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Everything posted by Gepard
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Kaboom! To be honest, at low altitudes the watertiles are looking not very good. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I must rework the river mouth, because it does not really fit to the other coastal tiles. So it looks now: -
We had the stolen reverse engineered version in East Germany.
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Chaff Flare dispensers on ships
Gepard posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
When i watching a video about east german Tarantul class corvettes i learned, that theses ships had a electronic warfare suit and chaff flare dispensers. I know, that other ships in east and west had had similar systems. Is it possible to add such systems to a SF2 world ship? I have tried it, but i had failed. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was not happy with the Mirage IIIEBR from the download, because it is a EBR-2 with canards. I wanted one without canards. So i took the Mirage5SDE, from TKs DLC pack 28, which looks like a Mirage IIIE, gave it the blue stock french Mirage IIIC skin (okay i modded it a little bit), made some decals magic and there it is: Mirage IIIEBR close to the look of 1982 (I know, they had not had the name FAB on the fuselage, but with it it looks much cooler.) If you meet a argentinian Mirage IIIEA in the air you have a plane and weapons of the same performance. Then decide the skill of the pilot.- 807 replies
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Delta-Wing Mirage Screenshots
Gepard replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Mirage IIIEA, over Isla Martin Garcia, Argentina. -
Drogue Chute, Drag Chute
Gepard replied to alexis99's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If i have understood it correctly, then airbrakes in reality have no blowback speed. When they are released, then they are released. But iI could imagine, that there is a speed, when the force of the airstream is to strong, that an airbrake can nor released. For a dragchute it is possible, that it is tore off or ragged off when the airspeed is to high. And than the drag of the dragchute is 0. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tunguska Flak Russia: Ukraine Unfortunatly it does not work to put decals on Flak. So i had to paint the + and V directly on the skin. -
Carrier Ramps
Gepard replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The Liaoning has a flightdeck.lod file with a jump ramp. And it does not work as it should. Its difficult to see in the screenshot, but the bow is going upwards to the ramp. -
Phantom Phriday. (READ RULES IN FIRST POST)
Gepard replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
What a f-cking long queue at the Mc's!- 678 replies
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Carrier Ramps
Gepard replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have tried this with Kuznetzov and Liaoning: I modded the starting and the end position of catapult-run so, that the end point is higher than the starting point. ( The last value in the column, the Z coordinate) [Cat1] SystemType=CATAPULT CatapultID=1 StartPosition=18.04,70.12,13.94 <<<<<<<<<<<<<<< start point height 13,94m EndPosition= 5.10,176.40,21.97 <<<<<<<<<<<<<<<<end point height 21,97m LaunchTime=3 The result in game looks so: starting position on Liaoning carrier when activate autopilot the plane jumps into the air and then jumps over the ramp (okay more or less, the end value is set a little bit to low) If i set the end point at the same high than the starting point the result looks so: Both is not satisfying, but i see no other way to simulate a ramp start. If you want to see how the "jump over the ramp" take off works try my Liaoning carrier. -
Carrier Ramps
Gepard replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No it isn't. Either through the ramp or jumping in the air. Other options we dont have. Unfortunatly. -
What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
1982. When the cruiser General Belgrano was sunk by a british submarine, the Soviets offered modified Tu-128B bombers to Argentina. It were outphased Tu-128A fighters, fitted with bomb sight and multiple bomb racks. They were delivered in few weeks, so that the Argentinians were able to hit the british beach heads at the Malvians/Falklands with carpet bombing. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Gabilons low poly Tunguska with a new skin. I must adjust the skin for the tracks and i think the antenna looks different in reality. -
The pilots were trained for such actions. In the so called "Luftzielschießzone 1" (air shooting area) it was common to shot on flares which hung under parachutes. The closing speed was fast and to avoid a collision the MiG drivers had to act very fast. BTW. While a night training, the flares on parachutes were misidentified by western tourists as "alien spaceships"
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What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
New toy for Argentina. -
Drogue Chute, Drag Chute
Gepard replied to alexis99's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The blowback speed is used for flaps. It is the speed when the air resistance is big enough to "blow" the flap back to the starting position. -
What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
F-31GN -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Ups, shit happens. Shot down by the own bomb. But it was worth the effort. -
View File Flakpanzer Gepard Flakpanzer Gepard for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. The Gepard Flakpanzer is a mobile gunsystem intended to escort and defend tank units. In this role it is outdated today. But it is still very usefull as point defence weaponsystem against cruise missiles and drones. In 2022 Germany handed over already stored Gepard Flakpanzer to the Ukraine. In this mode the Gepard Flakpanzer is available only for the Ukraine from 2022 and for Brazil from 2014. This Gepard mod is made for older and slower computers. It use Gabilons old and small LOD file from 2005. I made a new skin to give it a good look. ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 Submitter Gepard Submitted 02/18/2023 Category Ground Object Mods
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To use missiles, which costs 440.000 US$, to shot down a weather balloon, which costs 12 US$, is a waste of money. When the Americans sent hundreds of ballons from Westgermany to the east in the 1950th, 60th and 70th we used the guns of the fighters to down them. This worked very well, was a good training for the pilots and it was cheap.
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Version 1.0.0
101 downloads
Flakpanzer Gepard for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. The Gepard Flakpanzer is a mobile gunsystem intended to escort and defend tank units. In this role it is outdated today. But it is still very usefull as point defence weaponsystem against cruise missiles and drones. In 2022 Germany handed over already stored Gepard Flakpanzer to the Ukraine. In this mode the Gepard Flakpanzer is available only for the Ukraine from 2022 and for Brazil from 2014. This Gepard mod is made for older and slower computers. It use Gabilons old and small LOD file from 2005. I made a new skin to give it a good look. ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 -
TGA Decals
Gepard replied to LilLucy's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
To work with tga files you need a paint program which can handle it. I use a very old PaitshopPro. -
What will be next ?
Gepard replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Only an idea for a very interesting plane project Sukhoi T-4MS aka Izdeliye 200 for a supersonic swingwing stealthy heavy bomber. Something to the background: https://testpilot.ru/russia/sukhoi/t/4/ms/t4ms_e.htm