it.
-
gterl, I did make the train a TRANSPORT so it does follow the route stated in the Movement.ini as a Truck route. But I did have to rename all ground objects that use the TRANSPORT parameter to CARGO_SHIP (for ships of course) and MISC for the vehicles. Otherwise trucks and infantry will show up on the tracks in ARMED_RECON missions ( a little draw back). I still dont know how to get the moving trains to appear in campaigns though. Oh, and Wrench, I added a movement and engine parameter to the trains' data,ini. so I made the train sounds for the train. There's an idol and moving sound. And Stephen1918 the gun do move and shoot while the train is moving. Very cool.
-
I cant get it to stream right from this forum. I've been editing it over and over.
-
https://www.youtube.com/watch?v=YDds-eLQZCk
-
Wrench, where is that big train depot building? Which terrain?
-
I know I Know! I'm on it. Rail Stations are coming up soon. I ran out of space apparently in the TFD tool. It only reads up to 768 targets from the terrains' Targets.ini. I'm well over that! I still need to finish placing trains and stations. I might need to start a new Targets.ini and start from 001. Then copy and paste into the original Targets.INI and renumber the new inputs. l can still place targets but I cant see them in the TFD tool. What a pain in the rump shaker! I guess everything has its limits.
-
-
Can just one tile be open in TE at a time without opening the whole terrain? Can I just edit one new tile as long as it's stated in the TextureList? Is there a tutorial out there for just Alpha object and solid object placement? Without all the other terrain stuff. DEMS and stuff.
-
Since I have no idea how to place alpha and solid objects, I used some river .tga's . I converted them to .bmp's and filled in the water with farm textures. The paths are perfectly wide enough so that the tracks will not have any trees or buildings on them. Road tiles are too wavy and narrow. But there wont be any telephone poles on along some of the track tiles. I think we can live with that.
-
Trying to paint the tracks directly onto the tiles is tough. Especially the curved sections. These are just test shots. The curved sections aren't very smooth. But it seems to be working. It will save a lot in fame rates this way instead of laying track objects ( which would also take forever!). they are great with Stephen1918's new Armored train that is set at ground level. But the other trains are set above ground to fit on the 3D tracks. Anyone one know who made the trains for the SF terrains? Wrench, I know you do!. Anyway here are a few pics from my Verdun terrain. BTW, I'm working on a "Movement" for the train too. It would use the "TRUCK" movement for the long straight tracks. Ofcourse you would have to do something else with your trucks. We'll figure it all out. The tracks seem a bit wide but it's the only way they wont over distort and blur around the curves. The trains tiles had to be 2048x2048 o paint the tracks.
-
A work in progress for the Verdun terrain. Stephen1918 was kind enough to make this for us. I've been placing them and adding a damaged or destroyed model texture for it. The guns do shoot too!
