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Gepard

+MODDER
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Everything posted by Gepard

  1. Nuclear Reactor

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    471 downloads

    Nuclear reactor ========== This is a ground object for use in terrains of SFP1, WOE,WOI,WOV. ---------------------------------------------------------------------- INSTALLATION 1. Unzip the files into your terrain folder, for instance IsraelME or Israel2 2. Then open file xxx_types with notepad editor and Insert following lines into your xxx_types.ini [TargetTypexxx] Name=Reactor FullName=Reactor ModelName=Reactor.lod TargetType=Warehouse ActiveYear=0 TargetValue=550 UseGroundObject=FALSE DamagePoint=195.0 ArmorValue=0.0 ArmorType=1 RepairRate=0.0 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=NukeExplosionEffect DestroyedModel=Reactor_dest.LOD SecondaryEffect=AerialNukeEffect SecondaryChance=100 3. Make sure that you replace xxx by the correct sequence number 4. Now you can place the nuclear reactor at the map with opening the xxx_targets.ini file Here an example for Israel2 terrain: [TargetArea126] Name=Dimona Nuclear Powerplant Position=613100.000000,525100.000000 Radius=0.000000 ActiveYear=0 Location=1 Alignment=FRIENDLY Target[001].Type=Hauptquartier2 Target[001].Offset=-200,0 Target[001].Heading=90 Target[002].Type=Flachdach Target[002].Offset=-100,0 Target[002].Heading=90 Target[003].Type=KühlturmTower Target[003].Offset=0,0 Target[003].Heading=90 Target[004].Type=reactor Target[004].Offset=0,150 Target[004].Heading=0 Target[005].Type=Flachdach Target[005].Offset=-100,150 Target[005].Heading=90 Target[006].Type=Schornstein2 Target[006].Offset=-110,150 Target[006].Heading=90 Target[007].Type=Schornstein2 Target[007].Offset=-120,150 Target[007].Heading=90 Target[008].Type=GeneratorBuilding1 Target[008].Offset=0,50 Target[008].Heading=0 Target[009].Type=Flachdach Target[009].Offset=-100,75 Target[009].Heading=90 Target[010].Type=Hauptquartier1 Target[010].Offset=-200,50 Target[010].Heading=0 Target[011].Type=ZSU-57 Target[011].Offset=-100,500 Target[011].Heading=90 Target[012].Type=Hauptquartier2 Target[012].Offset=-330,0 Target[012].Heading=90 Target[013].Type=Hauptquartier1 Target[013].Offset=-330,100 Target[013].Heading=0 Target[014].Type=Hauptquartier1 Target[014].Offset=-330,150 Target[014].Heading=180 Target[015].Type=Hauptquartier1 Target[015].Offset=-330,-100 Target[015].Heading=180 Target[016].Type=Hauptquartier1 Target[016].Offset=-330,-150 Target[016].Heading=0 Target[017].Type=Flachdach Target[017].Offset=-600,-150 Target[017].Heading=0 Target[018].Type=Flachdach Target[018].Offset=-600,-250 Target[018].Heading=0 Target[019].Type=Flachdach Target[019].Offset=-600,-350 Target[019].Heading=0 Target[020].Type=Flachdach Target[020].Offset=-600,100 Target[020].Heading=0 Target[021].Type=Flachdach Target[021].Offset=-600,200 Target[021].Heading=0 Target[022].Type=Funkgebäude Target[022].Offset=-430,50 Target[022].Heading=90 Target[023].Type=AAA Target[023].Offset=0,500 Target[023].Heading=90 Target[024].Type=AAA Target[024].Offset=-20,500 Target[024].Heading=90 Target[025].Type=AAA Target[025].Offset=200,-500 Target[025].Heading=90 Target[026].Type=AAA Target[026].Offset=220,-500 Target[026].Heading=90 Target[027].Type=AAA Target[027].Offset=-200,500 Target[027].Heading=90 Target[028].Type=AAA Target[028].Offset=-180,500 Target[028].Heading=90 ++++++++++++++++++++++++++++++++++++++++++++++++ THIS MOD IS FREEWARE: COMMERCIAL USE IS NOT ALLOWED! +++++++++++++++++++++++++++++++++++++++++++++++++ Made in Germany 2010 ++++++++++++++++++++++++++++++++++++++++++++++++++ Hope you enjoy it. Michael (Gepard)
  2. Best wishes for the 100th anniversary of the chinese communist party.
  3. To 1.) It is possible to create a pilot as groundobject. To 2.) The helicopters are not able to pick up something, including pilots. Thatswhy CSAR, SAR, MEDEVAC or similar missions are not possible.
  4. Post-War Me262?

    The soviet Su-9 from 1947 was influenced by the Me-262.
  5. I try to make a Battle of Britain campaign, which is historical correct as possible. We have now a He-111, so it is possible. What we still need is a Me-110. I dont know, wheter it is possible to include Anti-Ship missions into a campaign. It would be nice to start with the convoi battles in the English Channel. For single missions it is possible. Screenshots: Ju-87B hit and sunk a convoi ship
  6. Leseprobe findet ihr hier: https://www.motorbuch-versand.de/product_info.php/info/p12056_Hubschrauber--Transporter-und-Schulflugzeuge-der-NVA.html
  7. The frontline starts at 0.0 and ends at 1200000.0. It covers the complete width of the terrain [FrontLine] Position[001]=0.0,433000.0 Position[002]=709000.0,529000.0 Position[003]=761000.0,567000.0 Position[004]=763000.0,577000.0 Position[005]=769000.0,583000.0 Position[006]=787000.0,583000.0 Position[007]=791000.0,581000.0 Position[008]=803000.0,583000.0 Position[009]=805000.0,589000.0 Position[010]=807000.0,591000.0 Position[011]=813000.0,593000.0 Position[012]=851000.0,611000.0 Position[013]=887000.0,619000.0 Position[014]=993000.0,714000.0 Position[015]=1200000.0,979000.0 StartShow=2 EndShow=14
  8. I dont know why it happens. Theoretically all is correct. The base is set for the german side, the frontline is correct. Sometimes this happens, but one or two missions later the base is blue again.
  9. Gatling20 made a new skin for the Cruiser Mk.1 placeholder, so that it now looks more british.
  10. Will be part of the minor update: British Cruiser Mk.1 with tactical letter code Would be nice if we would have a correct Cruiser Mk.I tank, instead the LT-35 placeholder.
  11. Training aircraft for Tu-22M3 bomber pilots. It has the Tu-22M3 avionics and radar system.
  12. A campaign with focus on Operation Sealion (Seelöwe) is part of the download of Battle of Britain 2 terrain. For Overlord the terrain does not fit yet, because there are to less target areas and possible strategic nodes in the Normandie.
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