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Everything posted by Gepard
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Roads on DS map?
Gepard replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You would need not to many new tiles. Two or 3 different streight roads, 5 or 6 different curves, crossroad and so on. Lets say 10 new tiles. But you will lay them all per hand on the map. Its a lot of work. Take a look on my old Persian Gulf terrain for WOI. There i have put some road through the desert. -
Six Russian fighter jets intercepted off Alaska
Gepard replied to allenjb42's topic in Military and General Aviation
ADIZ is over the free ocean. Far away from the territorial waters of Canada or the USA. All planes can operate in this area at free will. No need to believe WW3 is starting. -
On September 18th the scotsmen will have a referendum for the independence of Scotland. What do you think about it? Is this a good development or a bad one? Will be a independant Scotland member of the NATO and/or the EU? Will it have the Pound Sterling as currency in future or a scotish Pound or the Euro? What will bring the future for such a state? And if Scotland really departed from UK, will we perhaps see falling Belgium into parts or Spain, will Corsica claim the Independence from France or Bavaria from Germany?
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What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
What if Israel would not have canceled the Lavi and sold this technology to China? Maybe the Lavi would looks like these: -
Weapon Problem
Gepard replied to samuel81's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
NATO Fighters Mod is made for SF2 if i remember correctly. Could be that the SF2 weapondata.ini not work properly with WoE. Try to delete the file weapondata.ini, but make a backup of this file. -
Yep. Sehe ich genauso. Gesundheit geht vor. Mal ein dummer Vorschlag eines medizinischen Laien: Hilft vielleicht eine Augenklappe? Da rennst du dann rum wie Moshe Dayan, aber wenn es hilft das doppelsehen zu vermeiden?
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AH-1 Cobra. Family wip.
Gepard replied to yakarov79's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It would be nice to have a working movable gun. But this is impossible. Unfortunatly. -
Classes of Targets in Targets.ini and Types.ini Files
Gepard replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think so. But it can happen, that SEAD missions become difficult because pressing the E button (select groundtarget) often not select a Flak that is defined by this way. -
LODs of the buildings?
Gepard replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have never tried it, but i guess, that your idea could work, but only if you put all needed files in the relating terrain folder. To put them in the groundobjects folder would not work. If i remember correctly there was something similar in the stone age old factorycomplex from the very beginning days of SFP1. There were also ini files for the objects with a definition of a shadow file and 1 or 2 lod files. The entry was like these: [LOD001] Filename=airtower02.lod Distance=10000.0 [shadow] CastShadow=TRUE ShadowLOD=airtower02.shd ShadowType=0 ShadowCastDist=500 MaxVisibleDistance=1000 -
Some Portugese F-16AM BFM with Polish MiG-29
Gepard replied to MigBuster's topic in Military and General Aviation
no there were 2 MiG's. I would like to know what payload the planes had. Was it the usual way to load the MiG with fueltank and 6 missiles and fly the F-16 clean to give the Viper a chance? Or was it only bad flown by the MiG jockeys? -
Die machen schon eine Menge an den Flugzeugen. In den letzten Jahren wurde eine L-29 absolut neu gemacht, eine tschechische MiG-15, eine MiG-21F13 usw. Das kostet alles Geld und Zeit und Manpower. Davon gibt es nicht genug. Und wenn sie einmal mit dem schönmachen bei allen Maschinen durch sind, können die Leute gleich von vorn anfangen. Das ist ein Endloskreis. Die Alternative wäre alle Maschinen in die Hangars zu stellen, doch dazu ist einfach kein Platz. Die Bilder wurden alle bei schlechten Lichtverhältnissen aufgenommen. Laß mal die Sonne scheinen, da sieht alles viel freundlicher aus.
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Soviet navy MiG-23?
Gepard replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Nearly. Its mirrored. The Star must be on the left side. -
Masquerade!
Gepard replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Okay, its a little bit off topic, but here some real masquerade tanks: T-34/85 covered as american tanks for a movie The muzzlebrake comes from the PT-76 -
Is there a list available for all stock SF2 objects (not Aircrafts)
Gepard replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
And here the stock airfields. (without SF2NA) -
"Hey coward, dont hide! Let me duck behind the tree!"
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Perhaps it will be completly different. Englands industry is only a shadow of her former power. For me as foreigner it seems to be that England is concentrating only or mostly on the financial sector in London while the rest of the country is falling into the insignificance. Maybe my point of view is wrong, but i see a tremendous deindustrialisation of England. And so Scotland could be really stand better without the rest of UK. And as long the separation of Scotland and England, Wales and NIreland is going on a peacefull and friendly way, i would say nothing against it. The blueprint is the separation of the CSR into the Czech and the Slovak Republic. And hopefully not such a disaster like in Yugoslavia or the Ukraine.
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Bei Paint net hast du doch auch die Funktion, daß du mehrere Punkte auf der gezeichneten Linie findest, die du durch anklicken und verschieben zu einer Kurve formen kannst.
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2007 attack on Syrian Nuclear site
Gepard replied to MigBuster's topic in Military and General Aviation
I have read this in a book written by the old german journalist Peter Scholl-Latour, who died some days ago in the age of 90. He was a grandmaster of journalism here in Germany and a well respected person. Scholl-Latour had had access to sources in Iran, Iraq, both sides of the front in Syria and in Israel too. Very often he was blamed to have written wrong things, but finaly he was right in the very most cases. But sometimes he was wrong, thatswhy my statement "Maybe this leak was a fake too, but it could be possible." -
This little Tomcat i found today morning at work. Someone had thrown it over the fence. I cant understand why people abandon such a little cat baby.
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Mirage 4000
Gepard replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Cool! I want it, i want it! -
2007 attack on Syrian Nuclear site
Gepard replied to MigBuster's topic in Military and General Aviation
On the other side the syrians stated, that they were ask by Iran do build a fake nuclear facility to give them a chance to study the israeli tactics during an precision strike. Maybe this leak was a fake too, but it could be possible. -
makes SFP2 aircrafts flyable in P1
Gepard replied to Charles72's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
On old machines, like mine, the first generation runs faster. Especially the loading of a mission. With WoX i cant start after 10 to 20 seconds while a SF2 mission needs 2 - 4 minutes to load. When the mission is running, then SF2 brings a better fps, but only a little bit. -
Make a take off and the greenkeeper will dig out the hatchet and hunt your scalp.
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But only if UK has enough money to operate the two big ships.
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AI aircraft starting single mission not on runway?
Gepard replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
The start positions are defined in the xxx_airfield.ini for each airfield type. Of course you can set the position to a place where you want, but the AI plane will start the take off run from this position and the other planes will move to the defined start position too. What means, if you set the position for your plane in a hangar and the rest of your squadron is standing on the taxiway, then you may move your plane along the taxiways to the runway and start there by hand. But the AI planes will move from their taxiwayposition to the Hangar and will begin the takeoffrun from there and not on the runway. The same will happen if you let the autopilot start your plane.