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Everything posted by Gepard
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Montz CZ's S-300/SA-10 SAM syste,
Gepard replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I think the MaxTurnRate of 40g is closer to the reality then the 33g -
Nuclear Fusion vs Nuclear Fission
Gepard replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nukes are senseless. Kills the civilists while the military capability is astonishingly not really harmed. Its only for people without balls in the trousers. -
Rafale knocked out from Indian MRCA contest
Gepard replied to ghostrider883's topic in Military and General Aviation
I guess the russians will get the deal. The IAF used MiG's since decades. The indian industry built them in licence. The F-16 has the problem that Pakistan, Indias old well loved enemy, use it. The Eurofighter is to expensive for his capabilities. And the Gripen ...? I dont think that Sweden can push it so like the russians push the MiG. -
Peugeot 206SW with diesel engine. Its a nice small beast.
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File Name: MiG-17PF File Submitter: Gepard File Submitted: 03 January 2009 File Category: Mig-17 Fresco MiG-17PF of the EAF *************************************************** I .Credits *************************************************** The basic of my MiG-17PF is the J-5A of Fallout3, which you can find in the Combatace.com downloadsection Modern Era Aircraft/Aircraft of the PLAAF. Fallout3 made a new LOD file, so that an additionally nose section (as in the other MiG-17PF mods) is not longer neccessary. The cockpit is the great MiG-21PFM cockpit made by MAGO & BADGER the BAD. My share of this new bird are modified ini files and a new skin. I made new data.ini on the basic of TK's stock MiG-17F, so the handling of the PF is similar to the F. I also made a new radar by using the datas i have found in the book "Flugzeuge und Hubschrauber der NVA von 1956 bis 1970". Thanks to all whos files i have used to make this MiG-17PF. *************************************************** II. MiG-17PF *************************************************** The MiG-17PF was the successor of the MiG-17P, which was developed by the MiG OKB as a reaction on the radar equipped F-86 Sabre (Project SP). The flight performance of the P was not satisfying, thatswhy a new engine with afterburner was installed. So the PF was born. The PF was the first all weather frontline interceptor of the Soviet Union and formed for a relative short periode the backbone of the all weather interceptor fleet of the Warshaw Pact countries. In combat action the MiG-17PF was used in the israeli-arab clashes but also in Vietnam. Some american spy planes were shot down over soviet territory by MiG-17PFs of the PVO. The PF was armed only with 3 23mm guns. In contrary to the chinese copy J-5A the original MiG-17PF had no additionally hardpoints for missiles under the wing. Missiles came later with the gunless MiG-17PFU. This mod represents an egyptian MiG-17PF before the 6 day war. ********************************************** III. INSTALLATION ********************************************** 1. unzip into your aircraft folder subfolders will be automatically created 2. copy file J-5A.LOD into folder MiG-17PF and rename it into MiG-17PF.LOD. You will find this file in Fallout3s J-5A.RAR which you can download from downloadsection of CombatAce.com (Downloads > Strike Fighters / Wings Over Vietnam / Wings Over Europe / Wings Over Israel / First Eagles by Thirdwire > SF/WO*/FE Add-On Aircraft > Modern Era Aircraft> Aircraft of the PLAAF) Thats it! Enjoy flying. ************************************************ IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED. ************************************************* V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany January 2009 Click here to download this file
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Aerobatics kills
Gepard replied to scouserlad13's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Made 8 F-4E hitting the ground while flying the MiG-17F. Its a AI problem, not a problem of the planes. -
MiG-17PF
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Its true what Wrench said. The PF was a pure interceptor plane, so no air to ground weapons were available. But if you want you could mod the plane to carry bombs or rockets. Its easy. -
Open the file and look for all HeightMapScale= entries. Perhaps there are also other settings then 5.0000 Change it to 1.00000 or even 0.000000000 till you has the result you wish. Simple trial and error methode.
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Open file Vogesen_data.ini with notepad editor press CTRL+H look for HeightMapScale=5.000000 replace it with HeightMapScale=1.000000 Thats it.
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The F-22 is a nice toy. Its true. But do you need it really? Its the same with the Eurofighter, is it really usefull in our time? I think no. What we need are planes like the A-10 or Su-25. Rough, ugly, but high efficient killers. We need helicopters, we need better and more reliable systems for the man on the ground. Because only the man with the rifle in the hand can hold and secure a territory. I think a lot of people should read the old book of General von Clausewitz. Perhaps they would not invest our money in expensive and senseless toys, but in usefull weapons. If you see the decision in that way you will understand that the cut of the Raptor is the right way.
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Hey Lindr, is this a new russian insignia at the Hokum or only marketing?
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With other words the US gave the iraqis a short hint to buy american weapons. Its also a way to deal with the crisis.
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Building new airbases
Gepard replied to ST0RM's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes its true, but it also depend on the ground objects. The stock buildings use not very detailed skins. If you want high res buildings it will harm the FPS rate. Also if you place heavy Flak and SAM you will face this problem. -
You can put the jets into FE without problem. But to bring the terrain from FE to the other sims is impossible. Thatswhy i make the civil mod on FE basic and not in WOE.
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Only a big water desert with very few islands. The screenshot shows some Wildcats over Kure Atoll near the Midway islands.
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Building new airbases
Gepard replied to ST0RM's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Be carefull with to many objects. It can cause FPS problems. Then you has a nice base in slideshow. By the way, Tannethal, the size of factory baseplate is unkown for me. All of my files have the size in filename. -
A civil mod for TK's sims
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Great. Only that word: Great! Its exactly what i'm looking for! -
A civil mod for TK's sims
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice water effect, Spillone. Much better than all i have made so far. -
Building new airbases
Gepard replied to ST0RM's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
My airfields consist of several objects wich can be combinated so that you can build your own Airbase. I have e runways of different length (2000, 2400 and 2600 meters) than 2 taxiways, one 100 meter long the other 500 meters long and 2 parking areas of different size. Each object you can set and move freely. Its like a big puzzle. But i think with a certain amount of workforce you could make every single airbase of the world with such files. -
Ich weiß nicht, wie es euch geht, aber ich finde es nicht zufriedenstellend nur amerikanischen Funkverkehr zu hören wenn man in deutschen Flugzeugen unterwegs ist. Deshalb habe ich begonnen TK's originale Sprachdateien gegen deutsche auszutauschen. Der Einfachheit halber habe ich den englischen Text ganz einfach per Mikro übersprochen. Soweit ganz gut. Das Ergebnis ist nicht schlecht, finde ich jedenfalls. Nur wäre es hilfreich noch andere Stimmen als meine eigene zu haben um den Funkverkehr zwischen Bodenkontrolle und den verschiedenen Piloten darzustellen. Hat jemand Lust bei diesem Projekt mitzumachen?
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Ich weiß, dass das nicht hier reinpaßt, aber ich muß einfach mal Dampf ablassen. Den Ochsen, der STEAM erfunden hat, müßte man herhängen, vierteilen, den wilden Tieren zum Fraß vorwerfen und anschließend erschießen!!!! Vorgeschichte: Ich war dumm genug mir am letzten Sonnabend Empire Total War zu kaufen. Dann war ich so frech das dämliche Teil auch noch installieren zu wollen. Tja und nachdem der Installer versucht hat geschlagene anderthalb Stunden zu ergründen ob mein Speicherplatz zur Installation von STEAM wohl ausreichend ist habe ich den ganzen Quatsch abgebrochen weil ich annahm das Programm hätte sich aufgehängt, worauf mir der Installer sagte ich könne ja später mit der Installation fortfahren. Habe ich auch prompt versucht. Nur Pustekuchen!!! Nun läuft gar nichts mehr. Und der Händler sagt er könne Empire Total war nicht zurücknehmen weil ich ja bereits die Verpackung geöffnet hätte. Echt toller Service!!!!!!!!!!!!!!!!!!!! Nur für den Fall, daß jemand sich auch verlocken läßt diese Spiel zu kaufen: Laßt die Finger davon!! Es ist den ganzen Ärger nicht wert. Jedenfalls habe ich für 39,95 Eus eins gelernt: Ich werde nie wieder ein Spiel kaufen das irgendetwas mit STEAM zu tun hat!!!!!!!!!!!!!!!!!!!
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Freut mich, daß es Dir gefällt. Ich habe mal einen Threat im englischsprachigen Teil des Forums aufgemacht. Mal sehen was dort an Reaktionen kommt.
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A civil mod for TK's sims
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The idea came some weeks ago when i had a bad discussion with my wife. She disliked it to see our 7 years old boy playing bomb dropping with TK's sims. So i decided to make a civil mod using the czech Z-37 agricultural aircraft which is widely used in East Germany since 40 years. My idea is to make agricultural missions (fertelising of fields), firefighting missions, SAR and parachute missions. In the meantime i have moded the stock C-130A for paratroopers, the O-1e for SAR and created the Z-37Cmelak for agricultural, firefighting and SAR missions. As basic game i use FE, because the tiling terrain is much more detailed and hedgehoping is much more fun than in the other TK sims. As basic terrain i use my Vogesen terrain. With copy the controls.ini from WOE i can fly also jets in FE and it is a great experience to hedgehoping with a F-4 or a MiG trough the Vogesen moutain area. Canadair, seems to be that we walked the same way. I used for making the woodfires FE stock trees and defined them as tanks too. Fireengines were also set as tanks. For firefighting i use a mod of a KMGU area dispenser, but i have the problem of non existing waterbomb effect too. Perhaps an effect maker could help and create one. -
Hier mal ein Screenshot. Feuerbekämpfung in den Vogesen.